I do hate to do this but I am gonna go on a tiny little posting break. Just until mods are updated, or at the very least my core essentials needed for storytelling 😖
Happy Patch Day 🫠
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i played the sims 4 for basically the entire day today, only to keep noticing the tiniest things that made me think of our life
like one of the black hair colours that actually is like dark gray (baxter ward has cursed me), one part of Willow Creek is called Foundry COVE, and the mermaids pack music is so similar to our life beginnings & always soundtrack,,,, i am very unwell about the our life game series in the best way
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About the Emergency Patch (24 March 2023)
For anyone who was unaware of it…
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I was going to get my Patio set ready for posting this week...but with the possible patches and batch fixes coming (hopefully soon) I have decided to wait. I do not want the set to be broken when you download it.
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I want to make a more official post when I have time, but I've been taking builds off of the gallery with the intent to make a new save file and today I finished Willow Creek with Townie updos as well🩵
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The Sims 4: New Game Patch (April 26th, 2023)
The Sims has rolled out a minor new patch for The Sims 4. It corrects what’s been called “the face bug”, in which sims were showing a few differences especially around their eyes and mouth. You can read more about this bug on EA’s Answer HQ.
It also brings back the “loose tooth” feature from Growing Together, that were causing issues to child sims faces.
PC: 1.97.62.1020/ Mac: 1.97.62.1220 / Console: Version 1.75
Sul Sul Simmers
This patch re-enables the lose tooth feature from The Sims 4 Growing Together expansion pack. With much wiggling, pulling, and twisting those several pesky tooth issues have been yanked right out. Our Sims’ mouths have healed wonderfully and the over nine million recently created infants will once again have these next stages of life to look forward to. We appreciate your patience throughout this dental visit and wish you many Simoleons under your pillow in the morning.
SimGuruNinja
Bug Fixes
Base Game
An issue that was causing subtle adjustments to the appearance of Sims in the April 18th update has been resolved. You may have noticed this issue affecting the appearance of things such as a Sims’ eyes, teeth, and facial structure.
Any Sim that was created prior to the April 18th update should return to looking as they did before.
Any Sim that was created between the release of the April 18th update and this update will have minor adjustments to their appearance as a result of them now being correctly rendered.
Growing Together
The chance for a Child Sim to experience losing a tooth has been re-enabled.
A Child Sims’ skin material will no longer become corrupted after the Loose Tooth buff expires if the child was already missing two front teeth. ♫ All they really wanted were their two front teeth… ♪
A Teen Sims’ skin material will no longer become corrupted after the Loose Tooth buff expires. You get to decide how to corrupt your Sims, not
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No More Infant and Toddler Quirk Notifications
This is just a minor tuning tweak in regards to notifications that I think would be beneficial in the future, there are 2 packages, one for toddlers and one for infants.
Both can be installed at the same time, or you can just use one of these depending on the life stage you want to change. This will only affect the notification wall popup.
Requires Growing Together
Patreon
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*waiting for at least a week to play the game, since all my important script mods and default cc need to be updated* </3
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And then, as Alice amused herself giving the living room bonsai bush a trim and Smiler, having finished editing and uploading their video, gave Snappy a quick spraying for bugs (which -- you wouldn’t think would be much of an issue for a Sixam Mosquito Trap), the guests began arriving for the weenie roast! Said guests being Heath, Grace, Cecilia, Nalani, and Aleah (random townie, one of the Realm of Magic premades, one of the Cottage Living premades, one of the Sulani mermaids, and the Granite Falls hermit). I quickly started adding them to Smiler’s group and directing them to the back yard so they didn’t just wander around and get into trouble, as uncontrollable Sims tend to do. :p Smiler came out and got the fire going for everyone to enjoy -- Alice, having finished up her bonsai trimming, went out to join the others, while Victor, done with Moory, took a moment to Repairio another busted water collector and catch a few locusts flying about on the lot --
Before heading to the grill to become unofficial grillmaster and make food for everyone, as per the goals! I ended up having him make choripán, a sandwich made with chorizo beef or pork sausage and crusty bread. It looked quite tasty when he finished it up, I have to say! Victor set that out for everyone to enjoy while Smiler tried to get a group story going -- the ACTION never completed, but the GOAL did, so, uh, win? O.o I then had them chill out by the fire and start throwing rocks into it and poking it with a stick (aka “play” with it as the game defines it) while the guests started wandering off to look for food and such. . .
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