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#when most characters not directly involved in archon quests
aha-chuu · 1 year
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Alhaitham and Kaveh's dynamic is interesting, because I've seen a lot of people say either "oh my god Kaveh is so mean" or "oh my god Alhaitham treats Kaveh terribly". But, quite importantly imo, in this quest Paimon remarks that she "doesn't know which one of them is more problematic".
I think when considering their relationship you need to look at intention. Do Hoyo want to villainise one of their popular husnandoes as a toxic asshole? No. Even the "villain" playable characters like Childe and Wanderer are nice/funny on occasion. Kaveh and Alhaitham's interactions are intended to be humorous, to make you gasp and say "oh wow I can't believe he just said that!".
Like, during the most recent story quest, for example. Kaveh accusing Alhaitham of having no empathy when he's clearly pretty emotionally stunted and decently moral is mean. But saying "At least I'd be a fungus with empathy!" Undercuts that - it's clear neither Alhaitham nor the player are suppose to take those words seriously.
Alhaitham dismissing Kaveh's field of work with "you work yourself to death just for a smile" is so belittling, but it's a retort to Kaveh saying his scribe job is at "rock bottom" in the Akademiya. Alhaitham isn't lashing out or trying to demean Kaveh in front of others (this interaction happens after the player has "left"); he's just continuing their verbal sparring match. I think people take this jab so seriously because it can be seen as a jab at a lot of people working out of passion, but in the context of the dialogue we're not supposed to regard it so deeply.
It's also fairly clear that nobody in game takes them seriously either. Tighnari says Kaveh is "as pent up as an anemo slime" in his Alhaitham voiceline - another funny quip - and Collei details how hard it was to suppress her laughter when Kaveh was talking about Alhaitham. Nobody thinks they're genuinely bad for one another, or that getting them separated is all that crucial.
Even the interactions in this story quest are just so silly and domestic: Kaveh can't get the painting straight, Alhaitham buys ugly furniture, they're arguing about rent and drink tabs, Kaveh is doing an unfair amount of housework and Alhaitham fucks off without entertaining his own guests. it's funny, or at least it is clearly intended to be.
I've heard that in the other dubs the VAs tones are different and it makes the lightheartedness clearer. Personally I've thought since their first interaction in the AQ that Alhaitham is having fun during their quarrels, and Kaveh is just melodramatic enough to act traumatised even if he isn't truly offended.
Then when it comes to whether their dynamic is supposed to be read platonically or romantically... Well Hoyo won't do anything canon, but it's hard to argue that there is no intentionality in how their relationship is portrayed. What other character(s) has an idle animation directly referencing their relationship with another character? How many other voicelines explicitly reference two characters as a pair? Nahida's Kaveh voiceline, Collei's, Tighnari's - I'm sure there are more. "Roommates" "senior & junior" "academic rivals" -> certainly there's a case to be made that they're just very close, but Kaveh and Alhaitham getting fifteen minutes of epilogue interaction in two different quests (where none of the content is related to either quest) says something. Fanservice, quite possibly.
Also Kaveh's line "We used to be friends, but not anymore"; I've seen plenty of people interpret this as "oh we're not friends, we're dating*". I think this is fun in fanon, but on a canon level it's basically a promise by Hoyo to fix (or explain) their current dynamic. Hoyo, for all their many faults, are detail orientated enough to follow up on such a line. Perhaps it will just be in Kaveh's voicelines/character stories, but I anticipate a future event or Kaveh hangout in relation to their bond. Nothing explicit, but more exploration. It's fairly clear Alhaitham and Kaveh are popular enough characters to warrant it.
All this to say: I have lots of thoughts. I have seen people call them toxic and (while idm the drama of that in fanon shipping) that isn't really the intended case in canon. Or, at the very least, the intention is not to to take their squabbling so seriously.
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anemoi-i · 8 months
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Archons may not hand out Visions directly but it is their (indirect) influence that determines who gets a Vision, so you can't say they are not involved in some way, even if they themself do not know it. In a way, even if an Archon hasn't met every single person who has a Vision based off of their element, there is still some connection between them and they know this person exists. I hope that makes sense.
One of the best examples is unironically Anemo. We're no strangers to the jokes about Anemo characters but there is truth in those jokes. We know the focal point of someone gaining an Anemo Vision is freedom of some kind, whether it be freedom from a physical place (Faruzan) or freedom in general (Wanderer). I'd also argue that it could be freedom from emotional turmoil & pain (Kazuha and Heizou due to the death of their friends, and Sucrose due to her losing her two best friends during childhood, Xiao for very obvious reasons; also remember that there are more characters such as Wanderer that fall under this category as well).
When you have an Archon like Barbatos who's memory of his friend still shines brightly in his mind & who he misses, this becomes the determiner Celestia makes for granting someone an Anemo Vision, is how I'd wager it happens.
You have Dendro, which is given to the ones that seek knowledge and/or are wisest in their chosen field (Alhaitham, Kaveh, Baizhu, etc) and we know how much Nahida wants to learn and is still learning. It should be noted that those Dendro Vision Holders don't seek knowledge in a way that is detrimental to others (Perhaps Baizhu does not 100% fall under this because of course, he seeks immortality and uses his knowledge on medicine which is detrimental to his own health...)
Hydro, given to the ones who seek justice in their own way, even justice for themselves. (Xingqiu, for example, falls under the most "noble" concept of justice due to his chivalry, while Childe, surprisingly, falls under the more aggressive kind of justice, moreso for himself & his circumstances, proven by the recent Fontaine Archon Quest). Candace, the guardian of Aaru Village upholds justice for the "final refuge of King Deshret's descendants" to which she is of one of them.
We have already seen that Furina does truly value justice but she can be quite chaotic about it as well. She falls under both noble and chaotic forms of justice. (I'll come back to a better detailed analysis after the Fontaine Archon Quest series is fully complete.)
Electro, actually is the best example next to Anemo as to how & why Archons can indirectly influence who gets a Vision. Due to the Vision Hunt Decree, there weren't any new Electro Visions granted during that time, proving her influence. In regards to who gets granted an Electro Vision themself, I've noticed there seems to be a connection between someone who has an Electro Vision & preventing some sort of disastrous event. Of course, this can't be said for every Electro character but in particular: Beidou defeats Haishan after battle for four days after previously challenging the beast to no avail. Kujou Sara gains her Vision after attempting to face monsters in the mountain where she lived before getting her name, narrowly avoiding death.
On another note, Electro Visions seem to be given out to those with a hint of stubbornness? Keep in mind, this is not an insult. Keqing, for example, tried to destroy hers several times due to her being a skeptic before she finally accepted it was a part of her forever. Fischl's stubbornness was born of the belief she truly believes she is the Prinzessin der Verurteilung, and that was made fact with her Vision and the appearance of Oz.
This ties into many things about Ei. For starters she was stubborn herself with the Vision Hunt Decree and it took the efforts of Traveler and Yae Miko to help her understand everything that was wrong with it. She mourns the loss of Makoto, fears what happened during the Cataclysm and the Heavenly Principles itself and while this part is just speculation, it could be a "what if I could stop this calamity? What if I could have stopped this from happening?" situation.
Geo and Dendro share similar traits in that those who have a Geo Vision are knowledgeable and wise, but also maintain order (for lack of better wording and you already know where I'm going with this) in regards to their field. Yun Jin is a playwright and a Director and an excellent opera singer. She maintains the traditional structure of opera but chooses to be open to new concepts, something the elders chastised her for (ie, going to Xinyan's concerts). Gorou, the general for the Watatsumi army learns to invest time and effort in helping those around him improve which helps open the doors to gaining his Vision. He is also very humble in this regard.
There is a reason why Ningguang is the Tianquan of the Liyue Qixing and wielder of a Geo Vision. She is wisest and all things business and commerce related, most likely second next to Rex Lapis himself. Albedo searches for what his master told him in a letter before she went away "show me the truth and meaning of this world" and he uses his Alchemy to do so. What sparks joy within him is turning the unknown to the known. Not even the appearance of his Vision is what really fascinated him.
And of course we know how Zhongli is, knowledgable of all things, retaining Liyue's history that he has helped maintain for eons. He is quite mysterious in his own way choosing to keep certain things secret but one thing remains above all is that his wisdom and desire to maintain order are two of the things that come with a Geo Vision, as is maintaining a contract of some sort.
I'd love to talk about Pyro and Cryo in the future. Feel free to agree/disagree or add characters who I missed, I could only remember so many characters' lore at once.
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honeykaes · 1 year
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I’m glad you liked the last little thing!! And my applications are actually finished, thanks for remembering!! 🤗
I’m completely torn on the poll, because, on one hand, I remember that little adepti au you wrote about for Thoma and I once, and because of that I would love to see adeptus-you, but on the other hand, w e d d i n g (((o(*゚▽゚*)o)))♡
(Also, let me know when you finish the new archon quest 👀)
—☁️ Anon
Yay! Happy they’re all done!!! <3 Hopefully you’ll hear good news soon!
Oooo interesting interesting 👀 I’m really interested to see how this goes for sure!
And yes! I did finish it night of and I have a lot of thoughts
More utc
I was kinda disappointed in some aspects because I wanted more in a way.
It’s great to confirm some elements that Kaeya is a Prince of the Abyss but also the Alberichs were nobles in Khaenri’ah and it’s bugging me a lot of people aren’t seeing the difference.
I also thought it was interesting since we don’t really /know/ for sure if Kaeya was there for duties or was tasked on trying to find the house or whatever.
It’s interesting he just kinda revealed Khaenri’ah stuff since we haven’t had an event where he directly TOLD us (an oversight on HYV). Like I think about the Albedo destroying Mondstadt and after his Character quest during the event he directly TOLD us yknow instead of it being in his voice lines or whatever.
Secondly, there needed to be more Dainslief. If HYV is going to market him they need to utilize him. I expected him to be involved so much more and it’s a shame he just up and left and we won’t see him until probably 4.5 or 4.6 in Fontaine.
As for lore tho, interesting about Khaenri’ah under Sumeru AND the immortality curse effecting pure Khaenri’ahns while those with half or allied themselves with Khaenri’ah being turned into monsters. I really thought Khaenri’ah was once Mondstadt hence why we seem to find so many more descendants of them there (Albedo + Kaeya) but that may change relatively soon with Snezhnaya tbh.
As for the “I’m a sinner like you” voice in the crystal, I’m really curious if they’re the actual royals from Khaenri’ah. We will most likely meet them in Fontaine or Natlan, I predict as our main villain for the Abyss. It would be great to get a name and a face for them.
:( I just needed a bit more substance tho lore wise. It’s been dryer than the Sahara sbsjsbskdk but I know the lore bits dripping out about what’s to come with Fontaine has been juicy as Alice our “fuck them kids” girlie is going to be revealed SOON!
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sniper-childe · 3 years
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Hello! I’d like to share some of my notes if I were to Beta-read the most recent Archon Quest. I will be going through what worked, what could be taken out, and what could’ve been better. Note that I’m looking at this through an editor’s lens so I’m going to try NOT to change the plot we were given no matter what my opinions are about it BUT some of the said opinions may slip out.
Also, a bit of a disclaimer: I know that Genshin isn’t an actual literary work but miHoYo is known for its writers’ great storytelling and I’ve always loved their work so it really came as a surprise as to what happened to the mess that is Inazuma Act 3. So yeah.
Contains:
1. What was foreshadowed about the characters and why the payoff of their portrayals felt cheap.
a. About Kokomi and the rebellion.
b. About the Fatui, the James Bond villain wannabe.
c. About Ei and the Raiden Shogun.
2. How Chapter 2, Act 3 could have been the turning point that would have us, as the Traveler, cement our perceptions of the Archons and Gods of Celestia OR what I think the death of Signora was supposed to be but was undermined by this one tidbit.
BONUS: I wrote this before Kokomi’s story quest was released but decided to wait for it before posting. And guess what? I think Kokomi’s Story Quest works better as an Archon Quest. At least, some parts of it.
miHoYo teased us this intelligent leader of the resistance that is well-versed in the Art of War. The end of Ch2: Act 2 showed us a powerful Kokomi. So why was she sidelined all throughout the act?
I actually like the idea of the resistance asking the Fatui for aid. But miHoYo chickened out and made it so that they did it unknowingly. To which I say: how? If Kokomi was so smart she should’ve known better. I figured it was the Fatui within a single sentence, so why didn’t Kokomi?
They should’ve stuck with the concept of the underdogs – or in Kokomi’s words, the little fish – of war in an act of desperation. They could’ve shown a calculated Kokomi “making a deal with the devil” and will do anything to win the fight against the Shogunate.
In her Character Teaser, she was willing to burn the enemies’ supplies – to starve the enemy. She can be ruthless, that’s why Kokomi actively giving Delusions to her foot soldiers would have made much more sense to cause the Fatui to be involved rather than the whole “the Fatui orchestrated everything” schtick.
Which brings me to my next point: when did the Fatui turn into a James Bond villain? I hate that trope so much. It’s like the Deus Ex Machina of villainy. It’s lazy. And it doesn’t even fit the Fatui’s modus operandi.
In the prologue, the Abyss Order corrupted Dvalin and the Fatui was just there waiting to steal Barbatos’ gnosis while the Knights are distracted. Morax decided to retire one day so the Fatui swept right in and offered a test of Liyue in exchange for his gnosis.
The last two locations had their own story to tell while the Fatui was just in the background like the opportunistic antagonist that they are.
It also would have been a stronger plotline to have the already set lore – like the tenuous relationship between Watatsumi and Narukami – be the driving force of the Inazuman Civil War.
The prologue and chapter 1 also delivered what we are told we’re going to get in the Story Preview. That’s why they are satisfying. However, with chapter 2, the way it ended turned out to be more about the Fatui rather than “what do mortals see of the eternity chased after by their god.”
Sure, we got the consequences of the war in the World Quests and some of it in the second act. But making the Fatui the Big Bad in the end takes value away from the actions of the characters that are supposed to be the main feature of this chapter.
How much of the Eternity the Raiden Shogun is pursuing is directly from Ei? How much of it is its own understanding of eternity, coupled with Ei’s memories, and its own response? How much of it is the Fatui’s influence?
I have to say though, I’m fine with the puppet actually. Believe it or not. I have had kinda figured that out with the weird shifting of emotions in and out of the puppet. And the dead glowing eyes. So kudos to the design and animation team for that foreshadowing.
It was also said that the current Electro Archon lost someone dear to her and, while I didn’t think it was a twin, I did figure that the current Electro Archon wasn’t the real Electro Archon. So the whole Baal and Beelzebul backstory didn’t really surprise me. So I guess that was foreshadowed too? But my friends didn’t feel the same way so I don’t know. I’m not touching that.
But I do agree that all of the new lore got info-dumped to us by Yae rather than have us find out about them. To be honest, I would have wanted the backstory of Ei to be in her story quest rather than it be in the Archon Quest. A World Quest could work too.
I just feel like the 2.1 Archon Quest ended up cramming so many themes and subplots when it should’ve been focusing on what was promised: the darkness that is brought by their god.
They already had set up the Visions are people’s motivations/ambitions and that taking them away also takes away their agency.
Then they could’ve played with the idea of the people of Watatsumi looking up to Kokomi as their pseudo-god in-place of Orobashi and so with her actively giving Delusions could fit well in the said theme.
They could’ve made Ei and Kokomi character foils of each other and have the final showdown be about them.
And then it’ll all, of course, end up with the people of Inazuma learning how to work without their “gods” or something like that, which is the overarching theme of the whole series if you think about it.
But as I said, my opinions about the plot shouldn’t matter and I’m only here to make what was already written better.
So let’s talk about something that the puppet has done which didn’t make any sense on the surface level but could’ve been clever if it was done right. Killing La Signora.
Okay. So there is a pivotal moment at the end of the first arc of a three-act story where the main character experiences something that will leave them no choice but to move forward. This usually is a physical thing like Alice falling down the rabbit hole. But it can also be a mental or emotional situation.
Over at Honkai, the first arc ended with the death of a beloved mentor and a shattered world (both external and internal). The characters had no choice but to step up and “to stay alive, bravely” (yes, I won’t stop using this line ever). It was so very well done and even after so many years it still hurt no matter how many times you reread/rewatch the scene.
This reread value is what shows how much a twist is well written.
And that is what miHoYo is known for. So I had high expectations with the plot twist (technically this pivotal moment is called a plot twist because it twists the feel and/or pace of the story). Chapter 2 is the perfect spot to end the first act of a seven-chaptered story. So I’m really preparing myself for the inevitable twist.
But then we ended up with Signora’s death.
Okay. So. They could have used that to show us, as the traveler, how Archons and Celestial beings are unfeeling and not to be trusted. We were told this repeatedly by Dainsleiff and by the Abyss Twin. But it is only textbook writing 101 to show NOT tell.
And Signora’s death could have been this portrayal. Although, to be honest, it would have been more impactful if the one who died is a friend of the Traveler.
Them seeing someone die at the hands of an Archon could have their idea of gods shift. Because there is no turning back once you see the proof right in front of your eyes.
But instead, the puppet did it. So what was the point of Signora’s death if not just a power demonstration? We already knew that the Raiden Shogun is powerful. So why did Signora have to die?
Sure, one can argue that the puppet was enacting the Ei’s will so maybe there was a point. But! In Ei’s story quest, we were told that the puppet would have no hesitation when it comes to killing whereas Ei can show mercy.
Which begs, again, the question: how much of the Raiden Shogun’s actions is a reflection of Ei’s will, and how much of it is a logic response of an artificial intelligence from Ei’s memories?
Honestly? I don’t like that they killed off Signora. It doesn’t feel right. I would’ve taken Beidou’s death over Signora’s no matter how much I love Beidou. There was just no build-up to it and it feels weak. I… didn’t feel anything besides confusion. The anger only came later because of the wasted potential.
But overall, I do think they could’ve made it work if it were actually Ei doing the killing.
--
So I just did Kokomi’s Story Quest and man. The soldiers wanting to continue the war is what they really should have made the motivations of the actual war rather than have it as a post-war response and then have Kokomi fix their mess.
Seriously. While it was really interesting to see the usual trauma response of soldiers who had only known war their whole life, they wasted this idea, man.
Before doing the Archon Quest I had thought that the Watatsumi had a hand on the Vision Hunt Decree. Because if I were a tactician, I would have made something to anger the people of my enemies and have them have their internal issues. And while the Shogunate is weak, that’s when I will strike and claim Inazuma for my people and my god.
Then Orobashi will rise once more.
Yep.
Obviously, I really wanted Kokomi to be a more active character in the Archon Quest.
Anyways. If you reached the end, thank you for reading this ~1.5k words of musings. Tell me what you think. Or don’t. You do you.
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froggysoup · 3 years
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wowee
Alrighty I’m just gonna ramble on about my thoughts on the new quest (and things in general because I talk too much) and pray that at least some of it ends up coherent. Spoilers, by the way.
I’ve had this first theory since the last archon quest but got nervous and didn’t share, so here it is now. Maybe it’s an obvious thing that I’m just in the dark about, but I’m fairly sure that Dainsleif’s “Boughkeeper” title has a large part in explaining why he knows so much about things he really shouldn’t. From the newest quest, we learn that he is actually cursed with immortality, which could explain some it, but the guy still knows too much for it to simply be chalked up to his age. He’s literally the designated narrator for half of the official videos and knows a lot about what and who he talks about.
I suspect that the ley lines serve as an information network of some sort, and that Dainsleif’s position as Boughkeeper allows him access to it in one way or another. The only other places we really see the whole tree/branch thing is with the ley line branches, Irminsul trees, the Frostbearing Tree, and the tree who once had roots that spanned the whole continent (which we know the ley line branches were once directly a part of), all of which are connected in a way that I haven’t quite figured out yet. 
Now, from those screens that come up while the game is loading, we know that supposedly, the intertwined roots of the Irminsul trees far beneath the earth determine the pattern of the ley lines above, and we also know that ley lines are a “mysterious network that links the whole world together” and that they are said to remember everything that happens in the world. From this, I don’t think it’d be that much of a reach to say that Dainsleif can access that somehow.
Next. I do think there’s a pretty good chance that the Archons were involved in the destruction of Khaenri’ah. The Viridescent Venerer set actually tells us how the former Dendro Archon died during the cataclysm while in Khaenri’ah, which. Uh. That’s kind of really incriminating. 
However! Obviously, we’ve only heard this from Dainsleif’s point of view and he’s pretty biased considering his whole thing. We don’t know how much control Celestia has over the Archons’ actions, either, and I’m about 98% sure that some of them weren’t into it, and likely didn't even have a choice. Like, look at the Tsaritsa. Her whole thing is that sometime during the cataclysm, she witnessed something so view-shattering and unjust that her whole thing now is to “burn away the old world” and overthrow Celestia. 
I also can’t see Venti and Zhongli going along with the destruction of an entire nation with no hesitation. Like, obviously, again, Dainsleif is going to be biased, but from what we’ve been told Khaenri’ah didn’t even do anything divine-retribution-worthy. Celestia just seems be into dropping skyscraper-sized pillars and other things onto nations who get too good at being independent, for whatever reason. The new quest is definitely supposed to make us question the current systems of this world but I don’t think we’re meant to hate Venti or Zhongli, at least yet. I think they’re even kind of meant to be seen as the “best” out of the Archons, so to speak. (Not that I think they’re perfect, by any means.)
Like, just look at the way they’ve been presented to us, versus how some of the other Archons have been introduced (Storyline Trailer, my beloved). 
Raiden Shogun is made out to be some self-absorbed divine ass-kisser who doesn’t have humanity’s best interests at heart (which we know is supposed to be a thing you do as an Archon). She’s doing her whole confiscating visions and oppressive rule thing in an effort to be seen as more divine, but, as Dainsleif puts it, “what do mortals see of the eternity chased after by their god?”
The Dendro Archon/God of Wisdom is implied to not actually be as smart as somebody with that title is supposed to be, one way or another, and either has turned a blind eye to or blatantly encourages the “push for folly” in Sumeru. Can’t tell exactly what that would mean or entail (thanks, Dainsleif), but obviously. Doesn’t sound good.
Dainsleif says of the Hydro Archon that she “lives for the spectacle of the courtroom, seeking to judge all other gods. But even she knows not to make an enemy of the divine.” While the not making an enemy of the divine thing I get (I guess, coward), the whole “seeking to judge all other gods” bit seems very “remove the log from your own eye”-y. Like, you’re an Archon, too, what are you trying to prove here?
The Tsaritsa is- well, the Tsaritsa, as we know. While I do think we are meant to sympathize and agree with at least part of her core ideals and motives, she still is the one behind the Fatui and is, by extension, a war criminal. She also apparently has “no love left for her people”. It’s a bit of a complicated relationship that we have with her.
The only ones who Dainsleif does not directly slander in the trailer are Venti, Zhongli, and Murata. While I don’t think we have enough on her to come to any conclusions about her character yet, Venti does say of her that she is a “wayward, war-mongering wretch”. Now, he does also jab at Rex Lapis during this voiceline, but unlike with Murata we know that those two are buddy-buddy and it was very likely that it was “buffoon (affectionate)”.
Venti and Zhongli are also the first two Archons we encounter, which is important for multiple reasons.
Gonna derail for a bit because I don’t know where to start. But. The game very likely will (or at least should) end with no Archons.
Obviously, especially in light of the new quest (although this stuff has been floating around since the Dragonspine update and even before that), Celestia Bad. Like, cataclysmically bad (lmao). In fact, I’m highly certain that you could trace basically every problem in this game back to them, some way or another.
Even our main “villain” groups all seem to be gunning for Celestia. The Fatui obviously work for the Tsaritsa, who’s made it very clear that she plans to rebel against the divine. The Abyss Order, too, has their Deeply Upsetting plan of creating a mechanized god with the power to “topple the divine thrones of Celestia”.
Evidence points to an overthrow of Celestia at some point in the game, and considering how being an Archon or even a god is directly tied to Celestia, yeah. No more Celestia means no more Archons.
But even besides that, there’s a lot there to suggest that that’s where things are going.
I find it interesting how Mondstadt’s our prologue chapter, or that there’s even a prologue chapter of the game at all. Prologues are meant to set up ideas that will be present throughout the rest of the story, and Mondstadt does exactly that. Venti’s let the people of Mondstadt govern themselves and has almost completely been out of the equation for millennia, even if that means he is significantly weaker than his godly peers. When asked why he chose to do that instead of remain in charge and just give them freedom, Venti responds that “freedom, if demanded of you by an archon, is really no freedom at all.” This sentiment is also brought up in the Mondstadt portion of the storyline trailer, and the traveler even has a whole voiceline debating what Venti really meant when he said that.
This idea of freedom and that humanity is capable on its own is further reinforced in Chapter 1, in which Liyue learns to move on from the death of its Archon. Zhongli set up his plan with the intention of testing if his people could stand on their own legs without him there to guide them, and they do. He even expresses how pleasantly surprised he is that the Qixing were able to take advantage of the situation and seize control like they did. Keqing gives us this whole speech when we first meet her about how the adepti and gods underestimate humanity’s capability and how Liyue’s future is meant to be a godless one. This, in a way, extends to the rest of the continent as well.
In the storyline trailer (which I quote too often, I’m sorry. My favorite and only party trick is that I got bored one day and memorized the whole thing), Dainsleif spends the entire Khaenri’ah section musing about something similar. 
“In the perpetual meantime of a sheltered eternity, most are content to live and not to dream. But in the hidden corner where the gods’ gaze does not fall, there are those who dream of dreaming,” is obviously about the people of Teyvat vs. those in Khaenri’ah. While a future under the care of the Archons is a safe and reliable one, is it one that allows humanity to chase its potential to the fullest? Khaenri’ah was destroyed for flourishing like it did without gods, both as a punishment and a warning to everybody else.
“Some say a few are chosen and the rest are dregs, but I say we humans have our humanity.” This is in reference to visions. Throughout the game, this idea that, at least in the eyes of the gods, vision holders are more important than those without them, is constantly brought up.
In the commission “Leaves on the Wind”, Dr. Edith expresses how it often seems as if vision holders are the main characters of this world. From the notebooks we receive during the “Time and Wind” world quest, we learn that the Sumeru Academia actually discourages non-vision holders from conducting outdoor surveys, and how “these days... trying to be an academic when you don't have a Vision, it's really restricting...” Dainsleif even just straight up asks us what we think the gods think of vision holders and people in general during question time in that one quest.
In Lisa’s stories, we learn that the reason for her laziness is that a part of her is afraid of learning or doing too much, after witnessing what “uninhibited erudition” can do to people during her time in Sumeru. She also senses that something beneath the surface is happening regarding the distribution of visions. “For whatever reasons, the gods gave humans the key to changing everything, but they did not explain the cost involved. Lisa grew fearful of the truth.”
I forgot exactly where I was going with that last paragraph, but yeah. There’s definitely sketchy shit going on behind the scenes in regards to visions, possibly to keep people either quiet or complacent. I suspect it may even be to restrict access to certain knowledges or even the elements themselves. Anyways.
I lose track of my thoughts too often. Fuck. Right. Mondstadt and Liyue served as good examples of society under the rule of the Archons, and in Chapter 2 we will encounter our first bad example, showing us the pros and cons of the current situation. However, despite Zhongli and Venti seeming to genuinely care for their people, humanity’s wellbeing shouldn’t be reliant on how their god is feeling that day, and they shouldn’t have to look to the gods for a chance to become something greater than themselves, either.
Um. All that’s to say I’m just very excited to see where the story will go, and if Zhongli’s contract with the Tsaritsa is any indication then it’s gonna go somewhere good. Celestia bad, Archons bad but also not bad but also bad, I don’t know if what I just wrote actually even counts as understandable, thank you and good night.
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cloudyevaa · 3 years
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— warning!!! spoilers for the 2.1 genshin impact archon quest, and a lot of disappointment up ahead. also disclaimer: i am not by any means qualified to give this criticism lol this is just my take and my opinion on the quest's execution, and i need a place to rant.
I can't be the only one who feels very conflicted about the 2.1 archon quest, right??
I think one of the appeals of inazuma's main story was the fact that there was a war, an ongoing conflict between a nation and its deity - the fact that the archons' moralities are not so black and white as we'd thought is hammered home by the dictating reign of the raiden shogun, in contrast to both rex lapis and barbatos, who have directly aided the traveller in their previous endeavours.
the 2.1 archon quest, though?? it feels as if ei is played off to just be a lonely and misunderstood deity, and she so easily changes after... what? yae miko visits her in her realm of euthymia? the shogun knew of the repercussions of the vision hunt decree, the tenryou commission's involvement with the fatui, and even the civil war.
so why was the plot building up to the reveal that the raiden shogun may have just been mislead by false commission reports? what difference does it make that both the tenryou and kanjirou commissions have betrayed the shogun if she already knew they colluded with the fatui?
I hold nothing against ei's character — in fact, I love the way her ideals seem perfect on paper, but works in detriment to the very people she wants to protect. I love that she struggles to understand how eternity is not stagnation, and that growth is the only thing that will stay forever unchanging, because all moments are fleeting, and all life ends.
but mihoyo makes it extremely hard for me to enjoy her story completely when all we do is fight her and rely on the power of friendship vision bearers' ambitions to change her mind about the vision hunt decree. like, ,, what gives?? everything happened so quickly, how could she so easily throw away the ideals she's been so adamantly holding onto for decades?
I haven't done her story quest, but it looks like she's not even being taken accountable for being the spearhead in a literal civil war. all those vision bearers who lost their lives ( including kazuha's friend ), all the common people she has harmed because of her tunnel vision - she lifts the vision hunt decree and she is suddenly absolved? of course, I don't want a perfect morally good character, but at the very least mihoyo can show us that she is not so perfect so as to suddenly change her mind about the vision hunt decree and sporadically feel compassion for the very people she knows she has harmed.
I'm sure people are also really shocked about signora's death - I am too. I was never a fan of signora but her presence was always filled with mystery, intrigue, and an impending sense of doom. she was that antagonist - beautiful, hauntingly cruel, and jam-packed with unknown backstory ( as seen with the crimson witch and pale flame artifact set lore ) that I thought was going to be further explored on future quests. but?? she??? just???? dies???? and for what?
I don't mind if she dies ( in fact, I would like for an opportunity to use traveller to execute her myself ), but the fact that her death brings no substance to the overarching story, especially since scaramouche just. got the gnosis from yae miko. like, mihoyo can do signora MUCH better than this. she deserves a glorious death as a fleshed-out antagonist, yet I felt nothing for her, not even the slightest bit of satisfaction, when she disappeared into ashes.
and scaramouche. I like the guy, he's funny-looking, and kind of sadistic. the fact that he was appearing in inazuma was a welcome surprise. it made sense, considering he was confirmed to be from inazuma, and there were theories about he and the shogun's similar appearamces which I eagerly consumed. but he appears for like, 3 minutes, and then we're KNOCKED OUT???? seriously???????
when yae miko suddenly appeared I actually thought she'd betrayed us and was working with the fatui. but then she wakes us up, tells us nothing about the SINGLE MOST important exchange in the whole quest until AFTER the main conflict is resolved, and just dumps scaramouche's identity on us as a SIDE COMMENT. what is this tomfoolery??? we weren't even there to see it? at least give us a cutscene explaining what went down, because this was LITERALLY one of the most important parts of the entire archon quest, and one of the recurring goals of the traveller.
also, can we talk about the resistance? oh wait a minute, we can't, because they literally did nothing. absolutely nothing. they contributed a total of 0 times the whole quest. only teppei was a memorable figure, and he had more lore than the upcoming 5-star master strategist of the whole army; kokomi.
as a person who loves kokomi, i am devastated by the lack of actual role she holds within the plot. she is a famed strategist and the only reason the resistance has been holding out for so long, as kujou sara said herself. but she's not given so much as a 30-second fight scene, and we never see her cunning wits on the battlefield - we probably never will. why, you may ask? well, because the freaking war is OVER. because baal just decided to stop the vision hunt decree.
i sincerely hope there will be more substantial kokomi content during her banner where we get to see her shine, seeing as it seems that mihoyo is already nerfing her abilities and focusing their efforts into promoting ei instead.
however, seeing as the main inazuma conflict ( the vision hunt decree ) is already over and dealt with... what the frick is kokomi supposed to bring to the table??? 😃 the one character i feel that shone throughout the quest was kujou sara, who had actually had a set-up for potential character development from the previous patch. but even then she's rendered unconscious by signora in front of the archon she is the loyal right-hand of??? like y'all pls tell me I'm not dreaming.
I loved the graphics, the concept, the lore - but the execution fell flat and felt terribly rushed. I wonder if it's because mihoyo is very insistent on hyper-fixating upon the raiden shogun this update.
anyway, that was a long tangent lmao. if you enjoyed the quest, good for you!! I enjoyed it, too; but my enjoyment is far overshadowed by the glaring issues that i had with it. i'd love to hear other people's thoughts about the quest.
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bluepines · 3 years
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Genshin Impact, Discussion about the Anemo Element
Anemo is one of my favorite elements in this game and with the release of the 1.4 trailer and soon Venti rerun I decided now was a good time to talk about it. I won’t be going much into gameplay elements just how it’s represented in game and the characters with the Anemo vision.
Warning, Genshin Impact spoilers!
Let’s start with Venti, for the obvious of him being the Anemo archon.
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Venti is typically carefree and pretty free spirited, which is just about expected since Anemo is also the symbolism of freedom in Genshin. Venti is really the only Anemo character that’s truly free. He chooses not to rule over Mondstadt and even in his archon quest isn’t really directly involved because he is the archon, compared to the Liyue story at least. Him being Barbatos or just Venti himself isn’t the main plot point, it’s mainly about Dvalin.
Venti has seen three very distinct versions of Mondstadt; old Mondstadt(Stormterror’s Lair), the aristocracy period, and current Mondstadt. Old Mondstadt is referenced and discussed briefly in his story quest, and the aristocracy period is very briefly discussed in the Genshin Impact Webtoon. The first two have the citizens or common folk of Mondstadt trapped or chained down. In both of those Venti helps in it’s liberation, though not a major force of it.
Venti has his issues and trauma, but is working through and with it. He’s optimistic but also putting up a facade at times. But even with that he’s still pretty carefree and cares that others are making choices for themselves rather than some outside force.
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Next up, let’s talk about Sucrose
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Truth be told, I don’t know much about Sucrose in a lore perspective. I do know that she devotes herself to alchemy greatly. She doesn’t have many friends and a lot of what she does is to try to bring two of her old friends back, since she believes if she can realize their dreams when they were kids, they’ll come back.
The reason I said Venti was the most free of the Anemo users is well that the other 3 are devoted or bound to their duties or work. Sucrose is devoted to mostly only the art of alchemy and that’s why I find her not to be as free as Venti but she’s not as trapped as the other’s I’m going to discuss. Sorry I don’t know much about her.
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Next, Vanessa, the first Grandmaster of Mondstadt
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Vanessa is the first grandmaster of Mondstadt once the aristocracy peroid is done. She was a gladiator fighter before then, put in literal shackles. She helps free Mondstadt from the oppressive rule of the nobility. Even after then, she became metaphorically shackled under the weight of the protection and duties to the people of Mondstadt.
We don’t know what vision Vanessa had, but we know she had one since she ascends to Celestia. The most likely options are Pyro or Anemo since her heritage comes from the people of Natlan, land of the Pyro archon Murata. I feel like it’s Anemo since Vanessa from what we do know is a character that values her freedom. Even after she ascends to Celestia, she still checks over Mondstadt and I believe is the eagle in Diluc’s idle animation(and possible his burst).
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Following her, is Jean, the current acting Grandmaster of Mondstadt
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Jean, much like Vanessa, is burdened with the weight of the responsibilities of Mondstadt. It’s even seen taking a physical toll on her during her story quest. Jean isn’t the “real” Grandmaster, she’s the acting one while Varka is out on a mission.
Jean has a lot of her character I do want to delve into but I’d rather save you the time for now. She wants what’s best for Mondstadt above all else, as seen in her story quest as well as the archon quest. She’s the definition of what to expect when you here the word knight, devoted, chivalrous, and compassionate. Though despite being one of the prime characters that should represent freedom, she’s burdened by all she does for Mondstadt.
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Lastly, Xiao, the last Yaksha of Liyue
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To save you and myself time, I’ll do my best to summarize here. Xiao has been defending Liyue under a contract and his devotion to Rex Lapis for well over a millennia. Over the years of his protection of Liyue has been building up karmic debt that might end up killing him one day.
Xiao is the most currently shackled character that belongs to the Anemo element, in my opinion. His eternal service to Liyue’s protection even though “the age of the Adepti has long passed” and his past during the archon war when he was forced under the service of a cruel archon before he was liberated by Rex Lapis.
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That’s where I’ll end this to keep myself from rambling too much. Anemo is one of my favorite elements in this game, gameplay and character wise(mostly Venti and Xiao). I might do one of these again for the other elements, who knows. Thanks for reading my rambles!
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vr2 · 3 years
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i think kaeya’s suffocating one-way loyalty to others, especially diluc, is one of my favourite parts of his character. an inhumanly knightly ideal stretched transparent, gauze-thin to try and obscure the deficit of your own personhood. like clawing shut a black hole with bloodied fingers but still finding it weeping uncontrollably, hysterically. it’s not exactly self-sacrifice but more like some ill-fated way of seeking validation, plunging yourself into the dark to reaffirm that there is something light, barely alive, faintly flickering within. something worth saving, something human after all. its knowingly asking a question that cannot be answered or taken back. an irreversible change of state is the culmination of rubedo, the metamoprhic stage preceding it symbolized by the peacocks tail, cauda pavonis. understanding the true weight of flesh without blood is to kill the creature beforehand, but this is the only way a true value can be known. childhood dreams denature into scar tissue, charred memories leave a bitter taste in your mouth no matter what you wash it down with. twisting the knife to feel agony once more, confirmation there was some soft underbelly to to the beast, still made of blood and bone, steel carapace and blood-dark claws nothing more than bygone idles. this body can catch alight, can burn brilliantly. this maddening fragility can only be human.
an enduring but deceptively frail nature. i think most of his potential as a character is just waiting for him to shatter and reveal what exactly is left underneath it all like a kinder surprise! but the surprise is abject misery compounded upon whatever fucking awful events would have to cause him to break cleanly in two. i think, naturally, if left to his own devices with little change other than his tentative limbo with diluc, the niggling fear of his truth being exposed and his true utter loneliess, rather than breaking, kaeya would slowly be eroded with time. already well entrenched in the safety of his masks in the city he all but rules, slowly the glaciers hes built turn into the sea and without realising it one day he’d be stranded in an ocean of his own making completely and utterly desolate. eventually kaeya will find himself swalloed by the abyss and he will not struggle as the water comes to claim him.
as fun as that is i think there are much more interesting avenues to go down. for all kaeya is mond’s glacial cavalry captain he’s paradoxically also characterised by his emotional vulnerability. and i just think it’s delicious to prey on that and have some extreme emotional distress that tears him apart. although it’s never alluded to ingame outside of jean’s story quest it seems that kaeya orchestrates a lot of things and is relatively deeply involved with the personal lives of many characters who could not particularly offer him anything in return. specifically jean, klee, lisa and amber. somehow slowly he has scraped together some semblance of friendship and camraderie if not outright family. with him being abandoned twice over, one more final abandonment making kaeya compeltely lose all sense of reality would utterly break him for the last time. like realising all this time, all this change, everything yous aid and did was not only pointless but it was a distraction. the ice beneath your feet is is cracking even if you screamed for help you’d simply be damning another person to die with you, selfishly, thoughtlessly, cruelly. realising your purpose was nothing so grand, but with lies and misdirection they sent you to die in the snow convincing yourself a martyr. there is nothing to catch you, nothing to hold onto but whatever is lurking beneath. you can at least trust a beast to be beast, you were denied to live amongst the land of men but in the depths of the abyss you monsters you call your kin reach out to you, knowing. its only a matter of control now, to either fall off of the edge of the world or dive into it.
like a bird trying to swim beneath the water and finally succumbing to the waves. abandon yourself to your fate. revel in it, drink it down in huge gulps, fall into the spiral and dont look up, don’t acknowledge any other ending than this. there is no use making wishes, the stars are not listening.
i think the event that makes kaeya lose his tenuous grip on reality will actually be completely unnoticeable to anyone who doesnt particularly know him ie other than maybe jean, rosaria and diluc. kaeya will not endanger mond directly, but he is aware, that when he falls, so does a pillar of mond’s defence. he will not raise his sword against the place that gave him a wonderful illusion of belonging but he will not save it either, there was no way for him to understand this land of wind, as someone who was born not knowing the sky.
kaeya would mostly act as usual but there’s something distinctly off-kilter. his usual teasing more strange and obtuse, his usual silvertongue tempered into something more humble, cut with a strange truthfulness, a quiet gentleness of a youth from long ago. as if the captain had suddenly turned back time, as if slowly opening up and blooming like a flower. jean is happy to see kaeya smile again, even if she knows it if an affectation of a memory of a memory. she feels like the anemo archon had gifted him wings, this lightness a blessing she should be thankful for rather than weighed down with niggling worry for her oldest friend. rosaria finds it rather liberating, feeling as if kaeya has finally had the strength to shake off the great weight he carried, that burdensome melancholy has finally thawed. if it was not for the face master diluc is making at him however, she might have missed how wide and unseeing that smile seems.
diluc would be torn. there is something wrong with kaeya. but at the same time isn’t this what he wanted? perhaps in another life if kaeya ragnivindr had the chance to grow up, to bloom into adulthood, this is what he’d be. there is a childish softness he had thought he had burned away, the specter of a boy from another life warm and real before you. that makes something in his throat catch, the back of his eyes ache. diluc would feel tormented, kaeya surely had found some peace but here diluc has convinced himsef its ill-gotten. theres a warring inside him of wanting to reach out and hold this person you’ve never seen before, lest the disappear like snow come dawn and at the same time dig your fingers into it, sift through it until its in pieces before you and find what must exist in the heart of this illusion, even if it means tearing it to pieces. its often, often, he curses demanding the truth. honor and code and chivalry mean nothing any more but he has chosen the path and he can no longer go back. because now it means he cannot leave this kaeya, who can at least pretend to smile like he used to, intact. even this short reprieve must be burnt away.
questioning kaeya is painful, he uses his truthful emotions to disarm and its impossible to get anywhere. kaeya knows what hes doing. if he must be a liar to the end, he will give them the grandest, most beautiful illusion he can create. he pulls on his own strings until he feels them dig into skin, closing around his throat. choking down all his childish wishes to be saved, and turning once more to the audience. smothering it is the kinder alternative than to let the small voice in his heart live, take pitiful struggling steps and have to watch it fizzle and die out with a whimper under the weight of the world. the show must go on, such a mundane performance is not worthy of the king of khaenriah.
kaeya has always known that no matter how he comes to the finale, he has his part to play. in the end his choices dont matter, nobody has ever let kaeya have anything but (a photograph set alight by the fireplace. black satin ribbons tied in neat loopy bows, order in unruly heads of hair, scratchy facial hair against your cheek, the smell of cologne and grapes, not yet wine, three bodies curled on an armchair, a book of fairy tale held in two sets of hands. there is hole is in the center). his body has always belonged to khaenriah, his sword to the knights of favonius, his life to mond. there a quiet vindictive selfishness still, of owning and having complete control of your heart. one ill retaliation that gurgles out of your throat and takes the form of half-aborted laughter spilling out like tar, like sickness. turning the world upside down and righting your positions. kaeya sets the board to its rightful place.
is it still falling if you jump? no need to fear of someone letting go, if you had no intention of holding on. one final indulgence, one last rebellion. the childish vindictiveness of taking something from someone and not giving it back, getting the last laugh even if you laugh alone.
the peacock stage in alchemy, is the stage of transcendence, to destroy the original form and purify it to its final rubedo. the peacock must be swallowed by the phoenix. burning through its brilliant colours to achieve the transmutation between the mundane and divine. this is the the purpose of the cauda pavonis. it is to represent a form that is to be destroyed to achieve completion. a sacrifice.
to kaeya, knowing his purpose yet still foolishly living beyond it is the thing that truly truly sinks its teeth in. knowing that everything he built will be destroyed and he must allow it for being foolish enough to build it in the first place. he knows his impermanence and yet still he is beside himself with a festering rage called humanity creeping into his bones. having no way to process this as anything other than some inherent malignant evil that must be intrinsic to himself, i think kaeya takes ‘pleasure’ in not only burning that bridge but proving to everyone that he was an awful person who deserved this and he really is getting the last laugh. and truly there is something about it, for once, destroying something for your own pleasure. even if it is taking your own chance of redemption, that weak-hearted hopefulness and crushing it between your teeth, finding your saviour just to spite their naivety. the onyl thing left ot destroy is yourself so kaeya will make it absolute and spectacular! a performance seen this night and never again.
but the just straight up sacrifice for the sake of devotion, feeling as if he truly has nothing left but himself and he is his own person to destroy, his only act he can take, the only move on the board is sexy too. in another world, those deeper desires never breaking the ice, layers of permafrost scarred over and scratched raw - idle fantasies of love and forgiveness and belonging, mundane dreams reserved for better people - that could not be burnt out of you that night, like your hair, like your hands, like your flesh, like your heart. an ashen taste that lingers, a bitter aftertaste ever present no matter what you try and wash it down with. you can at least appreciate that the ache of your lungs filling with water, with wine, with the heavy weight of lies -- you can imagine you will sink, heavy with this grief. no one can change this punishment you have decided for yourself, they cannot save you without your consent. you see an invitation to be smothered, for your death to have a purpose, just as your life and birth had predetermined value, how could you deny such a privilege?
what is this if not a final act of devotion? to who, it’s undecided. but the fact you have burnt through this life for others, that you have bled for them, have been their hope, perhaps with this you can finally earn the title of a good man in their eyes. but your own dull gaze is the only one that looks back at you.
to think of their faces, their names, their warmth would sully this divine duty with pointless sorrow so you would close your eyes and clutch at the chest, where an abyssal heart would beat fast and scared, a betrayer and coward til the end. in the cold water, the outline of a dream, the gauzy silhouettes of people you loved, the light of the sun cast shadows across lands both alien and comforting, and, and - anything at all would be worth it. anyone but you.
perhaps this is simply the end. the final act lay unwritten for there is no point writing words that will never be read. perhaps the mask has slipped and you never noticed, insisting the show must go on when there is no one to play to. a performer perpetually stuck on the stage, turning about the head of a pin, boring into you with every revolution. 
the depths of the abyss, pale in comparison to a gaping maw of this despair so wide, that this ocean is nothing but shallow waters to you. walking into the sea, with sword in hand, a sickness in the form of a love that is incomprehensible and cold. to finally rest free, a sojourn with no hope of return a voyage to far away from here. kaeya alberich falls to the end of the world and you will not save him.
as well and good all this rambling is, i think my favourite rendition of kaeya alberich shattering into tiny little pieces is to the tune of ‘kelly clarkson - since u been gone’
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littlegalerion · 4 years
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Got inspired to write some “Character-Turned-NPC” dialogue, in which case Players are recruited by Trechire to help wipe out the Thornfang Pack, which has stirred up trouble in Summerset. 
At the end of the quest, she wipes out the hostile members of the Thornfang Pack, but keeps on the members willing to submit to new leadership and those turned against their will who were Summerset citizens attacked on the roads. Archon’s Grove then becomes the official Summerset Pack meeting grounds. 
(upon approaching her) Trechire: Damn savages…
(upon interacting with her) Trechire: Fair day to you, traveler. I’m guessing you’re here about the werewolf problem?
Player: What werewolf problem?
Trechire: Ah, so you weren’t sent here. Good, good… Then the Divine Prosecution isn’t aware of the gravity of the situation. I see a fire in your eyes- you’re an adventurer. You’ve seen a fair share of the “unnatural”. I can’t help but hope you are no enemy to the level headed werewolves in Tamriel?
Player: I might be. Do you need help?
Trechire: Indeed. A pack from Valenwood has invaded Summerset, and taken refuge here in this grove. Troublesome lot. They’ve openly attacked travelers, and turned them against their will. Such an insult to Hircine won’t be tolerated. We are going to kill their beta, Seldine Second-Skin, and then slay their “Den Mother.” Honestly, such a title! It’s taken every ounce of my will power not to run in and just cut them down already. Stars know they’ve drawn far too much attention to werewolves in Summerset for my liking!
Player: Why haven’t you?
Trechire: These wretches don’t deserve a quick death by one of Hircine’s moon-blessed. They deserve to be seen and disgraced before an outsider, as they’ve crawled like prey from their original territory and come here for an easy score. That leads me to some good news about all of this: these brutes aren’t aware of a werewolf population existing on Summerset. They believe they are alone here, and so face no competition. Idiots. If they had listened to reason, there would be no competition!
Player:  I’ll help you, but may I ask some questions first?
Trechire: Of course. Not like we are on an urgent mission to avenge a prince or anything.
Player: Isn’t attacking and turning random citizens what werewolves do?
Trechire: Please, do not lump us all in with those sorts of brutes. Hircine gifted us with this strength not so we could become basic animals. Furthermore, what Hircine offers is a blessing, not a curse. It is to be given to those worthy, those who seek to further their skill. Turning those unwilling is spitting in the face of the true potential of the gift. Some packs see this as our true nature, going around like a bunch of rabid wolves, flexing their claws and showing their fangs. Obviously compensating for lack of actual talent. That or newbloods, not yet having control of their wits or turned by one of said beasts, on their own and in need of proper guidance.
Player: What does “moon-blessed” mean?
Trechire: When a lycan reaches a certain level of prowess among Hircine’s packs, they are given one of either two elevations. They can become a hunter of great strength, more fierce, more powerful than all others. We refer to these packmates as “stone-blessed”. Once they are pointed towards their prey, nothing can stop them. Or they can choose the other option, their fur being washed in moon-white color, and their howls summoning all the wolfkin to their side. They see the potential of strength and thrill in numbers, and draw on it rather than to barrel into a hunt alone. These are called “moon-blessed.” Both elevations are usually alphas of their own respected packs under our Master, appointed by him directly. Usually, anyway. It’s all slang, really, but it’s stuck all these years.
Player: You said there didn’t need to be competition?
Trechire: Of course not! We are all servants of Hircine, werewolves, werebears, werebats alike! We share the same thirst of a great hunt, and together we could slay prey truly worthy of our Master. Of course, that doesn’t mean there aren’t rivalries. This keeps us sharp, after all. What I refer to is competition that involves wiping out another pack entirely. Unless the pack has proven themselves either a true disgrace to Hircine, by betrayal or by sheer laziness, to turn against our own kin is just savagery. My own pack works in stride with countless others all throughout Tamriel, respecting territories, sharing wisdom and victories. Why weaken yourself when you could have such a family at your side?
(optional) Player: If I help you, can you give me the blessing?
Trechire: Perhaps. You’ll need to understand exactly what you are devoting yourself to, of course, and we will need to regroup near a proper shrine where Hircine himself can see your worth, but we can concern ourselves with those details later. Right now, prove to me your strength by cutting down these curs!
Conversation if the Player is a Werewolf
(upon approaching her) Trechire: Damn savages…
(upon interacting with her) Trechire: Curious, you don’t smell of the Thornfang Pack, yet I’ve never seen your face before. I take it you are a newcomer to the Isle?
Player: How did you know?
Trechire: I know the bearing and look of one of my kin. Please, the Divine Prosecution has not yet learned the gravity of the situation here in the grove, and for the sake of our kin, we must keep it that way. A pack from Valenwood has invaded Summerset, and taken refuge here in this grove. Troublesome lot. They’ve openly attacked travelers, turned them against their will. Such an insult to Hircine won’t be tolerated. We are going to kill their beta, Seldine Second-Skin, and then slay their “Den Mother.” Honestly, such a title! It’s taken every ounce of my will power not to run in and just cut them down already. Stars know they’ve drawn far too much attention to werewolves in Summerset for my liking!
Player: Why haven’t you?
Trechire: These wretches don’t deserve a quick death by one of Hircine’s moon-blessed. They deserve to be seen and disgraced before an outsider, as they’ve crawled like prey from their original territory and come here for an easy score. That leads me to some good news about all of this: these brutes aren’t aware of a werewolf population existing on Summerset. They believe they are alone here, and so face no competition. Idiots. If they had listened to reason, there would be no competition!
Player:  I’ll help you, but may I ask some questions first?
Trechire: Of course. Not like we are on an urgent mission to avenge our prince or anything.
Player: Isn’t attacking and turning random citizens what most of us do?
Trechire: Please, do not berate yourself, brother/sister! Hircine gifted us with this strength not so we could become basic animals. Furthermore, what Hircine offers is a blessing, not a curse. It is to be given to those worthy, those who seek to further their skill. Turning those unwilling is spitting in the face of the true potential of the gift. Some packs see this as our true nature, going around like a bunch of rabid wolves, flexing their claws and showing their fangs. Obviously compensating for lack of actual talent. That or newbloods, not yet having control of their wits or turned by one of said beasts, on their own and in need of proper guidance. In which case, I urge you to seek the proper guidance. You are a noble hunter, not a monster.
Player: What does “moon-blessed” mean?
Trechire: When you reach a certain level of prowess among Hircine’s packs, you are given one of either two gifts. You can become a hunter of great strength, more fiercer, more powerful than all others. We refer to these packmates as “stone-blessed”. Once you are pointed towards your prey, nothing can stop you. Or you can choose the other option, your fur being washed in moon-white color, and your howl summoning all the wolfkin to your side. You see the potential of strength and thrill in numbers, and draw on it rather than to barrel into a hunt by yourself. These are called “moon-blessed.” Both elevations are usually alphas of their own respected packs under our Master, appointed by him directly. Usually, anyway. It’s all slang, really, but it’s stuck all these years.
Player: Is there really no need for competition among us?
Trechire: Of course not! We are all servants of Hircine, werewolves, werebears, werebats alike! We share the same thirst of a great hunt, and together we could slay prey truly worthy of our Master. Of course, that doesn’t mean there aren’t rivalries. This keeps us sharp, after all. What I refer to of course is competition that involves wiping out another pack entirely. Unless the pack has proven themselves either a true disgrace to Hircine, by betrayal or by sheer laziness, to turn against our own kin is just savagery. My own pack works in stride with countless others all throughout Tamriel, regulating territories, sharing wisdom and victories. Why weaken yourself when you could have such a family at your side?
(optional) Player: I hunt by myself willingly.
Trechire: Some do, and I wish you well, though shiver at the thought of such a lonesome path.
(optional) Player: Competition honors Hircine and culls the weak.
Trechire: Such an attitude. Do you want to be nothing more than some beast our Master will let mill around the Hunting Grounds in the afterlife, with no purpose other than to be a creature those who visit are to slay to prove themselves to Hircine? Or will you be one of the hunters among the cabins, enjoying endless hunts for all eternity? I assure you that you are more than capable of being the latter.
(optional) Player: I didn’t know such ideals existed among us. I want to be a part of such a family.
Trechire: And we welcome you eagerly, though know you will be required to pull your own height. The rewards are more than worth it, I assure you
Player: I’m ready to enter the grove.
Trechire: May Hircine see our actions and be satisfied, brother/sister.
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ms3ox · 3 years
Text
So...about that new archon quest...
Khaenri’ah Theory
Before Present Storyline
> Archon War
~circa 2000 yrs. BP (bp = before present)
> Celestial Thrones determined by the Archons created
~circa 2000-1500 yrs. BP, original Gods include: Zhongli (Morax), Decarabian (Old Anemo God), Baal, Hydro Archon, Cryo Archon (NOT Tsaritsa yet), Dendro Archon (old one, I think the new one came 500 yrs. BP)
WARNING! THIS WILL CONTAIN MAJOR SPOILERS FOR THE NEW (1.4) ARCHON QUEST AS WELL AS CHARACTER STORIES!
___________________________________________________________
We begin with:
The nation of Khaenri’ah, the only nation in Teyvat WITHOUT a presiding God/Archon
Khaenri’ah, because of its godlessness, became known as a nation of human excellence
It can be deduced—also in part to the fact that many citizens of Teyvat do not know what a missile is— that Khaenri’ah, ESPECIALLY existing 500 yrs ago, was a very technologically advanced nation
It would also seem that much technology has been lost to Khaenri’ah’s destruction
I.E. ALBEDO. ← he has smth to do with it, he does not breathe (as seen in dragonspine, he is the only model that does not produce visible air), he has a star on his neck, he is not a human
Albedo may be a homonculus, made of chalk, a product of this human excellence !
Going off of historical analysis, Khaenri’ah may very well be modeled after Ancient Rome and the return of antiquity during the Renaissance
In Florence—500 years ago in our world— the ending of the plague brought a new wave of the ideas of Humanism, the celebration of the accomplishments of man; focused on the idea of human greatness
As we also know, historically, the Ancient Romans were also very technologically advanced for their time, building waterways, roads, and buildings that have been able to stand the tests of time for hundreds and hundreds of years
With humanism, however, came the idea that people would put themselves BEFORE God, an idea that had been previously deemed sacrilege
Seeing as many nations in Teyvat are modeled after real nations (i.e. Mondstadt → Germany, Snezhnaya → Russia, Liyue → China, Inazuma → Japan, etc.), it would make sense if Khaenri’ah is modeled after Italy, specifically during the formative ages of the Renaissance
It would also make sense that these people, seeing as they could achieve so many great things, would not see the need for a god or even denounce the gods as a whole, therefore representing that humanist line-of-thinking
This, understandably, would have angered the gods in Celestia because they might have felt that their authority was being questioned, therefore they had to eliminate the “threat”
The Destruction:
500 years before the beginning of the storyline, the Gods of Celestia strike down Khaenri’ah turning it into The Abyss.
✒️ Important Characters: Kaeya, Childe, the Tsaritsa, Dainsleif, and Lumine (written from perspective of an Aether player)
Overview:
Khaenri’ah, as a nation built and governed by its people, had become a target for the gods
The government—from what we know— was guarded by the 7 Protectors, strong, chosen warriors who dedicated their lives to fight for Khaenri’ah
The gods (presumably) did not like the humans having autonomy like the people of Khaenri’ah did
In a coordinated attack, the divine thrones destroyed Khaenri’ah, turning it into the abyss and cursing its people, either killing them or turning them into abyss monsters
There are a few Khaenri’ahn individuals who are separately affected by the curse however, including BUT NOT LIMITED TO: the Protectors and royalty
These individuals are most commonly cursed with immortality, but that may not be the only reprecussion
Characters:
Now, lets go over the most important characters who may have been directly or otherwise involved in the destruction.
Kaeya
-Kaeya’s personal story talks about how his father told him about the land of Khaenri’ah, where they were both from
-In his profile it states that he is also 22 years old.
-There are multiple ways to explain this but I am going to use the theory that he and his family were Khaenri’ahn royals (or a part of the Eclipse Dynasty family) who were cryogenically frozen for safekeeping during the destruction
-500~ years later, they woke up, and upon seeing the destruction cause around them, the family—including Kaeya— saw fit to leave
-Under normal circumstances, this theory would have no backing, but Kaeya says a line quite frequently in battle that may elude to the validity of this theory:
“This moment will be frozen in time!”
-Another user also pointed out that Kaeya’s elemental burst looks very similar to the cryo abyss mage’s shield reformation sequence wherein a bunch of diamond-shaped ice chunks rotate around it periodically until the shield is regenerated
-This further supports that Kaeya is involved with the Abyss, and by proxy, Khaenri’ah
-It has become common speculation that Kaeya is a spy, which makes sense seeing as everything about his demeanor screams “shady”
-From this standpoint, Logically, we can speculate that Kaeya may be a spy of some sort looking to restore the Khaenri’ahn monarchy
Lumine
-She and Aether canonically travel to Teyvat ~500 years ago where they witness firsthand the destruction of Khaenri’ah
-It is likely that the god who stopped them—the Sustainer of Heavenly Principles, I believe her title was— was a god who was involved in the destruction, and did not want humans meddling in Celestian territory at that time
-While the god’s motive for fighting the twins is still largely up to debate, the cubic cage that Aether gets sucked into may have put him to sleep, only for him to wake up 500 years later, thus leaving Lumine to face the destruction alone
-In the various game trailers, we see Lumine running through decrepit areas which sometimes look like Celestia, and another territory that is unfamilair
-If my thoughts are correct, this never-before-seen land may very well be a snapshot from Khaenri’ah itself during the destruction (edit: I’m pretty sure its Old Mondstadt)
-In these small scenes we see a block-like magic slowly chaining the world in very large pillars, which look much the same to the blocky magic the Sustainer used in the introductory scene
-Reasonably, after witnessing such destruction and conjuring a hatred of the gods, Lumine started the Abyss Order and became its princess, an order whose motives are still largely unknown at this point but seemingly want to interfere in the path of the traveler
-Though we still do not know the extent of the Abyssal hierarchy, because of the points of contingency in the goals of the Tsarista and Lumine, it may be logical that they are working together or are somehow related
-Lumine may have also been directly involved in dealing with the downfall of the Eclipse Dynasty and the destruction of Khaenri'ah because she seems to also have been cursed with immortality
-Due to the polarizing goals between Aether and Lumine up until this point, there may come a time during the game where Aether must choose between his sister and Teyvat
-A choice of this magnitude has already partially been revealed in leaks—if these leaks are to be correct, a lot hinges on them— and it would not be out of MiHoyo's wheelhouse to force us into such heavy situations (Honkai players I am looking at you)
-More about this decision theory will be explained under the Tsarista theory
Dainsleif
-Dainsleif, as revealed by Lumine, was a Royal Guard of the Eclipse Dynasty and was cursed with immortality upon the fall of Khaenri'ah
-Lumine also says that during the Destruction, Dainsleif failed whatever duty he had
-Logically, this would mean that Dainsleif failed to protect Khaenri'ah
-For reasons still unknown, Dainsleif hates the Abyss Order/The Abyss in general, and does not side with Lumine
-Though it is speculated that they were once traveling partners, and whatever happened to Lumine led Dainsleif to leave her side
Childe (godammit)
-Jesus Christ, where do I start with this magnet of chaos
-Childe—or Ajax at the time— left his home in Snezhnaya when he was 13-14
-On his journey, he fell into a crack in the ground, and fell into the Abyss
-He states in one of his quotes:
"I once ventured deep into the abyss and came face to face with an enormous beast. I don't know its name, all I know is the sight of it chilled me to the bone. But mark my words, one day I will march back in there and behead that beast, and you, comrade, will be my witness!"
-I believe at some point we will actually be fighting this beast, whether it be one of the final bosses of the Snezhnaya Chapter or one from the Khaenri'ah Chapter, I believe this beast will have something to do with either getting us to Khaenri'ah or it's somehow related to the Tsaritsa
-As he ventured further into the Abyss, he came across a brilliant swordswoman who taught him everything about fighting for 3 months
-However, when he came back from the Abyss, it had only been 3 days (MORE ABOUT THIS WILL BE EXPLAINED IN THE ABYSSAL THEORY SECTION)
-As we can see in his boss fight and in the fights with the Abyss Herald, a lot of Childe's fighting techniques seem alarmingly similar to the ones used by the Abyss Herald
-This leads me to believe that the swordswoman he trained with as a child was either an Abyss Herald herself or a Royal Guard from Khaenri'ah
-From what we also know, Childe is the only Harbinger who is able to wield BOTH a Vision and a Delusion simultaneously
The Tsaritsa
-Though the Tsaritsa was in power in Snezhnaya when the Destruction happened, it is very likely that she is related to Khaenri'ah based on the fact that she "was traumatized by it [The Destruction of Khaenri'ah]"
-Since she, herself, is seemingly still a human, it is reasonable to infer that the Tsaritsa was either: Eclipse Dynasty royalty or one of the Khaenri'ahn Royal Guards
-There is one line Dainsleif says where he tells the audience that she has no love for her people, neither to they harbor any for her
-Which makes sense since she is not originally from Snezhnaya
-While he is an incredibly biased source, Childe says something interesting about her:
"Her Royal Highness the Tsaritsa is actually a gentle soul. Too gentle, in fact, and that's why she had to harden herself. Likewise, she declared war against the whole world only because she dreams of peace. And because she made an enemy of the world, I had the chance to become acquainted with you."
-What is interesting here is that Childe uses the phrase "Her Royal Highness" to describe the Tsaritsa
-In common royal etiquette, based on our world, you address a queen or the highest monarchical power as "His/Her Majesty" whereas other members like princes and princesses are addressed as "His/Her Royal Highness"
-This would imply that the Tsaritsa is not the one in ultimate control, and that there may be someone above her
-Of course this is very reachy-y but Childe's wording here is interesting
-Additionally, the Tsaritsa, as described by this quote, has waged war against the world because she dreams of peace
-We can see her ambitions in action by her confiscating the gnoses of the current Archons of Teyvat
-The Tsaritsa is most likely siding with Lumine under the same goal; they wish to dismantle the divine thrones in Celestia
-Ultimately, this leads me to believe that a heavy decision will happen toward the end of the Sneznhaya Chapter, likely in the final boss fight (possibly against the Tsaritsa herself)
-And if Aether does have to fight her, that would mean that he is also fighting against his sister since they seemingly share the same goal
-The Tsaritsa wielding the power of the Abyss to create Delusions somehow fits in here somewhere I just don't know how
-But the Tsaritsa is another example of a person(?) who can wield both an elemental power (cryo) and the power of Delusions
Abyssal Theory
In this section, I will be discussing my theories about the Abyss, about how time works there and its relation to Teyvat.
Concerning Time:
So as we know, Childe fell into the Abyss and stayed there for three months, however, in the over world only three days had passed
This means that every 12 days in the over world = 1 year in the Abyss
That means that every year in Teyvat = appx. 30 years in the Abyss
Time moves much faster in the Abyss, which can explain why Lumine is so old, yet may not have been cursed with immortality
Rather, she’s just been spending a lot of time in the Abyss
Concerning Teyvat:
This is where it gets interesting
There is a theory circulating that the Teyvat we are exploring right now is an alternate dimension, or a “flipped” Teyvat
Where it gets interesting is—CONCERNING CHILDE AGAIN— he falls into the Abyss through a crack in the ground
...
He falls.
How is that possible? Isn’t it reasonable to assume that Childe, only having left home for a few hours, was still in Snezhnaya?
Isn’t the only known location of the Abyss in the fallen Kingdom of Khaenri’ah?
How could the Abyss be under Snezhnaya if the Abyss is in Khaenri’ah?
This leads me to believe that underneath our Teyvat is the ruins of Old Teyvat
The Old Teyvat that was ruined by the Destruction of Khaenri’ah
This would also make sense in the context of the directions not being accurate in-game
For example, the wolf of the north, located on the map, is most definitely NOT towards the north, and rather, located in the WEST
The gods, after destroying Khaenri’ah, expanded their destruction to the rest of the continent, and to start over, they created an alternate dimension underneath/on top of Old Teyvat and New Teyvat
New Teyvat being the world we are currently exploring
So, in conclusion, underneath OUR world is an alternate Teyvat that was destroyed by the gods, and the world that we originally came to in the opening scene
This may explain a lot of the places Lumine runs through in those cutscenes, she is running through Old Teyvat
Maybe the people of Teyvat had their memories wiped? This would make sense in the context of the 1.1 event with Scaramouche where he says that “the stars are a lie”, and people may be seeing the “real” Teyvat, or having their memories re-awakened
Concerning the Final Archon Quests:
I believe that the beginning of the Khaenri’ah Chapter will be the end of the Snezhnaya Chapter
By which I mean that whatever final boss we fight in the Snezhnaya Chapter is will ultimately be the one to take us to Khaenri’ah or the Abyss
How this happens, I’m not sure, maybe there is a device in the beast Childe saw that could take us to Khaenri’ah, like the eye of the First Field Tiller, but I believe that the S Chapter and the K Chapter are intertwined
This also makes sense since the Tsaritsa and Khaenri’ah have such strong ties
Maybe we, too, fall into a crack in the ground...?
__________________________________________________________________________________
New Timeline
> Archon War
~2000 yrs. BP; War over the Divine Thrones
> Divine Thrones Established
~2000-1500 yrs. BP; The gods establish Archonhood
> The Destruction of Khaenri’ah/Old Teyvat
~500 yrs. BP; The gods did not like the people of Khaenri'ah and destroyed the land
> The Creation of New Teyvat/Alternate Teyvat
~500 yrs. BP; The gods involved in the Destruction create a new Teyvat since the Old Teyvat has been completely destroyed
> Lumine Creates the Abyss Order
~500 yrs. BP; Abyss Order created to fight against the unfair treatment of the Archons; “Do not trust the gods”
> Fight Against the Archons
~500 yrs. BP → Present; The Tsaritsa and Lumine work together to dismantle the Divine Thrones of Celestia
> Aether Wakes Up
~3 mo. BP; Aether wakes up from his—presumably— 500 year slumber, this is the catalyst to the Archon Quests
Thank you for reading! If you’d like to expand on these theories or point out inconsistencies with the actual lore, please let me know!
-devilscasserole
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