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#I'm still working out the kinks
d4rk-x-w0lf-17 · 2 years
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been thinking about making a TPN x Sonic AU
sonic - emma
tails - norman
shadow - ray
amy - gilda
knuckles - don
maria - connie
silver - phil
either eggman, black doom or mephiles - isabella
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rogue-rook · 9 months
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I've finally got around to last continent and I didn't realize before that the reason there is a sharp divide between sourcery-era early days wizards keep murdering each other at the unseen university and the now everything is chill go ahead and get attached to these same handful of named wizards mid-discworld-era unseen university is because mustrum ridcully and his hunting crossbow showed up and promptly reshaped the ecosystem like the wolves reintroduced to yellowstone
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Brother's Keeper AU Story Post 12 (Part 2)
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AU MASTER POST
BEGINNING | PREVIOUS | NEXT
[Image ID under the cut]
[IMAGE ID: Three pages of a black and white comic.
PAGE ONE
PANEL 1: Perry Porter continues his news report. "Further investigation," he says, "reveals that this human has been the subject of sightings in Bonesborough for a few weeks now, and is the cause of a recent disturbance at Hexside School. For further comment, here is my own son, Augustus." PANEL 2: Perry interviews Gus, who is grinning with excitement. "Augustus, is it true you've encountered this human before?" "Yeah!" exclaims Gus, "She snuck into the school and now she's my friend! Her name is Luz!" PANEL 3: "Now that they're together, I can see…" says Belos. "It's them." With a point of his finger, he conjures hologram-like illusions of Luz and Lillith, who stand in the throne room facing them, with their names above their heads. "I don't understand," says Caleb. PANEL 4: The illusions have transformed into Luz and Lilith in their disguises from "Elsewhere and Elsewhen." The names over their heads have changed to "Luzura" and "Aunt Dirtrude." "I had to consult memory magic to be sure," Belos says, "but I was correct." Caleb reads the names out loud: "Luzura and--" PANEL 5: He points, laughing. "Wait, is that the witch who broke your nose?" "They're the two who helped me find the Collector," Belos grumbles. "I did always have questions about them. Clearly there was time magic involved."
PAGE TWO
PANEL 1: A profile view of Caleb, quietly sad. "I see," he says. "And this human attacked a witch in a duel." PANEL 2: But then he turns and brings a hand to his chin in thought. "But… the boy called her his friend?" "Either a cunning ploy, or she is… struggling to find her way," responds Belos. "Either way, she isn't ready to face a witch." PANEL 3: A view of footage from the news report, projected by the crystal ball. In a moment from the episode "Convention," Eda exposes the power glyph used on Amity while Luz looks on in surprise. Belos continues to speak off screen. "If it wasn't for the Owl Lady's intervention, she would have sorely lost." "The Owl Lady protected her?" Caleb asks. "Yes, it appears my suspicions were correct." PANEL 4: "The portal door has reappeared, in the hands of another one of your blasted Clawthornes." A close-up of Belos against a totally black background, his face shadowed. One hateful eye gleams from behind his mask. PANEL 5: A close-up of Caleb staring up at him, also shadowed against black. His face is lined, his single pupil a pinprick. His expression is schooled neutral. "And just as before," Belos continues off screen, "the witch has taken advantage to claim a human soul." PANEL 6: "No wonder the child came to me for help. If not for Lilith, perhaps I could have aided her back then." He stands in front of the projection, watching the newscast, his back to Caleb. "I should order her collected and brought here. Shield her from further corruption. If only the Owl Lady wasn't guarding her." PANEL 7: A close up of Caleb jolting forward, fearful. "NO!" he bursts out.
PAGE THREE
PANEL 1: A close-up of Belos glowering dangerously over his shoulder, lit by the broadcast from behind. "No?" PANEL 2: Caleb sweats. "I mean. Philip, don't you think it'll look suspicious to show too much interest in a human?" PANEL 3: Caleb takes Belos hand, clutching him imploringly. "Not to mention the possibilities of meddling in the time-line. It's too risky." Belos isn't looking at him anymore. He looks ahead at the illusion of Luz, whose back is to us in the foreground. His expression is unreadable. PANEL 4: A high angle shot of Belos and Caleb watching Luz's illusion. Caleb still clings to Belos. Luz's illusion is alone now, staring at them blankly as she stands at the far end of the throne room. "Yes," Belos agrees, "I fear it's too early to intervene. It seems the Lord is testing her." PANEL 5: "For now," he continues off screen, "she will have to face the temptations of this realm on her own." A close-up of Caleb, letting out a breath of relief. PANEL 6: Caleb's eyes snap open. Belos' hand has come up to brush his cheek. PANEL 7: Belos pulls Caleb into a hug. Caleb's face over Belos' shoulder is drawn in supressed, silent horror, cast in deep shadows, as Belos murmurs to him reassuringly. "Don't worry, Caleb. The Owl Lady will be taken care of. And then the portal to the human realm will be in safe hands." PANEL 8: Belos and Caleb in profile against a black background, casting long shadows on the ground. Belos hunches over Caleb, one arm around his back and the other hand on the back of his head, pressing him close. Caleb dangles limply, face towards the ceiling, pulled halfway out of his wheelchair. Belos murmurs into Caleb's hair. "I won't let history repeat."
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blackkatdraws · 8 months
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Caught Staring (edited/more finished version)
(unedited version) (also posted on YouTube)
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artemispanthar · 1 month
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Hey Mr. Postman bring me a post!
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eyesofshan-if · 9 months
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spare crumbs about new if? 🤲
slice of life + secret identity as a vigilante + trying your best to pay rent on time + romance mixed together?
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quiet-admirer · 27 days
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I feel kinda bad that all of you follow me but I'm barely even a feedism blog anymore, I just make low-effort personal posts and complain lol, but I'm basically wringing all of the feedism writing I have in me right now into finishing my fanfic 🥲 Which is probably as unhealthy as it sounds and I know it's on the direct road to burnout but I'm doing it anyway because I'm afraid of losing momentum and never giving it the ending all my past hard work deserves... I also just really want to finish it so I have more mental space for other projects. (Not that I'm finishing it just to finish it, just that my brain is still thinking about it and puzzling it out and if I've worked out all the puzzles for that fic I can start on the puzzles for other works in progress)
Anyway, not to make yet another low-effort personal complainy post, but I guess I wanted to say thanks for sticking around lol and maybe later this year I can get back to more of the short text post writing I used to enjoy (or I might just be burnt out or rest myself for a while, who knows! I'll write when I write!)
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silverspleen · 2 months
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Me: I am an adult, and have made excellent strides in processing my prior Issues.
My brain: BITCH U THOUGHT
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emblemxeno · 9 months
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Apologies if something like this has been asked before, but what would you say are your favorite things about Fates? I’m curious because I actually like the games quite a bit, and I also enjoy hearing what other people like about them.
No worries, anon!
1-The Characters
Fates, imo, has a very stellar cast. Characters like Corrin, Xander and Takumi I've gone over already in how much I adore them, but honestly the vast majority of the cast is great! There's a few I'm only neutral towards, and only one I actively really dislike, the rest I'm at least pretty fond of. The first gen cast in particular I think does a good job at having strong character interactions, especially cross kingdom supports; the big differences between how citizens of Nohr and Hoshido respectively go about their lives is crafted with a very deliberate dichotomy that is initially platformed as something forever incompatible, but is then subverted in various points in all three routes.
2-The Gameplay and Content
The mechanics and game flow introduced in Awakening I think was finely tuned in Fates. Pair up being more player controlled leads to satisfying strategies, and reclassing and skills are less centered around grinding. I like how the cast more often than not have min-maxed stat lines with clear strengths and weaknesses, as to me, that supplements an already important aspect of how FE plays regarding it's classes. That being said, classes like bow users and Armor Knights got very good niches that were very needed to not be completely outclassed. Class sets being varied by supports not just for the children but also the first gen cast was a fantastic choice as well, as it encourages other combinations beyond just getting extra stats in pair up. Dragon Veins were an amazing interactive gameplay element, and added an extra way to interact with the maps beyond navigating around terrain. Lastly, each route has a bevy of unique content, mostly maps, but Revelation has lots of exclusive supports as well!
3 The Music
The game's ost is phenomenal. An underrated aspect of the FE series is how its music is used to convey the games' stories through sound. With map themes alone, there's progression and intent. Birthright, for example starts with the light and spirited "Past Light" track, before shifting to "Justice RIP" and "No Justice", both signifying that things are getting more serious and dangerous, the latter being notable in that it's a Nohrian track to go along with how you're now in Nohrian territory. Then the triumphic "Alight" only starts when you're in the homestretch, facing familiar enemies whom were beaten before and can be beaten again. And, again, that's just four tracks! The entire ost paints a picture, be it in gameplay, story, or supports. There's even an entire track that only plays when a character's about to die in gameplay, and only gets brought in cutscenes to show how dangerous a particular foe has gotten! It's immaculate. And of course, Lost in Thoughts All Alone is an amazing lyrical track.
4 The Art style and Designs
People can rag on how certain characters or classes are designed in this game, but one thing that I think can't-or shouldn't-be denied is that the cast and setting have presence; they're recognizeable and give a taste of what's what. Besides Hoshido and Nohr being the typical "white" and "black" kingdoms, Hoshido has more spiritual or outside the box classes; they have the resources to experiment and hyper-specialize in certain crafts, even having religious classes, merchants, and blacksmiths available for options. Nohr, meanwhile, has more armor and mounts; it's a kingdom trained to be effective at competition and warfare in order to survive, and must forgo experimentation for practicality. The game is also just very pleasing to look at, where the muted but varied color palette makes characters and locales visually distinct without being too loud. There's also a lot of neat animations that characters do in battle, many that lots probably didn't notice or haven't even seen, which to me showcases a deep care and passion put into the little things.
5 The Story
While of course, not everyon'e cup of tea, I'm extremely fond of Fates' narrative. Mostly because, in storytelling media, there's always more than just words to convey a story. It's why I listed the other points before this one, because they all contribute to Fates' narrative construction. Pull from map music to hear what the story wants you to take from it from that point in the campaign, pull from character designs and portraits to see what to expect from a character's personality at a glance, see stats, classes, and personal skills to see and put into action how that unit plays and interacts with the map they join in, take a moment to really examine the terrain of maps both for strategy and to take in the kinds of environments in the game's world. Fates has a lot to say-probably too much for its own good-and so efforts were made to say things without words being necessary.
Beyond that, I think the story itself is gripping and involves themes and symbolism very easy to get lost in though (tee-hee) about. Individuality and authenticity, rejecting status quo, pacifism, the cycle of hatred/vengeance, commonality and understanding amongst opposites, etc. Hell, I tend to get into my own head about how characters are written or how moments are utilized in the story to tie back into a theme of some kind, because there's just that much to unpack.
So yeah. That's that.
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satorusluver · 6 months
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Take a shot every time I mention Gojo's height in one of my fics and try not to pass out.
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prismatoxic · 2 months
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i started working on a chilaios fic (multiple chapters, i'm insane) but i have concerns it might not be received well. the fandom's way bigger already than i was expecting it to be and i feel like a hack for jumping to a modern fantasy au
i guess i mostly feel like until i finish the manga, an au is my best bet to not step on anything, and also i am just a massive fan of transplanting characters into mundane settings while retaining all the dressings that make them who they are.
also i'm a trans chilchuck truther idk how popular that is
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latenitewaffles · 11 days
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So my Persona OCs do their operations at night which means they can go to 7-11 covered in shadow grime at 2am and drink the signature oversized American beverage
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hikayunas · 27 days
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malicemismanager · 1 month
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I'm experimenting with cameos and I can't believe it took getting to this step for me to realise that red one looks like the fucking eye of Sauron 😂
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desperatepleasures · 2 months
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noooo but the stupid horny potion concept actually has legs. now I need to actually think about it narratively :(
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honorary-fool · 2 months
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ik i made the poll for a week but tbh i might make it sooner based on feedback so far 👀
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