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#Starbound roleplay
starbound-aria · 5 months
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Been a while since this captain has sent an update, huh? Between doing base management to get materials for my ship, and making sure the base I have is suitable to live in even after I leave, don't have a lot exciting to report. So how about another story of my training days?
The training mission was simple, more of a glorified field trip really, travel to a few colonies here and there, see what they were growing and how, specifically how they were growing things thier plants shouldn't have the support for, and sometimes eveb with out green houses. Simple stuff really.
While we are leaving one colony and getting ready to head towards the next one, we get a message form them, they are predicting a drought and wanted to know if we could bring them a shipment of water, the captain agrees and we make a detour to a uninhabited fresh water planet, a quick make shift pumping station and a couple hours later our cargo hold is full and we are ready to leave again. During FTL travel we hear something go "thunk" in the cargo hold, captain makes an emergency stop and some of the crew to check it out. One of the barrels of water is busted open. And thus a lot of freaking out on the ship.
Now for some spoilers, this is where I learned not to send students alone to check things. The barrel was not a water barrel, it was a healing water barrel that we have to mix our own to treat minor cuts, burn, etc. It was also busted into, not out of. Like the students thought.
While the captain and the trained protectorates on board were trying to get everything under control with everyone on the bridge, someone peaks over at the ship logs and notices doors are being opened else where on the ship, and everyone is on the bridge at this point so they shouldn't be.
I was one of the few who had any sort of weapons on them, so me and a few of the proper crew go to see what's going. Last door opened was to a hydroponic chamber, one growing pussplums and boneaboos, so we head there.
Once we were in the hall leading to the chamber we hear the sound of metal being torn apart, from the hydroponics chamber, and notice it looks like something has pried the door open, before it opened it self. Once inside some of the plants are destroyed and a vent cover is broken, and what looks like blood (aka boneaboo juice) is all over the floor. At this point everyone is rightfully on edge.
Thankfully hydroponics due need specific air controls so it's vent system isn't part of the rest of the ship, and after tracking it through which doors its opening we finally corner the mysterious creature causing a bunch of chaos and noise.
It's a floran stow away got snuck in with the lander when we went to go water. Apprently they got separated from thier hunting party, and thought they got left by mistake, and then noticed us landing, and mistook us for minikong, which thier hreenfingered warned them about, thus the hiding. And when they broke open the barrel of height water, they assumed it was something dangerous, and decided they lived in the vents now.
Luckily for them, while they offer almost nonthing, the boneaboos and pussplums they snatched aren't the worse thing for a floran to eat, and we had other carnivores on ship.
We brought them with us and eventually got in touch with thier tribe and returned them safely.
If you are ever stranded, please don't just stow away on a random ship, some ships don't keep all of thier bays safe for living things during FTL to cut costs, so you don't know where is safe. And, unless they are having thier own issues, a protectorate ship will help you
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hopeful-hugz · 11 months
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🌃 @roleplay-abiogenesis2​ || Continued 🖤
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It was strange, talking to someone she barely knew over the phone. The Archivist was incredibly isolated and so Chamyle Raydeo was too. Having contact with anyone, let alone a method of contact anyone could access. At least Jumin wasn't calling about anything serious; she could only assume he just wanted more information on her.
"Indeed; though people tend do tend be focused more on their stresses. They'll forget to take in world around them." As she speaks, she finally stops pacing, stopping at the window. She can't help falling quiet for a moment when asked about Silversoft. "He's my own feline companion, correct; I adopted him about seven years ago. I'll have to show you all a picture sometime, once I'm able to acquire a more recent one than the ones I have on-hand."
Another small pause. "He's at home, right now- with a caretaker and my daughter- so I can't quite obtain one on my own."
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draconon · 9 months
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Right so meet Aria, the moth mage I have rolled up, think her baseline is going to be a protectorate agriculture specialist, whos ship will (eventaly) be able to support most if not all non-combat plants.
Heres her link, will do super basics soonish if you see this as its posted
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savannah-quotes · 6 months
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Old horny rots fast.
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dav-suburbiia · 24 days
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Happy Chapter 2 Episode 11 Anniversary! 1 year ago today, DRDT fans’ brain chemistry was changed forever…
In celebration, I’ve drawn 3 versions of David I’ve played in some longterm roleplays.
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explanations for their designs:
Lifeline - dead and in purgatory. the purgatory appears as a clinic, so I put him in a hospital gown. tried to make his skin look discolored like a zombie’s, and also (while you can’t see it in this particular style) his eyes are really hollow and dead. probably does the uneven frog blink at you.
Death is Inevitable - YTTD longterm series. survived the first RP. in the sequel RP, he came back as the protagonist of the side story where he had to find and rescue the hostages in the current game. older and more disheveled. greying hairs from stress and tanner skin, eyebags from lack of sleep due to nightmares. :( firearm certified, though!
Starbound - the main villain for the first half of the RP. gets redeemed and is overthrown by another more terrifying villain. he thinks he’s doing a good thing and is super vocal about it, hence his more confident pose. decided he absolutely needed to make a big deal about it. very zesty..
here’s to another year of sogging.
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bubblewonderabyss · 3 months
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Mod talk Category: Quality of life
I know my way around the starbound workshop better than most so I figured I'd share the love and talk about the mods I have installed, the category for this particular post being quality of life, as that's probably the most universally liked one. Quality of life means anything that adds ease of access to certain features, new mechanics, or simply more variety
Are these mod recs? Not necessarily. Read carefully, make an informed decisions, and back up your save file beforehand if you do want to try some of them out. Happy modding!
Disclaimer: The lore compliance subcategory contains only my best guess, there's always a chance I missed something
"Extended block crafting" by HaxoFelyne Summary: Adds crafting recipes for 32 uncraftable blocks because fuck uncraftable blocks Usefulness: 10/10 Cheating?: Brains are the only really broken block in the game and this mod doesn not add them, so balanced Lore compliance: N/A
"Why is this not printable?!" by Cthonyxa Summary: Makes more items printable Usefulness: 8/10 Cheating?: Things like art and major artifact clues remain unprintable which makes sense Lore compliance: yes
"Hop On Shops" by Argle Bargle Summary: Adds platform collision to various outpost objects Usefulness: 2/10, good for immersion Cheating?: No Lore compliance: More-so than vanilla
"More idle poses" by Argle Bargle Summary: Unlocks more combinations of arm, leg, and head positions at the character creation screen. Also applies to npc's. Usefulness: 8/10, starbound HEAVILY relies on its roleplay elements so this is super useful, I honestly have no idea why it's not in the base game Cheating?: No Lore compliance: More-so than vanilla
"Show item names!" by Silver Sokolova Summary: Shows the in-file name in the lower left corner of the description window Usefulness: 4/10, it can sometimes provide insight the game itself does not like the species tag, usually helps you deduce what mod the item is from, and can make building in admin mode easier. I just think it's neat Cheating?: It could be under some circumstances, like if an item is meant to be mysterious and the name gives it away for example. Lore compliance: N/A
"Shadow/Fenerox Crewmember Dialogue" by Achromatic Summary: Replaces the above species default dialogue with something more suited to their vanilla speech patterns Usefulness: 10/10 Cheating?: No Lore compliance: More-so than vanilla
"Learn Blueprints on Scan" by (cat emoji) Summary: The outpost now sells a matter manipulator addon that allows you to learn the recipe of every craftable item you scan Usefulness: 9/10 Cheating?: It absolutely is, but it's arguably justified since blueprints are rare and some can't even be found through legit means like certain items in the lunar set for example Lore compliance: Seems like something S.A.I.L might be able to
"Wooden furniture reskin" by Bubblywandering (me) Summary: Makes the wooden furniture set slightly more visually interesting in my humble opinion. Twas originally made for personal use but some people wanted it for their game so I uploaded it Usefulness: Non-applicable, it's just a matter of taste Lore compliance: No?
"Tweaked Asra Nox Vanilla Sprite" by The Blasphemer Summary: Replaces Asra's portrait and character sprite with a slightly altered version Usefulness: I love most of the portraits in the game but Asra's portrait always gave me a weird vibe so this is a welcome alternative. Her character sprite is given visible sclera which is not in line with starbound's art style though so mixed feelings are mixed Lore compliance: Sure why not
"More Metal Wood" by LazerRay Summary: Makes those metal trees in snow biomes drop metal coated wood Usefulness: 7/10 Cheating?: Makes metal coated wood both farmable and available early on, this has no practical application thought, so no Lore compliance: More-so than vanilla
"Extra Zoom Levels" by Patchumz Summary: Allows you to zoom out a couple extra times Usefulness: 10/10 if and only if you regularly screenshot your builds Cheating?: Yes, it allows unnatural levels of insight into what lies ahead of you. If you have self control you'll be fine Lore compliance: No?
"Varied Bounties" by Kais Summary: Allows max level bounties to spawn at stars other than fiery Usefulness: 10/10 Cheating?: Criminal stats scale with bounty level so not really Lore compliance: More-so than vanilla
"Weapon stats" by Tripod Summary: Displays the stats of weapons (vanilla or modded,) including DPS Usefulness: 10/10 Cheating?: Nope Lore compliance: N/A
"Hat Mask Fixes" Summary: Fixes some hats so they don't block facial features such as beaks and beards Usefulness: 10/10 Cheating?: No lol Lore compliance: More-so than vanilla
"Race Traits" by Oмεяυıп Summary: Gives the different species custom stats, for example florans have increased hunger and hylotl take longer to drown, can be turned on or off, most modded species are supported and you can toggle it on and off whenever Usefulness: 6/10, adds variety Cheating?: A few thorns and poison resistances here and there but otherwise pretty balanced Lore compliance: I'd say so
"Non-playable NPC Race Quests and Crew" Summary: Makes the nonplayable races give quests and become crew members naturally, with custom dialogue to match Usefulness: 10/10 why is this not in the base game?? Cheating?: No Lore compliance: Yes
"More Tenant Species" by NimbleJim Summary: Allows additional species options for tenants and corresponding dialogue Usefulness: 8/10, additional customization options are always useful Cheating?: No Lore compliance: More-so than vanilla, species =/= interests lol
"Unisex [Novakid/Human] Hair" by (cat emoji) Summary: Just what it sounds like, all hairstyles are available for either body type. Note: There is an apex version as well but it's broken Usefulness: 10/10, it makes no sense for futuristic humans or living stars to give a shit about gendered hairstyles Cheating?: No Lore compliance: Arguably more-so than vanilla
"Diverse Weather" by gay moth aunt Summary: Adds new weather patterns and allows more types of weather per planet Usefulness: 5/10 adds some nice variety Cheating?: This increases the game's difficulty overall so no Lore compliance: The gravity fluctuation weather is a little out there but other than that, yes
"Novakid Codices" by jss2a98aj Summary: Are you salty that the only codex that references the novakid is just some hylotl missionary being racist (read: a missionary?) Then this is the mod for you! Adds a variety of novakid codices that can be found in novakid villages Usefulness: 10/10 Cheating?: No Lore compliance: More-so than vanilla
"I'd Like To Sit Here" by vampycat237 Summary: Adds an invisible 1x1 chair type object that you can place anywhere with platform collision Usefulness: 4/10, niche immersion usage Cheating?: No Lore compliance: More-so than vanilla, I guess
"Rogues Out Camping (and also the Miniknog)" by Refolde Summary: Adds bandit-style encounters of all vanilla species Usefulness: 2/10, variety Cheating: Makes the game slightly harder so no Lore compliance: Arguably more-so than vanilla
"Crew Size Unbound" by SerpentsBlight Summary: Allows vanilla ships to skirt regulations and have more than 12 crewmembers max Usefulness: 6/10 Cheating?: Absolutely Lore compliance: Yes (you monster)
"Corbent's Interactive Crew" by, you guessed it, Corbent Summary: Allows you to direct your crew (to a degree,) ups a few of their stats, allows them to swim, adds some dialogue, and some npc's will randomly ask to date you rather than you hiring them Usefulness: 10/10 Cheating?: Makes crew members somewhat better, but not too much better imo Lore compliance: Makes crewmembers say random dialogue lines instead of one, making them feel less individual :/
"NPCSpawner+" by Depression Hurts, Eat More KFC Summary: Allows you to create an npc of any species, color scheme, type, personality, and clothing Usefulness: 9/10, good for porting crewmates over to new player characters, skirting gendered hair style restrictions, giving certain npc's impossible color schemes, and putting an oc in the game without having to play as them Cheating?: Let's you get free crew members so yes, something something self control Lore compliance: Definitely not
"Job Offers" by this is a profile name Summary: Adds craftable tools that allow you to recruit any friendly or neutral npc for the indicated job, including merchants and other ordinarily non-recruitable npc's Usefulness: 9/10, we've all had that one merchant we really wanted to recruit but couldn't amirite Cheating?: Totally bypasses the need to do quests to recruit crewmembers for all the benefits thereof. You'll need good self control to avoid abusing this mod's power Lore compliance: Eh
"Ever[Frogg/Lana/Penguin]" by Star-X Summary: Makes the indicated outpost shops sell all their stock at all times no matter what Usefulness: 4/10, you could just be patient/find the relevant blueprints but eh Cheating?: Oh yes Lore compliance: No
"CityScaper - Building Made Easy!" Summary: Let's you build a colony prefab style, for a price Usefulness: Depends on who you are Cheating?: It's expensive as shit to use so I'd say no Lore compliance: N/A
"Item Frame" by Peassly Wellbott Summary: Adds an item frame bench where you can craft two types of item frames, one which shows the icon and one which shows items at full size. Works on both vanilla and modded items. Note: Some items will not display correctly Usefulness: 10/10, WHY is this not in the base game?? Cheating?: No Lore compliance: N/A
"Aging Alien Alcohols" by Lilegite Summary: Allows you to craft a fermentable version of drinks and a few other items which will eventually turn into alcoholic beverages Usefulness: 5/10, some utility but it's mostly just for fun/roleplay purposes Cheating?: Adds some non-perishable hunger-restoring items via set-it-and-forget-it means so it does have an effect on game balance, but only slightly Lore compliance: More-so than vanilla
"Sapling merger!" by Silver Sokolova Summary: Lets you create unnatural trunktype and leaftype combinations, what has science done! Usefulness: 4/10, it's just for aesthetics Cheating?: Barely even counts lol Lore compliance: It's just grafting right?…Right?
"Craftable Seeds NEW" by RevvEmUp Summary: Allows you to craft seeds out of crops, also adds some saplings (including a red apple one) and makes the three dye-making flowers, mushrooms, and thorn bushes farmable Usefulness: 9/10 Cheating?: God yes Lore compliance: It seems reasonable
"The Game Hunter" by Wellbott Summary: Allows you to turn entities into decorative objects, this includes npc's (you monster) Usefulness: 5/10, purely cosmetic but really cool Cheating?: No lol Lore compliance: You can do so many messed up things in starbound, what's one more?
"Weapon assembly" by alberto-rota Summary: Adds the weapon assembly station which lets you break down (most) randomly generated weapons into parts and mix and match them into new ones, also adds the weapon painting station which allows you to dye the parts individually Cheating?: In the sense that it makes your randomly generated weapons less random, but otherwise no Lore compliance: Yeah
"More Planet Info" by Erisss Summary: Shows the dungeons and biomes present on the surface of the planet, the underground remains a mystery Usefulness: 8/10, a time saver Cheating?: In the sense that it somewhat reduces the randomness factor Lore compliance: Seems like something S.A.I.L would be able to do
"Detailed Ship Encounters" Summary: Functions like More Planet Info but for ships Usefulness: 8/10 Cheating?: Reduces randomness Lore compliance: More or less
"Betabound!" by Silver Sokolova Summary: Adds outpost npc quests, re-implements scrapped bosses and their corresponding codices (but no other codices thank god,) adds a new tech slot and many new techs, lets you switch out your matter manipulator for any other digging tool, makes food stack, reskins a couple food items, adds many weapons, adds new tools and makes digging tools repairable, adds furniture crafted from high tier ores, adds new ores, adds more fuel options, adds more cooking recipes and alters the buffs of many food items, adds upgrade kits for weapons, makes it possible to copy books and even write your own, makes some weapons dyeable, lets you copy and craft blueprints, and adds some monsters. Be aware that it does alter random weapon generation and changes a few vanilla sprites though Usefulness: 8/10, makes your character more customizable Cheating?: Drastically alters the balance of the game in the player's favor Lore compliance: The boss codices reference explicitly non-canon characters and events, other than that it's perfectly fine
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vigilant-yaksha-asks · 6 months
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"If you awake to a knife at your throat, if monsters dig their claws into you, if death comes knocking at your door, call out my name. Adeptus Xiao. I will be here when you call."
rules and info are below the cut!!
Rules (ooc)
➤ NO NSFW ANYTHING!! MOD IS A MINOR!! i am also not comfortable with suggestive asks
➤ Mod is not comfortable with flirting on their blogs UNLESS they have spoken with the other person before hand
➤ Racists, proshippers, incest shippers, ableists, homophobes, anything of the like, do not interact, you'll be blocked
➤ In character asks are good (this is a rp blog after all)
➤ I don't roleplay in DMs, but you can DM for important things/to ask for ships
➤ Please be patient when waiting for answers to asks, I am in school and get BUSY
➤ No shipping wars, all ships (that are of age) are allowed
➤ Mod is autistic and may misunderstand stuff please be patient with me
➤ Hate is ignored and deleted so like. don't try what's the point.
General
➤ This is my first askblog like. ever. so. sorry if i mess things up
➤ Mod uses he/they pronouns thank you!!
➤ May seem ooc as i have hcs sprinkled in here
➤ Xiao is not a super talkative person, so I will be extra descriptive with his body language!!
➤ Italics for actions, bold for shouting/yelling, italics and quotations for thoughts, quotations for speaking, small text is for whispering (um. i might forget this sorry.)
➤ For this blog, Aether is considered the Traveler, but Lumine blogs are free to interact, Abyssal Princess or not!!
➤ More stuff may be added here as needed
Tags and Signoffs
🍃 at your call : for general interactions
⚔️ standing around : shenanigans/in character rambles
🏵️ golden flower : xiaother with @starbound-traveler
🌾 windswept field : xiaother with @beyond-celestias-gaze
🐕 almond : Xiao's dog Almond (@puppy-paws-talks)
🐈 tofu : Xiao's cat Tofu
❄️ bird in the snow : The other Xiao, Snow!! (@yxkshasfavor)
ooc : mod talks
───── ⋆⋅☆⋅⋆ ─────
➤ 🐛anon
➤ 🪼anon
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techmomma · 1 month
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usually when I pick up starbound again every few years I play as Ed. the beginning is always a bit of a slog, usually takes me kinda forever to get past the first mission, get my shit together and get moving. I like to explore the entire surface of worlds before I move to the next one. This is how it's always gone every couple of years.
This time I'm playing as TB and within the first hour I had a base, a small farm, and I'd cleared the first mission and unlocked all of the tech mods. And I arguably have more restrictions in a roleplay sense than I do with Ed.
Also hunting spears are SO op early game, their damage is insane per spear and you can make a billion of them with a couple minutes on your starter planet. Damn. I only just learned this last night.
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princecharmingtobe · 11 months
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Starbound players, I don’t have polls but I feel like asking: What is your go-to species (mods included) when playing, and why?
It was hard to decide between avali and neki, but for me I think avali win
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They’re so cute, and there’s so much there for them. There’s so much lore, so many expansion mods (some more lore accurate than others). I love roleplaying an avali who has lost their pack to the Ruin and responds by desperately trying to piece together a new pack (which will never be the same of course) while seeking revenge. 
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spoingleboinkle · 3 months
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—————————————————————
A SPOINKGLY !! 🚀
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〃⁠ ゚BASICS ''
, blue or parch !
, 19 years !
, tf & deltarune fixation !
, artist & writer !
♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡
♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡
〃⁠ ゚SOCIALS ''
art blog
parched poko !
resurgence; ask blog
surging chaos !
spotify acc
p4rch !
ig acc (sorta inactive)
@poko_bit.z !
tf discord | rp server
starbound rp server !
♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡
♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡ — ♡
〃⁠ ゚XTRAS ''
i'm an avid fan of writing and roleplaying !
use tone tags, i'm emotionally stupid.
adhdtism haver, also aspec & poly. dating two beloveds <3
carrot head (rung) enthusiasts may want to steer clear, i do not like him 💥 /srs
be wary, i may post nsfw on my art blog sometimes— there will be a very obvious warning.
basic dni applies to this user! also if rp is involved, no one liners!
ship list so ppl who don't like can skedaddle;
cygate
dratchet
simpatico
chromewind
the co-captains
aircee
windchromia
termagax and terminus (rarepair)
fort max, red alert, and cerebros
lightbright and sparkstalker
lugnode,,, i forgor ship name
swerve and blurr...??? idk the ship name for this either!! hel—
breakbee (es)
megadot (es)
alex and bee,, i just mush them and megadot together bcz poly jumpscare (es)
if you ship opbee, megastar, the trine (idm this tbh, just not my pov), rungmax, or rung with anyone actually, i'ma need you to go away. it's not that i hate you, i just have a personal agenda that i follow. and no I won't hate bomb you. i'll just side eye you. /lh/nm
on the contrary, if you ship any of the rescuebot kiddos or maltobots, i'm gonna kill you /th/neg
daily reminder, do not force yourself to interact with me if you don't like my vibe, save us both the trouble and go on about your day! /gen
“ that's all i think! bye bye! ’ «
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starbound-aria · 8 months
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Hello then, welcome to my green house
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I'm Aria, agricultist of the Terrene Protectorate, I'd call my self captain, but I do lack a crew, and my ship is borrowed, though it seems like it might properly be mine at this point... Either way, I'll be keeping logs and trying to answer any questions that might come my way as I get set up, seeing as it seems I might have to be a generalist for a while. Thankfully I did have supplies, and I know this planet is abandoned so I have plenty of room to practice various farm and green house shapes. Unforantly I think my first shipment will be late, so I'll have to make do with mining and the like, thankfully this planet is small, so a core pump shouldn't be too difficult to set up, and there's plenty of wind on this planet for power... If I had been shipped with turbines..
But for now, down to the deep I go, and hopefully I can get my hands on material I need for a rain staff while wait to get my aeroponics going
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hopeful-hugz · 3 months
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@roleplay-abiogenesis2 || Moved
"Correct me if I'm wrong, but Seven seems like the sort of guy who is quite a storyteller. He seems rather capable of weaving a tale with just enough info revealed to inspire intrigue, because he wants you intrigued." Chamyle leans back against the wall behind her, speaking through an earpiece while reading through the paperwork for her own non-RFA work that she had. She still had a duty as The Archivist, after all... "Keyword being intrigue, here. You've almost seemed to be obsessing over it since he started bringing her up."
Background noise is paid attention to as she speaks; clearly he was out and about at the moment.
Then there's the self-centered flirting again, something that elicits a slight chuff from the young woman. She was no stranger to it, though nowadays she saw the wordplay as more a game, since feeling didn't come too easily for her anymore. Thankfully for her it was a game two could easily play that.
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"Hm-hm~ Me? Jealous? Not at all." Her own voice comes out smooth and clear as ice. "After all, who doesn't love a good mystery? It's just a surprise that the one right in front of you doesn't hold the allure needed to keep your focus~ You wondered for but a day before the next mystery arrived and stole you away. Locked you in its jaws. It's almost a shame really; I was looking forward to seeing if a curious guy like you had what it took to uncover more~" Oh, she's playing. She is absolutely playing.
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your-royal-crowfather · 4 months
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"I ᕼᗩᗪ ᗩ ᗪᖇEᗩᗰ… I GOT EᐯEᖇYTᕼIᑎG I ᗯᗩᑎTEᗪ."
[pt: "I had a dream... I got everything I wanted."
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P!Philza / Crowfather, Local King, Criminal, etc. Ruler of the world!
"Everything is mine, mine, mine!"
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[Pubeverse roleplay blog ran by {@raphaels-zone}, Everything Here is RP and CANON DIVERGENT!]
Facts about YOUR KING; (TBA)
He/Neos Pronoun users, prefers royal ones like king/royal/crown but if crown likes it enough he'll use any kind.
You can ONLY address royal by 'Your Imperial Majesty' if you want a favor, royal doesn't do anything for free.
Everything is his. Everything. EVERYTHING.
Lives in kings royal base in the arctic, high up so he can watch over all of his people.
Criminal, he will kill, steal, and whatever else he wants.
Responds to Crowfather, Philza, Phil, or King Philza.
Platonic Life Partners w Techno (you won't see him), Romantic Life Partners w Kristin (you won't see her), and Starbound Soulmates with Sparklez
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General tags used;
#royal announcement - In character posts, thoughts, and rambles
#my hoard of trinkets - In character reblogs
#royal ramblings - asks
#skys the limit - written roleplay
#youve lost my interest - end of thread
#the archives - flashbacks
#pubeverse - general tag for pubeverse
#noncanon - noncanon
#tough subjects - general angst w heavy subjects
#the squire / ooc - ooc
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My Family;
#my phantom prince - @hauntinghallz (Wilbur)
#my dearest kit - @wealthindamouf (Fundy)
#my little sunbird - @bigman-birdism (Tommy)
My Subjects;
#my *favorite* prince or #my consort - @fallen-starbourne (Sparklez)
#my partner in crime - @the-inch (Sneeg)
#my merchant - @thefragranceman (Schlatt)
#my shooting star - @smajornova (Scott)
#little ender princess - @particle-princess (Ranboo)
#the honeymaker - @bunkerhive (Tubbo)
#little ender royal - (Aimsey)
#my phantoms consort - @sludgeyson (Charlie)
#little kitty - @serverspussy (James)
#fireboy - @youreblazing (Jack)
#watergirl - @fishachu (Niki)
#the beau bird - @beauvian (Beau)
#the sweeter merchant - @milkvines (Ted)
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salsalvador · 1 year
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I love no mans sky’s story and a lot of that love origionates from spite, let me explain
No mans sky’s story is very similar in terms of objective to another game, that being Starbound, by objective I don’t mean they share the same story beats or themes or anything like that, instead I mean that they both attempt to fit a somewhat linear story into a procedurally generated, “infinate”, sandbox game, a style of game that is inherently nonlinear, and both of them go about it in different ways, and obviously I think one of them does a much, much better job then the other
But first, let’s take a quick look into the storylines of both games, at least what I remember from them, because I have to get up early-ish for work tomorrow and I can’t be assed to research starbounds shitty ass story, if it means that one of starbounds two fans roast the hell out of me for it then so be it, anyways…
(Spoilers for both games ahead, duh)
Let’s start with the shitty one, starbounds story is oftentimes considered to be when the games popularity began to take a turn for the worse, as this story literally came out of nowhere and basically gave the player a god or savior or chosen one complex, they and only they could defeat the giant hentai meatball that killed earth, even though said hentai meatball is apparently locked in some alternate dimension or whatever the fuck, and how exactly this fucker killed earth is never really explained, the story attempts to incentivize exploration by forcing the player to go to different structures of the different races and scan some shit to unlock the boss challanges, witch was just a really bad way to incentivize exploration, as it’s less like a gentle or even moderate nudge in a certain direction (like how subnauticas radio incentivizes the player to get further and further from their safety pod, and thus into more areas with more content) and as such it’s probably the biggest gripe a lot of people had with the story iirc, then you have the bosses and the characters associated with them, most of witch are fine, nuru fucks tho, but If you know Starbound you probably already knew that, the thing is, tho, in the early early betas, the bosses were something you summoned on your own planets and thus on your own terms, and as such you kinda had these really cool potential encounters where you can build terraria ass style platforms in order to combat the bosses, and comparing that to the less manipulatible and more story centered boss arenas is kinda dissapointing, I know it probably won’t work with all of them, the ape one and the dope ass bone spider are such examples, but even excluding them why does the UFO have to be locked behind an arena? Why the penguin mech? Why the bone dragon? Why the funni cult leader? I’m obviously not saying that bosses with their own dedicated arenas are bad, I’m saying that transferring between one and the other is a whiplash that isn’t likely to be good for your audiance, you are basically shifting genres, but that’s not even my biggest Issue with the story, the biggest issue is how the savior complex the story forces on the player hampers the roleplay aspect of it, likely the main thing a lot of people are playing the game for, an exact same critique I have with fallout 4, both games story tries to force your character to be a certain archetype, witch means you can no longer be whatever the hell you want, a concept that similar games like Minecraft or terraria, or even other story based games like new Vegas or skyrim, take massive advantage of, as the ability to play as different archetypes inherently helps with replayability and immersion
Now for the good game, no mans sky, hopefully this is a lot shorter then my tired ass 12am Starbound hate rant, the two stories are very different outside of the objective I outlined at the start, so it’s kinda hard to compare the two directly, but while it’s fresh on everyone’s minds, how does no mans sky handle player choice regarding backstory and roleplaying within their story based game? It basically makes it so there’s not much inherent information about the player themself, the player character is a traveler, something that’s slightly more special then the common geks or korvax’s to some extent, but are still largely indistinguishable, the story seems to take pains to reiterate that the traveler is one among millions or billions, countless others have come before and after them, somewhat making the player largely unspecial, a minor footnote as the main character, and I think that’s great, the only really required thing for backstories is that the player character crashed on a planet and lost their memory, and that they are a traveler, that’s kinda it, compare that to how fallout four forces do much into the player characters backstory, they were married, they have a child, they were a pre-war veteran, they got frozen and skipped two centuries, their spouse died during the freezing process because of some asshole, there’s a lot here that’s forced into the players backstory witch hamstrings what you can use with the playable character as a roleplaying tool
There’s also another thing I really commemorate no mans sky’s setting for, and that is it’s greater setting, it’s set in a simulation, a failing one at that, witch allows there to be a crushing twist that dosent directly force your character to act a certain way, and also fits for all potential player orientations, if your character is on the greedier side, them helping the atlas could very easily be seen as an act of self preservation, If they are on the more noble side, then it’s a more cut and dry “for the greater good”. It also helps a singular, nonlinear story work in a setting that potentially allows for multiplayer, the main multiplayer hub is the Anomaly, something that’s set up outside of the direct control of the atlas, and two players interacting is kinda like two universes coming together temporarily, witch allows both of their stories to be equally canon without hamstringing the story in the process to accommodate for multiple potential people
What if you wanted to ignore no mans sky’s story tho? Well good news! You can! After the atlas there are basically nothing major the game locks behind the story, iirc you have the potential to get glyphs without going through the story, by finding special npcs and talking to them, and there’s like a largely insignificant tech or two that is used as a reward or trophy for ending the story, and it dosent hamstring content either, you can still get most of the tech and whatever else you want at a similar-ish rate, there are even other substories that arnt attached to the main one, like the living ship or the Laylaps/Minotaur upgrade story, or the colony one where you find people to work for you, or the one where you become mayor of a settlement
Is the story of no mans sky perfect? Nah, I’d like there to be more areas that take advantage of roleplaying, for instance, to really take advantage of no mans sky’s unique oppertunity in player freedom in tandem with its story, like just smaller villages that mostly act as areas to “vibe” or maybe small cities in space, the space stations we have now mostly feel like glorified gas stations or supermarkets, and in general just kinda roleplay as a drifter or vagabond without the need of a freighter, or have more of a roleplay planned route with populated areas to hit and sell too
Anyways, enough of unhinged 12:30 neurodivergant rant, goodnight Tri-state area
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ragnen · 1 year
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Ada and Amaris love
Amaris (left, mine) and Ada Geosi (right, Zu's), being sweetiemoths. They're a pair of roleplay characters we play on our lil' Starbound RP server. Cultists with complex pasts, in search of the biggest sun in the universe, the True Lamp.
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sinkableruby · 10 months
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7, 12, 21, 22
gaming time
7. A series you’ve lost interest in?
oh actually uhhh. minecraft i cant play it anymore its either i try to focus on the building and i run out of materials and i have to go into caves which are prettier now but they're still caves and each trip is a trek or it feels like a trek in my mind and its like actual chores but like not in a fun animal crossing way in a shitty real life way and you have to KEEP GOING BACK and no matter where i put my house i am never satisfied with it and even if i go creative mode and do nice builds that gets old pretty quickly and man i just cant deal with it anymore.
also terraria is better lol
12. Do you prefer ‘blank slate’ main characters you make yourself or otherwise project onto, or characters with a set personality and backstory?
stealing dis's answer it probably depends on what works for the game yeah. i love roleplaying a whole lot but i also love seeing other ppls characters. that being said, i wish there were more games that were open in some way to a roleplaying kind of thing. so if you want a straight answer, i'd go with that
21. A boss you think is really cool
oh theres plenty of these yeah i always love like hidden bosses that are really hard like sans, malenia, etc. the challenge is fun and its always cool to be overwhelmed with the difficulty like oh shit playtimes over monster hunter is cool bosses: the game, basically (sometimes annoying bosses but shhh we dont talk about those). odogaron and nergigante from world are my absolute favorites. the sheer Energy odogaron has when attacking you is insane. it's so fast and always just throwing things out, it feels like a dance when you're fighting. very cool and nergigante... nergigante has lots of presentation, but also its spikes are so fun to break, its rewarding. fighting that arch tempered solo was so cool. and of course you have the divebomb:
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i love this so much, the person in this video is wearing upgraded armor and fighting a lower level nerg because that move WILL kill you instantly, like always. and the hitbox is HUGE it's ridiculously big. i mean you can see how big it is in that video (that person isn't dodging it right most of the time). but the spectacle of it is so cool too. it roars and spreads its wings like that and you KNOW something big's coming. and you feel that note of panic every time, even when youre used to the fight. its so fun. maybe this appreciation of the unforgiving is why i like malenia (and that bullshit move she does) and sans too lol also shoutout to ftl's final boss (i am so bad at that game) and etg's dragun. also also, shoutout to touhou (all of it). also shoutout to elden ring's elden guy (that is definitely not what its called) big elebit. elden... whatever. it looks so cool :) and the fight is really fun to try no-hitting more emotional wise shoutout to omori's final boss. no spoilers but that one is so powerful and very well executed. omori has great bosses like that that impact you. another one i really like, maybe even more, is the one where this music plays:
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it just screams hurt and betrayal (and the fight does too!) and you can just Feel it. and the aftermath of that fight is heartbreaking
22: A boss that was disappointing
oh starbound is perfect for this one. the game is so nice with its cosmetic and customization, and me and my friends were really enjoying it, but the enemies and encounters and bosses in this game were just. not. good. because you could overlevel (idr if level was actually a part of that game, but there was like higher level equipment and stuff) but the bosses werent like matched to your level or anything they just stayed the same level. so you could easily overlevel without knowing it (you might even think ur preparing a reasonable amount, certainly felt that way to us) and when the whole world is filled with nothing but shit thats easy to kill and a boss that's pathetic its like. ah. time to customize a bit more and then the fun is done. kinda kills the hype yk. if it had better fights that game would genuinely be awesome
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