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#and im going to try to get better compositions
karos-4art · 11 months
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they are flirting or smth
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i like drawing faces :)
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cloudofspacedust · 4 months
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opens-up-4-nobody · 5 months
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#ok. this is the fucking bullshit thing abt grad school. u go to fucking grad school bc u r a fucking tryhard nerd freak#who is either naturally very smart or ur so fucking anxious u r incapable of allowing urself to get a bad grad#and then u go to fucking grad school and everyone's like: man fuck ur classes. if youre getting streight As then u aren't focusing on ur#research. and theyre right. but u still cant fucking let go of the idea that if u get a bad grad the world is gonna fucking end and u r a#bad person. u didnt try hard enough. all this to say i have a final project that i put way too much energy into and not even in a good way#i would just open the document. start sobbing. and then close it and spiral abt how i didn't want to work on it. so its bullshit#i mean. its a good project idea ans i probably sound like i kno wtf im talking abt bc i do. i worked on that topic for 4 years but like#i could make it wayyyyy better. its bullshit. i didnt even number the citations to give more page space. i made section headers. i didnt#wrap text. i could add like 4 more lines of text if i wanted but i think im not gotta bc fuck it. ugh. i dont even. i fucking avoide#stochastic stuff altogether which i kno im gonna have to fight abt but like fuck it who cares abt randomness. i just wanna focus on the#predictably aspect of community composition. fuck u. i shouldnt have picked this topic. i mean. i had to bc its like the one microbe thing#i could do but its also like the exact topic that makes me wanna rip my hair out and start screaming. like jesus christ who tf cares? ugh.#i think id give myself a B if it was an undergrad class. but the standard is higher in an all grad class. ugh. i hate this. i should just#send it abd be done. i dont even kno when its due tomorrow. before class i guess. idk i felt like garbage today. fucking vertigo bby. i feel#ok now tho. so maybe the allergic reacting is over???? fingers r still arthritisy tho. jesus. im falling apart#ive got a pretty good sounding excuse for being lazy tho: owo i had an allergic reaction to my antidepressants 🥳 but nah no excuses we run#this body into the ground. like the good old days.#unrelated
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narke · 1 year
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still kinda mad about that one time i met up with someone and they complained about my art getting more attention than theirs because it was "anime style" like i guess the way i stylize eyes could at times be interpreted as anime or anime adjacent but i genuinely feel the way i approach facial features and especially noses and face shape is much more western illustration/comic in nature? anyways what attention. its fanart its going to get notes. like i said at the time its not like im rolling in artistic acclaim and success for my admittedly mediocre art
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readymades2002 · 1 year
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going to bed for now instead of drawing yet because its late and also naturally i am sick 👍 plany of time to draw later. its fine. its fine <3 its fine
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pepprs · 2 years
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hi mutuals. ive been gone all day in capstone hell in part bc my advisor is basically making me restructure the entire thing and it’s literally due on saturday. also if i look at a screen for another second my eyes will explode out of my face i think. like screens are so weird and 3d to me rn and it hurts my eyes and is too up close but also im pretty sure i have a lazy eye now so that’s probably why lol. but I have a week of this left at least atp except i can’t possibly ahve a week of this left because i literalt graduate a week from today. i feel like setting everything on fire
#purrs#what is it with me and my teachers / professors changing my entire project at the last minute LOL. throwback to ap art i. senior year of#high school when i was so fucking stressed out and depressed about graduating (hmmm sound familiar 🤔💕) and i had spent literally ALL YEAR do#doing my stupjd breadth and composition. or whatever it was like the names of the 2 stupid categories w head to do and i spent the whole yEA#year doing paintings for my compositon and i didn’t finish them bc i bit off more than i could chew (hmm sound familiar 🤔💕) and got permissi#permission from her to do my last like 3-4 paintings as collages in my sketchbook and then i had to give her mt sketchbook to like physicall#physically handle them and grade them (which was mortifying bc mt sketchbooks are like my diary basically) and after she gave it back she sa#sat me own and told me that she thought i had a better chance of getting a high score if in just used my sketchbook collages + some RANDOM#SKETCHBOOK PAGES that i had just been doing for fun and in my free time. instead of the paintings. thst i had spent all year fucking#murdering myself over. and iwas so angry but i went with it and i only got a 4 LMFAOOOOOOOO like this is just a repeat of that where he’s li#like you have to redo your entire fucking soi and break down everything etc etc and i swear to god i’ll get like a C. and at this point i do#don’t care. i almost broke down crying to him i was trying so hard to hold it together but i was telling him how i am worried about changing#so much of this right now not because I don’t care but because im exhausted and i DESPERATELY want and need to be done bc it’s been like#2 weeks of this at least. and he said nothing to that (in part bc i didn’t even look at him when i said it bc i was too embarrassed and bc i#said something else right after to lighten the mood bc i was too embarrassed) but like. lol still. this all sucks TREMENDOUSLY. i literally#am graduating in one week and it feels like i still have a month left and i have no fucking idea honwim gonna do this bc the stupid paper i#have been trying to write for the last 2 days he basically told me i have to redo in its entirety AND THE THING IS ITS 10 FUCKING PERCENT OF#MY ETIRE GRADE LKKE THIS IS SO STUPID HELPPPPPPPPPPPP help. this is so stupid and my faculty mentors can’t help me and im like ok maybe i ai#will go lie in the street right now. also not counting seeing glimpses of my roommates i haven’t been around another human being in person I#in a week and 2 days and ive only left my room 3#3x in that time span too all to go like take out the trash or some shit. so im absolutely done with everything LOL there is no way this#project is happening and i want to just dump the entire thing unfinished and say please just take it i can’t do it anymore i literally can’t#him: don’t even worry about the time rn. just pretend you have infinite time. me: crying cat meme. LIKE SIR I WOULD LIKE TO BE DONE THIS#VERY INSTANT! HAVE I NOT SUFFERED ENOUGH!!!!!!! HAVE I NOT SUFFERED ENOUGH!!!!!!!!!!!!!!!! it’s the way i have literally created THREE#fucking collections of literature in the course of doing this project and it still isn’t good enough LOLLL like i appreciate you trying to h#help me do well and give me time etc bu you have to understand i need to be done with undergrad right this second or i will explode
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zeldasnotes · 5 months
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ASTRO OBSERVATIONS PART 31 🎁
MASTERLIST
Having both 10th and 8th house placements is so annoying. If there is something an 8th houser need its privacy and thats the one thing 10th houser will never get.
Venus Square Pluto in a mans chart is the ”the girl i was in love with in my teens rejected me and I never got over it” kinda energy. Very often there is some kind of bitterness towards women.
Projection is not only projecting negative stuff onto others, its also projecting positive qualities on to people, something that neptune energy tends to do. They be like ”nooo she would never do that”.
People with Neptune/Pisces 2nd house are so confused when it comes to money. The ones to buy a Guccibag when they dont have a bed.
Pluto conjunctions in composite can indicate a relationship that never ends. ”We are not done with eachother” kinda energy. You might be in your teens now but trust me you will bump into eachother again when you are like 40. Not even moving to different countries can separate this bond.
Venus aspecting Neptune people are so damn artistic. Especially when Uranus is involved. My friend have the conjunction to both Uranus and Neptune and everything she wears look so good and unique. And she finds the clothes nobody else have.
People with 8th and 12th house energy needs to be careful because they attract people who are addicted to their energy. People who dont even like them wants to be around them bc of it. Same can be said about 2nd house placement and their possessions.
Mercury trine Ascendant makes someone a good actor because their body language and what they want to communicate works perfectly together.
Venus can shows a body part you like to take a little extra care of. My mom is a pisces Venus and growing up i always saw her do foot baths, etc. Libra Venus might like to work out their butt at the gym etc.
I just have to laugh when I see people with Lilith 11th house take the bullies side because trust me honey it will be your turn next.
Women with Cancer/4th house placements are the kind of women who are seen as good mothers by outsiders no matter what they do. Especially Fama(408) in Cancer. Might also hide behind their mom image when you accuse them ”I would never do that Im a mother for god sakes”
Moon Square Mercury is super exhausting to have. A lifelong battle between heart and mind.
A mix of Libra and Cancer in the inner planets in a womans chart almost always guarantees popularity. Especially if its Libra Sun with Cancer Moon.
People with Lilith 4th house might have had a mother who had issues with them being home alone. Their mom might not go to work when the lilith 4th house person is sick and home from school even tho the kid is over 15 and can be at home by themselves. Constantly in the kids face.
People with 6th house placements tend to be naturally gorgeous. A lot of them look better with no makeup or light makeup.
Moon Square Uranus people might cut the bond out of nowhere. A person in my town with this aspect is even known for this. She become best friends with someone and have these sleepovers and are constantly close to them then out of nowhere something happens and she never talks to them again. Uranus Square can make someone just snap out of nowhere.
People with Nessus(7066) conjunct Mercury have a habit of wanting to mentally undress people and make things into something more serious than it is. You wear a maxi dress and they be like ”you dont like your legs” uhm no honey I just thought this maxi dress looked good.
People with Jupiter in the 1st house can sometimes be a little too laidback and not make an effort because they always attracted attention without doing anything. They never had to ”fight” to get attention, social contacts, fame etc. This can make them socially lazy.
Pluto aspecting the Ascendant can give you the kinda energy that nobody will try you, but it can also do the opposite. Pluto either scare the freaky people or pull them in.
People with conjuntions to Chiron = being turned off by people who likes them and chasing people who will never want them instead. (Especially moon and Venus)
© 2023 Zeldas Notes
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kokoasci · 1 month
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hey hiii love your art and i am astonished by your background composition, is there a process behind that or maybe tips you would share ?
hi!! thank you! this kind of like depends per piece, im not a professional artist (compsci student, so take my advice as a student with no formal art studies with enough salt to taste) but i do have a kind of general-ish process that i can talk about like with this scara piece comp:
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i work pose first, composition second: i.e. i draw a pose and usually refine it before i start thinking about a background lol 😭
working general -> specific is my best friend, and I think it also helps me evolve a drawing as i go, since i don't usually have an idea for a full composition when i start (that's so stressful to me LMAO) you can see this progress here (i erased the basic guidelines though so theres no facial features, but i usually leave the face for last anyway because it helps me fit in an expression better)
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by the time i have a full pose THEN ill start refining to an actual composition. this is also the point at which i decide to start putting actual effort in
then i just. fill the background with objects, usually ones that have a connection to the character or vibe im trying to fit. this is a weird example because the only things i know about scaramouche is there's some sort of like connection with puppets and he also likes his vision so i played with that idea, which is kind of where those fishes and the general pose came from. (i go into more detail about this here!)
i originally wanted to have puppet strings for those objects as you can see below but it made the final piece kind of muddy so i took them out :(
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then its just coloring, which is usually what takes me the longest because im so. indecisive 😭 i like to keep depth and 3d space as the like #1 thing in my mind while coloring though and how shadows will work with that, because i think it helps a piece pop out way more
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and that's how i get my compositions !! i make it seem pretty streamlined here please know it's a lot of redoing whole parts of the drawing and fixing the background/foreground until im happy with the finished result
thank you for asking, i hope this helped answer the question <3
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fagboyfriend · 1 month
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i rlly like ur composition, i wanna know about your process :D
thank uuu !! yeah so like. composing a scene for me generally begins with a vague idea that i want to get down as quickly as possible- and for me that usually starts with finding a setting. I knew that i wanted to draw a) a group of roomates gossiping in a crowded kitchen and i wanted there to be b) one figure in the extreme foreground and c) lots of plants. i do use some tools to figure out perspective, mainly the csp perspective ruler. Usually i start by finding a picture i like similar to the vibe im going for- but instead of referencing anything else- im purely interested in perspective. sorry to anyone who is shocked i dont generate all of my perspective purely by myself- i can draw in perspective fairly well but i struggle to make straight lines and this is easier to make grids with than the line tool lol ^_^ i try to use it kinda more like spellcheck on typos than like something to fully rely on. this is the video i learned this trick from:
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i saw the left photo and realllly loved how the cabinets alligned with the wall- so i used my ruler tool to draw out my inital plotted points from the image- basically the linear movements i was most interested in and then i turned off the image layer and worked with those lines and the ruler tool to move on. eventually i had this:
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which was enough for me to put my characters in for the inital round. if you notice- i made a looot of further adjustments as i go on. this sketch is not a final layout, its so my characters have somewhere to be! i cannot draw someone standing on a floor if theres no floor, nor leaning on a table that doesnt exist. i can’t draw my characters without a background, but i also cant finish my background without accounting for how my characters can comfortably exist in it!!
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this was the like.. very basic start. i knew the positions of two characters- but i needed to change a lot not only to fit them better but to allow for the other two figures i had planned.
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okay.. a little better. i widened the kitchen, closed the fridge door.. added a chair and fit in all the figures.. but this is waaay too dramatic. only two figures are actually interacting- and they are at wildly different energy levels!
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this is where things started to make a little more sense characterwiss, so i was ready to refine backgrounds and figures and unite the two.
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inital base sketch. much better layout.
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okay- this is where im getting my footing but things seem.. really really off. You can see me working on my framing here- theres some good linear movement from left to right here- but not vertically. It’s hard to notice the figure in the far back, so i need to redirect the viewers eye to move upwards as well!
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this is where i decided to zoom out, add an interesting vertical element to the left of the image and make it clearer whats happening in the foreground. i had to account for some stuff by adjusting the cropping, but i paid attention to that as well.
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annnd- thats what a clean sketch looks for me! i have all the elements of my scene accounted for, and things are clean enough to read.
the next step for me would be transfer! essentially- I print the image of my sketch out, resizing and taping pages together so my sketch matches the size of the paper i want to paint on, and then i use a lightboard to transfer my sketch with pencil onto my paper. Then i refine the sketch a few times on paper before stretching my watercolor paper (essentially just prepping for painting) and inking with a brush and colored ink before going in with watercolor, gouache and ink, then usually finishing with marker, colored pencil, pastel and ink. it’s a lengthy process but a lot of fun lol. but sketches for me can be like.. 15 layers of different roughs until im happy with just the sketch. there were more images but im on mobile and theres a 10 image limit 😭😭 im a bit masochistic but i believe that if i dont have a good sketch i dont have a good painting!!
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wasyago · 9 months
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how did u get so good at composition:3 did u like to draw background all the time or it came to be after practice how long does one piece usually take:333
hehe well, thank you first of all. second of all... um both? practice yes, no one gets it on the first time. and just. i dont know? doing it over and over again and trying new things and experimenting, seeing what works, what doesn't, where the background is needed and not.
i remember i heard a lot of artists around me saying that they didn't like or couldn't draw backgrounds, and for some reason i decided that im not gonna be like other girls and learn to do it. and i uhhh.... just started? drawing backgrounds? i was trying, and watching tutorials on youtube, and seeing how other people did it and eventually it got easier? i can say that i definitely enjoyed figuring out how to do it, struggling to get the perspective and composition right. like, it was hard but i had a lot of fun doing it, so it felt natural and just like, normal art progression? it didn't feel like i was going out of my way to draw backgrounds, i just did it when i felt like it?
at some point i joined a character ask, you know, when people ask questions and you draw the character answering. and i decided that im gonna draw a background for each answer instead of it being a character on a blank background. and doing this, like, specifically trying to draw backgrounds and tell a story with them, and doing it regularly and coherently, it helped me progress a lot. like, i started with a character sitting on a couch in a room, and then it got better and better, multiple rooms, multiple angles of the same room, different locations and images. it helped me a ton. just, figuring out when you need a background, when its rather i did something simple for one frame and focused on the other instead, where the character needs to be positioned, etc.
i can say i didn't do a lot of proper studies, and if i did maybe it would've been helpful... i only drew things that were in my head, with characters that i liked, with imaginary locations and stuff. never really drew from photos... we did go on plein-airs, or whatever they're called, when i was in art school, so drawing backgrounds from real life probably also helped a little, but i can't remember anything about it so it didn't do as much.
i looked at a lot of art from cool artists and expanded my visual library, i analyzed their art trying to figure out why i like it and how to make my art have the same kind of feeling. and i still do! sometimes something just takes over me and i scroll pinterest for 3 hours looking at pretty art and going to artists' profiles and saving art and using it as inspiration later. and it helps! a lot!
i dont know where this post is going ummm. i guess if you want to learn to draw something, just like, start. scrap it if you don't like it and try again, have fun, don't get attached. and uhh, i felt a little nostalgic so here are some of my pieces that i did throughout the years. definitely feels like i got better at it recently, but there's still a lot of room for improvement
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oh and for your second question. one piece takes about ummmm... more than a thousand episodes, thats 20 minutes times 1000 devided by 60 devided by 24... we're looking at about 14+ days of non stop watching?
no but for real. i dont really keep track of time when im drawing, uhh. plus depending on the complexity... my recent jrwi drawings are sketches, so they took maybe one or two hours max. something rendered uhhh, maybe 5 hours? if i don't finish it in one day the chances of this drawing ever getting done are super low, soo yeah
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hcnnibal · 2 months
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Hi! I absolutely love your work! I reblog you on my Hannibal blog @hungryhungryhannibalhimbo all the time and fell into the Hannibal fan to A1 and A2 fan pipeline very quickly after following you. I had a couple questions:
1.) What is your drawing process like? I’ve gotten more into portraiture lately and want to get better at drawing things for the fandoms I’m in. You’re work is really incredible so I figured you may have some tips that could carry over.
2.) You mentioned using face models for A1 and A2 and I was wondering what resources you would recommend for that sort of thing.
3.) How long do you anticipate their story to be? Obviously we’re at the very beginning (and it’s rlly rlly good) but I guess I’m wondering how complex the plot will get.
4.) How much of the story will center around their dynamic with each other as opposed to all the things they’re caught up in and the rest of the cast?
P.S. Every time I see them, I think of A1 Steak Sauce and imagine them using it at a dinner date in a steak house somewhere….possibly on a steak out?? Sincerest apologies for the absurdity of my ramblings. Have a nice day!
hi! thanks for the ask, ill try my best to answer all of this!
1. half of my drawing process is looking for references. like i thumbnail a composition and hunt for like. all the individual components. head so empty, need reference. the drawing is the easy part, i dont really have a sketch layer, i just kinda go for it on 200 different layers and resize, rotate, etc etc until it looks okay and then i slap some color on dbcbnc thats it
2. i like movies and tv shows for refs! ppl always look best in motion i think. i also take alot of my own references! especially for like hands and stuff
3. i do kinda see their story taking a couple years to finish. i have all of volume 1 planned out and im hoping to get that done this year! i have alot of material written for them and its kinda just a matter of… making it all make sense in one story ahahha
4. the story is mostly going to be driven by their relationship and im hoping to have the different “episodes” center around their jobs. most of the rest of the cast are part of a different story even though they’re in the same verse! there’s some overlap in some in universe stuff but their stories are totally different. tan, nette, and riley are having their own little found family, coming of age thing and the angels are more of a. soap opera w killing on the side thing.
i will let them go on a steak dinner date one day, i swearrrrr
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stopthatfool · 6 months
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You said don't get you started on Ice's helmet or you'll be mean... please be mean. Please be mean to him. What is so disastrous about his helmet design?
my time has come. i will be mean to him. (thank you for getting me started on this. it bothers me every time I watch top gun.) this is also gonna be so long. yippee!
stopthatfool's issues with Tom "Iceman" Kazansky's helmet! aka this bad boy right below. (I'm sorry if anyone loves Ice's helmet, it's just not for me)
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The placement of his name. WHY is it on the side? Both him and Slider have their names on the side. That makes me think it's a squadron thing? (the VF-213s) but regardless i don't care cuz i think it's stupid. (again sorry if someone thinks its genius. ok i'll stop apologizing)
My biggest issue with the fact it's on the side is that it creates this uneven weight distribution. The side with his name feels considerably "heavier" than the side without.
And the thing i don't understand is that Ice's name is evenly numbered!! He could fit 3 letters on either side of the line that comes down the helmet! the letters wouldn't be unevenly distributed, so I don't know why he felt the need to put it there!!
Here, I have "annotated" his helmet and provided other viewpoints of his helmet!
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The font/typeface! Ice.. is that ARIAL?? and it's not even bolded??? so not only is his name to one side and weirdly small... it's skinny and unbolded. (like you're THE Iceman. Don't you want your name big and bolded? I shouldn't be searching for your name when you're Mr. Iceman!)
Looking at his helmet head-on, part of his name isn't even visible.. like ok ICEM!
And then! There's this weird switch up in the shapes and line types that he used-- the angular and sharp points of the lightning bolts and the half circles surrounding the squadron logo (is it a logo?? idk im gonna call it a logo)
What i think Ice is trying to do here is create a "connection" between the circular part of the logo and the lightning bolts as the bolts go all the way to the back of the helmet... but in my opinion... it's not working. like at all.
The comparison between the harsh lines of the bolts and then the curves is just kind of hard on the eyes (for me anyway). I just don't know where to look. Should i be following the leading lines of the lightning bolts? Or the curves of the half-circle things? Or should I be following the line of the lightning bolt in the logo?
And all throughout that... i barely end up seeing the name on the helmet.
Continuing off the logo... for Top Gun 1986, Ice and Slider are in the VF-213 squadron, but the movie switched the logo to the VFA-25s that looks like this on their flight suits-
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(yes that is the best quality image i could find from the movie my bad) So why does the logo on his helmet look like this???
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WHY do the fingers look like that. they look like hotdogs im so sorry. (logistically it was probably easier for the decals to be printed and then applied like this. but. we're not talking about technicalities here. right now i'm tearing apart the entire composition of Ice's helmet.)
I like version of the logo on their flight suits soooo much better! It's got more "rhythm" and flow to it that the lightning bolts lack! Plus no hotdog fingers.
Ok ok, now on the colour scheme. The harsh and bright blues I don't mind. Like yeah, you're The Iceman, punch me in the face with blue. I can forgive that. The thing that really bothers me.. is the silver/grey base of the helmet.
It's this really harsh grey that really doesn't help with the already harsh blues. I think he should've continued with the blue he has going. cuz this grey ain't working, king.
Ok, anyway. Since I should be studying, I'm obviously doing anything but studying. So i redesigned ice's helmet. ya idk.
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it's kind of wonky.. but whatevs (ignore how the lightning bolt on the side view doesn't line up with the front view) (and ignore the inconsistences in the lettering. i was lazy and did it by hand)
I also didn't want to completely change/get rid of the aspects of Ice's helmet. So the changes aren't huge (except for maybe the name placement/"font")
ok I changed the background colour (finally, it's less all up in your face now) I continued with the blues and lessened the intensity just a little bit. I really wanted his name to be front and center!
Now the colour scheme is also consistent. No random black lettering (again, in arial???) there's now black in both his name, the outline of the lightning bolts and the logo!
Now his name is evenly distributed! See how it fits on either side of the line that comes down the center of the helmets from '86? See how you can actually see his whole name? See how it's heavier and fits the whole "iceman" theme better? (at least in my opinion)
Come on, Ice! You should've used the leading lines provided by the lightning bolts to guide people to your name! There's now a fun little overlapping moment!
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(ignore how i forgot to dot one of the i's in distribution whoops)
No more weird half circle things! No more conflicting leading lines! But! I decided to extend the arm of the squadron logo to continue the line of the lightning bolt as it moves backward. I think this makes the circle of the logo fit better, while simultaneously creating that "connection" he was trying to get in his actual design.
The lack of half-circle things also allow for the logo and lightning bolts to just "be." There's no distraction. it's not overly "busy" anymore (like maverick's helmet). It's simple, but he's The Iceman! He doesn't need it to say/have more!
And the use of the "actual" logo seen on Slider and Ice's flight suits creates that sense of movement that was absent before! Plus no hotdog hands!
Is this new proposed design perfect? Absolutely not! The logo and the lightning bolts still create a weird point of almost intersection that still bothers me. But I think fundamentally, there's always going to be issues with these two components: the circle will never quite fit in, and the lightning bolt the hand is holding will always "cut" the whole thing in half, creating a weird separation in the helmet, that will always bother me.
Anyway, this was a lot of fun! (I love being mean to these guys. they need their egos brought down a couple pegs!)
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andromeddog · 3 months
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i just discovered your art and just- wow. where did you learn to draw??
hi wow thanks for the ask!! this is such an interesting question let me see if i can do it justice uuhhhHHHH ive been drawing basically for most of my life but i only rly started taking it seriously/wanting to rly study and improve when i was in junior year of hs i think. then i went to art school (shout out vcuarts) and got my bachelors in communication arts (basically illustration)
since i left school its been a whole thing to keep myself learning. i do figure drawing stuff here and there, i study other artists i admire, i try to keep it fun for myself and also! the past few years i’ve been rly pivoting my professional career to a graphic design + illustration sort of thing and it’s been going well, getting more into design has rly helped with color and hierarchy and composition
THO i have to say while i learned a lot of technical stuff in school i didnt rly feel my work improving until post college… the stuff i made in school was so heinously bad im a little shocked lol (this is where id post some college stuff if my laptop didnt die and lose almost all of my digital work from 2013-2017ish) after college i just…. kept drawing! except it was mostly for my enjoyment which is where i rly began to get better. something about getting to do what i wanted to do instead of what i thought people wanted me to do was really an incentive to keep going
ALSO SHOUT OUT TO 2019 ACADEMY AWARD WINNING FILM 1917 for setting me down a path of insane obsession that years later has me averaging 3-6 hours a day working on uniform and various war related drawings. being disgustingly and obscenely obsessed with something is really how you learn and improve
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rosekasa · 11 months
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Hello! I am a beginner artist and I love ur art!! Super pretty and the colors are very tasty. Do you have some tips? I'd love to see your art process!
HELLO ANON!! first of all i am very honoured that u would ask me this because 90% of the time i feel like i have no idea what i am doing and like im still a beginner artist myself DSDSJDF. i would love to share some stuff i learnt and some stuff about my process (regardless of how messy it is sdfhsj)
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(final piece)
here's an old example of my process i found! while the steps sometimes look different for other pieces, i feel like this is a good demonstration of how the basic structure looks.
1. the sketch - this is where i'm mainly figuring out how i want the piece to look. i was redrawing a screenshot for this piece so it looks a LOT neater than what a lot of my other sketches look like, for example, here's the process of me figuring out my recent drawing of haise:
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(final piece)
in the first two steps, i was mainly working with showing myself what the piece was going to be. the last one was where i used references/technical knowledge to try and show whoever will be looking at it what the piece was
2. cleaning up the sketch + base colours. these two usually occur simultaneously because i will get bored cleaning up the sketch midway through and want to start adding colour LMAO. on a more practical note, sometimes putting down the base colours and having a better idea of what the finished product will look like might make it easier to refine things.
a note: cleaning up for me doesn't mean doing lineart. it mostly means erasing any overly messy lines on the sketch and redrawing small parts to make it look tidier where needed. i often leave it 'messy' at this stage, too. like here:
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(final piece)
3. light/shadow. this is my FAVOURITE part because it's where the piece starts pulling together. the method i used in the current piece was putting a multiply layer over the colours folder and filling in where light would be obstructed. after that, i used a luminosity layer to put in some bright sunlight. marc brunet has a great way of explaining it by advising to pretend that the light is the camera and you're behind the lens. this is such a good way to block in average light/shadow values! sometimes this looks a bit crazy because everything is still so messy but that is why we have...
4. rendering. this is where i fit all the remaining pieces of the puzzle together. i'll refine the colours a bit more -- e.g. colouring in the eyes, -- and fiddle a bit with the shadows to add some more variation to the hues/value. this is where i think a lot about light and shadow theory and try and make it look more realistic. marco bucci saved my LIFE with his videos about ambient occlusion and ambient light (part 1 / part 2) -- essentially, what i keep in mind the most is that if a plane in shadow is facing the sky (or is open to any other form of light that isn't the direct light source) it will contain ambient light. it is SUCH a game changer when you add it to your pieces, trust me, even if youre lazy about it. if needed i'll pull up some references to make everything look good!
5. rendering... part 2? honestly this step kind of blends with the last one as i tend to do it simultaneously. i basically clean up all the messy lines from before by painting over them! with the majority of the colours i need put down, i can just eyedrop them and paint over anything that's needed. this also comes in with the light/shadow, where, if i need a more subtle hue for either/or, i will eyedrop it and brush it in.
some further notes:
i very rarely use references during the first stages of my sketch. i think it tends to look quite stiff and unnatural if i rely too hard on the. and i personally prefer the creative room when the idea is still being conceived. references come in when i can look at what i have down on the canvas and have a fairly decent idea of what i want, including pose, composition, etc. it's essentially a first draft to guide me to where i want to go with the piece. it's when i'm done with this that i bring out references, and even then, they don't necessarily have to be the exact pose -- i'll usually get a couple of pics which show what i need to double check and keep them up as a guide. by the end of the 'sketch', i usually have a basic construction of what i need to continue, even if it's messy.
i use very soft brushes when putting down colour because it allows for more hue variation. like i said, i enjoy eyedropping and brushing in colours afterwards, so this really helps!
layer modes are ur friend! i try not to rely on them too hard during rendering because i like the freedom of painting over but they're very useful when you're blocking in your initial colours
sometimes, when i feel like i want to try something new with my art, i'll keep pieces that inspire me up in front of me. i have two of sui ishida's art books and sometimes i'll just flick to a page that oils the Art Gears in my brain and keep it open while i draw. i don't necessarily reference it, but i like having it there so i can glance over every once in a while. i don't usually make a conscious choice where i'm like "ok i want to render skin the way he does" but it's more like. my brain knows what it likes in his art and it'll try and push that part of my art in a similar direction.
honestly the best advice i have is that art is very much based on vibes. everytime i've tried to think too much about it, to do things 'correctly', to rigidly stick to art theory, my art has not come out nicely. i think the technical parts of art are important to know and understand but i also think it's important to let your knowledge come through naturally when it is needed instead of pressuring yourself to do things 'right'. tbh you probably already know that but it's something i forget a lot so maybe it serves as a helpful reminder?? sedsfhsl
ANYWAY SORRY THIS WAS SO LONG! i hope i covered what you needed and if you need anything else/want me to expand on anything feel free to drop me another ask ! <3
make sure to look after yourself and trust yourself and ENJOY!!! art is about having fun!
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ot3 · 1 year
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do you have a paypal or something that we could donate to if your computer is broken?
Normally i'd say not to give me any money but well right now literally every penny i have is going to trying to get to my friend's wedding so i'll take this opportunity to do some rare self promo.
If you'd like to give me some money my shop is currently open with prints, stickers, pins, charms, and some leftover zines.
i've also got commissions open right now although these might be a little slow because i've got a loooot of drawing obligations presently.
my 142 page PDF talking about how to break down and analyze compositions in art is pay what you want on ko-fi. if you're an artist of any skill level, or even just interested in learning some vocabulary to understand art better, im sure theres at least something in here that will be interesting to you.
i've also got a patreon, although i haven't updated it super recently due to the previously mentioned drawing obligations. on patreon i've got a bunch of full-res, unflattened PSDs of a lot of my fully finished illustrations, full-res transparent lineart and sketches for people to color, thumbnails + commentary on both the art and writing of my AA comic, and timelapses.
if none of that stuff strikes your fancy but you'd still like to toss me a couple of bucks, you can do so through ko-fi
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stilettomafiosas · 4 months
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If you don't mind my asking; how did you develop your art style? I've been trying to work on developing my own style but I don't know where to even start. Your style seems so well developed, and I utterly adore it.
;w; its so kind of you to say so!! thank you!! I wish I could offer some insightful or exciting advice haha but I do have a short and a long answer!
the short answer: its the boring yet tried and true tip youll hear from everyone 😭😭 it all comes from a lot of practice over a lot of time!!
i kind of hate hearing that too because it seems dismissive BUT the practice isnt just drawing as much as possible, its also looking at art from other people, paying attention to the colors n shapes n composition around you, and at times just Thinking...
the long answer: style is ... hard to pinpoint! and in some ways, aiming to have your own very distinct style (and that being your main goal) can be restricting. focusing on that can keep you in a box of what's recognizable as Yours and hesitant to experiment or make changes. Ive seen some people who get hung up on making themselves a Brand draw no differently today than they did 10 years ago because they admit making changes or venturing into new subjects/styles "flop".... (and if your livelihood comes from selling art or merchandise and you rely on engagement to pay your bills thats another thing but as a hobby artist myself im talking more about a goal of just getting better at your craft in a way that makes you, personally, happy and satisfied and proud of it vs making what an audience wants to see and feeling rejected in pursuing other creative endeavors)
a lot of style development just progresses naturally over time as you absorb more art around you and train your mind to distinctly pick out what you like about other artwork and why. :] its all about the influence and how you incorporate that into your own work! so many of my artistic choices come from other artists, and the more you draw and the more you study other art, it becomes something thats a unique blend of You, even if not necessarily something immediately and strikingly unique that anyone could recognize as yours, its You cuz of the choices made in it and all the influences you enjoyed enough to pick up.
for me, it was pretty much doing studies + compiling an "inspiration/reference" folder (for doing studies) :3 ive been doing that since I was in elementary school and just drawing on loose leaf college ruled paper... I started out copying drawings in the funny papers we got on sundays, going to the library to get those "history of disney" kinda books that show a lot of cels or concept art, googling looney tunes screenshots to copy... it was So much copy, copy, copy. in my teen years it was shonen jump, i'd trace panels from naruto and one piece and shaman king, i'd freehand it, i'd redraw pages in my own way... and more recently ive kept it up with other interests (opening a catalog of model cars and filling sketchbook pages with car drawings... taking photos of cool scenery or bugs i see and blocking out the composition to figure out Why it looks appealing... going through an invertebrate zoology textbook and drawing creatures to understand their shapes/distinguishing features so i can anthropomorphize them in fun ways)
it might seem contradictory that spending a lot of time copying stuff leads to something thats your own but it does!! so much of art really does come from that internal library you build up, and building it up happens thru all that observation and exercising your hand to match up movements with the images in your head, and gaining experience + refining memory of how certain things are built or shaped or constructed. thats probably the number one tip i'd give to anyone who wants art advice... get a little sketchbook thats JUST for your eyes, and fill it totally up with stuff you copy. youll learn SO much and feel really refreshed for your own original works!
and if you feel discouraged, keep in mind that things tend to look better from an outside perspective! you see my art as having a developed style, and i very much appreciate that comment cuz to me, it's jumbled haha. i can draw the same character in very different ways in the same day... even the way i draw hands varies depending on what set of ocs I'm playing with. each of my stories presents some different artistic choices, and draws from a few different inspirations, so even if all the characters and the ways i draw them are recognizable as my art, they would still look a bit strange if they were all together because I have multiple "styles" ehehe
so in short, rock on with making art thats enjoyable for you and dont let an idealistic goal of a distinct style hinder you from having fun with the process & being proud of what you make. cuz honestly if you hold out waiting for the moment of realization that youve developed a style, you might never have that moment! not for lack of having anything distinct about your art, but just because its natural to be more critical and lost in the details of your own work than an audience would be. you likely already have aspects in your art that are recognizable as yours! consistency is good in some regards (like animation or comics) but dont be hesitant about trying things that are new or drastically different from your usual!
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