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#assassin's creed IV
senexami · 9 months
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accordingtoile · 11 months
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this is a canon interaction i don't care
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empireofstarsandsmoke · 10 months
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Assassin's Creed IV: Black Flag- Captain Edward Kenway- Screenshots edited
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gaymer-hag-stan · 6 months
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On the 29th of October, ten years ago, Assassin's Creed IV: Black Flag was released for the Xbox 360 and PS3.
Its historical timeframe precedes that of Assassin's Creed III, but its modern-day sequences succeed III's own.
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The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and depicts the player as an employee of Abstergo Industries (a company used as a front by the modern-day Templars), who is manipulated into uncovering secrets related to the Assassin-Templar conflict and the precursor race known as the First Civilization. The main story is set in the West Indies during the Golden Age of Piracy from 1715 to 1722, and follows notorious Welsh pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton / Connor and father of antagonist Haytham Kenway, as he searches for fortune and a mythical location called the Observatory, which is sought by both the Assassins and the Templars. A major plot element concerns the attempted establishment of an independent Pirate republic in the Caribbean.
Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game's setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin's Creed game, where Edward captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission.
Assassin's Creed IV: Black Flag received critical acclaim and is considered to be one of the best games in the franchise. It was one of the best-selling games of 2013, with over 11 million copies sold as of 2014. Critics praised the open world gameplay, improved naval combat, side-quests, graphics, narrative, characters, and pirate theme. However, the modern-day story and combat received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game.
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“Caution's nothing without charisma! If a man plays the fool, then it's only fools he'll persuade. But appear to be the devil...and all men will submit.”
Assassin’s Creed IV: Black Flag (2013)
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pedroam-bang · 1 year
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Assassin’s Creed IV: Black Flag (2013)
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dukeofmercury · 2 years
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thedalatribune · 1 year
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© Paolo Dala
Gold: Fine Line Between Heroes And Pirates
In a world without gold, we might have been heroes.
Edward “Blackbeard” Thatch
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chewpacabras · 1 year
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okay okay okay
kind of crack idea but hear me out:
what if Star Fox
but with 🎶space shanties 🎶
specifically "Leave Her, Johnny" (aka "Leave Her Bullies") makes me think of the ending of Star Fox Assault, thematically speaking
lyrics + brief history for context
youtube
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strange-doll-child · 2 years
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Playing Assassin’s Creed IV, knew full well about this fact but I still decided to scream “KIDD IS A WOMAN!??” Into my mic in the living room, outloud
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bobgoesw00t · 1 year
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Top 10 Video Games of All Time: bobgoesw00t Edition (Part 10)
Here we are everyone, the final week of 2022 and as promised, I'm revealing my Top Video Game of All Time. At Number One currently is:
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The one game I can never seem to get enough of, Assassin's Creed Origins.
I can't even begin to guess how many times I've cleared this game and it's two DLC expansions, but it's AT LEAST ten times now. The extra year Ubisoft gave the team in Montreal to work on the game was TOTALLY worth it for how everything in the game has been fine tuned to ABSOLUTE PERFECTION.
Gonna start off by talking about the world of Ancient Egypt they created and how GORGEOUS it is. Even the deserts in the game are beautiful and I don't think I've even seen sand dunes created with so much care. Well, I'm running through Bayonetta 3 right now and I'm at the desert world and GOD the sand textures are horrible. And while there isn't any regions with snow, that doesn't matter because of how pretty every section of the game is.
Of course, the music and audio in a game can make or break it and I can safely saw that those two parts don't disappoint. The environmental sounds and the chatter of the crowds truly bring the world of Ancient Egypt to life. I love how the random civilians could be cussing me out and I would be none the wiser, while even the sounds of the birds chirping along the banks of the Nile can make me feel so at ease in a moment of respite. As for the soundtrack, Sarah Schachner hit the proverbial baseball out of the park with the music she composed for this game. Some tracks I want to mention in particular are A Divided Land which plays when you synchronize a viewpoint in some areas, I Walk on Your Water which is the investigation track and Winds of Cyrene, which is the last piece of music that plays while Syncing a Viewpoint in the Green Mountains, Kyrenaika and Marmarica. The last track I mentioned is not only GORGEOUS, but it also has this sense of uneasy calm, that fits perfectly with that point of the game cause Bayek's journey is coming to an end.
Since I mentioned Bayek, it's only fitting I talk a bit about the story, which is one of the best in the franchise yet IMO. Seeing how The Hidden Ones came to be all because of the loss of an innocent child at the hands of some greedy bastards that want to control the world is SO GOOD! Bayek starts his journey wanting revenge and in the process, discovers how fucked up things can get if those in power are left free to run amok with it. And since working within the system didn't work due to the people in power using the shadows, he decides to tackle it in the same way. But of course he couldn't do this alone, and on his quest for revenge, he finds those who share his passion and drive to protect the innocent and makes the brotherhood for them all. It's also sad because as he goes through the ranks of the Order of the Ancients (A.K.A. The Templars before the Templars) his marriage to his wife Aya (who, at the end of the game becomes the key figure in the lore of the franchise, Amunete) gets dragged through the mud as the world they live in will never accept that they truly love one another.
That brings me to by far, the best piece of music in the entire game: Ezio's Family (Origins Version). For those of you who don't know by now, Ezio's Family is a piece of music that was first introduced way back in Assassin's Creed II and has since basically become the "Theme Song" for the franchise, with almost every entry having a version of it. What makes this particular version so memorable is due to the fact that it literally doesn't play in full until THE VERY END OF THE GAME. You hear the first half of the song every time you bring up and equipment/quest/inventory/order menu in the game but it always cuts off before the rest of the song (and the familiar notes) start up. That fact that Sarah created a new version of the song and Ubisoft held it in their back pocket until the very end was the PERFECT way to not only end the game, but show how the Brotherhood started in the first place.
Gonna talk a bit about combat and the DLC a bit now and let me say, combat in Origins in some of the most intense and fun I've ever had in this series. The removal of the "Pair Animation" system with a traditional "Hit Box" combat scheme was the right call. While it's true Syndicate used a different style of combat from the previous games, it still used the old pair animation system, meaning it still felt a tad stale. Being able to dodge attacks at the last second to land the killing blow is awesome, and some of the Overpowered Attacks are brutal. Then you factor in the various passive skills you can unlock that can make combat/gameplay even better. Once you unlock the "Enhanced Predator Bow" skill, being able to pull off INSANE headshots on a target who is on the other side of a canyon by controlling the arrow mid-flight will never get old and not be satisfying.
While I'm thinking about it, I have to mention one of the main reasons this game has my top spot is because EVERY TIME I play it, I discover something new about it. Back in June when Ubisoft released the patch that lets the game run at 60FPS on Xbox Series X/S and PS5, I figured it was the perfect time to run through the game again and I figured out that if you throw either the Sleep or Poison Dart at an open flame, it will ignite the tip and spread the powder on the dart in an area. Now I know this was a thing back in Syndicate, but because it had been forever since I played that game in all of my other runs of Origins, I totally forgot that I could do that. When they put the patch out, I had recently finished a run of Syndicate so that fact was fresh in my mind and I had a little nerdgasm discovering they kept that in Origins.
As for the DLC Expansions, they took the base game, expanded it, and took the story to new places that are some of my favorite ever. The Curse of the Pharaohs one of the better DLC expansions I've ever played, letting Bayek travel to four different afterlifes with each one being different from the last was really cool and really helped expand on not only my knowledge of Ancient Egypt, but also the mythology of the era. The fact that they took the boss fight again Apep (which is one of the highlights of the base game to be honest) and made a whole DLC about it is just GAH, SO COOL!
In conclusion, Assassin's Creed Origins is one of the few video games that I've kept coming back to, LONG after I've beaten it MULTIPLE times not just because of the gameplay, story, music and phenomenal DLC expansions, but also because just when I think I've found everything there is to find in the world of Ancient Egypt, I discover something new that keeps the hooks this game has in my body digging deeper and pulling me back in to see what I can find next. And with Ubisoft having released a patch for the game back in June of this year that lets the game run at 60FPS on Xbox Series X/S and PlayStation 5, plus Assassin's Creed Mirage being a missing chapter in the evolution of The Hidden Ones to the Assassins Brotherhood coming sometime next year, there's never been a better time to give this game of pure perfection a try. Assassin's Creed Origins gets 5 Enhanced Predator Bow headshots out of 5: 5/5.
Quick note before I get to the last batch of Honorable Mentions, if you're starting the game and need any advice, feel free to hit me up with an ask or message and I'll try my best to help you out.
HONORABLE MENTIONS:
Assassin's Creed IV Black Flag: Of the first six games in this long running franchise, Black Flag is by far the best with it's MASSIVE open world Caribbean, a lovable protagonist in Edward Kenway, Naval Combat that simplifies and expands on what was present in AC3 and one of the more bittersweet endings in the series.
Assassin's Creed Valhalla:The most recent entry melded the RPG elements from Odyssey with the gameplay of Origins in a perfect way, gave us the badass bitch that is Eivor Varinsdottir, had her meet with the original badass bitch (while also putting the final nail in the coffin on who the canon protagonist of Odyssey is) Kassandra in an awesome crossover, and a Final Chapter that while short, also tugs at the heart strings considering we've spent the last two years with this woman and almost left me balling my eyes out.
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Assassin’s Creed IV: Black Flag- Captain Edward Kenway and Quartermaster Anne Bonny- Screenshots edited
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gaymer-hag-stan · 2 years
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On the 29th of October, nine years ago, Assassin's Creed IV: Black Flag was released for the Xbox 369 and PlayStation 3 as well as the Wii U but only in North America.
Its historical timeframe precedes that of Assassin's Creed III, but its modern-day sequences succeed III's own.
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The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and depicts the player as an employee of Abstergo Industries (a company used as a front by the modern-day Templars), who is manipulated into uncovering secrets related to the Assassin-Templar conflict and the precursor race known as the First Civilization. The main story is set in the West Indies during the Golden Age of Piracy from 1715 to 1722, and follows notorious Welsh pirate Edward Kenway, grandfather and father of Assassin's Creed III protagonist Ratonhnhaké:ton / Connor and antagonist Haytham Kenway, respectively, as he searches for fortune and a mythical location called the Observatory, which is sought by both the Assassins and the Templars. A major plot element concerns the attempted establishment of an independent Pirate republic in the Caribbean.
Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game's setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin's Creed game, where Edward captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission.
Assassin's Creed IV: Black Flag received critical acclaim and was one of the best-selling games of 2013, with over 15 million copies sold as of 2020. Critics praised the open world gameplay, improved naval combat, side-quests, graphics, narrative, characters, and pirate theme. However, the modern-day story and combat received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game.
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Exploring paradise
Assassin’s Creed IV: Black Flag
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pedroam-bang · 2 years
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Assassin’s Creed IV: Black Flag (2013)
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dukeofmercury · 2 years
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Assassin's Creed IV: Black Flag (2013) - Mary Read & Anne Bonny
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