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Pokemon Card of the Day #2719: Dawn Wings Necrozma-GX (Ultra Prism)
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Every once in a while, a Pokemon would be released with multiple things going for it. Dawn Wings Necrozma-GX was one of those Pokemon. While its main attack was good but wasn’t mind-blowing, there was a very good GX attack to potentially use if behind and the sort of Ability that made pivoting around a decent bit easier. Having those two things on a Pokemon that seemed to naturally fit into a good deck and could hit for a reasonable damage seemed like a clear path to success. There was a reason there was hype around this card before it was released. Not every card, of course, has lived up to hype over the years, and games still had to be played with it.
180 HP was what you’d expect from a Basic Pokemon-GX. It was sturdy enough to make those 2 Prizes a task to take in a single hit, though there were several strong attacks out there that could hit these numbers, especially after the Tag Team Pokemon were released. The Weakness to Darkness was an issue, especially in the earlier formats where Zoroark-GX was very common. Giving a relatively easy KO to that was a bit of a problem, though one that wasn’t exactly new to Psychic-types. Spiritomb could also be something of an issue in UPR-On. The Fighting Resistance mostly mattered in that Zoroark-GX era, as Fighting was a rather popular type with the support available for it back then. The Retreat Cost was 2. That was a bit more than would be liked on a Pokemon that would probably be retreating more than most. Float Stone, at least when it was available in the BKT-On format, was a fantastic option. If playing later formats, Escape Board lowered that cost to 1, which was good enough for the type of deck it would most often be used in.
Invasion was a fantastic Ability. Once during your turn, if Dawn Wings Necrozma-GX was on your Bench, you could switch it with your Active Pokemon. This was a lot like the old Keldeo-GX (or the far older Dragonite) in that it was a way to move around without much in the way of restrictions and without using up the manual retreat for the turn. Lowering the Retreat Cost here was a must, and the Float Stone or Escape Board could allow Dawn Wings Necrozma-GX to move in and pay 0-1 Energy to retreat to whatever you wanted to be out there.
Dark Flash was a solid 120 damage for 3 Psychic Energy and wasn’t affected by Resistance. This was aiming to KO Pokemon-GX and the like in 2 hits, though it fell a bit short against Tag Team Pokemon and was therefore good but not great by that time.
The GX attack here was rather good, though with some restrictions. 3 Psychic Energy was needed here as well. It was also the team’s GX attack for the game as well as only being usable if you had more Prize cards remaining than the opponent. This meant that it was pretty specific. The reward was pretty impressive in the right spot, though. 180 damage was no joke, and while many bulkier Pokemon would need to be weakened a bit to fall to it, that was a big chunk of damage. The effect was also fantastic, as on the opponent’s next turn, all damage and effects done to Dawn Wings Necrozma-GX were prevented. This was an impressive comeback move to say the least. It could put the opponent in an awkward spot if they didn’t have a Guzma or Custom Catcher to force a switch.
Dawn Wings Necrozma-GX had enough going for it that it made it into a decent amount of Malamar decks. It didn’t quite live up to the hype it had on release, but it was still a very solid attacker and strong pivoting option for a type that could help support it. The power being only good and not great did leave it out of later Psychic decks simply because of how high HP numbers eventually got, but it had a good few months before that. Dawn Wings Necrozma-GX was worth considering in Malamar decks, especially if playing in the BKT-On format where everything was most favorable to it.
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starfrou · 2 years
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my card collection is pretty big but some of my favorite cards i have are my marshadow GX, nihilego GX, mewtwo GX, fullart gyarados EX, fullart flareon, fullart ilima card, prism star giratina, and my dusk mane and dawn wing necrozma cards. also all my zeraora cards i fucking love zeraora.
YESSS THATS SO COOL CONGRATS!!
I also love Zeraora the design is so good
And prism star giratina is fucking amazing I love that for you!!
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patchamppokemon · 6 years
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OPENING THE FIRST DAWN WINGS NECROZMA TIN IN THE UK!!!
AWESOME PULLS, I WAS PRETTY STOKED ON THIS, CHECK IT OUT! THIS ISNT EVEN OUT UNTIL THE 26TH MARCH IN THE UK! AND THE PROMO IS SICK!!!!!
https://www.youtube.com/watch?v=G3_UfzKJts0
Check out the video and Subscribe to the channel!
#SmallYouTubeArmy #YouTubePartnerProgram #smallyoutubecommunity #pokemon #poketuber
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ptcgdecklist · 6 years
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Ho-oh GX / Kiawe - Stéphane Ivanoff (FR) - Top 8 - Malmö Regionals - February 2018 - Standard
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aidyjamespokemon · 6 years
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I’m on spooky. I’m so pretty: Card of the Day #5
Now would be a good time to tell you about something cool I have planned. Why now? You’ll see soon enough! From next week, I’ll be making a weekly video post in which I talk about a very special card indeed - a higher accolade than Card of the Day, if you will. Rather predictably, this will be called Card of the Week! Which card will be our first Card of the Week? I’ll drop a little hint today... Maybe I’m biased towards ghost-type Pokémon. I’ve always loved them throughout the Pokémon franchise and I really like the way their sense of mischief often translates so well into the TCG. Today’s card of the day is one I like for exactly that. It’s not just more of my bias towards my beloved spoopy guys - I promise! Say hello to Banette!
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Stats
Banette is small by any measure in the TCG. 90 HP isn’t surviving much, to say the least, and it falls behind many basics in this regard. In a sense, Banette could be described as a glass cannon. It’s not going to stick around for long, but it’s going to make quite the impact while it’s around.
Although, being a stage 1, it does have access to Bodybuilding Dumbbells, an item that gives it an extra 40 HP. 130 is a much more workable number in most cases, as many attacks hit for 120 damage. Unfortunately for Banette, the most common of these attacks is Zoroark-GX’s Riotous Beating, which hits for weakness. If you’re not facing down a Zoroark deck (lucky you!), you may want to slap some Dumbbells on this little guy to give it an extra turn to cause trouble.
Dark is an unfortunate weakness to have in this Zoroark-heavy metagame, but this is balanced out by a resistance to the ubiquitous fighting type. Taking 10 damage from a Jet Punch is rather nifty, by any measure! I guess this is one of those “high risk, high reward” situations and it seems on-flavor for Banette to be prone to risky behaviour!
A single energy retreat cost is very nice indeed, especially in the post-rotation metagame, where Escape Board is the closest thing we have to Float Stone. Not only is Escape Board compatibility incredibly useful (retreating through sleep and paralysis is very strong), but the image of a Banette rolling around on a skateboard is delightful.
Ability
Ability: Red Eyes When you play this card from your hand to evolve a Pokemon during your turn, you may play a Basic Pokemon from your opponent’s discard pile to their Bench.
It’s easy to underestimate this effect on paper, but trust me - it’s likely to be the bane of your opponent! See what I did there? I’m proud of that one! Think of it like a Sudowoodo GRI that you can turn into prizes. For example, you an KO that Tapu Lele-GX all over again and your opponent won’t see any benefit from it!
In its most basic utility, it stops your opponent from placing something more useful on their bench, which is how I imagine many people will read this ability. However, I see it from a more aggressive point of view: a means of knocking the same Pokémon out over and over again. I imagine that Banette will see the most use in Zoroark Banette builds. The ability to OHKO the same Dawn Wings Necrozma-GX or Necrozma-GX over and over again (with Zoroark-GX or Banette-GX, respectively) has the capacity to win games very quickly indeed.
Attack
[P][C] Enemy Show: Count the number of your opponent’s Pokemon in play. Put that many damage counters on your opponent’s Pokemon in any way you like. 
Softening up your opponent’s battlefield is almost as underestimated as the effect of Red Eyes. In a deck like Zoroark Banette that’s hitting for 150 or 160 with Choice Band - just a hair short of a OHKO on most basic GX Pokémon - this sort of attack is incredibly strong. While 20 damage here and 30 damage there may seem inconsequential in the short-term, it can quickly close the gap between a Riotous Beating and a OHKO on a Tapu Lele-GX. Being able to allocate up to 60 damage wherever you please every turn can become ludicrously strong very quickly.
It’s quite flavorful, in a way. It’s very ghostly and mischievous to lay little traps for your opponent that can snare them when they least suspect it!
Synergy
The most obvious home for Banette is as a 1-of in a Zoroark/Banette build. It’s perfect for setting up surprise knockouts, whether it’s by resurrecting a basic GX Pokémon for an easy 2 prizes or by softening targets up for a Riotous Beating or Shadow Chant. Indeed, these knockouts can be even easier to attain with Banette-GX shadily moving damage counters around, too! As a single prize attacker, it makes ideal front-line infantry for this sort of deck; just watch out for opposing Kartana-GX in the late game! There’s also a spread deck that’s coming together slowly, but surely. I imagine that Banette will be quite at home with Flying Flip Tapu Koko, Tapu Lele, and Latios. Of course, I’m eagerly awaiting Mimikyu-GX in November’s Lost Tunder set - as is Banette! The question then will be which Tapu Lele to run!
Counters
They’ll be all over the table! Oh - you didn’t mean DAMAGE counters... Acerola and Max Potion are Banette’s mortal enemies. Imagine meticulously laying the groundwork for a KO by Riotous Beating, only for your target to be back to full health in an instant. It’s not pleasant!  Sky Pillar also thwarts Banette’s attempts to soften up benched Pokémon, besides asking its bigger brother to use Shady Move to transfer damage counters to them one at a time - tedious, to say the least. Be sure to pack a Field Blower or two to deal with this scourge! Funnily enough, there’s a little sibling rivalry in the Banette family. Whilst they’re usually the epitome of synergistic brotherly/sisterly love, things turn sour when Banette and Banette-GX are on opposite ends of the battlefield. Imagine being poor little Banette, meticulously setting its opponent up for a swift knockout, only for its bigger brother to come and move one of those counters to someone else, ruining Banette’s perfect damage math! Fellow siblings - we’ve all felt like that sometimes, right?
In Conclusion
Baby Banette may stand in the shadow of its flashy GX relative, but it can certainly steal the spotlight with its own talents - or even complement those of its sibling in a rather heartwarming display of battlefield family bonding. Sometimes, it can take a while for players to read a card in the context of a game, rather than assessing it in a vacuum. That said, it still amazes me that I’m not seeing more hype surrounding this card. Trust me - give it a try. I’m certain that you’ll be pleasantly surprised by the tricks that this little ghost has up its sleeves. I love flavorful cards and Banette takes the cake in every possible way, from its mischievous play style to that delightfully cheeky artwork. Yes, Banette, you’re very pretty. Now, let’s clean that up before Mommy catches you going through her makeup bag! Do you do voodoo? Perhaps you should!
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shyfurret · 6 years
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This is what the Dawn Wings Necrozma GX Tin deck looks like. Also, please enjoy this week’s Giveaway Thursday code!
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Favorite cards, Dawn Wings Necrozma GX Rainbow Rare, Ultra Prism
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buffalopokemon · 6 years
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A crystallized, dark Ultra Beast bat: Dawn Wings Necrozma GX! This Pokémon isn’t as good as the Dusk Mane Necrozma, but it still does 180 damage with “Moon’s Eclipse”! This card is real and I forgot to write on the Dusk Mane Necrozma post that that one is a real card, too. This card is a Psychic type, the strongest type (I think).
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usagi-zakura · 6 years
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Got a booster box of Ultra Prism cards in the mail today. 
Not a bad pull:3
My brother bought one too and he really really wanted the golden Solgaleo...and got slightly mad at me when my final booster pack contained the golden Lunala :p  I’m not even that fond of the designs but I’ll take it. 
The rest of the cards are Leafeon GX, Dawn Wings Necrozma GX, Palkia GX, Glaceon GX Full art, Gardenia Full Art, Super Boost Energy Prism Star, Darkrai Prism Star and the misspelled Cyrus Prism Star.
(Funnily enough while my brother didn’t get the golden Solgaleo he wanted he did get Dusk Mane Necrozma both as a regular card and secret rare...so clearly his was the Solgaleo box while mine was the Lunala box XD) 
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ptcgojpn · 6 years
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ウォーターツールボックス( rainy-vit さん投稿)
ラプラスGXで殴り、デメリット効果を暁ネクロズマで打ち消して
毎ターン殴れるようにしよう、といったコンセプトです。
良い点
・テテフ以外安くて揃えやすい(迫真)
・160+30(ハチマキ)+20(イクイク)=210打点でゾロアークGXを狙える
・マナフィの非採用によってリーサルの可能性を低く抑える
・進化ラインが少ないので事故も少ない(といいな)
悪い点
・グソク対策のグレイシアが居るが、それでもグソク相手は辛い
・ベンチスペースの関係上マナフィは見送ったのだが、ブロワー一枚でこっちの展開が崩れる可能性があるため怖い
・エンペルト、ガブリアス相手には打点的に刺さる可能性があり辛い
その他
・コケコは相手にグレイシアGXが立った場合、暁ネクロが立てない場合の保険としてグズマぐるぐるが出来るように入れてます。
・パッチとPPマックスの数の比率はお好きなようにどうぞ
・ホウオウには微妙に刺さらないから難しいねんなホンマ・・・
****** Pokémon Trading Card Game Deck List ******
##Pokémon - 15
* 1 Tapu Koko PR-SM SM31 * 2 Dawn Wings Necrozma-GX UPR 63 * 3 Tapu Lele-GX GRI 60 * 1 Glaceon-EX FCO 20 * 4 Lapras-GX SUM 35 * 2 Remoraid BKT 32 * 2 Octillery BKT 33
##Trainer Cards - 33
* 3 Aqua Patch GRI 119 * 1 Rescue Stretcher GRI 130 * 2 Acerola BUS 112 * 3 Professor Sycamore BKP 107 * 3 Guzma BUS 115 * 1 Nest Ball SUM 123 * 2 Field Blower GRI 125 * 2 Max Elixir BKP 102 * 1 Super Rod BKT 149 * 3 N FCO 105 * 2 Professor Kukui SUM 128 * 2 Energy Switch BLW 94 * 3 Float Stone BKT 137 * 3 Ultra Ball FCO 113 * 2 Choice Band GRI 121
##Energy - 12
* 12 Water Energy Energy 3
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
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capticalcitycomics · 5 years
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Just Pinned to Pokemon: Pokemon Dawn Wings Necrozma GX - SM101 Ultra Rare Promo NM/M http://bit.ly/2KnCBsK
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#pokemoncards #pokemontcg #pokemontradingcardgame #ptcg #pokemon #pokemoncommunity #pokemontcgcommunity #forsale for sale . . . $5usd shipping including tracking PayPal #paypal only please . . . Incineroar GX #incineroargx #incineroargx - $3usd Dawn Wings Necrozma GX #dawnwingsnecrozmagx #DAWNWINGSNECROZMA - $3usd Necrozma GX #necrozmagx #Necrozma - $3usd . . . DM me for more info https://www.instagram.com/p/BvZy7SoF059/?utm_source=ig_tumblr_share&igshid=12avr9r77tj3c
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wanttogainmuscle · 6 years
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TANKY Golisopod GX Deck with New Dawn Wings Necrozma and Bodybuilding Dumbells to Survive! http://ift.tt/2o9NS1x
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total-cards · 6 years
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New Pokemon Necrozma Prism Tins Announced!
Pokemon have revealed that there is 2 new tins to be released along side the Ultra Prism set due in February and they will feature Necrozma Dawn Wings & Necrozma Dusk Mane!
The tins will feature reprints of either Necrozma Dusk Mane and Necrozma Dawn Wings GX cards from Ultra Prism and will also contain 4 Booster Packs and 1 Online Code Card!
Both are now available on the site to pre-order.
http://www.totalcards.net/blog/pokemon/new-pokemon-necrozma-prism-tins-announced/
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