For the febwhump:
Day 10 with little legend in ALTTP and killing a knight for the first time?
Okay, so Legend wasn't really talking (shock and grief do that, it's okay) so this is Fable's POV. I hope you enjoy it!
Rating: Teen
Wordcount: 4,985
Summary: Death is familiar to the little girl who will one day be queen. To the boy she had to ask to be her champion, not so much.
Zelda has never particularly thought about death before.
Sure, mother and father were betrayed and killed by a dear friend, and she knows this, but it’s just as much a fact of life to her as the stones of the castle and the swords in the hands of her grandfather’s knights. Death exists and she’s seen it, seen public executions held for terrible criminals and traitors to the crown, but even to her tender years these things are simply part of life. The people who die are always faceless people who don’t matter anymore, and she’d never known her parents anyway, so why should she mourn for them?
She’s heard the castle staff call her a ‘cold little thing’, but in a world where her destiny is to wait for the next escape of a demon she or her descendants must face, how can they blame her? Especially since most of the staff don’t seem to like her much anyway, or Grandfather. She gets the idea that the king of Hyrule isn’t liked at all by most people, but she doesn’t know why and she’s long since given up asking. The knights only assure her with their loyalty and the servants excuse themselves under the pretext of having chores to attend to.
It’s alright, she doesn’t really care what they think. She doesn’t really care about them either.
That is, until suddenly her maid is dead and she’s being hauled down to a dungeon by soldiers who now do not swear their allegiance with charming smiles, but who march, stone-faced, to lock her up, despite her demands to know what’s going on, what they think they’re doing, and what on earth is wrong with them. She can feel it, a heavy magic settled over them, and she doesn’t blame them for their actions, since she knows they aren’t in control, but that doesn’t make it any less terrifying when she’s tossed into the cold stone cell and left there, locked up like one of Grandfather’s prisoners. Calls into the darkness for answers go unheard, and as the night drags on, all she can do is wish, wish, wish for someone to please just answer, to get her out.
Maybe the servants wouldn’t call her a cold little thing if they could see her curled up in her cell, pretty dress ruined and golden hair dirty, sobbing her eyes out into her skirts, but they aren’t here. She doesn’t even know if they’re alive. She doesn’t mourn them either, although there's some distant idea of sadness that their families might not see them again and that they don’t deserve to die just because of whatever it is that’s happening. Still, death isn’t a very present thought in her mind until at last, she manages to catch wind of what’s going on.
Aganim, her father’s old friend and counselor, who’s been serving her grandfather for some time now, has betrayed them, has taken control of the minds of their knights, and now intends to re-open the Sacred Realm, which her ancestors sealed, in order to- like so many other foolish, foolish people- try and obtain the Triforce. To do it, he must first gain the power of the seven sages and the princess herself, and based on what little she knows of dark magic, she’s rather sure he’s not just going to ask them all nicely.
She needs to get out, desperately. She needs to get out before Aganim uses her magic to open the way to the realm where Ganon is sealed! She needs to get out before he kills her, using her like an offering, just like what almost happened to the Spirit Maiden all those thousands of years ago!
Her wishes and cries to the heavens grow more and more desperate. A call to anyone, just anyone, to please just come and help her!
“Who's calling to me?” The answering voice startles her, makes her pull her head up and look around, trying to see the person speaking. The voice sounds almost like her own, but tired, so tired, and somewhat confused.
She feels the same. She hasn’t been able to rest all day, attending to her studies, and now she’s spending the night in a dungeon, away from feathered pillows and heavy blankets and any small semblance of warmth. She wants out, but here, at last, someone’s heard her.
“My name is Zelda,” she says back, wishes back. She doesn’t think there’s a person here with her, just a voice.
She’s heard those favored by the Triforce can gain strange power, but being able to send and receive thoughts isn’t something she’d been counting on. Still, she’s not complaining, and she’s not going to question it either, just as long as she can get out of here and back to someplace safe.
Oh heavens, is grandfather safe? Will Aganim do anything to him? He doesn’t have powers to use and he’s not much of a threat these days, not without anyone to back him up. Will the wizard maybe let her grandfather go? Just lock him up or hide him or not let him do anything? Is he under control of the wizard too, like the knights?
“I’m Link,” the voice answers, still confused, still tired, still sounding too young to do her any good.
She’s no adult herself, but everyone else is. Still, maybe he can tell someone? Maybe he can send help? At least someone can hear her, she’s not going to give up just because they sound like they’re her age! “Help! I’m Zelda! I’m trapped in the castle dungeons! Please, send some help!”
Like a ribbon slipping between her fingers, the presence she could feel answering her; the warmth and light and ray of hope, slips away, no voice answering in return. She slumps down onto the stone again, sobbing. It’s not fair! She hasn’t done anything wrong! She doesn’t understand! Why is this happening? Why would her father’s old friend do this to them? Why isn’t anyone doing anything? Why is the only one to hear her a child?
Just a boy. Just some kid out there who probably doesn’t know how to get around in a castle or how to deal with a knight or a wizard. Just a kid, and she knows, she knows, kids never get listened to! No one listens to her, and she’s the princess! So why would anyone listen to a random kid? Especially one who tries to say that the princess is in danger, when most people don’t like royals to begin with, and anyway, no one’s going to believe that sort of thing! As far as anyone outside the castle probably thinks, she’s all tucked up in her big bed, just finished with dinner, and drifting off to sleep. Who’d bother to check and see otherwise? Especially if it’s only at the behest of a child!
Maybe some people think she’s cold, but the sobs that ring through the dungeons sound terribly awful to her, and it’s enough to make her cry harder, because try as she might, the sounds and sights of crying just makes her cry, no matter how much she fights it. Her own tears echo back off the stone, like the wailing of some tortured soul, and her mind flies off to what and who might have been here before her.
What sorts of people have lived in these dungeons? Died in these dungeons? Where there ever any little girls like her? Did they die down here? Did they escape? Did they have mums and dads to try and get them out, to hold them, or did they get left down here like she is? Just sobbing and crying with no one to hear them until they died and did whatever dead things do.
The old books say that dead things are monsters that wander around, long and thin with ghastly smiles, and attack heroes and knights when they come too close. What if that sort of a dead-monster is down here? Gibdoes, she thinks they’re called, or is it redeads? Whatever they are, she doesn’t want them to be down here. She’d much rather be alone and forgotten than be found by something so awful.
Except she won’t be forgotten, her mind whispers, and it’s not such a comforting thought as she wishes it was. Aganim knows she’s here, and he wants to keep her here until he’s ready to sacrifice her, split her open and make her blood spill to give power to his spell.
She’s seen heads chopped off before, but they were far away and not important. She didn’t care who they were, because it didn’t matter once they were dead and she couldn’t do anything about it anyway. Will other people think about her that way? Will it not matter? Impa will care, and Grandfather too- if he’s still okay, if he finds out, but who else will care? The knights who are nice to her are now mean and cold, and the servants never liked her anyway. The thought of being forgotten is worse than the idea of turning into a dead monster and trying to eat people- or something, but she’s all out of sobs and her eyes hurt from crying.
It doesn’t matter anyways, no one can hear her either way.
Or, rather, she thought so, only there’s the sound of feet in the hall. Feet that patter softly and do not thud and thump like the heavy boots that knights wear or swish and shuffle like the wizard in his great heavy robe. No, they creep slowly across the stone, slow and unsure, like a deer coming slowly out of the trees. They move quietly and quickly, but hesitate, and that alone tells her it’s not a rambling, long dead evil that wanders the halls, nor a servant or soldier who knows this castle. It's not feet she knows, but foreign feet are her best chance of getting out, so she pulls herself up, wipes away what’s left of her tears, and moves to peek through the bars of her cell and out into the hall.
She cannot see anything but stone. Whomever crafted these cells had no intention of allowing the occupants to see what was happening anywhere save just in front of the door.
She can still hear though. She can hear the quiet, unsure tapping of boots. More importantly though, she can feel, and that delicate, evasive ribbon of hope drifts back into her hands, a light presence making itself know in the darkness around her, like a candle coming alight befgore her tired and puffy eyes.
The boy.
Link.
She isn’t sure why he’s here, alone, but at least someone is trying. It’s more than she supposes some people would do, and at least he listened to her, which is far more than most people have done! His steps are wary, but she calls out, with her mind, like before, rather than her voice, urging him closer, telling him that’s he’s close, almost there. Just a little further and he’ll be here and maybe, just maybe, they can figure out some way to get this prison open, or at least she can tell him what’s going on so he can tell someone else.
If the Sacred Realm is unsealed, Ganon will be set free, and the people of Hyrule are not prepared for that. They need to send warning- she needs to send warning, needs to tell someone and get the word out, to give something to her people so they know that things aren’t as they seem, that they’re sitting on the edge of a precipice, too close to the fiery hell before them. Her history books talk about a time when Ganon won, when he ruled their kingdom. She doesn’t want that for them, especially because she’s heard grandfather say they’ve only just recovered from that war. They can’t take it again. Hyrule needs peace. She doesn’t think peace is likely, but maybe they can stop too much of the world from being hurt by the evil magic, if they stop Aganim before he can do anything more.
The feet stop.
She can hear breathing now, soft and rattling somewhat, like her own does as she tries so hard to look through the bars of her prison. Has he been crying, like she has? Come to think of it, if she, locked up and also away from anything else in here, is scared, how must it be for some common boy who’s probably never been in the castle? Or the dungeons much less? For all she knows, he might have been here before, to visit someone or say goodbye before an execution, but still! He’s got to be at least a little scared too.
She tries reaching out, listening again. His voice had been tired then, but she’d heard it, heard it from far away (because she knows there aren’t any little boys in the castle; she’s the only one her age). She could hear it then, so he, like her, must have been able to catch ahold of her thoughts, sent out like a wish to the stars she can’t see from in here. That means maybe she can reach out and hear his!
Except that the sound of a loud clang makes her jump, startle back and fall over, unable to see what it was that made the sound, but well able to hear what’s happening, and tell that it’s very close indeed. There’s a scuffle, a gasp that shudders before there’s panting, feet skidding over stone and another loud clang.
It sounds like the executioner’s axe on the stone of a courtyard.
“Shit!”
It’s him. It's Link. That's his voice, breathing and panting and gasping as she hears another clang, this time the blade screeching off of stone.
Desperately, she moves along the bars of her cell, trying to see out, trying to catch a glimpse of what’s happening. She’d call out, but Grandfather always told her to keep quiet if she hears things that worry her. Enemies might be close and she should never make it known where she’s hiding, because that puts her and anyone with her in danger, and princesses should not put people in danger if they can help it. So, she keeps her mouth shut, and her ears open.
Light feet dart, this time without hesitation, a hiss of breath that maybe carries soft words on it sounding, as well as the rasping of a second voice, breathing within something. Breathing within something heavy and thick, making it echo. It sounds like a knight, one with one of those very big and scary helmets that Grandfather makes them take off if she’s around, so she can see their real faces instead of the cold iron ones.
She hopes it’s not a knight.
The sound of an axe hitting stone, yet again, says it might be.
Link’s voice is panting, feet darting. She hears a hiss of steel, a sword drawing, and then there are a series of very loud blows. There’s yelps and shouts from Link, but nothing from the heavy, echoing breather, just the slam of an axe, again and again.
She can’t do anything. She can’t help or watch and she can only hear the awful sounds, the cry of pain from what she thinks has to be Link, and the clang, clang, clang of blades on stone, on armor, or on each other. She can only sit. Only sit and hope.
No, she can pray. Grandfather says that her lineage, that mother and grandmother and all of them, that their prayers mean something extra special, because they have power from the heavens. When bad things happen, even if he won’t let her know what, he always tells her to pray. Pray for their people and the kingdom and for him, so he’ll do what he should, or can figure out what to do. She always does. Impa takes her to the little prayer rooms in the castle, or sometimes down to the church, and she offers prayers between her studies and her meals until Grandfather tells her that things are better again. She may not be good at a lot, but she has lots of practice praying, so even though the cell floor is so dirty and the clanging of weapons is nothing like the deep ringing of bells, she still kneels and prays as hard as she can. Prays until she hears a scream and a shout and heavy thud.
The clanging stops.
She keeps praying. Please let Link have won. She doesn’t know how (unless maybe he’s a squire? Yes that could work!) but she needs it to be him who won. She needs to know that the only person who can hear her call for help is indeed the one who’s still standing, because she doesn’t know if she can handle having hope stray so close only to be torn away at the very last of seconds.
Soft, gently scuffing boots creep across the floor again, heavy panting, like a fawn just escaped from a hunter, peeking out to see if it’s safe once more.
“Link? Is that you?” She doesn’t get up, keeps her hands folded, she’s got to be ready to start praying for help again if it isn’t.
The voice that answers back is gentle candle-light and warmth, although it shakes and stammers. “M-Miss Zelda?” She doesn’t have time to get up before feet move closer and then there’s a boy standing in front of her. He’s short, maybe her height but probably a bit shorter, with messy pink hair hastily tucked under a green cap. His eyes are wide and blown out in the darkness, but the lantern in his hand makes them dance a bit too, almost red. Red to match the blood that spatters up and across his front, covers his boots and still touches his hands and the cloak wrapped up around him. “Are you okay?”
She blinks. Is she okay? Why is he asking that? She’s the one who just sat in here, praying, untouched, and he was the one that fought...whatever it is that he just fought. “I’m alright. Are you? You’re covered in blood...”
He winces, looks away, doesn’t look down and instead his flickering eyes dart all over everything else, as if desperate to not think about the fresh crimson all over him. “I’m okay.” And then, a moment later. “It’s....it’s not mine.”
His tunic is ripped a bit on one side, and she can see where damage has been done, but she doesn’t challenge him. Boys are funny, Impa says, and if you tell them they’re wrong they pout and throw a fit and won't listen to you anymore. Link’s the first person who’s listened in a long time; she doesn’t want to lose that. Instead, she just nods, doubtful, but doesn’t say anything. It’s not like either of them can do anything about it anyways. She can’t heal and there’s nothing she can offer him either.
He glances at her, and she recognizes abruptly that his eyes are terribly vacant. He’s there, he sees her, but he doesn’t seem to register anything else, just stare at her dumbly, like he’s not all inside his head.
“Did you happen to see a key somewhere?” It’s sort of a reach, since she doubts that the wizard would make it that easy, but the flickering crimson eyes turn back again towards the way he’d come from, and she can see him shudder, revulsion briefly marring his otherwise rather pretty features.
He nods. “Yeah.” There’s no waiting for her to say anything, just the setting down of the lantern in his hand, an old thing but well-tended, and he moves back out of her sight again. There’s some shuddering and catching of breath, rustling and clanking, and a squelch she supposes might be blood. He’s back again a moment or so later, slower than before, but holding the keys. They’re also covered in blood. He’s got more on him too, but his dull eyes are focused on the door, on unlocking it and pushing it open, and she’s quick to stand when he does.
She will not stay any longer, not now that there’s a way out. She’s not sure which of them took the other’s hand first, but as she tells him where to go, he leading the way with the light and with a still dripping sword on his back, and she following, it doesn’t matter. She follows past the fallen corpse of what she recognizes as the royal executioner, through the halls that run rampant with rats, trudging through sewers and mire and muck. The ground underfoot squelches, making her stomach churn. The quickly cooling blood that smears over her hand from Link’s own only makes it worse, and she fights back the urge to pull away. She has to stay with him though; he’s her only hope and only protector, there’s no other way out and she can’t do this alone.
They walk and walk, and she’d never realized before how many traps and dangers lay between the castle and the many hidden exits it possesses. The tunnel is cold, is wet, is damp, and once they exit again into the outside world, she finds it’s much the same. Rain beats down, lighting flashing overhead and thunder booming in their ears as they dart across the open spaces of Hyrule Field. Now out of the castle, she’s not sure what they ought to be doing, but she follows him. She’s never allowed outside alone, but he’ll know this land well, he’ll have lived here. He’ll know enough to hopefully know a safe place for them to hide. Still, it’s terrifying. She’s never seen the world flash like this, never slipped and tripped and made herself this muddy before. Link wraps her in his cloak, eyes still blank and distant, hands deft and fumbling, and while it’s warmer, by just a bit, it smells terribly of blood. Still, it’s better than nothing.
In time, through the rain, she can make out a familiar structure. Almost like a second home for how often she’s been there; the church rises up before them with it’s spires and glittering windows, bells chiming twice and twice only, just as they’re hurrying up towards the doors. She knows they’ll be unlocked.
They are.
Link pushes them open with some trouble, more than they require at any rate, but it’s only then that she realizes that he’s shaking. Not from cold, she doesn’t think, otherwise it would have started far earlier, he would have been shaking when he first came to her, because he was soaked then too, wet and spattered in muck from the sewers as well as the blood. No, now he’s shaking so violently that she finds herself reaching to take the lantern from his hand the moment they're inside the dimly lit sanctuary.
“Princess Zelda?” The familiar voice of the church Father catches her attention, making her turn from her companion to face the man. It’s two in the morning by the ring of the bells, and she can’t fathom why he’s awake, but there’s a candle burning and the smell of incense in the air, familiar and, like Link himself, an assuring presence that makes her heart stop the pounding in her chest, settling instead with a heavy sigh and soft cry she didn’t know was still left in her.
The Father hurries towards them, and while she’s always been taught to be reverent, she can’t help but throw herself into open arms, shaking and trembling herself as his hand soothes her hair, warm, creaking voice- ancient as the trees she thinks sometimes, sounding in words she doesn’t bother to hear.
They’re brought in and given warm blankets, and the bell-ringer appears to offer them warm tea, which she drinks slowly while the Father sits between them. Relief is a strange thing, a foreign thing, but she accepts it the same way she’s been taught to accept her other confusing feelings, sitting and listening to her heart and letting her mind spin until it finds itself too tired to keep on spinning. Soft prayers and the sound of rain fill her ears, and when at last she’s got a handle on herself again, she turns to look at her savior.
Link is still shaking, arms wrapped tightly about himself and eyes vacant.
She reaches out, not with her hands, but with the thoughts in her head, like before, and this time there’s no sudden noise to disrupt it. Link’s thoughts are far more jumbled and spinning than even her own.
‘-didn’t mean to, I didn’t! I- oh heavens, I’m so sorry! I didn’t mean to, I really didn’t! I- he's dead, I killed him he died and I- I- oh heaven help! I didn’t want to! I didn’t-” he’s shaking, teeth gnawing his lip and eyes slipping closed. ‘We’re safe, we’re safe, we’re safe. I got Miss- Princess Zelda is safe and I got her here and I didn’t end up crying and I didn’t let her down. God, she must have been so scared, I know I was, let her be okay? It must have been awful being locked up in there! I- I couldn’t-” he’s shaking his head, hands plucking at is sleeves, at the blanket. Even with the rain, there’s still bits of blood stuck about his nails and the cuffs of his sleeves, and he seems acutely aware of that fact. His mind spins so much she’s dizzy just listening, hearing him worry first for her and then be washed over with regret at killing, only to them have his mind drift to death and watching people die and-
Zelda is struck with the sudden realization that Link, unlike herself, is not accustomed to death. She’s seen it enough times that seeing a body only brings disgust and discomfort, but sadness does not wash over her to see an enemy laid low. She’d only thought to avoid the pooling blood as passing the slain knight outside of her cell, but Link is actively experiencing regret for ending said knight’s life.
“Link?
The Father turns at her words, but the boy does not, instead rocking slowly as too fast breaths escape him.
“Link, dear boy, can you hear me?” It’s such a relief to release it to the Father and let him try to get the attention of her savior, the man turning fully towards the curled up little boy, one hand settling on his shoulder.
Link does not respond.
The father’s hand slips to rub across trembling shoudlers, steady, soothing motions as his voice, warm and soft, continues. “I do not know what brought you here at this hour, but you are safe here, my son. It is alright.”
“M-Miss-”
“The princess is alright.” The Father assures. “She is safe here as well, and no one will hurt her.”
There’s a small sob from her companion and she can hear his thoughts, the raging swell of the becoming less and less an effort to hear, instead pushing back against her, pushing out and demanding release, pouring into her own mind with terrifying clarity. Pain, anguish, regret, fear, guilt, overwhelming sadness. The ever-present thought of “be strong for her, she looks so scared” makes something inside her own heart twist up and her own breath catch.
“You got me out,” she murmurs, because speaking aloud seems almost wrong in the silence and peace of the otherwise empty church, “thank you.”
Dull eyes fall, Link burying his face in his arms with a sob that has tears pricking at her own eyes all over again. Shre’s always been weak to tears, a fault that Grandfather has warned her must be controlled, lest it be used against her, but she can’t help but cry along with the boy beside her, even as the Father comforts them.
Maybe she’s used to death, but he isn’t. More so though, he’s the one who swung the blade. He had killed a man, killed for her and soiled hands that no doubt had never caused harm further than a fight with friends or other such mischief that common children are allowed to get up to. Blood is new to him, terrifying still, not something he was raised watching be spilled, not something he expects.
His clothes are soaked with it. Even though a potion was given to him, prompted slowly to his lips and choked down dumbly, he’s got his own blood and that of the fallen knights both spattered over him, staining his clothes. It’s not only theirs though, because her peeks into his thoughts grant her visions of a man, in the same dungeons as they had been, wounded and bleeding out, of this same boy, only moments before finding her, finding said man and pleading, fighting against the flow of blood, of tears on his face and hurt in his heart. He’d lost someone just before coming to her. He’d been blank even before killing, forcing himself onwards to help her, guided only by the final words of the dead man in the sewers. He’d wandered and been chased, had faught a foe three times his own size, been forced to thrust a sword that’s too big for him into the heart of a man after just seeing the effects of the same.
Death is following this boy, biting at his heels tonight, and the more their thoughts bleed together in her head, the more the weight of what has happened hits her.
He’s killed for her, and with the knights taken over and the only ones on her side being the Father and this boy, she might have to ask him to do it again.
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