Bomberman
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(Bomberman) witch bomber and pump
background art with fantasy reference are now approved. so also about these 2 Bomberman protagonist characters who are might be in the first game origin appearance if you wanna know.
• witch bomber ( Bomberman wars )(1998)
• pump ( Saturn bomberman fight ) (1997)
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White Bomber - Bomberman - Sonic Adventure.
White Bomber's Generation design in Sonic Adventure style.
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#Gamefemerides Hace 23 años fue lanzado Mario Party 2. Es un juego al estilo de tablero desarrollado por Hudson Soft y publicado por @nintendolatam para el Nintendo 64. Es una secuela directa de Mario Party, por lo tanto segundo de la serie, y seguido por Mario Party 3. Mario Party 2 presenta 6 personajes jugables: Mario, Luigi, Princess Peach, Yoshi, Wario y Donkey Kong, de la serie de Super Mario, que pueden ser dirigidos como personajes en varios tableros temáticos. El objetivo es obtener la mayor cantidad de estrellas de entre todos los jugadores en el tablero; las estrellas se obtienen al comprar de un espacio predeterminado en el tablero. #LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #HudsonSoft #Nintendo #MarioParty #MarioParty2 #Mario #Nintendo64 #N64 #Wii #WiiU #Party #boardgame #Tablero https://www.instagram.com/p/CnzEdSYr-yC/?igshid=NGJjMDIxMWI=
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Bomberman trinket and stickers are up on the shop! 💣💥
Fizztapp.shop
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Hyper Louie
For the Bomberman 40 Anniversary Collab this is a first i will have to draw 4 more
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Hudson Soft's "Raid on Bungeling Bay" for the Famicom console - a Will Wright game
Reviewing "Raid on Bungeling Bay" from a philosophical perspective involves exploring the game's underlying themes, gameplay mechanics, and the broader existential, ethical, and sociopolitical implications it presents.
1. The Nature of Conflict and Warfare:
"Raid on Bungeling Bay" puts players in control of a helicopter tasked with disrupting the infrastructure of an enemy nation. This scenario can be seen as a metaphor for the nature of conflict and warfare. Philosophically, the game invites contemplation on the ethics of war, the justifications for military intervention, and the impact of such actions on a broader scale. It echoes the moral dilemmas of warfare, questioning the righteousness of destruction, even in the pursuit of a perceived greater good.
2. The Dichotomy of Power and Vulnerability:
The game presents a dichotomy where the player, while possessing significant offensive capabilities, is also vulnerable to enemy defenses. This balance reflects philosophical discussions about the nature of power – its potential and limitations. The player’s experience of alternating between feelings of power and vulnerability can be interpreted as a commentary on the human condition in conflict, oscillating between dominance and susceptibility.
3. The Impact of Technology on War:
"Raid on Bungeling Bay" illustrates the role of technology in modern warfare. The player's helicopter, equipped with advanced weapons, underscores the increasing reliance on technology in military conflicts. This aspect of the game invites reflection on the ethical implications of using advanced technology in warfare and the dehumanization that can result from technologically mediated combat.
4. The Concept of the Enemy 'Other':
The game's premise of attacking the Bungeling Empire involves the concept of the enemy 'Other' – a common theme in wartime propaganda and political rhetoric. This raises philosophical questions about the construction of enemy identities, the ease with which the 'other' is dehumanized in conflict, and the ethical implications of such binary us-versus-them thinking.
5. The Player's Moral Agency and Decision-Making:
As the game progresses, players must make strategic decisions about which targets to attack. These decisions can be seen as a reflection on the concept of moral agency in conflict situations. The game challenges players to consider the consequences of their actions and the moral weight of decisions made in the context of warfare.
6. The Cyclical Nature of Conflict:
Finally, the repetitive nature of the game, with continuous sorties against an ever-rebuilding enemy, can be interpreted as a commentary on the cyclical nature of conflict. Philosophically, it reflects the Sisyphean aspect of war, where victories are often temporary and the underlying causes of conflict remain unresolved, leading to an endless cycle of violence.
In conclusion, "Raid on Bungeling Bay" is more than a strategic combat game; it offers rich ground for philosophical exploration. The game engages with themes such as the nature of conflict and warfare, the dichotomy of power and vulnerability, the impact of technology on war, the construction of the enemy 'Other', moral agency in decision-making, and the cyclical nature of conflict. Through its gameplay, "Raid on Bungeling Bay" provides a platform for players to engage with deep and complex ethical, psychological, and existential questions.
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