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lizzybeanbutt · 9 months
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showing off some brella moves
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orbitaldropkick · 1 year
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Demons for ICON rpg
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I think when it comes to building a world that has multiple races/ancestries/kintypes/whatever you want to call them, there are two extremes
The first (I'll call it the Tolkien approach) is to have each of the races fill a specific role. Elves live in the forest and are old and wise. Hobbits live in the shire and are chill. Dwarves live in the mountains and mine etc.
There can be multiple cultures among a single race (typically the humans) but there are no cultures that have any significant diversity. There can be individuals that live among a culture that is not of their race (e.g Bilgo, Arwen) but they are outliers.
It's very easy to be racist with this approach, but it's not inherently racist. In my (white) opinion, if you want to do this (or lean towards it) make sure that the individual types represent concepts and not real world cultures. The orcs as a representation of industrialisation are great, the fact that they're typically depicted with darker skin than anyone else less so
The other (I'll call it the ICON approach) is to just have a bunch of kintypes primarily for the purpose of allowing for more interesting character designs.
There can still be biological differences, but ultimately your culture is what is important. To directly quote the ICON rulebook: " Culture is far more important than Kintype. A Trogg and a Xixo from the same village are far more alike than two Troggs from different part of the world."
Cultures are also diverse. There is no culture that is just one type of Kin, and there is no Kin that has just one culture.
Obviously, as with most thigns in life, lots of things don't fit either of these extremes.
On a scale of 1-5 with 1 being the Tolkien approach and 5 being the ICON approach, I think the Forgotten Realms would be a 3. There are some strong associations with specific cultures to specific species but you can find anything anywhere, especially in the larger cities like Waterdeep or Baldur's Gate.
My setting of Draxnor would be a 4. Associatins between cultures and ancestries are typically weak and mostly only the result of the different ancestries originating in different parts of the world. There is one notable exception, the almost entirely dark elven Drow Queendom, but even they have notable amounts of dwarves, tieflings, and gnomes among them and there are enough dark elves in other nations that most wouldn't assume any dark elf to be part of the Drow Queendom.
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r0zeclawz · 3 months
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WIP. look at this fucking freak im working on for an ICON campaign. fancy asshole bastard who will use his modified lucerne to fling bombs around the battlefield
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galateasgrievance · 10 months
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a chanter for icon
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ohitsmorgan · 10 months
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Chanter
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rowanspixelart · 1 year
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Unnamed Enochian character from ICON
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hornedglory · 2 years
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a variant of my avendar character, Irilae, brought forth into the world of ICON as a Hellbreaker Enochian!
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marlutterianae · 8 days
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MASTERING ICON
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I MIGHT be the only Game Master of ICON RPG by Tom Bloom in all of Mexico with a dedicated circle of friends as players, both physically and digitally, growing, with a campaign that has gone for three two years and a half now, although in hiatus, and a new one done in Roll20, hopefully able to start this Summer. Truly wish I had more players with enough free time to indulge in my table top writings with this system, but alas, I can understand players having difficulties with their busy lives. I hope when the final version is out I can spread this system more in my country.
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dekomorydeus · 8 months
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"Through death, a hero becomes a legend" Yama Takai My giant Stalwart Xixo for ICONrpg
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lizzybeanbutt · 9 months
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an ICON ttrpg character - traveling mender with a big ol' brella
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probablygoodrpgideas · 6 months
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I think the existence of Maleghast reaffirms my long-held belief that there's just no good way to do PC Necromancers in TTRPGs.
In Maleghast, you're a cool necromancer with a bunch of powerful abilities and in addition to that control a horde of varied undead that also all have cool abilities. It's pretty much exactly what I would want from playing a necromancer.
This works because Maleghast is a wargame about necromancers fighting each other. Everyone has powerful abilities and controls a horde of undead.
If you tried to port a Maleghast black horde (the name for a necromancer with its minions) to an RPG (let's say ICON since the games are similar) where there's non-necromancer character options, you'd run into several issues.
Firstly, time. In Maleghast, you take a turn for each unit you control. This would lead to a necromancer player taking up significantly more time than everyone else at the table. This issue is further exacerbated in TTRPGs where martial characters are kept simple. No one wants to wait through a 20 minute necromancer turn to then go "I attack twice. 24 damage. Next."
ICON is very much aware of the issue that summons lead to long turns and keeps them simple because of that. The closesest thing ICON has to a necromancer, the Harvester, can summon Thralls that take like a minute or two to resolve each turn. They're useful but they don't really hit the same power fantasy.
The second issue is balance. I want my undead to feel powerful, but I still want to feel powerful myself.
If I and my 5 undead each deal about a 6th of the damage a regular PC deals, that would be balanced, but it would be incredibly boring. If we deal any more damage than that, it would be overpowered.
Some games (like D&D 5e) deal with this issue by putting basically all of the damage potential on the necromancer while having the undead be very low on damage dealt, to the point where they're basically just additional hit points you can summon into the fight, but I don't want that, I want my undead to be cool not just meat (or bone) shields.
Do you know of any RPGs where you can play a really fun necromancer? I'd love to be proven wrong
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septi-art · 3 years
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new TTRPG character, Mephistopheles the Magnificent
I’m playing her in an ICON campaign a friend is running
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propalitetz · 2 years
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dlen dlen dlen
this is my ICON character that i forgot to upload, his name is tim 
he’s a vagabond freelancer and is making ample use of the astral chain feature uwu
his background is islander and bond pathfinder so he’s a tropical trogg jolly sailor bold that’s here to kick ass and take names and tie bells to his horns <3
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rpgfurtos · 2 years
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#rpg #rpgista #iconrpg #iconsteen #iconsfem #rpbr #rpgbr
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rowanspixelart · 8 months
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Cäroly, my Spellblade/Chanter for ICON
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