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#shiny sunkern line
shiny-poke-edits · 2 years
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the sunkern line
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little-noko · 2 years
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Next batch of shinies~ Skwovet’s line barely changed (I thought it was funny), Seermoth has yellow eyes that glow in the dark, Poliwart and Politoed  has a more plant like palette, and snowbonder’s color is obviously inspired by albinos and leceustic axolotl. Tiltaps’s line is based on how some metal oxidize green and Sunkern’s color are essentially hot red.
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quillpokebiology · 1 year
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Meowscarada Facts
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(Art by ponyui0728 on wall.alphacoders)
-The scientific name for Meowscarada is "Concelo magus" which roughly translates to "Masked magician"
-Meowscarada use the pollen bombs they make for hunting. Their main prey consists of flabébé, smoliv, pawmi, hoppip, sunkern, and petilil
(And even with them hunting pawmi, my floragato still breeds with a pawmot like crazy (-_-)
-Meowscarada are very popular for Mardi Gras celebrations due to their showmanship and masked-like appearance
-It's a common misconception that meowscarada "masks" can be removed. But the "masks" are actually apart of their bodies (seen with them closing with their eyes when they blink or sleep)
-The cape on their back evolved to look like leaves, so they can hide can blend in with trees
-Meowscarada can run up to 40 mph
-Meowscaradas will gently headbutt their trainers to show affection
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-They enjoy sunny days and rainy days, as both can give them energy
-Meowscarada emits a scent from their cape and flower that smells like grass after rain, which can lure prey in. But they can also change the scent to be fowl, when they want to keep someone away.
-Meowscarada are closely related to the Liepard and Delcatty line, but are also considered to be in their own genus
-The entire meowscarada line is attracted to shiny things. They'll often collect random coins they find, and show them off to their trainers. Sometimes, they'll collect gimighoul on accident
-Despite bug types being their weakness, meowscarada hunt a lot of bug types
-Wild Meowscarada aren't actively hostile torwards humans, and only attacked if provoked. But they do play Pranks on humans, as well as scary tricks. The best course of action is to laugh it off, as it's just their way of entertainment
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(Art by ElilyArt on Twitter)
-Meowscarada enjoy giving flowers as gifts to their trainers. They also give rose flowers as gifts to their mates
-Members of the meowscarada line mark their territory by spraying Pollen on the ground and trees
-In ancient Paldea, Meowscarada were seen as bad omens and something to fear. Bringing back a meowscarada eye showed bravery and courage for killing the being. They were also seen as pests by Royalty, and something that represented peasants
-As a continuation of the fact above, this all changed in the late Middle Ages, when a king used his Meowscarada partner as his own personal jester. Views on Meowscarada softened after that, but some people still see them as bad luck
-Male Meowscarada can also be called Meowscarado
-Because of its association with roses, Meowscarada also symbolizes romance, love, passion, and admiration. But they also symbolize mystery, and hidden danger
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(Art by Flooffloof2 on Newgrounds)
Sprigatito Facts
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jadeazora · 2 years
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Nov1 at 10am thru Nov2 at 8pm, local time
Will feature the Duskull line wearing a cempasúchil crown, if you're lucky you can find a shiny!
Lure Modul and regular Incense activated during the event will last for 90 minutes.
2x Catch Candy
Día de Muertos Collection Challenge rewarding encounter an Alolan Marowak, a Poffin, and an Incense!
Cubone, Chinchou, Sunkern, Roselia, Litwick, and Swirlix being common spawns. Crowned Duskull, Drifloon, and Yamask are rare.
Cubone, Sunkern, Sunflora, Roselia, Drifloon, Yamask, and Swirlix, and rarely, Houndoom and Crowned Duskull, can spawn using Incense.
Cubone, Roselia, Litwick are common field research encounters, with Houndoon and Crowned Duskull being rare.
Raids are: 1⭐️ Crowned Duskull, 3⭐️ Dragonite, Sableye, and Druddigon. 5⭐️ Origin Forme Giratina, and Mega Raids are Mega Banette.
Also, a new Mask for purchase in the in-game shop!
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Decided that I should post my shiny pokemon here from now on.
Gastly Line - They all have the same colors as Gengar’s mega and gigtamax’s shinies. Gastly also has the blue mouth it once had in Gold and Silver
Sunkern Line - Did you know that normal Sunkern was green instead of yellow in Gold and Silver? But in Crystal, it lost the green coloring and instead, it is a slightly darker yellow than its shiny in Gold and Silver. I also made the leaf (and Sunflora’s body) olive green. The petals on Sunflora are now more of a golden color, and its face is the same color as the sunstone.
Kecleon - I made it the same color as the purple kecleon.
If you wanna see more of my shiny fixes, go to my deviantART: https://www.deviantart.com/mrsmewgirl24/gallery/69601721/alternate-shinies
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“Some further details about Pokémon Sword & Shield were revealed in Famitsu. Within the interview with Masuda and Ohmori, it was confirmed that there is currently no decision to bring the existing Pokémon that can't be in Sword & Shield back into the game using patches, but those that don't will still have an active role in Pokémon HOME. It also stated that Mega Evolutions and Z-Moves will not appear in Sword & Shield.”
Okay so... I am lowkey tired of Pokemon Co. and Game Freak adding gimmicks just to remove them a generation or so later. But that’ll be a post for another time. 
Point I want to make here is: Seems they might’ve heard the backlash. I don’t know how they couldn’t when Twitter is blowing up about this decision. Let me live in hope that this means they are playing with the idea of patching Pokemon into the games in future. 
I know people are probably tired of hearing about this and people ‘complaining’ about the decision not to include every Pokemon but it is a big deal to many players, myself included. 
Even if the Galar Pokedex is huge - which I suspect it will be - there’s still a good chunk of Pokemon from past generations left out. Now you can bring up ‘oh well this happened in Gen III’ and yes, it did. But that was down to hardware limitations that Game Freak couldn’t help. It was impossible to connect and transfer between the GBC and GBA. That isn’t an issue here. The 3DS can handle all of that and the Switch is a more powerful device. It’s not even an issue of memory: the Switch can handle games like Breath of the Wild and the Witcher III, both of which absolutely require more memory and power than even a Pokemon game with every Pokemon included. 
I am not putting it down to ‘laziness’ either, it is incredibly hard work to make these games. I am putting it down to the recent gaming culture of pumping games out as fast as possible, to the detriment of the games due to content having to be cut/not included. That is what has happened here. I don’t buy the ‘balancing’ issue because it’s ludicrous- Gen VI and VII had tournaments that banned/restricted Pokemon native only to the games they took place in. VGCs did the same, there was literally nothing stopping that happening here. The Pokemon Co. and Nintendo wanted these games out, and Game Freak had to deliver and the trade-off decision was cutting available Pokemon down likely because it was the easiest. They had to know there would be backlash, but I don’t imagine they anticipated the extent of it. 
Because it is, to be blunt, a stupid-ass decision. It has put many people off from the games, it has put the fandom at each other’s and the Pokemon Co.’s throats. It’s an upsetting and disappointing direction to take the games in. No matter which Pokemon are included someone’s favourite will be left out, a Pokemon someone has had for years and a great deal of attachment to will be left out, a Pokemon someone spent hours upon hours breeding or shiny hunting for will be left out. 
And the thing is: the decision of which Pokemon to include will be heavily biased towards fan favourites. They’ve already said as much in interviews. So you know this means once again a huge wankfest for Kanto Pokemon and other over-saturated ‘mons, some of which I love myself but hate seeing everywhere when others are left out: Starters (especially fucking Charizad which we already know is in these games), Lucario, Mimikyu, a massive chunk of the Kanto Pokedex, Eeveelutions, Pseudo Legendaries ect. All these Pokemon will more than likely make the cut (some we already know have).
But lesser-liked Pokemon? Pokemon outright hated or just ignored by the community? They likely got left on the back-burner. This probably includes a good chunk of Gen V Pokemon outside of the few with fan adoration (Zoroark, Hydreigon, Haxorus, Volcarona) because of how much everyone shits on Gen V, Pokemon that don’t see a lot of competitive usage or who have scored low in popularity polls (RIP if you love the Elemental Monkeys) and it sucks. No matter how much you might personally dislike a Pokemon or how many people in the community at large do, it is someone’s favourite. Someone out there absolutely adores Stunfisk, someone out there thinks the Sunkern line is super adorable. Someone out there thinks Barbaracle is the coolest Pokemon there is. And they won’t get to play with them in these games. 
That is what bothers me. Pokemon is about the journey, it’s about the bonds you make with your Pokemon. It’s the story and adventure you go on yourself with your Pokemon. Even with a story, people progress and play how they want to. They make the teams they want to make, with the Pokemon and moves they want to use. People challenge themselves with mono type runs or nuzlockes or egglockes ect to make the games more fun for themselves and Game Freak is limiting that. It’s limiting the Pokemon we can use and the fun certain people can have. 
And that is deeply unfair and a real poor business plan in the long run, really. 
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owlisaurus · 5 years
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,HHGHGH i didnt realize i got tagged in a thing by @felidaeng
rules: tag 10 people and list your favorite pokemon of each type. if you can’t decide on an individual from an evolution line, feel free to list the evo line itself rather than the individuals. if something is dual-type, just list it in one category. legendaries and shiny versions absolutely are allowed.
Normal: rattata, raticate, porygon, patrat, type null, silvally
Water: totodile, milotic, kyogre, primal kyogre, panpour, popplio
Grass: chikorita, sunkern, sunflora, shroomish, snivy, skiddo
Fire: vulpix, ninetales, ponyta, rapidash, torracat
Electric: pichu, elekid, plusle, minun, zebstrika, xurkitree
Ice: snorunt, vanillite line
Dragon: fraxure, jangmo o line, zekrom
Ghost: yamask line, litwick, sandygast
Fighting: throh, sawk, lucario, pancham
Poison: BABY NIDOS, salazzle, trubbish
Steel: skarmory, aggron, dialga
Fairy: togepi, snubbull, sylveon, xerneas
Dark: zorua line, alolan rats, deino, houndoom
Psychic: drowzee, cosmog, necrozma and all forms, lugia, xatu
Ground: phanpy, mudsdale, excadrill
Rock:  rockruff, aerodactyl, archen line, tyrunt line, minior
Bug: wurmple, spewpa, scyther, scolipede, cutiefly
Flying: hoothoot, pidove, tropius, oricorio
im too anxious to tag anyone so you can do this and just say i tagged you aksdjf;
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castaform · 5 years
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You got a shiny in pokemon go you really need? You seem to have a lot
Erm so the ones I need are sandshrew, Nidoran, Party pika, alola raichu and maro, magby and elekid, sunkern, misdreavus and Luvdisc and then Ill have 1 shiny in each line, 
But reealllly want sandshrew rn
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robotsandramblings · 6 years
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Celebi special research + Johto “festival” are now on!!
a not-too-spoilery warning: both the field tasks and Celebi tasks seem to have a theme of evolution items, so keep that in mind... (ie. use the field task rewards to prep for the celebi tasks, and don’t use evolution items right away in case you need them for celebi stage 6 or something down the line) (also maybe refrain from evolving any Eevee... just sayin...)
also be on the lookout for several shinys!! Sunkern, Natu, and Pineco shinys were just introduced, but don’t forget that Houndoor and Snubbull also have shinys and they too are spawning more frequently during the Johto event
some of the new field tasks (from pokestops) include:
catch 3 Sunkern for [evolution item]
make 3 excellent throws for Onix or Scyther
catch 5 water types for Poliwhirl or Seadra
win a raid for Porygon
make 4 great curveball throws in a row for Miltank
evolve 3 Sunkern or Natu for a Pineco
for anyone like me who actually likes “spoilers” for the Celebi research (i like to be prepared, whatever lol), under the readmore is what’s been revealed so far for the Celebi tasks
Stage 1/8 will already be visible for you
Stage 2/8
make 3 new friends
(apparently unfriending and refriending current Friends will work and you won’t lose your friendship progress; this could be fixed in the future by Niantic, they’ve done similar in the past)
evolve an evolved grass-type pokemon
(meaning 2nd to 3rd stages only - Treekco to Grovyle won’t work, it has to be Grovyle to Sceptile; however some people reporting that Nuzleaf and Lombre aren’t working for some reason)
catch a pokemon 3 days in a row
Stage 3/8
reach level 25
use a sunstone to evolve a Gloom or Sunkern
hatch 9 eggs
Stage 4/8
walk 10 km with Eevee as your buddy to earn candy 
evolve an Eevee into an Espeon during the day 
send 20 gifts to friends
(assumedly we can just send 1 gift to 20 diff friends, if you have that many lol)
Stage 5/8
walk 10 km with Eevee as your buddy to earn candy
evolve an Eevee into an Umbreon at night
trade a pokemon
Stage 6/8
visit pokestops 7 days in a row
use 25 pinap berries while catching pokemon
use items to evolve pokemon 2 times
possible tasks for 7/8, yet unconfirmed:
catch [#] grass or psychic type pokemon
earn a gold Johto medal
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paintsplattere · 6 years
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One of the things I love about pokemon is shinies. The concept is FASCINATING to me, and I can’t help but want to collect them. I’m well on my way to a living shiny dex on my Ultra Sun cartridge, having moved pokemon up from pokemon X, Y, ORAS, Sun, and Moon to it, and I’m real proud of my collection.
But sometimes…
Gamefreak and Nintendo have some WEIRD decisions for what constitutes a Good Shiny. I direct you to the official shiny forms of Garchomp, Igglybuff, Flabebe, and many others that suffer from ‘looks exactly like the normal form, but a SLIIIIIIGHTLY different hue’ shinies.
I thought to myself, ‘well, if I were in charge, what colors would I pick for a shiny?’ And… well… There are more where this is coming from.
Read more under the cut to see explanations behind the color choices of this line of pokemon.
Charmander is probably my least favorite of the Kanto line of starters. It’s cute, but the anime soured me on Charmeleon and Charizard. I didn’t want a partner that’d just ignore me when it got older and more independant, so I skipped over it. To this day, I sometimes wonder why it got two Mega Evolutions and not any other starter... but I digress! Charmander’s design is super cool and the shinies are so underwhelming! What’s with that weird butter yellow color Game Freak? It’s fitting on pokemon like... Sunkern. Not so much on the super cool salamander.
Out of the entire line, I love Charizard’s shiny form, so I figured I’d go into it with a ‘burning up inside’ sort of feeling. So to start, Charmander takes on a deep, dark brown color, with golden eyes. The tummy shifts to a darker tan, and it’s tail flame remains the same color through the line -- not counting Megas.
Charmeleon is much more contained, but it’s color is slowly turning more burnt orange and dark, with a brighter stomach to emphasize the contrast.
Charizard doesn’t need much improving at all, in my honest opinion. I actually dislike that it’s such a ... bright gray? It doesn’t strike me as a black color at all. So I brightened up the red, and darkened that gray up. The belly goes to a more rich shade of tan, just to shake things up.
The real fun comes with Megas, starting with Mega Charizard Y. If normal charizard is a dark gray bordering on black, Mega Y is a true Black Dragon in color choices, taking much of the rich color from a purple undertone. The belly shifts to icy white to further emphasize just how DARK the rest of it is. The red is always fun, and is a brighter tone to stand out against the wings, and to really show it’s turned up the heat, that tail flame turns a dark blue.
Mega Charizard X was a fun experiment, making it go from Dark Grey to an icy White, as if it’s been burnt out and left ashy on the outside from its own heat. The red belly and spines show its still got some heat to spare, alongside the bright cyan flames that I didn’t feel needed to change at all. The wings share that bright blue, just to pull the colors together neatly and give the design an overall unity. 
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mocca-lee · 7 years
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Sunflora and Sunkern on DeviantArt
I love this evo line so much. ᐛ So I made an albino sunflora holdin a shiny sunkern.
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Black 2 Nuzlocke - Update 1
BW2 is my least favorite set of games in the entire pokemon franchise. I really hate Unova in general, but the sequels are SO much worse than the originals.
But I have this game, since I collect all of the games, and should really try to get through it at least once. Maybe I’ll like it more than I expected if I get past the dumb parts. Or maybe the whole thing is dumb. We’ll see. This is my second go at nuzlocking it.
RULES:
1. Only catch the first encounter per route/area.    1A. Cheatiest dupes clause in the world. If I encounter a pokemon from an evolutionary line I’ve caught before, I can ignore it every time I encounter it. The first pokemon I’ve never caught before becomes the first encounter. If a route only has pokemon I’ve encountered before, I can catch the first dupe I encounter.    1B. Shiny clause. If a shiny is encountered I MUST try to catch it, regardless of dupes or if I’ve caught anyone else. If I want to use it and I’ve already got a pokemon from that route/area, I have to move that mon to the DEAD box. And nobody leaves the DEAD box. 2. If a pokemon faints, it’s DEAD and must be forever stored in the PC’s DEAD box.    2A. If a shiny dies, its dead for this run, but can be traded to regular games because who would ever get rid of a shiny for real? 3. All pokemon must be nicknamed with Highly Suspect song names (or shortened versions that fit in the allotted space). If I run out of songs, I can use the band members’ names or reuse names from dead pokemon. Or some alternative naming convention I’ll have to figure out later. 4. Learn to use stat moves and stuff! All pokemon must have their moveset used to the best of my ability, not just overleveling and spamming attacks. No cop out movesets. 5??? Pokemon can only be leveled up to the gym leader’s highest level pokemon (unless they get an accidental extra level or so). They can be as overleveled as I want for every other battle ever. (This might mean overleveling is allowed for E4 etc.) If this is too hard for me while learning to better use stat moves and such, I might give up on it.
So I started out the game with a female Oshawott. I named her Lydia, after the Highly Suspect song. I’m going to name everyone in this locke after their songs, until I run out of songs. (They are a somewhat newer band, there are only so many to choose from.)
Lydia, female Oshawott. Ability Torrent. Met at Lv. 5 in Aspertia City. Rash Nature. Alert to Sounds.
I restarted the intro a few times trying to get through the rival battle, because I was having terrible luck with it, but Lydia was the one to make it through.
On Route 19, the only possible encounters were Patrat and Purrloin. Purrloin is pretty terrible, so I was really hoping for a Patrat. I got:
Claudeland, male Purrloin. Ability Unburden. Met at Lv. 2 on Route 19. Hardy Nature. Sturdy body.
I wasn’t super excited about Claude, but I need teammates, so I’ll make the most of it. I gave him a good name, hopefully it will be lucky for him. Ground him up to Lv. 5, Lydia up to 7.
Cut through Floccesy to Route 20. Didn’t look ahead at who I could meet here. I caught:
Vanity, male Sunkern. Ability Solarpower. Met at Lv. 2 on Route 20. Quirky Nature. Thoroughly cunning.
Not the strongest pokemon in the world, but nice to have a type that helps add some balance to the team. I like knocking out the main 3 as early as possible. I was pretty upset with all the Sewaddle encounters afterwards though - I love the Sewaddle line, its an overall better pokemon, and it would have given me that grass type coverage as well. Oh well.
Got Vanity and Claude up to Lv. 7, Lydia to Lv. 10 (switch training keeps her way ahead). Moved on to Floccesy Ranch, where I met:
Chicago, female Lillipup. Ability Pickup. Met at Lv. 6 at Floccesy Ranch. Brave Nature. Good perserverance.
I wasn’t excited about this catch. Can’t stand Stoutland, and I know there’s plenty more interesting pokemon available to catch here. But at least I got something a little more sturdy on this team full of softies. I can’t expect Lydia to carry them all.
I knew I was supposed to be looking for the rival character, which would probably mean a battle, but didn’t expect anything difficult so I didn’t bother to look ahead. I went into it leading with Chicago, still at Lv. 6, and also had Claude at Lv.7, Vanity at Lv.7, and Lydia at Lv.10.
The rival still only had a Snivy, but it was up to level 8. I knew based on Lydia’s level ups that it should have a grass type move by that point, and that Claude and Vanity were too weak to take it on underleveled, so I stuck with Chicago. She got in a tackle or two? I don’t remember, I’m going from memory here. But pretty sure she got OHKOed. My only hope was to switch in Lydia and cross my fingers that she’d make it out alive. I lucked out in that the rival spammed tackles the rest of the fight till Lydia finished off his Snivy.
There went my only decent catch.
Chicago, Lillipup. Lv. 6 - 6. Death Count: 1
After that, I trained everyone up a ton and went through all the silly Floccesy Ranch plot stuff. While training, I practiced some strategies for the upcoming gym battle (that I DID look ahead at). I have always just overleveled and went in blazing with my strongest type advantage moves. In this run, I’m trying to teach myself to make use of the moves I’ve always dismissed and learn to use real strategies in pokemon games. Which means I decided to only level up to Cheren’s highest level pokemon. (Not sure if this will be a real rule?)
I was actually pretty impressed with Vanity? He still can’t take a hit, but his movepool does a good job of compensating for that. By the time I got him to Lv. 13 (and had finished beating up those small children for Alder and the gym trainers keeping me from my Cheren battle), he had Grasswhistle, Growth, Leech Seed, and Mega Drain. I usually finished my training battles with him at full health. I was feeling pretty good about him.
Claude...not so much. He lagged behind everyone else, and took a bunch of extra (super tedious) grinding to get him up to Lv. 13 with the other kids. But I did figure out a decent strategy for him. He ended up with Sand Attack, Growl, Assist, and Fury Swipes. So I sand attacked my opponents like crazy so that they would rarely even get the chance to hit me, then growled at them a ton so any hits that got through barely did a thing, then I could assist (because the rest of my team had better moves) or fury swipe them to death without worrying about him dying in the time it took him to finish them off. Takes forever, but it works.
Lydia is just a tank and doesn’t really need the help. She has Tackle, Tail Whip, Water Gun, and Focus Energy.
VS. Aspertia City Gym Leader Cheren
So my plan for the gym was to lead with Vanity against Cheren’s Lv. 11 Patrat, and use my sweet bullet-proof sleep-heal-fight strategy, then have Claudeland lead against the Lv. 13 Lillipup to set up as many sand attacks and growls as I could get in until he got hit, at which point I would switch to Lydia. I figured if Vanity struggled, Lydia could be his backup too, but I wasn’t too worried about him.
The Patrat fight started out great. It outsped my slow little Sunkern and got in a Work Up, but then my Grasswhistle put it right to sleep. I threw out a Leech Seed and then a Growth, then hit it with Mega Drain. It woke up after that, which I wasn’t too worried about. It only had a couple HP left, but my plan was to immediately put it back to sleep to be safe and then finish up with another Mega Drain.
Except it OHKO’d Vanity with a single Tackle.
Vanity, Sunkern. Lv. 2 - 13. Death Count: 2
I was pretty stunned, but had a plan for this so I threw in Lydia who finished off the last couple HP with an overkill Water Gun.
Cheren switched to Lillipup, so I switched to Claude. I was 100% convinced I was sending him to his death, but I wanted to stick to the plan and keep trying this whole ~strategy~ thing.
Claude was faster, so I got a sand attack in off the bat. Cheren used work up, though, and I knew better than to let that fly, so I responded with growl. Which turned into something like nearly 10 turns back and forth of workup and growl? Finally he hit me with a tackle instead. That was supposed to be the point that I switch in Lydia, but I knew Claude could take one more hit as long as it wasn’t a crit. So I left him in and tried to fit in one more Sand Attack.
He got tackled again right after, but no crit, so he survived and I switched to Lydia. Her watergun did surprisingly little damage, but the sand attacks worked and Cheren’s Lillipup missed a ton, so I was able to use a tail whip and a couple more tackles to finish it off.
I won, so I got the Basic Badge. I expected that to go much smoother, but I guess that’s how it goes when you use weak pokemon that aren’t overleveled. Impressed with Claude, though - maybe if he sticks it out I’ll try to drag him all the way to the E4. We’ll see.
I think that’s enough of an update for now, though I’ll probably keep playing. I’ll likely doodle up my team and maybe add in some doodles to this post, or reblog with some, at some point. Assuming I keep up with this blog. ^^;;
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