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#sims 4 craftables
stinkrascal · 1 year
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updated pic of my sdv farm! i spent the last winter decorating it a little, i still wanna add pathways eventually but im satisfied w how it looks so far :)
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scorpiotrait · 5 months
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Taryn has taken up a new hobby 🕯
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wafflecheesebread · 2 months
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The Sims 4 Comfort Motive
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In The Sims 1 and 2, Sims had a little thing called "Comfort". When they spent too long on their feet or doing strenuous activity, they would eventually decide they have had enough and refuse to do productive tasks that required standing. This made it much harder to grind craftables, grind skills, grind money making, grind collecting...essentially, it forced your sims to take breaks.
Sims 4 decided not to have this, and I'm here to solve that with a FULLY FEATURED BRAND NEW MOTIVE!
The Comfort Motive is a mod weeks in the making. And it is thick. I tried really hard to make this a fully featured "real" motive.
Sims will get progressively worse moodlets letting you know they need to take a break- something they can do in a wide variety of ways including Sitting, Sleeping, Napping, Relaxing, Sunbathing, Riding the Ferris Wheel, Meditating, Bathing- and offering severe consequences if they don't, by locking Sims out of performing THOUSANDS of interactions across EVERY pack- something that I had to curate by hand to ensure it makes sense! Everything a real motive has is here- Reward traits, visual indicators of distress, complaining sims, benefits for maxing it out, consequences for letting it drop, and even a failure state- Sims will automatically stop what they're doing when their comfort is low enough, and then, when it fails completely, will try to find a place to sit nearby! You can read a (somehow even longer) description with all the details on the mod page, including a (slightly outdated as I've made so many updates) video detailing the features.
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monocodoll · 4 months
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MonocoDoll's Vile Ventures (Drug Dealing) Mod Report (Small Additions, Additional Tunables, Animation Bloopers, Testing/Bug Fixes)
Another Month has passed. Which means another Mod Report for my Vile Ventures mod. This month I have been focusing on adding small additions, creating more tunables, attempt at first consuming animation, and testing the mod on a playthrough to find any bugs that may have been missed. Which I will go over these on the report.
[Small Additions]
-Shroom Harvestable
A new Shroom Harvestable has been created. As I honestly forgot to create one when I had previously made my other custom plants. The shroom seeds are obtainable through your NPC drug dealer after aquiring Drug Dealing Skill level 4.
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You are also able to craft your own baggies of Shrooms through obtaining 6 Shroom ingredients and one baggy.
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The Shroom Baggies are also obtainable through your Drug Dealer NPC, and there are no skill requirements needed to obtain the consumable shroom baggies.
-Illegally aquiring Drug Seeds
You are now able to obtain Drug Seeds Illegally via your NPC Drug Dealer. However, you must meet a certain threshold within your Drug Dealing Skill level. The prices for each seed is tunable.
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-Drug Dealing Skill Level 3: Unlocks White Widow and Purple Haze Buds
-Drug Dealing Skill Level 4: Unlocks Skunk and OG Kush Buds. As Well as Shrooms seed.
-Drug Dealing Skill Level 5: Unlocks AK47 and Amnesia Buds. As well as Coca Seeds.
-Drug Dealing Skill Level 7: Unlocks Opium Seed.
-Racket Inheritance
Any Rackets that your Drug Dealer Sim owns can now be passed down to someone in the case of your sim dying. You are able to ask any Teen or above sim to take over your operations when you pass. The sim being asked must not be against Illegal drugs and need to have at least a friendship relationship established. Otherwise they will not accept your offer.
In the case that your sim who owns the Illegal racket does not assign anyone to inheret the rackets. The Rackets will first be handed to a child of the sim. If no children are present, then a sibling. If No siblings are present, then a parent. Otherwise, the racket will be lost upon death.
-Added Extra Benefits For Completing Drug Dealing Challenges.
Completing the Cannabis Dealer Expert, Psychedelic Dealer Expert, Pill Dealer Expert, and Powder Dealer Expert challenges now provides an additional bonus on top of just increasing sale earnings for the category of the drug. Completing these category challenges will now net you high quality product when you are crafting your own supply. So collecting your cured weed while having the Cannabis Dealing Expert challenge completed will provide you with high quality cannabis baggy instead of normal quality cannabis baggy.
-Lean Is Craftable
Lean is now craftable. Select a Styfoam Cup. You will need Jolly Ranchers, Sprite, Styrofoam Cup, and Cold Medicine. The cold medicine has up to 4 uses. So with one cold medicine, you can create up to 4 Lean.
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-Using Baby Laxatives to Cut High Quality Cocaine
Baby Laxatives will be obtainable at the grocery store. On Drug Dealing Skill level 2, you will be able to utilize them to cut High Quality Cocaine Baggies into normal quality Cocaine Baggies. Which will either net you two or three Normal Quality Cocaine Baggies.
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-Finished Making Moodlet Images For each Custom Moodlet
At this moment, the total amount of custom moodlets provides by this mod will be 106. The images for these moodlets have been completed.
[Additional Tunables]
I also added some notable tunable's to certain features. There are many more, but I will notate the ones that were introduced during this month.
-Overdose Chances
Chance of overdosing on drugs are tunable. By default the values for each drug.
Lean: 60%
Adderall: 40%
PainKillers: 50%
Xanax: 45%
MDMA: 55%
Cocaine: 70%
Meth: 80%
Heroin: 90%
Overdosing can only occurs if your sim takes more than one dose of the substance when they are already under the effects of that substance.
-Fatal Overdose Chances
You can also determine the chances of an overdose being fatal. If the overdose is fatal, the sim will die. If it is not fatal the sim will be knocked out and fall asleep. By default the values for a fatal overdose are...
Lean: 40%
Adderall: 30%
PainKillers: 40%
Xanax: 20%
MDMA: 30%
Cocaine: 50%
Meth: 70%
Heroin: 80%
-Time it takes to Cure Weed
Previously, the time it took to cure weed in a jar was not a tunable. While I was playing a playthrough with my mod, I figured that some would appreciate this as a tunable. By default it is 24 hours.
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-Time It Takes for Cocaine Brick and Meth Package to finish
Previously, the time it took for Cocaine Brick and Meth Package to be completed in their respective containers was not a tunable. The time it takes is now tunable. By default, it takes 48 hours for a Cocaine Brick and Meth Package to be collected in their respective containers after filling it up.
-Drug Dealing Skill Points earned per Sale
You will be able to dictate just how much skill points your sim earns per type of drug sold. By Default selling Cannabis, Psychedelic, Pill, and Powdered type drugs net you 100 skillpoints. Which is a bit of a grind. For example at the moment during my playthrough I sold 139 drugs and I just got to Drug Dealing Skill level 5.
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[Animation Attempt]
There was an attempt during the month to at least produce one consumption animation for this month. However, the prop refused to appear in the correct location. I'm still unsure what went wrong, but I will continue to look into it. The attempt was made for the drink Lean animation.
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[Changes/Fixes Made During Testing]
I decided to perform a playthrough with my mod. To determine if I should make any changes or if there are any bugs that need fixing. Which there were a few I found.
-Fixed Bug Preventing my custom plants from growing overtime.
-Fixed a Bug Preventing the heat system from saving after reloading a save:
Example, my sim had a heat level of 15. Making him eligible to potentially have his residence raided. However, when I reloaded my save after saving. My sims heat level went back down to 0. This is resolved and heat level will be retained even after reloading a save.
-Fixed Empty Jars having a black substance inside of them:
This was a problem I had in the past, but didn't decide to expirement to try to fix it until it started to bother me in my playthrough. The black substance only appeared after you collected your cured cannabis. However, the empty jars are now truly empty.
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-Made a adjustment to crafting drugs via the Chemistry Table:
Previously when processing Coke Powder, Meth Tray, Heroin, and MDMA there were no Drug Dealing Skill Requirements. I decided to go back and add a Drug Dealing Skill requirement in order to produce these drugs via the Chemistry Table. Especially for Meth. Since all the ingredients to produce meth is obtainable through the grocery store. Which will make it too easy I thought. So now on top of the logic skills required to produce these substances. MDMA production will require a Drug Dealing Skill of 4, Cocaine/Meth Production will require a Drug Dealing Skill of 5 Heroin production will require a Drug Dealing Skill of 7. Cannabis and Shrooms still do not require a drug dealing skill. Just the necessary ingredients for now.
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And that is all I have to report on for this month. We went over creating a Shroom harvestable, Racket Inheritance, Crafting Lean, Obtaining Drug Seeds Illegally, Cutting High Quality Cocaine with baby laxatives, Adding more tunables, and making adjustments and fixing bugs found during my playthrough.
I had fun testing the early game of my mod. I managed to make it to drug dealing skill level 5 and was satisfied with the early game of the mod. I will continue to test my playthrough and attempt to make it to the late game of my mod. Where I will be attempting to own my own rackets and ensure that they work just perfectly. If all is well during my playthrough then everything is complete regarding my Drug Dealing side of the mod. And all that would be left are the final touches of the consumption of these substances. Which will include consumption Animations, reactions of nearby sims when smoking, and a rolling skill for joints and blunts, and possibly anything else that I may think of later on.
Now I'm going to go back to being a ghost. However, again thank you for all those that are patient.
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angieruthsims · 27 days
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Growing Pains Legacy Challenge
Each Generation has a color that is completely optional! If you don’t want your sim to be based on that color, it is completely fine. Each generation has a little bit of something different but there are recurring traits, skills and objectives. This challenge is up for interpretation if you do not want to follow the backstories to a t. 
Generation 1: 
Growing up you had a fascination for plants, gardening, and investigating the newest things. Upon living in Strangerville you become aware of new plants popping up and you investigate. While investigating you meet fascinating people and have a child with two different people. Once you defeat the cause of the new plants, you finally settle down and marry only to become a hero of Strangerville. 
Aspiration: Strangerville Mystery 
Traits: 
Paranoid
Romantic 
Creative 
Career: Gardener 
Color(Optional): Brown
Tasks: 
Live in Strangerville for your entire young adult-elder  life. 
Defeat the Mother Plant. 
Marry once Mother Plant is defeated. 
Have 2 children with different parents. 
Max Logic, Charisma,and  Gardening  skills. 
Take up a hobby of Knitting once married.
Generation 2: 
You and your sibling grew up with your parent being the hero of Strangerville, you always thought you wouldn't be able to do anything as cool as that but you wanted to try, and so you grew up in drama club, then one day got a job offer for an acting gig, it was then that you knew you could be just as big or even bigger than your parent was. 
Aspiration: World famous celebrity
Traits: 
self assured
ambitious 
overachiever 
Career: actor Color(Optional): Black
Tasks:
be in drama club through childhood and teenhood
have one best friend who you fall in love with and later marry
become a 5 star celebrity (somewhat difficult)
have 1 child with a coworker who you raise as your spouse’s 
Max Acting and Singing 
Generation 3: 
You were an only child to a world famous actor/actress. You absolutely hated the spotlight and from the moment you could walk you tried to escape it. When you were old enough, you moved out and moved to Henford on Bagley to become a homebody. You found it was much easier on you to create things that you enjoyed to sell at the local fairs.
Aspiration: Master Maker
Traits:
Loner
Loves the outdoors
Perfectionist
Career: none
Color(Optional): Grey
Tasks:
Move to henford on bagley as soon you turn into Y/A
Make money through craftables only. (woodworking, candle making etc)
Marry a local
Have 2 or more kids
Have 3 or more chickens
Max Handiness, Cross Stitching and Fabrication 
Generation 4:
You grew up on the country-side away from the hustle and  bustle of the big city with your family. You weren’t like your parents and siblings who loved going outdoors and helping on the farm. Instead you loved to be inside, reading and creating stories. As you grew up you knew you couldn’t just live in the middle of nowhere and so you moved to the city you always heard about from your grandparents. You end up getting a job as a critic but don’t stay in it too long as you long to be a writer, finally getting to write all the fantasies you had as a child. One night you have a one night stand that ends up in twins, even though parenthood was never even a thought in your mind now it’s a reality. 
Aspiration: City Native
Traits:
High maintenance 
Outgoing
Bookworm
Career: critic (no branch) then writer Color(Optional): White
Tasks:
Master Writing, Photography, and Wellness 
Have twins 
Never Marry 
Live in San Myshuno 
Have a bad relationship with the next generation.
Gen 5:
You grew up in a home with only one parent, A parent who didn’t shy away from letting you know you were the unwanted child. Your twin was your parent’s favorite and got everything they wanted. You on the other hand grew up craving more and stealing some of your siblings toys. When you got older you began your journey in the criminal lifestyle just to gather any attention you could. You met lots of people throughout the lifestyle and married many, all ended in divorce and a child. You knew you wanted your children to have better than you did; So you then became the parent that you never had to all of your children. 
Aspiration: Mansion baron
Traits: 
Mean
Materialistic
Family-oriented
Career: criminal
Color(Optional): Red Tasks:
Master Mischief and Parenting 
Have a home worth 150,000 
Get divorced 3 times before marrying the love of your life, your twins best friend
Have at least one kid per marriage 
Have a good relationship with each child
Gen 6:
You grew up getting everything you ever wanted. Your parents gave you everything and more so you could have a successful future. From a young age you loved cooking and all of the gourmet meals and even dabbled in some baking. You got the courage to open up your own restaurant thanks to your parents and your highschool sweetheart who gave you the final push. You wanted the food served there to always be fresh so you had your own little garden in the back of the restaurant. 
Aspiration: Master Chef
Traits:
Foodie
Snob
Loyal
Career: Chef (open your own restaurant) Color(Optional): Green Tasks:
Max Cooking, Gourmet Cooking and Baking 
Have 3 best friends
Marry highschool sweetheart
Have only 1 kid
Have a small garden of fruits, veggies, and herbs
Gen 7:
Growing up you always admired how your parents did what they wanted to so you decided to do the same. You loved sports and the occasional video game enough to build a lifestyle out of it. When you weren’t on the slopes, rock climbing or running on the treadmill, you were sitting at your computer playing video games. When you finally met and married the love of your life while at a video gaming event, you had two children because you never wanted them to feel the way you did growing up with no siblings. 
Aspiration: extreme sports enthusiast 
Traits:
Active
Adventurous
Geek
Career: Athlete 
Color(Optional): Orange Tasks:
Max Rock Climbing, Fitness, and Video Gaming
Marry a Programmer
Have 2 kids
Spend every saturday on the slope
Live in Mt Komorebi 
Gen 8:
Growing up you really had a knack for helping other kids in school. When you were old enough, you began a career in Education. Being around the children everyday made you want a kid of your own. After falling in love with the teacher next door, you began the process of trying to have a large family. With wanting a large family, there were bound to be issues, and you faced them together. You really wanted a child so you began adopting, one child became two, two became three and by the time you were sure you had all that you could dream of, a little surprise completed the family. 
Aspiration: Big happy family
Traits:
Family oriented 
Childish
Neat
Career: Teacher Color(Optional): Pink Tasks:
Adopt 3 kids and have 1 of your own
Be best friends with all of your children
Marry a co-worker
Max Research & Debate, Parenting and Charisma
Complete aspiration
Gen 9:
Being the youngest child and the only biological child to your parents, you didn’t realize all that went into becoming your true self. You hopped from job to job, from partner to partner and from hobby to hobby. You truly wanted to find yourself after having so many failed attempts at becoming your own being. You ended up finding out later in life that you really loved music and that your 4th partner was your final partner in life. 
Aspiration: Renaissance Sim
Traits:
Noncommittal
Jealous
Clumsy
Career: Scientist, business, painter, entertainer Color(Optional):  Blue Tasks:
Reach level 3 of all of the careers (except entertainer)
Date 4 people throughout life, finally settling down with the last partner
Max Painting, Violin, and Piano
Reach level 7 of 8 other skills
Gen 10:
Hearing the stories of generations past made you realize there were a few key things to becoming who you are meant to be. Number 1,  know what you love. For you that was animals and romance. Your childhood best friend had those same wishes and dreams and little did you know, they wouldn’t just be your best friend later on in life, they would be your Life partner. Working off of that love for animals you ended up creating your vet clinic from the ground up.  Creating a name for yourself and also creating a legacy for generations to come. 
Aspiration: Soulmate
Traits: 
Romantic
Gloomy
Dog Lover
Career: Veterinarian (Open up your own vet clinic)
Color(Optional): Yellow Tasks:
Don’t take any money from previous generations, build everything from the ground up
Always have a dog and a cat
Have a 3 star vet
Marry childhood best friend
Max Veterinarian and Pet Training Skills
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simstroubles · 1 year
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Functional Pottery Wheel by MiraiMayonaka at Mod The Sims 4
Objects, Appliances, Skills / Hobbies: Functional Pottery Wheel by MiraiMayonaka – Mod The Sims 4.
Adds a new crafting station complete with a 10 level skill, several custom buffs and a new craftable – pottery.
DOWNLOAD NOW
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marmiteprinter · 5 months
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🍁Round 8 - Autumn 2 - Summary🍁
🍁Families Hansen-Wiggins Hudson O'Donnell O'Donnell II Turner Rossellini Rossellini II Neetor Phillips Grimsbane Phillips-Volden 🍁Population 210 (Multiplier x 6) 🍁Unlocked Ability to finance Downtown 2 Positions in Journalism (Both filled) Ability to purchase burglar alarms Law Enforcement Career 9 CAS Sims 🍁Relationship Changes Evan O'Donnell x Kenya Bryant (Engaged) Pietro Rossellini x Dudley Tomlinson (Married) Verity Rossellini x Stephanie Barnes (Dating) Nimue Grimsbane x Thomas Reid (Dating) Frost Grimsbane x Emma Allen (Engaged) Conrad Phillips x Felicity Saunders (Married) Ivar Volden x Genevieve Bolton (Going Steady) 🍁Nooboos Born Riley O'Donnell Jade Phillips 🍁Community Lots: 14 Birch Alley Playground Kyle's Craftables (Owned by Kyle O'Donnell) Rank 6 Rossellini's Robotics (Owned by Pietro Rossellini) Rank 7 PlantSim Produce (Owned by Ash Hudson) Rank 7 Witchy Wearables (Owned by Iris Grimsbane) Rank 4 Monique's Miniatures (Owned by Monique Wiggins) Rank 5 Conrad's Curios (Owned by Conrad Phillips) Rank 4 Grilled Cheese Diner (Owned by Lucas Turner) Rank 5 Wildflats Peninsula School (Part-Owned by Beth Neetor) Rank 5 Wildflats Peninsula Fire Station Main Street Park Wildflats Peninsula Town Hall Tiki Bar (Owned by Evan O'Donnell) Rank 1 Wildflats Peninsula Police Department [Main Street Apartments]* *Not really a community lot, but owned by the town and rent goes into the tax pot.
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piedpiperworld · 1 year
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Craftable Wine (Mead Brewer Add-On) 
This mod is add-on to the Honey Production Set, and requires the Mead Brewer.
New menu is added called 'Make Wine' and 14 new recipes are added. With increasing the Mead Brewing skill more recipes are unlocked.
Each cycle gives a crate full with 6 wine bottles, each bottle contains 6 wine glasses.
The wine is compatible with Basemental Mod, so your Sim will get drunk and can develop addiction.
The drinks contain also a random custom moodlet.
There are 4 white wines, 4 rose and 6 red wines. You can sell the bottles or consume them. The crates and the bottles do not expire.
Optional ingredients are EA grape, flowers and fruits,  and custom grapes by eniard, Kingzace and icemunmun.
DOWNLOAD (Early Access)
Public Access: 2nd of March, 2023
@sssvitlanz @maxismatchccworld
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crispylilworm · 3 months
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Top 5 Video Game Foods
The recent Watcher Top 5 Beatdown had me racking my brain and googling lots of pixel food images, love the different aesthetic, experience, and curiosity factors that went in to their lists. Though I'd share my own & would love to hear yours!
5. Sweetroll (Skyrim)
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4. Lantern Fruit (Subnautica)
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3. Creamy Heart Soup (Legend of Zelda: Breath of the Wild)
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2. Peach Pie (Animal Crossing: New Horizons)
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1. Brewster's Coffee (Animal Crossing: Wild World)
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Reasoning & honorable mentions below ^.^
5. I got into Skyrim late to the game, but my first character started as a Jean Valjean-inspired petty thief in the pursuit bread and cheese. Nothing looked quite as appetizing as those little sweetrolls. One of the many delightful discoveries I came across going in blind to an iconic game.
4. Red, plump, slightly bioluminescent - super versatile as either a food source or bioreactor fuel, but most of all a gorgeous addition to any base. Returning to base and taking a bite of a fresh lantern fruit was more just for roleplay than anything lol, but man do I want to have a taste in real life.
3. Figuring out recipes was one of my favorite parts of the unlimited exploration in the open-world Breath of the Wild, and nothing seemed tastier than the Creamy Heart Soup. I can just imagine how revitalizing it would be to slurp it down mid-battle. Something about video games making imaginary fruits just looks so tantalizing, and I'm always a slut for a good soup.
2. The craftable food update in New Horizons is what kept me around for nearly a 1,000-hour island. Something about how they would steam after you cooked and placed them just looked so good. The cute aesthetics of the food items could warrant its own top-10 list for me, and the Peach Pie was as good as it got. I got the Switch game in 2022 well after the pandemic peak. Neither me nor my friends had peaches on their islands, and I was not about to pay to trade with someone - I never actually attained this beauty. My island had lined fields of crops and a farmers market with baked breads and jarred goods, she would have been my star centerpiece.
1. This is mainly an experience-based choice for me, but I imagine the taste would be phenomenal as well. 10-year-old me was unaware of changing DS settings to play different dates, so the once-per-day cup of coffee was a cherished moment. At the time I did not even know what coffee tasted like lol. The thought of drinking a scalding hot beverage scared me but I did not want to disappoint Brewster by letting it cool past its peak flavor. And Saturday nights when KK Slider was there?? Highlight of my week. Honestly that whole atmosphere of having a tasty little drink and watching a local live performance is exactly the vibe a look for as 28-year-old still. I wish I could go back and see how many hours I put into Wild World, I literally COMPLETED that game before I had access to the internet to look up how to find things - it was my cozy place.
I had too much fun putting this together lol honorable mentions has no cap idc, also no proofreading we die like men!
Honorable mentions: Yeto's Soup (Legend of Zelda: Twilight Princess) - it took so long to make it must be the heartiest soup ever, Rare Candy (Pokemon) - if it can make my pokemon level up imagine ME, Lobster Thermador (Sims 2) - max level cooking meal I didn't think was real lol, Goopy Carbonara (Sims 3) - what's so goopy about it?, Crab and Egg Chinese Style (Cooking Mama) - a food I want to try and cook myself, Dubious Food (Legend of Zelda: Breath of the Wild) - what flavor is 'dubious' exactly?, Cheesy Meat Bowl (Legend of Zelda: Tears of the Kingdom) - food that could instantly cure a hangover, Golden Apple (Legend of Zelda: Breath of the Wild) - does it even taste different?, Perfect Cherry (Animal Crossing: New Horizons) - I am allergic to cherries but I would risk it, Pink Cake (Stardew Valley) - so cute I NEED a taste, Light Faerie Sundae (Neopets) - faerie food looked tasty af the light sundae looked the best, Bertie Bott's Every Flavor Beans (HP & The Chamber of Secrets PS2) - Harry seemed so excited to find those beans I need to know why, 'Johnny Silverhand' Cocktail (Cyberpunk 2077) - beer + chili + tequila sounds awful I want a taste, Big Bang Burger (Persona 5 Royal) - I want to taste of Okumura's finest, NukaCola (Fallout) - if it doesn't taste like Diet Coke nuclear apocalypse isn't worth it, Klawf al Ajillo & Pickled Toedscool (Pokeomon Scarlet/Violet) - I want to taste the forbidden meat o.O
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lilleputtu · 6 months
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Get to know you- Sims Style
@pudding-parade tagged me in this, lets goooo!
Answers below the cut!
What’s your favorite Sims death? Sims 2 ... honestly not sure. Maybe Cowplant? Sims 2 cowplants are the superior cowplants.
For Sims 3 it's definitely the jellybean bush from Supernatural. I love the ghost colour, its silly, it reflects how i feel about jelly beans 10/10 no notes.
Sims 4 i wanna say Spellcaster Overload? Splosions!
Alpha CC or Maxis Match?
Maxis adjacent cartoony is generally what i gravitate towards, though especially for Edona's Glade, I'll just grab whatever I like.
Do you cheat your sims weight? Kinda? Sometimes? Usually when it changes in a way I don't think it should, which is mostly in sims 4. Sims 4 metabolism is whack and i really don't think it should be like that.
Do you move objects? yes. yes of course. thats how game do.
Favorite Mod? I am bad at picking favourites, especially since it totally depends on what i want to be doing and such. And then of course there is the mods that make the games playable, like NRaas and stuff. I do love things that add more craftables and foods and such for all the games, so that's like, a whole category?
First Expansion/Game Pack/Stuff Pack? For sims 1 it was Superstar, Sims 2 the first one I owned was Free Time, Sims 3 I got World Adventures asap and with Sims 4 I grabbed Get To Work first.
Do you pronounce live mode like aLIVE or LIVing? aLIVE. it's like a livestream or a tv show. it's live!
Who’s your favorite sim that you’ve made? I don't really have a fave for sims 2 rn, because my fave (Cattie Peach) is born in game. Though I do love her made in CAS mom Elena.
For sims 3 it's gotta be Varuna, really proud of how she turned out.
And for Sims 4, I guess I am the most attached to Jewel? Her or one of my TTRPG characters i made to have a way of visualising how i think they should look.
Have you made a simself? Nope! I think I tried once, but i can't get it right and I really don't see the point for me.
Which is your favorite EA hair color? Sims 2 I mod the EA hair colours away, so does not apply. I like the soft blonde in Sims 3, and i love both the blue and green in Sims 4!
Favorite EA hair? Again, don't use em in Sims 2. I do like that one Island Paradise Waterfall Braid for Sims 3, and plenty of others, but that one i actually remember. For Sims 4, there is so many of them, I have lost track. There is plenty I like! Maybe the twin braids from Snowy Escape?
Favorite life stage? Really vibin with the teens in Edona's Glade right now. But that's because of the characters, not because of the lifestage I think. Generally there is the most to do with YA/A sims in all the games, so really, it's not that they are my fave, it's just that there is the most content to play with.
Are you a builder or are you in it for the gameplay? Gameplay all the way baybeeeee
Are you a CC creator? Kinda? I've got a few mods I've shared, and i used to do a lot of recolours for sims 4. Like I don't consider myself one, but I have indeed created CC before.
Do you have any Simblr friends or a Sim Squad? Not really? Like I have people on here I like and interact with, but its not like... a friend group? I am very bad at reaching out to people, it's the anxiety about being annoying, so I mostly stick to myself.
Do you have any sims merch? Nope!
Do you have a YouTube for sims? I have a youtube, where I did a Sims 4 BaCC back in like 2016. I've unlisted those videos, but left the playlist up. But I am currently posting my Twitch VODs there. So it's not for sims, but there is some sims there.
How has your “Sims style” changed throughout your years of playing? Well the biggest change is I went fantasy medieval for sims 2. That and i've moved a little away from basic EAxis style sims? Also compared to my childhood there is more storylines and drama. And more longlasting saves.
Who’s your favorite CC creator? I don't have a favourite CC creator. Picking favourite people is weird so I refuse to.
How long have you had Simblr? This blog has been around since May 2013, and I think i started posting sims things on it within that year, so if you go by a definition of "A Simblr is a blog with sims things on it" then for over 10 years. I personally don't consider this a simblr. it's my personal tumblr, and it has a lot of sims stuff on it because thats what i feel like posting, ya know?
How do you edit your pictures? Generally I just slap some brightness and a lil bit of saturation over it and call it a day. Sometimes I don't do anything.
What expansion/ gamepack is your favorite?
For the sims 2, Open For Business is just... so good. So essential to how I play these days with Edona's Glade. Free Time also though. So those two in combination.
For Sims 3, I love World Adventures. I just love the tomb puzzles.
Sims 4 I am honestly not sure. Like a lot of them I am like "yes, i use this, it's alright", there isn't really a stand out one for me. I do quite enjoy the Milestones from Growing Together, and i think they did a pretty decent job with the supernatural focused gamepacks, but none of them are like "YES, THIS ONE". Might just be because sims 4 and how i want to play dont quite get along.
I am gonna tag... @clouseplayssims , @bastardtrait, @cas-sims , if yall want to that is of course!
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callunasims · 1 year
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Sims 4 Rankings | Expansion Packs
I've judged the expansion packs based on their game play, their BB and CAS items, their generality (meaning how well the pack fits with the other packs/worlds), and monetary value. Remember that this is all opinion based, and your opinion may differ!
12. Eco Living
This pack introduced new gameplay in which sims can produce their own electricity. How they choose to do this can impact the world of Evergreen Harbor. There is also craftables (juice fizzing, candle making), voting, dumpster diving, and a new career (Civil Designer). The pack also came with a world, Evergreen Harbor, but it is small with only 9 residential lots, two of which are apartments.
There are some nice build/buy and create-a-sim items, but they aren't items I use much in the game. The CAS items are a bit grungy (which may be your thing!) and the build/buy items are very contemporary/modern (also might be your thing!), neither of which are my favorite types of items to use.
Voting, crafting, dumpster diving and alternative energy production are all available in other Sims 4 worlds, and depending on your build style or favorite clothing styles, the BB and CAS items can fit into most builds outside of Evergreen Harbor nicely. However, a big contributor to the low score of this pack is that influencing the pollution level of the world is only tied to Evergreen Harbor, which means that aspect of the gameplay is limited. This may be a bug, but voting cannot seem to be turned off successfully, even when it is disabled in the game options menu.
I would wait to purchase this pack on sale, or skip it altogether. A big part of the gameplay selling point (the pollution) is tied to one world, the world is pretty small with few lots, the pack is bugged where voting cannot be disabled and... not gonna lie, the meat walls and the bug eating aspects are pretty disgusting.
11. Island Living
There was very little gameplay introduced in this pack as well. Canoeing, swimming in the ocean, and interactions with dolphins were added, but this was all tied to Sulani. There was one new career (conservationist) and 4 new jobs (fishing job, diving job, lifeguard job, and gig-style odd jobs). There were also pit barbecues and sunburns added, and some world-related folklore. There was a new occult added as well - mermaids - though they came with almost no lore in this pack and couldn't do... much of anything, aside from swim faster than other sims. The world is absolutely beautiful and comes with 11 residential lots.
The BB and CAS items were obviously quite themed, but they are done very well. The best part in my opinion was the addition of some more 3c/4a hairstyles! The game really lacks in 3b-3c hairstyles so these were some nice additions. I use the CAS items often for hot-weather wear and I love using the floaties in my sims pools. The sheer curtains add a nice, whimsical vibe to a lot of builds, and many of the build items are great for off-the-grid lots!
This pack received a low score because all the gameplay, aside from the new mermaid occult, are tied to this world. All of the events like turtle hatching (admittedly this does make sense!), ocean swimming, diving, and dolphin interactions are stuck to this island only. The lack of lore and gameplay for mermaids is disappointing for sims that like occult gameplay, as even the special interactions mermaids have with dolphins are stuck in Sulani, even if your mermaid sim lives elsewhere. This pack only received a higher score than eco living because I find that the create-a-sim items and build-buy items are things I use in almost all my saves for hot-weather or swim wear, and for patios and pools.
I would wait to purchase this pack on sale, or skip it altogether. For supernatural-loving simmers, a big selling point for this pack were the mermaids and they are lacking. They don't feel as fleshed out as other occults do, aside from probably the aliens (which are even worse). However, a lot of this world is based in Polynesian culture, especially Hawaii, so if that cultural aspect important to how you play, this pack is one you CAN'T miss! All-in-all, this pack is mostly only worth it for the world - Sulani is incredible!
10. Snowy Escape
Snowy Escape was a controversial pack on release for a lot of specific cultural reasons, though unlike with Island Living, the cultural aspects didn't seem to be the major selling point the sims team was going for with this pack. This pack did introduce quite a bit of gameplay, with skiing, snowboarding, hiking, rock climbing, and hot springs! They also FINALLY added the ability to take shoes off in the couch (which some may argue is cultural, but I would disagree) and also added lifestyles and sentiments to improve how relationships work between sims. The world is pretty unique, as the residential lots are in the valley of a mountain, but the world is pretty small with only 7 residential lots.
The BB and CAS items were again, quite themed, but there are some cute and useful items in the pack! I really enjoyed the clutter items added (the moss ball, the shampoo/conditioner holder, the plates), and I am OBSESSED with the little science table they added for kids - it looks a lot more 'sciency' than the potion table that game in basegame! As an antithesis to Island Living, I use the CAS items a LOT for COLD weather wear. I was so excite when I saw some REAL cold weather wear for toddlers added!
Obviously these items are quite stylized to fit the Asian-themed (originally I believe they were going mostly for Japan but there was some controversy around this) world in this pack. Most of the build/buy items work best within this world, but there are a handful of pieces that could work well just about anywhere! The sentiments and lifestyles added as gameplay are of course useful in any world, though in my opinion the frequent pop ups about earning lifestyles with no further information can be pretty annoying after a while. This pack is only at the bottom because I live in New England and I despise snow and would never subject my sim to skiing or snowboarding, so I don't use a lot of the gameplay that game with this pack. As with the other low-scoring packs, these gameplay additions are also specifically tied to this world - sims can't snowboard in other worlds, even if they do experience snow. The plus side to that is that this world comes with vacation lots, so your sims can go on a skiing/snowboarding/hot spring vacation if they'd like!
Unless you REALLY like snow and snow-based gameplay or really want an Asian-inspired world (it is a really cool world!), I'd wait for a sale on this, or skip it entirely. The world was really designed to be a vacation world, just like Outdoor Retreat, but came with the price tag of an expansion pack. Though this pack has wonderful CAS items for cold weather wear, the BB is so world-specific that it's often hard to use the items in builds in other worlds and have them fit in. And with the controversy surrounding the Japanese cultural aspects that the sims team tried to add, the cultural aspects were quite watered down, so I can't say that buying it for cultural additions makes a lot of sense, either. This pack would probably have made a better gamepack vacation world with how limited gameplay is outside of Mt. Komerebi.
9. Highschool Years
Putting Highschool Years so low on my list might get me some raised eyebrows. It's a good pack, but I also have some pretty good reasons for ranking it at #9.
The gameplay added in this pack was exactly what you'd want from a high school pack. Attending classes, doing homework, taking exams, going to prom, after school clubs, graduation... There was even the addition of a sneak-out window for rebellious teens, acne, and body hair (finally!). The new world, Copperdale, came with a carnival on the pier, and a new thrift store lot type was added where teens can make outfits to sell on Trendi. However, the world is small with only 6 residential lots, and the carnival isn't set up as a lot so traveling there is a pain.
I enjoy the build-buy items, especially the sneak out window where it adds some gameplay aspects. I use the beds and desks in a LOT of my builds. However, it was the create-a-sim items that disappointed me. For a pack called "Highschool YEARS", the clothing and hairstyles were very specific to Gen Z, which doesn't really suit 'years' at all. I personally think many of these items are cute, but for a game that has such a wide variety in their age demographic, it is lacking what I would expect to suit such a range of players. Mostly the issue with this is that the items in this pack will age quickly, so that's something to be aware of if you intend to purchase for CAS items. The build items make for some pretty cool teen rooms, and honestly, those trends never go out of style.
The build/buy items in this pack are amazing for teen rooms, and the gameplay IS fun. Aside from the likelihood of rapid aging, this is a wonderful pack! The big drawback is that class sizes in this game are small, and different sims show up to school every day which is pretty odd. You would expect to have the same classmates in the same courses every day in high school. In my opinion, if you're more CAS oriented than building or gameplay, I probably wouldn't purchase this pack.
If you like school gameplay, I'd recommend Discover University first, though I'd definitely recommend this pack on sale. Again, the build/buy items and the gameplay are great, but the CAS items aren't what I'd expect from something called highschool YEARS, and the world is pretty small (though the carnival is a really cool touch). The highschool gameplay is tied to the specific school in Copperdale. I also am not fond of them including the thrifting trend into the game because of my own personal feelings on resellers and their impact on others, and the gameplay does almost feel like a carbon copy of the university pack, but buggy.
8. Get Famous
This pack is really unique in what it is, and it's a LOT of fun to play through! This pack added celebrities with fame perks and quirks, a new influencer career, and the new media production skill! I like that just about anything can get your sim fame points, so it isn't tied specifically to the acting career or media production - writers, painters, photographers, and other sim hobbies can make your sim famous, too! However, this pack is only at #8 despite how cool this concept is because of the bugs (always the bugs). When a famous sim visits a lot (especially a retail lot, restaurant, or veterinary clinic), sims working at those lots cannot interact with them correctly, which can get quite annoying. Celebrities also get a special 'fame' walk, which sometimes doesn't turn off when it's disabled, or if it does, they still have the annoying 'fame glow' around them.
The CAS items are SO cool - there are a lot of specific costumes for acting gigs, and useful formal wear for men and women, and some cool streetwear, too! There's also a new makeup chair and a closet stand for sims to give each other makeovers with. The build/buy items are either mid-century modern or very over-the-top extravagant verging on tacky, so they're great for both average homes and for the biggest, most dramatic mansion you could ever build in the sims. The ONE CAS item that has issues is the dress they included in the trailer and on the cover art. In the picture, it looks gold and sheer, but in game the 'gold' parts are actually a bright yellow, and the sheer parts are more dark brown/black and don't actually look sheer at all. That dress was the main CAS item I wanted in this pack, so that was pretty disappointing.
Sims can get fame points for SO many things, so the fame system isn't tied specifically to Del Sol Valley OR to the acting career, which makes it pretty versatile! I do think the items are pretty stylized but there are plenty of other packs (tiny living, dream home decorator; luxury party, vintage glamor) that have similar mid-century modern or luxury style items in there that it does fit in well with other packs. They aren't WORLD specific items, so they can be useful in a lot of places, especially your very fancy fancy mansions.
With this pack, I'd wait for a sale just because of all the annoying little bugs in this pack. The items are amazing, and the acting career and media production skills are SO fun, but because of the issues included in this pack (not surprising honestly) it's just not WORTH full price.
7. Get to Work
It is IMPRESSIVE for the very first gamepack in the game to continue to rank this high. They set the bar here for themselves when this was released, and this pack CONTINUES to hold up. This pack game with three playable careers (doctor, scientist, and detective), introduced the retail system, AND added the photography and baking skills. The world it game with was small (Magnolia Promenade, 4 lots with 3 pre-built retail stores), but I think the amount of gameplay in this pack makes up for that tiny world well.
Most of the build/buy and CAS items are pretty specific to the three careers introduced to this game, though I think that is to be expected when this expansion pack was mostly about gameplay rather than a specific world or theme. I do use the jail cells a lot (everyone needs a basement jail... right? riGHT?) and I LOVE the elephant necklace that game with this game - it fits in really well with a lot of the city living objects! The photography studio is a lot of fun to play with as well, especially for aspiring photographer sims or just to take family photos, and there are quite a few clutter items that are pretty useful, especially in a home office! My favorite item is the standard black trash bin with the clear trash bag. It's the little things.
With how basic most of these clothing options are, they can really be used in just about any world. Again, the build/buy items are mostly based on the careers (a lot of them are unlockables!), but the careers can be given to any sim, and can be done in any world as evidenced by the detective career, which makes it a pretty versatile and useful pack!
This is one pack I always recommend because the careers are so much fun - I like playable careers rather than watching my lot on superspeed until the sim suddenly warps back into the lot because we don't have cars or carpools or an open world... or many sims that walk by... it removes the 'dead world' feeling that I get while waiting for my sim to return. I like that the retail lots can be built up depending on how successful you are at them, and these careers add a bit more challenge to promotions than the non-playable careers. With the small world and very specific build/buy items, it might be better to wait for a sale but I do think this one is worth full price if you're interested in all aspects of the pack.
6. Discover University
We're at the halfway point, and the Sims team ALWAYS manages to rock their university packs! The gameplay here is quite similar to Highschool Years with the classes, graduation, the clubs, studying in the commons or library, spirit events... etc. There was also the addition of bikes in this packs, which is one reason it stands out from the highschool years pack (not to mention it came first), along with dorm games like juice pong and soccer. It also introduced servos, which your engineering-inclined sims can build in the labs at school and can become playable sims! The dorms and dorm parties add some cool interactions between sims and their study habits, and most importantly, graduation can actually give sims job perks in that they start working in their field a few levels up.
The build/buy items can be pretty dorm specific, but this pack also introduced laptops (previously only came with strangerville), and a lot of the CAS items are more general than the items that came with Highschool Years, so they suit a larger variety of players. This also came with new piercings and tattoos (eco living also had some nice piercings!), the bike, and every builder's favorite item, the STAND ALONE SHOWER!! It still gets me excited - custom showers! We love those! The toilet stalls were pretty exciting too, for many public lot builds. For all of us bibliophiles out there, the bookshelves included in this pack are absolutely beautiful for all your library building needs, and the desks were general enough that they can be used just about anywhere.
The build/buy items ARE pretty specific to the dormitory lots with the exception of the plants and the bikes, but they could also be used for other public lots or home offices fairly easily. The windows and doors included in this pack do have a pretty specific 'university town' look to them, so those are less usable in other worlds.
If you like the school gameplay, THIS is the pack I would recommend, especially if you're choosing between this or highschool years. Of course if you're more of a builder, or you prefer CAS, this still comes down to personal taste, but I do find that these items are useful in more scenarios outside of the university gameplay. If you don't care about any of that, this is an easy pack to skip because the school gameplay IS tied to Brichester.
5. City Living
This pack was exciting on release due to the addition of apartments! Unlike Eco Living, these apartments are teeming with life - nosey neighbors, loud music at late hours, 'woohoo' noises, petty arguments... a lot of gameplay just within the building! Many of the apartments come with different lot traits that can't be removed, from 'haunted' to 'needs TLC'. There are always different festivals going on, and a new lot type with the karaoke bars. Basketball and murals and selling tables were added, and several new careers (politician, food/art critics, social media). The world is smaller than you'd expect for a city, but it's very dense with lots to do all the time. There are 12 apartment lots to choose from with varying numbers of apartments per building. There's also a lot of really cool open space to explore while walking around.
My absolute favorite items are the four poster bed and the kitty dress! I use these all the time. The build/buy and clothing options in this pack add so much color and variety to the sims, but there are plenty that can be used in other more subdued builds as well. I loved the addition of 'used' furniture items that were cheaper - it added a bit of apartment realism and 'grimey' items for rags-to-riches type gameplay. The keyboard was also a fun addition, and fun for teen rooms or for sims that want to play piano but can't afford/fit a grand piano.
The apartment gameplay is unfortunately tied to San Myshuno, but the world itself is amazing and, though your sims have to travel to the city for festivals, any sim can go to the festivals if they want to (unlike in Sulani, where the event pop ups only show up for sims IN Sulani). The items are great for contemporary or modern builds, or for boho builds, or for artsy sims... there's a lot of variety! There were also some cultural foods and clothing items added to this pack, and a lot of unique but very cute CAS items that suit quirky sims.
Amazing build/buy items, really cool CAS items and an amazing world make this pack a win for me! The downside is that you can't build your apartments in other worlds or include apartment gameplay in other worlds. Of course the value depends on the aspects of gameplay that you care about if you'd want to pay full price, but I think this pack is worth it!
4. Cottage Living
Cottage Living was probably the pack simmers looked forward to the most! This pack is at number 4 in my ranking because personally the farm life, cottage core thing is not my favorite aesthetic, but the gameplay involved in this pack is amazing. I loved the addition of livestock, especially since they weren't playable sims and were confined to their little barn items. Some people may not like this, but I feel like it diminishes the bugs that we ran into in the Sims 3 with the horses, making them more usable overall. I add chickens to EVERY build now, because... well, I like chickens.
I also loved the new garden beds that were added, where they were in the ground rather than raised beds, and the giant crops with all the festivals. The mushroom foraging is fun, and I love that the wild animals (rabbits, birds and foxes) can help in the garden, too. There was also the addition of the simple living lot challenge, which can really add a lot for simmers who like to play through generations in different time periods. There is a new skill - cross stitching - and the picnic baskets are SO CUTE. I enjoy the local pub and the shop stands, and the community feel this world has. That being said, the world is cool but it doesn't have as many lots as you'd expect from a world this size, with only 9 residential lots.
There are a lot of cute build/buy and create a sim items in this pack. They're obviously very stylized, with the rural, country feel that was popular for quite a while. If you, like me, are someone who doesn't cares about the 'cottage core aesthetic', I do think a lot of the CAS items are quite useful for elder sims. There were also a lot of nice pieces for toddlers, and for cold weather wear. My absolute favorite CAS items are the earrings, especially the llamas. I use the cottage living fireplaces in a lot of my builds - they're nice for traditional or craftsman style homes - and the basket blanket is such a cute clutter item for the living room.
I do think that this pack lacks some generality, in that most of the items really only suit Henford-on-Bagley. However, aside from mushroom foraging, the new gameplay can be used anywhere, which helps increase its score in the ranking. I could see these items working for a grandparent sims closet/house in any world, but the items are quite stylized to fit a certain aesthetic which can limit use, in my opinion.
Overall, this is a great pack! If you like the cottage core vibes, this pack is FOR YOU. I personally purchased this for the new gameplay rather than the build/buy or create-a-sim items, but even with the gameplay alone it ranked at number 4 for me, so... this pack is worth it, full price if you just can't wait! (I'll never say NOT to wait for a sale because... everyone loves a sale!)
3. Get Together
I suspect ranking this above cottage living will get some gasps and some astonishment. This pack has a VERY good reason for being ranked this high, though.
Get Together introduced the club system. I know a lot of simmers think the club system isn't that great, but I'm not convinced that they're using it to the best of its abilities. The club system can be used to make little cliques (hello, tie in to high school years, anyone??) or friend groups of course. They can also be used for skillbuilding and completing aspirations. If you have a goal to get your sim to max out a skill level or complete an aspiration? Clubs really can be the way to go for that. They are useful for SO many things, even boosting student sims grades if their club is a study group! They're so general that you can make a club for anything - the only limit to them is what you can imagine them being useful for!
I also really enjoyed the addition of more games, like darts, don't wake the llama, and foosball. They're supposed to be pub-style games, but they can also add a lot of family game play if that's your preferred playing style. The kids 'don't wake the llama' game comes with a cute pastel table, and foosball can be used for teen or college sims at their highschool or dorm parties. The pack added big bonfires that sims can dance around or change the color off, diving platforms for pools and the new dance and dj skills. There are two new lot types, cafes and clubs. The best part, the reason this is ranked number three, is the world of Windenburg. This is the largest world in the game and comes with 14 residential lots.
I will say I find the create-a-sim items a little bit lacking for what I prefer to use, but there are a lot of cute items in there as well. It also added some decent masculine formal wear, which is pretty lacking in this game. The build/buy items are Tudor-styled, which is pretty specific to this world, but the new cafes and clubs can be used in any world, as you can build your own to suit whatever style you want! I also think that the outdoor decor items (not building exterior items, I'm talking landscaping) are pretty general as well, and I'll admit the flower boxes. the trellis, and the sundial are some of my favorite items to add to a garden or a park.
The club system, cafes, and club lots can be used in any world you may want to place one, which makes this pack gameplay usable in any world you choose to play in. I also find that the CAS items are pretty general too, so the outfits you can create don't stand out or look strange in other worlds. The build/buy items are Tudor style, so in terms of building exterior decor they may stand out, but the landscaping items, the diving boards, the bonfires, and the furniture can fit in well just about anywhere, too!
This pack is worth it for the world alone. Windenburg is unarguably the best world in the game. The build/buy items are nice, too, especially with the new game tables, and CAS has some great pieces, especially for masculine formal wear or even just masculine basics that look nice. If you aren't interested in utilizing the club system at all this pack may be one to buy on sale, but if you ARE interested in that aspect, this pack is one you should run out and get ASAP!
2. Cats and Dogs
Let me just say, when this pack trailer released, I almost screamed. An animal pack with a New England themed world AND the first 3b/3c curly hair in the game?! It's like they made a pack with all of my interests out of nowhere. It's still my absolute favorite pack, and I think it always will be.
Obviously the big point to this pack were the addition of household pets, in the form of dogs and cats. The dogs and cats could be customized by breed, but you can also customize them further just like with the regular sims with coat length, color, patterns... and a custom color wheel that allows you to paint details directly on your pet, which can create some WILD (pun intended) looking animals. There is a new pet training skill in this pack, and a new playable career where sims can buy a veterinary clinic and work as a veterinarian!
The world in this pack, Brindleton Bay, is a New England themed world, and it's pretty accurate to the real thing (I would know ;]). There are ocean-front mansions, and smaller more modest homes in other neighborhoods, and even a neighborhood on/by the pier. I also love (and simultaneously hate because it's a bit sad) the stray animals wandering the world that your sims can adopt. Mayor Whiskers is my absolute favorite, and he deserves all the love and fish he can get.
I LOVE the build/buy items in this pack, and a lot of the create-a-sim items are nice, too. There are a lot of CAS items that can suit spring/fall weather in New England, and there's a lot of layering going on which really speaks to the weird, fluctuating weather the northeast is known for. They're also pretty basic pieces, so they tend to work just about anywhere. This pack also came with my other favorite fireplace, a beautiful aquarium that puts the other in-game aquariums to shame, and the dining table I use in just about every build. The bathroom set is pretty amazing with a full soaking tub for your sim to relax in, and of course, LOTS of pet items for your new furry friends. The best part is the FIRST TYPE 3 CURLY HAIR IN THE GAME. Previously we only had type 2 waves, type 4 afros/braids, and straight hair, so this was pretty exciting for those of us with curls which have been sorely lacking in every iteration of the Sims.
The build/buy items, including the exterior decor, suit the traditional home style. These fit in with just about any world, and especially work well in combination with the Seasons build/buy items in my opinion. I also love the create-a-sim items for more male fashion basics, and some really nice options for female sims, too. Since the CAS items are also mostly basics, all of these items can be used just about anywhere and fit in nicely.
This is my all time favorite pack. You get a lot of items for the price, especially with wall decor and the new playable career on top of the regular expansion pack BB/CAS items and... who doesn't like pets? Who? WHO? In my opinion, this pack is a MUST.
1. Seasons
Lets be honest - who would expect anything less but Seasons to be at #1?
This pack, of course, introduced seasonal play! There is weather, from rain and thunderstorms, to sun and heatwaves, clouds, and snow. There's rollerskating and ice skating, playing in mud puddles, new animations with slipping on ice, playing in the snow or leaves during winter and fall. This pack also improved the gardening system and added the honey box so the bees can help level up your garden. For kids, there were seasonal crafts, too. The best part is the holiday gameplay, where not only can you play through pre-made holidays, but you can actually create your own with their own traditions. There's also a new skill of flower arranging, and the changing temperatures WILL have an effect on your sims, from sunburns, death by heat, or freezing to death.
For Build/Buy items, there was SO much included in this pack, with the holiday decor, the windows and doors sets, the plants and gardening items, and all the new bed and couch options. Create-a-sim was updated with cold weather and hot weather wear categories, and this pack included options for both with winter coats, boots, hats, and gloves, and light summerwear to keep your sims cool. They even automatically change outfits on their own (currently a bug which isn't great) in changing weather to prevent heat/cold related deaths. Even better? This pack game with THE SECOND 3B/3C TYPE HAIRSTYLE! There's a half-up style with a bun that's super cute on both male and female sims, and is an amazing addition to the minimal curly hairs in this game.
The weather gameplay affects ALL worlds, and weather often suits each world type and varies from world to world. The desert worlds (Oasis Springs, Strangerville, Del Sol Valley) will not get snow, but may get occasional rain. Brindleton Bay, Windenburg, Henford-On-Bagley, Mt. Komerebi, and other northern-based worlds will get all four seasons, and the tropical island worlds (Sulani, Tartosa) will get sun, but can also get thunderstorms and clouds on stormy days. This expansion takes inter-pack usefulness to a whole new level.
This pack has so much gameplay, and so many useful items. It is the first pack I think any new simmer should get because it adds so much gameplay and is so versatile to every world and subsequent pack. Seriously, go get it! Get it!!!!!!!
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dilfbuck · 9 months
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What do you think of the horse ranch pack? It's 100% my aesthetic so I'm currently trying very hard to not reinstall the sims 4 right now!
so far im enjoying it! the aesthetics of it are good imo 👍 i havent tested ALL of the gameplay yet but here's some of my pros and cons so far:
pros:
the horses look good and feel like horses
good horse breed customization
compliments the Cottage Living pack very well
the world is cool
new craftables (nectar making & aging)
the rustic build/buy items are a banger
there is a hot bisexual old man townie who shows up and welcomes you with nectar and food. he also has the romantic trait (roberto my beloved)
i DO like the cas items, we got chaps and some nice looking cowboy boots and lots of cute western/country tops. however 90% of the pants r ugly.
cons:
no current functionality for going on horse rides with other sims, which seems like a massive oversight
you have to own a horse to be able to play with them/there's no "rent a horse" feature so you'd have to have a dedicated save for owning a horse if you want to play with horses. you cant have sims vacation to chestnut ridge and go on horse riding activities, which seems odd considering there is a vacation/rental lot included in the world lmao
horses take up the slots for household members, of which there are only 7
there's not a lot of CAS items for the horses which is kinda disappointing considering this is literally THE horse pack. but they gave you like 2 saddles and 2 horse blankets to pick from and then a small handful of mane/tail accessories. which is a bummer. i suspect they'll probably release either a new stuff pack or kit for horse cas items -_- a la "my first pet" stuff
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foundinfantasy · 10 months
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Not a Modder (Just like to think creatively)
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THE SIMS 4 HORSE RANCH
These were ideas I had before the pack came out with just knowing we were getting horses, nectar making, and mini-goats and sheep and just thought of how much more they could've done.
Tabletop dancing -> broken arm, leg, drunken antics, ie consequences
Bulk -> sell to bars, shipping, packaging, (carton of eggs, wine, boxes of apples), (personally would like to see cat and dog food as a purchasable item, cans and bags and tupperware)
Scouts update - > fundraising, bake sales / cookie drive, and horse camp
Lasso -> toddler to elder, child+ competitions
billiards -> social activity for teen+, random outcome, betting, pool hall
motorcycles -> we have bikes, wouldn't this basically be the same animation without the moving feet.
Rodeos - > with zero pixel animal abuse - social event and competition (using mechanical bull riding) at a saloon lot type with saloon doors
glasswork, ironwork, stones -> gold or stones from river, mining, making horseshoes, glassblowing, bead-making
any indigenous gameplay?! Sage harvestable, burnable, craftable sage, weaving skill, dreamcatchers, totems, blankets, books/conversing with sim about culture - > beads, jewelry, knitting addons - > crafting table
horse plow -> attachable wheel barrow to mass harvest all
mischief and politics -> new protests, new policies, and the urban legend of cowtipping
petting zoo - > update to barn to free llama and cow, ability to lock bunnies in, employee a fox, [just adding snakes and lizards]
nectar making - > should've been in mws - winetasting, order bottle during meal, blends, nameable, snob interactions and/or moodlets about the notes, make box wine [low, get drunk quick quality],
stare down - > rude introduction
pianola - > upgradable to play on its own [even though not historically accurate] - > ability to play piano drunk
MY IDEAS AFTER THE PACK WAS RELEASED (and I've spent like two days in game, not bored just drawing out that single drop of gameplay) - this is mainly where the "not a modder" comes in as I have no idea how easy or difficult it would be to add these things.
First off, lock that dance behind a skill or something
A Wandering Cowboy Mod - a cowboy NPC shows up randomly at my doorstep, is he hurt, is he friendly, is he a burglar, is he here to start a quest???
^^^ same concept but Alien Crash landing
Horses that steers goats/cattle back.
Ability to lead horses
Horse betting / mini game (make my rich sims poor)
Obvi, wild horses
Ability to brush teeth and/or an actual horse bath
Horsegirl books, toys, interactions,
Holster gun match with chances of misfire, with either possibly dying, etc, (historic version of this too)
Gunslingers and Bounty Hunters
obvi, Unicorn things; could be cool if used to cure all sickness/alignments from other mods and/or resets their age and/or work like Father Winter.
Bank Heists
A fiddle or banjo.
Ability to craft all the furniture with woodworking table.
Falling off the horse -> consequences
Replace in-game harvestable grapes with debug grape vines
Dual riders, teach to ride for children, romantic kiss where one sim is on the horse and the other is standing below them, lift onto horse to kiss, thrown over the horse and taken, watching stars together while sitting on horses
Nothing to do with westerns but the rocking horse mod made me want a rocket ride coin machine mod
Add with more thoughts later.
6 notes · View notes
puffkins2000 · 1 year
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I posted 79 times in 2022
That's 37 more posts than 2021!
73 posts created (92%)
6 posts reblogged (8%)
Blogs I reblogged the most:
@puffkins2000
@twinsimming
@nahoccfinds
@aisquaredchoco
@sim-songs
I tagged 79 of my posts in 2022
#the sims 3 - 76 posts
#ts3 - 76 posts
#sims 3 - 76 posts
#gameplay - 54 posts
#in-game - 54 posts
#preggo pirate - 8 posts
#ts4-ts3 conversions - 6 posts
#testing cc - 6 posts
#mod testing - 5 posts
#simblreen - 4 posts
Longest Tag: 129 characters
#they were easier to make certain two sims remained friends and not venture into the romance zone until i was ready for them to be
My Top Posts in 2022:
#5
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17 notes - Posted May 31, 2022
#4
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*working process* I decided to make a fully revamped version of my original ideas for TS3, especially since so many new programs and whatnot are coming out to enhance the game itself. Amazing creators, programmers, and those who write tutorials help make this possible, and for TS3 to keep going. They are to be thanked profusely! I'm definitely not a programmer, but learning from the tutorials, I'm learning to make tattoos, makeup, and hopefully convert some poses from TS4. ...that is, if all goes well on my end. Trial and error, people---trial and error. I've tried researching a lot of these between different Sims wikis and stuff--but I know not everything is super detailed. :/ Alright, let's get into it. These are personally things I would like to see in my game, mind you. We'll start with the most obvious one. * * * X - TS3 Conversions (( EA preferably; TS1/TS2/TS4/TSM/TSM:P&N/Stories/Castaway/Freeplay/etc. )): ~ Build/buy/CAW (( in-depth TS4 document here -- still working on the others )) ~ CAS (( in-depth TS4 document here -- still working on the others )) ~ Animations ~ Mods/game enhancements/activities/skills/hobbies/new interactions: ~ A mod that changes a "family relation" to another (( ie; cousin, grandparent, uncle, etc. )) in-game. I'm not sure what you call this, but nothing exists for it. I have a pair of (( created )) Sims who are siblings in the game, but they are meant to be cousins. I don't really want to go about and go the freaking long way around for make a pair of sisters who get have kids who are cousins and then kill off said mothers, just to make them cousins, you know? I'd have to do that to ALL my character Sims. >__> I'd like to to go and click NRAAS, select "change family relation", and click on cousin, or whatever other option I want to choose for that particular Sim. Does that make sense? ~ Plopsy App (( to sell items on )) ~ Simstagram (( on phone )) ~ Dating app (( on phone )) ~ Pay bills by phone ~ More activities on computers (( based on TS2/TS4, but other fun stuff as well! )) ~ Pen-pals (( like in TS4 )) with postcards from other worlds ~ TS2 & TS4 TV channels added to the TV (( all videos files under new TV station names )), plus Movies On Demand (( would be amazing for movie night, PLUS a drive-in theatre/movie theatre! )) ~ Better yoga (( with TS4 animations, and maybe some of the TS2 yoga animations--I always loved with they went up on one finger when they peaked the skill )) with children and teens added ~ More outdoor activities, such as: skiing, hiking, jogging, log rolling, ax-throwing, rock-climbing, snowboarding ~ Crank/prank calling for YA/A and older--maybe with certain traits? I feel like childish or inappropriate Sims would do that. Also, maybe with the TS1/TS2 cards, because those were pretty fun. ~ To go with the above; pranks for YA and older Sims, perhaps also based on certain traits (( also basing both cranks/pranks on TS1/TS2/TS4 )). Exactly WHY did older Sims not get a chance to pull pranks? I don't get that. ~ Usable/workable holiday cracker, Lin-Z, space heater, punching bag, roombas, hammock, ear buds ~ Writing in a journal (( based on Sims 2 & Sims 4 )) ~ Programming ~ New skills/activities/craftable/whatever this would be categorized (( based on TS2/TS4/TSM )): cross-stitching, candle making, fabricator, juice fizzing, herbalism, woodworking, invention constructor, flower arranging, blacksmithing, mining, brewing (( I have pirates that would LOVE this )), vacuuming, sword-fighting/dueling ~ A more moveable broom, based on TS4 brooms (( I saw this in a group I'm on on FB--they thought maybe the jetpack would help if said broom was modded )) ~ Hospital/personal Sim: breastfeeding, teens can get acne/zits like in TS2 & use cream for it, more diseases/illnesses (( based on TS2/TS4/TSM )), menstrual for female teen-adult Sims (( I thought there WAS one, but perhaps more improved? )), revamped hospital mod ~ More added places to Woohoo + Teens can "mess around" (( because I like that it sounds better; based on TS2/TS4, locations/objects
included )) ~ Beach/pool stuff: more pool interactions (( like playing Marco Polo! Based on TS2/TS4 )), EVERYONE can build a sandcastle (( whyyyyyyy do kids only get to build stuff? XP )), more sand-related gameplay (( based on TS2/TS4; come on, don't you think my pirates would like to search for buried treasure? XD )) ~ Lutes/Playing Lute (( with TSM music )) ~ Closets ~ TSM denominations (( Peteran & Jacoban )) ~ Turn-ons/Turn-Offs (( based between TS2 and TS4; I miss this )) ~ Hobbies and interests ~ Sims 2 Style Jealousy (( there was a mod made, but it's lost/link gone )) ~ Spa features: facial masks, manicures/pedicures (( something similar to using a tattoo station? )) ~ Pets have jobs (( based on TS2 )) ~ TS4 Style Canning mod ~ A recipe book like how TS4 modders do their custom food (( is that possible? )) ~ New interactions/pie menu options: new dances, a better improved added romance of this mod, more conversation/romance/social/pregnancy options based on TS1/TS2/TS4/TSM and also this mod (( which would go lovely with medieval gameplay--and also my pirates, although they are more modern, lol )), more baby-teen only menu options, more supernatural only menu options ~ Sims wear/change into a towel after showering ~ TS4 collectibles as TS3 collectibles/new found treasures ~ Kids have crushes + one-sided crushes on teen+ Sims ~ Lightsabres ~ Setting a table ~ Toasting Food/Food related: ~ My in-depth document here (( basically EA food/drinks to TS3 as decor or edible for fridge, recipes, cooking/baking, vending machines, food stalls, more plants/vegetation, new herbs, and so forth, similar to this mod )) Careers (( based on Sims 2 and Sims 4 only )) : ~ Archaeology (( I was unsure where to put this one exactly, so career it is! For now. )) ~ Veterinarian ~ Critic/Food Critic ~ Astronaut ~ Law ~ Social Media ~ Jobs for teens only: babysitter, fast food employee, barista ~ Adventurer ~ Oceanography ~ Engineer ~ Entertainer/Comedian ~ Secret Agent NPCs: ~ Bigfoot ~ Santa Claus/Father Winter ~ Sea Monster ~ Social Bunny ~ Mascots: Yamachan, Flower Bunny, the cow from TS2: University, Darby the Dragon, Lobster Larry ~ Caterer ~ Food delivery service ~ Grocery delivery service Animals/pets/creatures (( note: can be functional like the sheep, or just statues, but would prefer the llamas to at least be functional )) : ~ Llamas (( with/without clothing )) ~ Cows (( with/without clothing )) ~ Chickens (( with/without clothing )) ~ Foxes (( with/without clothing )) ~ Bunnies (( with/without clothing )) ~ Growable Cowplant with life states ~ Skunks ~ Penguin ~ Bubalus, Hamster ~ Dust Bunnies Playable Games: ~ Majong ~ Don't Wake The Llama ~ Voidcritter Battle Station ~ Checkers ~ MYSHUNO ~ Kicky Bag ~ Sabacc Vacation Worlds (( small-medium sized/travel-based; they do not have to be huge at all, obviously, as they are meant for vacationing )): ~ Strangerville ~ Sulani ~ Batuu (( not even going to be sorry for this one )) ~ Sixam ~ The Magic Realm ~ Mt.Komorebi ~ Selvadorada ~ Granite Falls ~ Henford-on-Bagley ~ Takemizu Village ~ Twikkii Island ~ Three Lakes (( a better version; the one I've downloaded won't let you add anything to it. *sigh* Otherwise, it's a pretty good world! )) ~ TSM (( or a likeness of )) based world; I'm not sure what it's actually called in the game Lots: ~ Magic Town ~ The Lava Pools ~ Vet Clinic ~ Ancient Ruins ~ Forgotten Grotto ~ Sylvan Glade ~ Plumbob Pictures (( I could see this being all the different sets in one as well )) ~ Jacoban Church and Peteran Monastery (( although, if a TSM world were built, then scratch these )) Other: ~ Bulge slider ~ Topical details overhaul: utilizing the section for more stickable details; eye lights, scars, zits/acne, birthmarks, lip moles, lip corners, freckles, cleavage, etc. (( I'm going to ATTEMPT to do this. )) ~ More tattoo options: more body-wise tattoos; birthmarks, alien markings, cleavage, etc. (( I'm trying to attempt this as well. Might be easier than the topical details--or utilize some of the topical details FOR facial
tattoos as
well. We'll see! Baby
steps, lol. )) ~ New moodlets based on TS4 (( based on the aforementioned new interactions, activities, hobbies, etc. )) ~ New traits: Whale Ate My Parents, Drunkard, Call of the Sea, Dread Pirate, Licentious, Chivalrous, Foodie, Gloomy, Lactose intolerant, Materialistic, Squeamish, Twisted Heart, Understand Baby, Picky Eater ~ TS2/TS4/TSM converted special effects/sounds, as another type of fog emitter? ~ Does anyone make lighting mods anymore? Those were fun! ~ Enayla's skintone converted to TS3 (( her skintones were the BEST in TS2; so fanciful! Someone did manage to convert one, but now it's lost to cyberspace. *sigh* )) ~ MM or semi-realistic male underwear. Why do male Sims have, like, no fun undies? They also lack in sleepwear and swimwear, too. Sorry, but I prefer my males to not look like as if they rolled out of bed. ~ New/other hair appearances; Bride of Frankenstein (( one/two streak[s] on the side of hair )), twisted colours, bangs only option * * * Again, these are things I'd like personally for my game, and I will probably add to this in the future. I do seemingly cater to my pirates quite a bit, too. xD Having said this, I do know of people working or experimenting on some stuff mentioned above, or I have requested certain items to be converted--which I deeply appreciate!--and this list isn't meant to take away from their ideas or anything. Sometimes great minds DO think alike, but some are better at getting it done than others. XD For the majority of my list however, IS based off the Sims franchises.
20 notes - Posted March 7, 2022
#3
Even more MOAR Radio Stations!
Hello, hello, hello! Thanks to the AWESOME @twinsimming, who kindly gave me some of my requested music so I can update my Radio Stations, I bring you UPDATED RADIO STATIONS! *cheers* *crickets* Um... anyway, let's get into it! XD Stations added to--- Retro: Mark Mothersbaugh and Hyper ~ Sim Time Sim Place (Hyper Remix) Marc Russo ~ Funky Sim New Age: Mallet Maven ~ Liquid Transience Immortality ~ The Tenth Sub Level of Revival World: Min He ~ Ceremony Min He ~ Red Candle Varinasi ~ Dahisar Goa Goa ~ Mumbai Miraj And a BRAND NEW STATION........... Carnaval Beats: Pabllo Vittar ~ Buzina Sixam Drum Core (Jerry Martin) ~ Carnaval Beats Silva & RDD ~ Te Vi Na Rua Thiago França ~ Ladeira Véia Thiago França ~ Frevo de Segunda Credits: The Broadcaster -- for this wouldn't be possible without this mod (( I have dreamt SO long for something like this to be possible )) Mypantsfelldown -- for some of the music extracted for me (( I think I forgot to credit them before in my last upload! SO SORRY! x_x; They were kind enough to extract music and I FAILED them. *sobs* Seriously though, they have great content and are super nice, so go download their stuff, too! )) @twinsimming -- for extracting music for me as well! You are SUPER helpful and extremely nice for doing this for me. :) And don't forget to look at the original page for Sims 1 / 2 / 4 / TSM radio stations if you want others! :D Still looking for these songs if anyone is willing to help me update the rest. ^^; Alice Longyu Gao ~ DTM [ alternative ] (( patch )) Life in Sweatpants ~ Good 2 Yourself [ alternative ] (( My Wedding Stories )) Maiya Sykes ~ At Last [ Romance ] (( patch )) Alies Sluiter ~ Happy Traveller [ World ] (( patch )) Jody Jenkins ~ Grand Souks [ World ] (( patch )) Paul Mottram ~ Freygish Dance [ World ] (( patch )) BENEE ~ Kool [ alternative ] (( Werewolves )) Parquet Courts ~ Walking At A Downtown Pace [ alternative ] (( Werewolves )) Electric Jalaba ~ Briando [ electronica ] (( Werewolves )) Blue Blood ~ Vwamplo [ spooky ] (( Werewolves )) Jagwar Twin ~ Happy Face [ spooky ] (( Werewolves )) Jazz Alonso ~ Praying Mantis [ spooky ] (( Werewolves )) I would totally appreciate the help! :)
43 notes - Posted July 9, 2022
#2
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TS4 - TS3 Snowy Escape Manhole Covers Yes, you heard right, I converted something to actually share. *le gasp* I had the free trial of the Snowy Escape pack and surprisingly the objects are still listed in my game as I still have them. I haven't played or updated my game since, because I'm afraid of losing them, lol. I really wanted to try to convert as much as possible, but my skillz are limited with what I have. Anyway, I hope everyone enjoys this small piece of CC. I THINK it's enabled to CAW, but totally unsure. I would have checked myself, but I can't get into my game currently (( again. Now the bypass launcher won't work, but I might have to restart my computer to get it to work )) and I have sooo many things to test out. Credit: EA for the mesh | @phoebejaysims for testing out the CC & for the picture; credit totally goes to her for all of that! ~* Download *~
44 notes - Posted May 27, 2022
My #1 post of 2022
Even MOAR Radio Stations!
Hello everyone! Taking a small break from attempting to convert Sims 4 tattoos and makeup to Sims 3 (( a huge shoutout to @murfeelee for helping me in this! )) to bring you some fun content. So, as a late New Years and early Valentine's Day gift, I've decided that I'm going to upload the rest of my radio stations and let you guys go crazy with it. XD And, because, why not? You can use these for any occasion your Sims need. Parties? Check. Medieval? Check. Spa and meditation? Check and check. Holidays/vacations/locations? Check/check/check. Cottage living? Check. Basically... whatever. Again, these were made for my personal use, so I chose the music *I* personally liked (( listed below )) from TS1, TS2, TS4, and TSM, and were made with, of course, The Broadcaster--which is seriously my favourite program ever. Without it, these stations would have never been possible. Alright, let's get into it. * * * * Baroque Station: Patrick Hawes ~ Aristocrat Tobin Meegan and Gallant ~ Baroque Elegance Julian Gallant ~ In the Parlour Bouwe Dykstra ~ Minuet Batuu Station: John T. Williams ~ Star Wars Main Theme John T. Williams ~ Kylo Ren Arrives at the Battle John T. Williams ~ Rey's Theme Harlan Hodges ~ Marketplace John T. Williams ~ Who Are You? Guy Mayzig ~ Galma Randy Kerber ~ Marketplace Hora Beckerman Green and Douek ~ Ti Lo Laka Randy Kerber ~ Mischevious John T. Williams ~ March Of The Resistance Kevin Kliner ~ Victory On Ryloth John T. Williams ~ Finale Cottagecore Station: Beabadoobee ~ Last Day On Earth Chloe Kat ~ Zooboe Bryyboe Japanese Breakfast ~ Be Sweet Vagabon ~ In A Bind (Batry Powr remix) DJ R-3X Stereo Station: Adam Gubman and Matthew Wood ~ Blue Milke Surprise Chaka Mater Laka ~ Batuu Boogie Elem Zadowz ~ Huttuk Cheeka Figrin D an and the Modal Nodes ~ Modal Notes Mus Kat and Nalpak ~ Doshka Tamir Muskat And Ori Kaplan ~ Til the Spire Easy Listening Station: Haydn ~ Flute Quartet In A Major Brahms ~ Hungarian Dance No. 7 Mozart ~ Quintet In A Major Haydn ~ Serenade No. 5 Schubert ~ Standchen Haydn ~ String Quartet Op. 1 No. 2 Steve Jablonsky ~ Tracking Home Steve Jablonsky ~ Forest Escape Steve Jablonsky ~ Uncovering Ground Steve Jablonsky ~ Wonder-Landing Tim Garland ~ The Architects Eye DT Jm me ~ 16th Precinct O'Brien ~ Elevator Ilan Eshkeri ~ Argument for Violin and Cello Ilan Eshkeri ~ Caprice 3 Ilan Eshkeri ~ Passacaglia for Viola and Cello Ilan Eshkeri ~ Piano Nocturne Marc Russo ~ Now Entering Paul Mottram ~ Belle Vie Tim Devine ~ Impressions of Twilight Paul Mottram ~ Livewire David Kelly ~ Solace Tobin Meegan ~ Unhinged Focus Station: Breakfast for Dinner ~ Phonometrics Drew Boles ~ Slow Run Stuart and Milvia ~ Grape Jelly Briana Billups ~ Black Keys Gustave ~ Bird in a Bee House Unicorn Hunter ~ After Hours Housemix Station: Annie ~ Heartbeat Christian Forss ~ Hubny Harb The Faders ~ Jump Japanese Folk Station: Ilan Eshkeri, Steve McLaughlin ~ Gyokuro Ilan Eshkeri, Steve McLaughlin ~ Hojicha Ilan Eshkeri, Steve McLaughlin ~ Shincha Steve McLaughlin, Ilan Eshkeri ~ Bancha Steve McLaughlin, Ilan Eshkeri ~ Kukicha EA ~ Snowy Escape Main Theme (calm) Jazz Station: Tim Garland ~ Candle And Firelight Paul Mottram ~ Cast Your Cares Away Tobin and Meegan ~ When Dreams Come True Darren Johnston ~ Dorm Beat Darren Johnston ~ Good Evening Bella Darren Johnston ~ Down in Town Darren Johnston ~ Mortimer's Touch Mark Mothersbaugh ~ Simply Bop Latino Station: Mark Mothersbaugh ~ Cherry Cha Cha [ hands down the BEST song in all of the Sims history! XD ] Mark Mothersbaugh ~ Heat Of The Heart El Impactante ~ Creekazon Rebeca Mauleón ~ Salsa of the SimKing Rebeca Mauleón ~ Fire of the Newbie Lluvia y Sol ~ Fwaybo Los Amantes ~ Cloz Pomorez Kirk Casey ~ Dance The Dawn Tito Puente ~ Machito Forever (Cut Chemist Remix) Lullubies Station: Terry Devine King ~ Storybrook Terry Devine King ~ Fairydust Alexander L'Estrange ~ Hush Little Baby David O'Brien ~ London Bridge Is Falling Down Alexander L'Estrange ~ Twinkle Twinkle Paul Mottram ~ Lullaby Brahms New Age Station: The Dawn of Dar ~
Stardust Temple The Unicorn Hunter ~ Into The Crystal The Dawn of Dar ~ Moonbeam Beach The Unicorn Hunter ~ Tears Of The Dolphin Dream Crystal Paws ~ Temporal Tonic Jerry Martin ~ Tender Portions New Wave Station: Kajagoogoo ~ Too Shy Shy Depeche Mode ~ Suffer Well The Epoxies ~ Synthesized Bring The Kids Out ~ It Wouldn't be so bad Bring The Kids Out ~ Touch And Go Howard Jones ~ Things Can Only Get Better EA ~ Sims 2 New Wave Theme NuDisco Station: Marc Russo ~ Funky Sim Cape Lion ~ Mainland J Martin ~ Oogie Fever Panama ~ We Have Love Retro Station: Marc Russo ~ Simbuy Mark Mothersbaugh ~ Comansnala Mark Mothersbaugh ~ Simstation Mark Mothersbaugh ~ Ishneticht Mark Mothersbaugh ~ Muenwana Mark Mothersbaugh ~ Hey Baby Mark Mothersbaugh ~ Onta Da Lupa Alt Mark Mothersbaugh ~ Midnight Serenade Mark Mothersbaugh ~ Neo Swing Mark Mothersbaugh ~ Wa Wa Wa Mark Mothersbaugh ~ Old New York Jerry Martin ~ Mall Rat Sims AM Station [ as a news station ] : EA ~ Action EA ~ Animal Show EA ~ Horror EA ~ The News EA ~ Romance EA ~ Entertainment EA ~ Sports EA ~ Cartoons EA ~ Passionate Kiss (3) SPOP Station: Shuhei Kita ~ Kinzakura no Chigiri ZAQ ~ Philosophy of Dear World Kenichi Suzumura ~ SHIPS Sayaka Sasaki ~ WASTELANDERS CHAI ~ keep on rocking Nanawoakari ~ Kanzen Houki Sengen SASUKE ~ Part 2 Unite Satisfy ~ Ninhursag's Tone YOASOBI ~ Harujion Summer Strut Station: Mark Mothersbaugh ~ Guitar Fiction Mark Mothersbaugh ~ Guitar Tsunami Jerry Martin ~ Sims Vacation Kirk Casey ~ Sims Wipe Out Mark Mothersbaugh ~ Surf Guitar A Gogo Mark Mothersbaugh ~ Surfs Up Ziggy Marley ~ Make Some Music Tom Fox ~ Oceania Jeremy Sherman ~ Hawaii Bounce Frank Mizen ~ On The Island Mark Buys ~ Solomon Beach Party Lincoln Grounds ~ Be Pacific KAI KAIPO ~ KAOLA UBULOO SimsAM ~ Cruel Summer SimsAM ~ Hot In Herre SimsAM ~ Walking on Sunshine SimsAM ~ School's Out SimsAM ~ Steal My Sunshine Unicorn Hunter ~ Boogie Boardin Stasis Tavern Station [ TSM; meant for taverns or medieval gameplay--but you do you! I have pirates. ] : John Debney ~ A Royal Reception John Debney ~ No. 5 John Debney ~ Arise, Watcher John Debney ~ No. 6 John Debney ~ Epic Theme John Debney ~ No. 7 John Debney ~ Festival and Faire John Debney ~ No. 9 John Debney ~ Incantus Magicus John Debney ~ No. 14 John Debney ~ Jacoban Church John Debney ~ No. 16 John Debney ~ Mirthful Steps John Debney ~ No. 17 John Debney ~ Moldheart's Hornpipe John Debney ~ No. 21 John Debney ~ Peteran Church John Debney ~ No. 30 John Debney ~ Quest Theme John Debney ~ No. 40 John Debney ~ The Build Master's Gigue John Debney ~ No. 41 John Debney ~ The Masquerade Ball John Debney ~ The Snoozemeister's Lullaby Toddler Station: Philip Guyler ~ Mitch and Mouse Paul Mottram ~ Humpty Dumpty Paul Mottram ~ This Old Man Elfed Hayes ~ Oranges and Lemons Terry King ~ Bubba Dum Guyler Grounds ~ My Old Barn University Station: Barenaked Ladies ~ Easy Flyleaf ~ Cassie Saving Jane ~ Girl Next Door Georgia ~ About Work The Dancefloor All Time Low ~ Good Times Charlotte Martin ~ Beautiful Life The Pussy Cat Dolls ~ Don't Cha Carly Rae Jepsen ~ Run Away With Me Aly & AJ ~ Chemicals React The Midnight ~ Explorers Tegan And Sara ~ Stop Desire Katy Perry ~ Hot 'N Cold Ludo ~ Love Me Dead MC Llama-lot ~ Feelin' Spline Natasha Bedingfield ~ Pocket Full Of Sunshine Bishop Briggs ~ JEKYLL & HIDE Touchstone ~ Simpatico Lily Allen ~ Smile Hot Chip ~ Hungry Child The Films ~ Black Shoes Francois La Fleur ~ Simtrance Barenaked Ladies ~ What A Let Down The Heydaze ~ Side Effects The Veronicas ~ When It All Falls Apart Good Charlotte ~ Where Would We Be Now? Go Betty Go ~ Very Very Rich Town Barenaked Ladies ~ Wind It Up EA ~ Game Boy Hans of Six Mas ~ Simlify Ekin ~ Fawna Benna Slo LIGHTS ~ Up We Go All Tvvins ~ Thank You Paramore ~ Pressure Zedd ~ Beautiful Now Melasine's Key ~ Zomberribe Necrofortress ~ Forastu Mordoo Trivium ~ Bleed Into Me Bobobath ~ Bobolicious Bobobath ~ Mr. Boboto MC Llama-lot ~ Monday Nite Cabin Fever Taylor Janzen ~ Devotion Mallrat ~ Charlie Kero Kero Bonito ~ The Princess and The
Clock World Station: Gaelic Storm ~ Scalliwag EA ~ Chappa and the Temple Taiko O'Brien Browne ~ Dilruba Paul Mottram ~ Freygish Dance Jody Jenkins ~ Grand Souks Mark Mothersbaugh ~ Guilin Alies Sluiter ~ Happy Traveller Mark Mothersbaugh ~ Hatoyashu Mark Mothersbaugh ~ Hudie HughesKkoshi ~ Spirits Dance Neil Williams ~ In the Wild Dvorkin Pittock ~ Ionika Mark Mothersbaugh ~ Jasmine Flower Mark Mothersbaugh ~ Kaisoku Juich Igor Dvorkin ~ Kalinka Mark Mothersbaugh ~ Kata Mark Mothersbaugh ~ Kyouna Tamashu Angel Lam ~ Life Sketches Mark Mothersbaugh ~ Lotus Petal Bossacucanova ~ Bom Dia Rio Ojos de Brujo ~ Sultanas de Merkaillo * * * * On top of all those, don't forget about my Winter Station & my Harvest and Strange Tune Stations as well! As always--PLEASE let me know if something is wrong. I've had these packages in my own game and they work fine.
228 notes - Posted January 15, 2022
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parkingbanana · 2 years
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The sims 3 pose player pose backgrounds
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#The sims 3 pose player pose backgrounds how to#
#The sims 3 pose player pose backgrounds install#
#The sims 3 pose player pose backgrounds mod#
You can store all of the effects used in your game automatically.
To move the sim up and down, use the CTRL+0 cheat code.
You can drag the mouse over Sim’s body to see the name of the effect being applied.
You can click and drag to put the player on which the effect is applied into live mode.
If you think Andrew studio effect player isn’t working, here are some ways in which you can use these Andrew Pose Player effects: Similarly, you may halt the posing process by clicking on the sim and selecting the stop option. You can also use these Andrew craftables on Sims that aren’t in your current community. You may simply pick “pose by name” and input the name of the movement you want your character to execute when choosing movement for the sim. On your screen, you’ll discover a plethora of choices. To create an animation, you may need to “connect” them together at times.
#The sims 3 pose player pose backgrounds mod#
This mod also allows you to use a pose teleporter to do poses with several Sims at the same time. The Sims 4 poses studio effect player will allow users to play a Sims 4 game effect of their choosing while quickly selecting from a list of over 6000 effects. The Randomize Portrait Option allows you to mix and match CC and pre-installed poses.After you’ve created your character, either save the household or post it to the gallery.Keep your Mods/CC enabled in the game settings.Extract the zipped file or store the package under Electronic Arts>The Sims 4>Mods.
#The sims 3 pose player pose backgrounds install#
To see if the mod works, install it and restart the game.įollow these procedures to achieve gallery poses in The Sims 4:.Select the Mods folder from the ‘The Sims 4’ folder.Go to Documents and open the ‘Electronics Art’ folder.
#The sims 3 pose player pose backgrounds how to#
To enable the downloads, check the boxes next to ‘Enable Custom Content and Mods’ and ‘Scripts Mod Allowed.’Ĭlick here to download pose player How to install poses Sims 4?įollow the instructions below to install poses Sims 4.
Now go to the ‘game settings’ section of the game’s menu screen and choose ‘Enable modifications.’.
In the notepad, copy/paste the CAS trait animations.
Make sure you have the list of game animations downloaded.
You may learn more about how the pose mods work by reading their instructions.
Once the download is complete, open the.zip file and extract the contents.
To begin, first download the Sims 4 Pose Mod.
To add the sims 4 pose player mod into your game follow the steps given below:
Tips to place the effects in Sims 4 Pose mod.
Additional Points Of Studio Effects Player in Sims 4 pose mod.
Sims Andrew Pose Player – Studio Effect.
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elizabethplaid · 3 years
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Sims 4 - “Cicely in the City”, bedroom billboard
I am obsessed with this billboard design; it’s just so gorgeous. There’s one across from Cicely’s apartment, so I tried to get her to paint a copy and photograph it, to make wall art. Didn’t go so great, especially since the size was dinky.
Then I remembered the cheat to show live edit objects, and I found it in the debug listings. The wall-mounted version kept bugging out on this wall, even when scaled down. (This billboard is also scaled down; it’s huge otherwise.)
Now we’ll find out if I have to re-enter the cheat code every time I load her game, to make sure the billboard doesn’t disappear.
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