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#game models
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Falmer tents - Chaurus and Scorpion variants
In-game models for The Elder Scrolls V: Skyrim
Assets created by Gabrielle Adams
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sofy-tofy · 3 months
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RULE OF ROSE
Jennifer Costumes + Hair Details
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jaydokiiart · 3 months
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Billy and Steve 3D models: day 4
The update I already shared on twitter but haven't done so on here. My bad
Still some likeness to be done but I wanted to move to blocking out the clothing
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Once both game models are ready, i'll be printing their faces for my headless figure bodies. More on that later
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krissiefox · 3 months
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A candle made for the game "Unlucky". Pretty proud of how this one came out. :)
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Beastiary #90, Plant #5
"Fungus"
"This ghastly monstrous mushroom is purplish red. When hit with a physical attack, it uses Chaos Spore to release confusion-causing spores."
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[Image I.D: A single stemmed fungus. The stem is a dark orange red, and fades to a dark brown of the same hue at the bottom, where it is supported by three root legs. The gills are small filaments tipped in brown, and the cap is the same orange fading to purple at the top with spots of very dark purple. End I.D.]
Enemy type: Plant Related to: Myconid, Ghost Fungus
Location: Eternia Region
Stats (In order of Easy difficulty, Normal difficulty, and Hard difficulty): HP: 3525, 4700, 6345 MP: 0 P. Atk: 176, 235, 294 M. Atk: 71, 94, 118 INT: 35, 47, 59 P. Def: 35, 47 M. Def: 35, 47, 59 MND: 35, 37, 59 SPD: 29, 38 Aim: 99 EVD: 11
Rewards: PG: 678 JP: 44 EXP: 439
Affinities/Weaknesses: 2x weak to Fire, 1x effective against Water, Lightning, Earth, Wind, Light, Dark, Negative damage to Restorative
Items: Drops: Monster Fiber Steal: Monster Fiber
Abilities: Abilities: Chaos Spore Genome Abilities: None
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blueskittlesart · 3 months
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i hope everyone in nintendo’s management department dies and goes to hell no matter what and i’m not kidding
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splatoongamefiles · 3 months
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acht reference sheet or something idk how these work
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note that the thing on their right arm has a sort of plastic or glass case around it but i couldn't get that to look accurate at all
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also cw bald
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somewhatidealname · 4 months
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felt like drawing the small differences in his designs, especially their eyes
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skyburkson · 5 months
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Doghouse, Levins St. Paper Miniature
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[Silent Hill]
Made from paper for AGDQ2024
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tsukinoshinjiu · 2 months
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I gave him my entire life's savings
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sofy-tofy · 5 months
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Rule of Rose, Punchline, 2006
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jaydokiiart · 5 months
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(Not me forgetting to upload the update)
Day 4
Overall concept blockout testing.
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boggsart · 2 months
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I’ve decided to post all of the progress here as well, not just on instagram. Some people have asked to be tagged once I post some progress, but I can’t remember who they were. So if you wanna see future progress, let me know and I’ll tag you!
This one may not look too different from the previous one, but nothing really turned out the way I intended to.
The colors, the textures, the focus, the sounds, the camera, everything just seems so off, and oh boy the animation… this is the result of rushing and not knowing what I’m doing, just inserting keyframes, tweaking the graph editor and hoping for the best. So maybe signing up for this project wasn’t a great idea after all lol. Plus the datapad’s not even fully textured, you can literally see where I started adding details on the front, then for some reason I just left off lol
One thing I’ll definitely work on in the future is the menu itself, because if this project is for a graphic design thesis, then I might as well try to make the only thing that has something to do with it look more presentable. I’ll definitely be changing up the fonts, and I have some other ideas for the background as well.
But for now, I’ll move on to the remaining 5 character menu animations. Originally there were gonna be 5, not 7. At first I was randomly picking out the characters I wanted to make one for, then I realized, it’d probably be best, if each squad got one animation. The 501st gets Rex, the 212th gets Cody, the CG gets Fox, the 104th gets Wolffe, and the 241st gets Tukk. CF99 got Hunter but I really wanted to make one for Tech as well, since modeling and texturing him took the longest 💀
Once all of that’s done, I can finally move on to animating the trailer video. Which I’m terrified of, but oh well lol
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ilikedetectives · 24 days
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Minthara Baenre
Baldur’s Gate 3 (2023) by Larian Studios
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hetalianboot · 2 years
Photo
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drinksss · 3 months
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baby botfly gaming
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