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insertdisc5 · 6 months
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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pangur-and-grim · 1 month
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it's funny, I was talking to someone last night who didn't really know what an illustrator was. so when I introduced myself as one, he gave a speech that would've probably gone over well with a gallery artist, but which was precision-tailored to make any illustrator within a 50 mile radius go into eyes-glowing-red kill mode.
his speech was about how there is a difference between craft and art, and how people can practice craft (as in, skillfully execute a painting) without it having any artistic merit.
so I'm someone who gets paid to paint waffles for restaurant menus and dinosaurs for museums exhibits, and AHHHHHH! AHHHHHHH! you can't make art without it being something something you've made. does that make sense? like every illustrator I know has an individual way of approaching any given imagery that is informed by a lifetime of inspiration, and of passive intake of culture, and of the specific mistakes they make because of whatever their particular mass of grey matter deems as important thing to render or unimportant, just fuck it up.
I can make something that is informed by both a century of Canadian print-making and by my own particular neurosis, and it can also be commissioned commercial imagery that I regurgitate without care because I want to pay my mortgage. everything is art, nothing isn't art, art is something sticky and impossible to shake off of you.
anyway he got very wide-eyed and said "I'm sorry if I offended you," so today I feel a bit bad for having gotten so, uh.... excited.
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daisychainsandbowties · 7 months
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super curious today about how people feel toward the names they might have been given. apparently i used to ask my mom about my “boy name” several times a week and get really sad i couldn’t have both my given name and that name. being trans this is hilarious to me now so wondering
also curious how this intersects with being trans!! i feel like my fixation with it definitely had a lot to do with that, so idk add in tags? if you feel like being trans makes you more/less curious about it
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flowerytale · 5 months
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Sylvia Plath, from The Unabridged Journals of Sylvia Plath
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hotcinnamonsunset · 10 months
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a whale of a good time🐋
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softwaring · 7 months
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kentopedia · 4 months
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nanami kento, who hates dating, and didn’t do much of it in his early twenties. but now, he’s almost thirty, watching all the people he works with settle down, have kids, and he thinks he wants that. so he might as well try.
so satoru sets him up on a few dates — friends of friends, he calls them. and at the end of every one of the dinners, kento goes home empty, exhausted, because he knows what they want is not the same.
still; he thinks maybe he’s being a little self-destructive, maybe too picky, maybe he just got so used to being alone. with satoru’s insistence, he gives all the women another call, invites them over to his apartment.
the first time was a disaster… kento had barely set the dinner on the table before his cat had hissed at her, scratched her down the arm in a thin gash. and though it did draw blood, it was hardly enough to warrant that reaction.
he didn’t even try to stop her as she picked up her bag and left, huffing like she’d been morally offend. kento, though, could only smile to himself in amusement.
because maybe kento was a poor judge of character, a man who was secretly hoping nothing would pan out — but his cat could certainly tell the good from the bad.
it became a little game to him, after that. seeing if anyone could win his pet over, and if they could, perhaps they were the one. his darling animal was a fickle thing anyway. a bit too defensive, quick to bite anything threatening after years on the streets.
naturally, no one came back twice.
he was close to giving up, accepting his solitude because he was tired of empty conversations over dinner. but then, he ventured out over the weekend to a new coffee shop, during hours he normally didn’t spend out of his home, and met you.
though you only talked for a moment, kento felt like maybe he’d known you in a past life. a part of him thought maybe it was strange, the way he kept coming back to talk to you, catching you at the end of your shift to see if you wanted to grab a coffee sometime.
by the second date, kento started to think you could turn out to be his best friend.
by the third date, kento wondered if soulmates were real.
on the fourth date, almost two months later, an appropriate time to get to know someone when you were as reserved as kento, he invited you over for dinner. it was, perhaps, the final confirmation he needed to let himself be with you.
he let you through the door, smiling softly as you told him about the book you were reading, and hung his coat on the rack. a moment later, you stopped, distracted, hands covering your mouth in a gasp.
“kento! she’s the cutest cat i’ve ever seen, you didn’t even show me pictures!” you exclaim, and, a few feet away, crouched down. “look at her pretty eyes…”
“careful,” kento said, “she’s not very—“
but the cat approached your outstretched hand, sniffed once, before letting you scratch her under her chin, purring loud enough for kento to hear across the room.
“shes such a sweetheart, you told me she was mean!” you smiled, making a cooing noise as you threaded your fingers through her fur. “kento’s a liar, isn’t he… you’re so precious.”
a few moments later, she snapped her jaw at you in a biting motion, and you only laughed, withdrawing your hand. “alright, i get it, i won’t bother you anymore.”
though she still brushed against your legs, just as she did kento’s, and seemed to communicate some sort of message to him.
“do you want any help cooking?” you ask, tucking your hair behind your ears. “i’m a disaster in the kitchen, but—“
“sure,” kento said, his chest tightening as he blinked back at you, only in his apartment for minutes and already looking as at home there. he wondered if it was possible to fall in love so quickly. “but only if you want to.”
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suzalulusource · 1 year
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moch1rice · 7 months
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Pomni is a cat in this essay i will-
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kad00dle · 26 days
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another day at the agency
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morkhan · 8 months
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That hands post going around just made me realize that there's this incredible thing Iñaki does with his hands as Luffy where he is never content to just touch things. He can never just grab something and let go. He strokes things. He gently runs his fingers across them, like he wants to touch as much of them as possible. And nowhere is this more apparent than with Zoro. Like
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Iñaki, why. why would Luffy need to run his fingers along the entire length of Zoro's calf.
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why is Luffy stroking Zoro's titty in this incredibly emotional moment
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Just. The whole thing.
The only thing I can come up with is that touch is just a Luffy Love Language, with the softest, gentlest touches being reserved for those who are truly special to him.
And no one is more special to him than Zoro.
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My favorite thing about Annabeth is her wardrobe.
Cause like, Rick simplifies her clothes in a way a man would, and you can tell.
Cause in EVERY book, from The Lightning Thief to Chalice, she’s in the goddamn CHB shirt. With like some shorts or cargo pants. Nothing more, nothing less.
He’s made improvements over the years, giving her some other clothes. But he’ll always come back to old faithful.
Like, he most definitely did it on accident, but he made her so Adam Sandler and I love it
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flowerytale · 6 months
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Sharon Olds, from "Little Things"; Strike Sparks: Selected Poems, 1980-2002
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lunarwednesday · 4 months
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Happy birthday Kim Dokja! Thank you for your story.
the text is the poem "If I Can Stop One Heart from Breaking" by Emily Dickinson
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cthulhum · 1 month
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does anyone realize how crazy it is to have the actor of a mostly headcanoned queer ship say the fans were never crazy and they were right all along after 10+ years of everyone just absolutely going nuts over the said queerbaited ship
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mellifexfarm · 1 year
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Fuck you and fuck your entire farm.
worlds funniest anon hate
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