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#- know about all that led up to it
nelkcats · 10 months
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Paranormal Department
Something strange was happening in the world, something that even the League would not have prevented. It seemed that the United States government had been fighting things they didn't stand a chance with, and this almost ended in disaster if it wasn't for the kindness of what they were dealing with. The details were highly classified and encrypted so Batman didn't know the details and it was frustrating him.
All that trouble resulted in Justice League Dark working steadily with the "Paranormal Department", there wasn't much information on their members and they worked in the shadows (Bruce wasn't amused, he needed contingency plans) but Zatara claimed they were excellent allies, despite their strange use of modern technology.
Bruce didn't know what they were about, or what agreement the president had made, but he didn't trust this "new department". They could betray them at any second. That's why when Constantine informed him that they would take over the "Lazarus pits" he flatly refused. Apparently his refusal didn't matter at the end since the "Department" got jurisdiction over the case.
Team Phantom, which was now headquartered in downtown Amity Park (and had many new members like Paulina and Dash) was having fun pissing off the Bat. While Danny had made an agreement with the government to deal with threats from the Realms, one of the clauses was not to tell the heroes they existed (After years of living with the Fenton's Danny was not amused that anyone knew ways to eliminate him, Clockwork was backup enough). Sam thought it was childish but didn't stop him.
Sam handled all the legal stuff, but it seemed like they had jurisdiction over all the cases that interested them (more than JL, since they were an elite team in that field), and no one could reveal their identities, which relieved Danny greatly.
Their main job was to send the ghosts home and close the rifts, plus deal with demons, or creatures that came out of said rifts. Easy enough for them, but probably extremely risky if you were inexperienced. Honestly, since they dealt with the GIW themselves, Danny didn't trust the heroes, however JLD was fine.
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muninnhuginn · 7 months
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You know what's gonna kill me when we get the inevitable Lu Guang flashbacks?
The fact he's always described as "mature" as his post-dive self implies he must be different now than before. It's hard to imagine exactly what his personality was like before, and if it's written well, he shouldn't be completely unrecognisable. But we know he's been changed.
Imagine a first timeline where Lu Guang just follows along with Cheng Xiaoshi, no attempts to reign him in whatsover. Cheng Xiaoshi having the opportunity to come up with more of his complicated tricks but channelling it into lower stakes stuff like pranks and Lu Guang actually enabling him in that and having fun with it. Imagine tragedy striking when Lu Guang and Cheng Xiaoshi are both allowing themselves to be genuinely happy, no facades.
We know that Cheng Xiaoshi used to put on a brave face in light of his parents' disappearances and what that meant for how he was treated and what he was missing out on. But we also know that Qiao Ling and Lu Guang together have been able to lift that into something more genuine. Imagine a world where Cheng Xiaoshi was able to do the same for Lu Guang. Where they both mutually brought that light into the other's life.
It's still true to some extent in the current worldline, but it's complicated by Lu Guang's own actions. Lu Guang can never be fully honest with Cheng Xiaoshi without (in his mind) losing him forever. But he has to stick by his side in order to have any chance in his hopeless quest. And so, he must distance himself in other ways, protect Cheng Xiaoshi, enforce the rules. Swallow the guilt. It leads to a more lopsided relationship, one where one side is always hiding something from the other and refuses to open up themselves. A relationship that in the original timeline must have been more equal, as partners.
There's something that's been lost here, and it's not just the original Cheng Xiaoshi.
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jenna-louise-jamie · 29 days
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wait im unbelievably excited to see more of alex and yassen's interactions in alex rider season 3. yassen literally killed someone to protect alex.
we know from the books alex learned to appreciate yassen in some way because he died to save him, but this time around yassen lived but killed someone to save him. book!alex still thinks about yassen long after his death and chooses to keep the fact that yassen died for him to himself. he didn't even seem to hold a grudge that yassen's dying words to him ended up getting alex shot later on (possibly because he appreciated that yassen led him to the truth about his father, and he got to learn more about both of them).
different scenarios but they both led to alex succeeding in stopping damian cray. im curious to know if yassen was still out of it this time around, and he didn't actually want alex to go to scorpia. [insert that anthony horowitz tweet/tumblr post here]. very excited to find out. and also scared!
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sesamenom · 18 days
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@general-illyrin @tar-thelien @who-needs-words I think you all mentioned being interested in the reverse gondolin au - is anyone interested in helping with wrangling the timelines, especially the second age stuff? Here's the current outline:
(Edit: anyone feel free to help out if you're interested!)
YT 14365 - Birth of Lomion
YT 14373/FA 1 - Death of Argon
FA
2 - Aredhel adopts Lomion
300 - Birth of Idril
316 - Turgon & Idril kidnapped by Eol
400 - Turgon & Idril rescued. Death of Eol
465 - Finrod more-peacefully passes throne to orodreth while on Quest. Everyone except beren still dies
472 - Nirnaeth. Turgon named High King of the Noldor.
476 - Turgon abdicates official title. Aredhel named High King of the Noldor.
496 - Tuor comes to Gondolin
502 - Wedding of Idril and Tuor
503 - Births of Earendil and Elwing. Idril begins to have foresight dreams about the Fall.
506 - Second Kinslaying. C^3 dead, celebrimbor stays in gondolin. Aredhel denounces the oath/kinslaying and disowns C^3
Elwing survives & is found by Oropher & Thranduil // Galadriel & Celeborn. oropher, thranduil, oropher's wife, and thranduil's then-gf // galadriel & celeborn take Elwing to Gondolin as refugees. The Silmaril is left hidden in the woods of melian's domain.
507 - Elwing comes to Gondolin.
509 - Idril captured by Morgoth. Idril reveals the location of Gondolin in exchange for an Oath to not harm her family (Turgon, Tuor, and Earendil). Idril rescued.
510 - Gondolin prepares for war with Morgoth.
513-522 - Siege of Gondolin. Deaths of Duilin and Rog. Gothmog slain by Aredhel the Huntress. First use of the Three Rings by Lomion and Celebrimbor in defense of Gondolin. House of the Hammer of Wrath destroyed.
523 - Maedhros believes a Silmaril is with Elwing at Gondolin.
525 - Earendil weds Elwing. Lomion weds ???. Adoption of Gil-Galad
532 - Births of Elrond and Elros.
538 - Third Kinslaying at Gondolin. Death of Amras. Elrond and Elros kidnapped by Maglor. Deaths of Elwing and Turgon. Second use of the Three Rings by Lomion and Celebrimbor. Deaths of Maedhros and Aredhel. Lomion named King of Gondolin and High King of the Noldor. Deaths of Salgant, Penlod, and Tuor. Earendil named Lord of the House of the Wing.
540-549 - War declared between Gondolin and the Feanorians of Himring over the Third Kinslaying and kidnapping of Princes Elrond and Elros.
549 - Elrond and Elros recovered. Feanorians and Gondolin severely weakened. Celebrimbor // Gil-Galad declared heir to the High Kingship.
552-554 - Second Siege & Fall of Gondolin. Third use of the Three Rings by Lomion and Celebrimbor. Deaths of Ecthelion, Glorfindel, Egalmoth, and Turgon. Idril and Celebrimbor lead survivors through the Secret Way.
555 - Gondolithlim refugees arrive at Sirion.
556 - Idril departs for Valinor.
558 - Earendil searches for Valinor.
560 - Havens of Sirion destroyed by Morgoth. Gondolithlim/Doriathrim survivors scattered. Elrond and Elros rescued (as adults) by Maglor.
572 - Morgoth controls Beleriand. Earendil and reembodied Elwing come to Valinor and rally the Host.
575-617 - War of Wrath
618 - Maglor claims the Silmaril from Eonwe's camp and casts himself into the Sea. Death of Maglor.
620 - End of the First Age.
SA
1 - Founding of the Grey Havens and Lindon under High King Lomion
2 - Elros becomes the first King of Numenor
c. 500 - Sauron returns to Middle-Earth in the East.
650 - Eregion is founded
1000 - Galadriel is given Vilya; Lomion wields Nenya
1170 - Annatar comes to Lindon and Lomion turns him away. Lomion warns Celebrimbor of Eregion of his suspicions.
1200 - Annatar comes to Eregion. Celebrimbor takes him in to monitor.
1250 - Celebrimbor creates the Seven; Lomion creates the Nine.
1410 - Annatar is kicked out of Eregion.
1600 - The One Ring is forged. Sauron remains in hiding.
1610 - Sauron begins to gather and prepare armies in the East.
1673 - War of the Elves and Sauron begins.
1675 - Sauron invades Eriador.
1677 - Fall of Ost-in-Edhil. Celebrimbor and Lomion remain at the House of the Mirdain. Death of Celebrimbor in battle // Fourth use of the Three in battle. Sauron does not learn of the Seven. Founding of Imladris.
1678 - Sauron defeated by the Numenoreans and the Elves of Lindon.
1679 - Sauron flees to Mordor. First White Council held.
3147 - Civil war in Numenor.
3225 - Ar-Pharazon seizes the Sceptre.
3228 - Elrond claims the Sceptre. Ar-Pharazon disowned. Tar-Miriel named Ruling Queen.
3232 - Sauron taken to Numenor as a prisoner.
3274 - Elrond kicks Sauron out of Numenor and outlaws the morgoth cult.
3310 - Morgoth cult publicly reappears.
3319 - Downfall of Numenor. Tar-Miriel leads a greater force of the Faithful away.
(green // blue means two main options, red means i need to think about it more)
The main details I'm figuring out right now are
does Celebrimbor still die at Eregion - I don't think he's getting captured/tortured, but he could still die in the battle. On the other hand, he could probably survive by using Narya & Lomion using Nenya, but that would definitely have repercussions further down the line
how does Idril's deal work - I'm currently thinking of Idril exchanging the location of Gondolin for her family's guaranteed safety, because it seems in character for Reverse Idril? But on the other hand, even if I limit it to immediate family at the time of the oath (tuor, turgon, earendil) then idk where turgon dies? Maybe Maglor can kill him but that seems kind of random
where and how does Turgon die
how does Prince Elrond's character even work
how does Numenor still fall when factoring in Prince Elrond - I'm thinking that the morgoth death cult gained enough traction during the time sauron was there that even after Elrond kicks him out, the cult still sticks around and reemerges later? The Fall still happens, but they never go to attack valinor and there's a good deal more Faithful (maybe 40-60%?)
#silm#silmarillion#not art#reverse gondolin au#basically elrond is giving me a Lot of trouble here#i tacked an extra 30 years onto the FA (so the SA dates are mostly shifted up by 30 years to balance it out; hence elros being king in SA 2#this means e&e were adults during the Fall of Gondolin and the war of wrath and all#so instead of 'kind as summer' elrond of the last homely house in rivendell#we have gondolithrim veteran/dragonslayer Prince Elrond of Imladris Stronghold#and later the Bastion of the Faithful of Numenor#ironically enough he turned out way more feanorian when not raised by feanorians#instead of sirion e&e's defining Childhood Trauma was the gondolin kinslaying#in which mae and aredhel duel to the death while screaming at each other about fingon's fate and the Oath#and argon and elenwes deaths on the helcaraxe#also elwing fully died trying to protect them in this one#and then e&e were like 20something and sons/grandsons of two Lords durign the FoG so obviously they ended up fighting there too#and then again at the war of wrath#and by the mid SA elrond has already lived through so many wars he's running rather low on hope#so Prince Elrond still tries to be kind but is also substantially more willing to threaten people if need be#after eregion he founds imladris as a haven but also an impenetrable fortress#he saw the fall of gondolin and he knows that rivendell couldn't last forever#but he believes he can make it last long enough to defeat sauron first#or at least push him back so that the refugees of eregion can rebuild and survive#meanwhile celebrimbor takes up the last homely house role#but yeah Prince Elrond is pretty interesting#he intervenes more with numenor bc hes watching them self destruct and knows (bc foresight) exactly what would happen#so he tries (eventually in vain) to prevent it by disowning and exiling ar pharazon#and later exiling sauron around the time of the burning of nimloth#but it's too late and the morgoth cult already gained enough traction#on the other hand there's a lot more Faithful led by tar-miriel
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dykedvonte · 27 days
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A Defense of Benny Gecko
Benny is more of a capable leader and person than people give him credit for.
Seeing as no one challenged his position as head Chairmen for 7 years and even then he only loses the position if he’s caught, killed or forced to leave. Yes, it’s also likely House wouldn’t have allowed him to be killed but he sure as hell would of found a way to remove him if he was causing too much unrest within The Tops power structure. Even Swank and Tommy don’t outright dislike him and more so are concerned with his recent secretive and shady behavior, emphasis on recent.
Taking all we know into consideration, Benny likely knew the future direction that he wanted to take Vegas but was so caught up in the plans to acquire Vegas that he didn’t think of how to make his dream a reality. Something he admits to in canon. I see this being used as the main argument that Benny doesn’t know what he’s doing at all but I see it more in the same vein as you can’t really plan something from nothing. The transformation of Vegas is a sensitive thing that he can’t really work on until he has it. The only reason he ran to the Fort prematurely is the Courier who was causing so much of a stir he would’ve likely been found out much faster, making all that planning for nothing if he didn’t take that chance.
Benny is careful (well a lot more careful than he is regularly depicted in fanon), the Courier being able to trace him was dumb luck on their part and his hair being noticed at the Fort is a realistically small oversight that even Caesar is disappointed in because he admits Benny got farther than he should’ve been allowed by his legionaries. The fact he can plan an ambush on the Courier or tries to quickly and concisely clean up lose ends that don’t lead back to him shows he’s not just acting on impulses or in the moment decisions. Or rather he’s quite good at thinking them out, whether they work depends on how you play really. This is all to say it’s 100% believable that Benny could lead an independent Vegas (house was basically setting him up to do that). If he had known explicitly that House was setting him up to replace him, he likely would’ve bought more time by getting in closer, learning more of the system to then flip House’s edge to his favor. Again something he was doing already but likely without the knowledge of House’s feelings on him personally.
No matter what, Vegas’ future was tied to Benny; House’s plans for him, having to get the chip and if he had somehow succeeded. It’s also interesting that of all the people vying for control of the dam/Vegas, Benny’s plans are the only ones actually oriented towards a new future, not a recreation of something long past.
#something something despite going against you Benny has the most in common with an independent player#he’s just like an asshole and also knows when he’s no longer in the driver seat so he leaves it to you#cause despite all his lame traits Benny got supper far in his plan and likely could’ve done it if the courier never got involved#if he didn’t have the need to run to the fort he would’ve waited to learn what the chip did and then made a more direct plan but when a big#clue to what he’s been up to cough the courier cough came he had to throw caution to the wind#this is sorta related to why house chose Benny and his plans for Benny cause likely the rest of house plans were gonna be#about getting Benny to adopt his ideals and views on Vegas before testing whether Benny could run it like him#and would’ve likely been proud of all the planning Benny did for Yes Man if it wasn’t for it being against him#all I can imagine is like Benny being more disappointed than anything with how house decided to run things and he holds nothing personal#towards house this is a necessity as house will never give up control kinda like bingo but I feel like Benny at least respected Bingo#something something bingo could’ve been a father figure making killing him more of a reason Benny would go against house cause he murders#a potential parental figure thinking it’s what he has to do for the betterment of his tribe only to feel like he led them to stagnation and#a longing for days gone by cause the guy who filled ur head with glittery promises ain’t sparkling no more#and makes the resistance to a parental house make more sense#fallout#fallout new vegas#benny gecko#benny fnv
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heartofalifer · 1 month
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sometimes I lay at night thinking what exactly did daisy write in the description of alec hardy's tinder profile and what pictures did she use that made her think that could get women to swipe right on him. was it selfies? was it candid photos she took? was alec wearing that blue jumper on and reading a paper with his legs crossed in the photos? I need to know
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2sw · 1 year
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You got to wake up. because if you don't, then trying to keep that dream alive will destroy you! It'll destroy everything!
Supernatural S8E08 Hunteri Heroici ( + S8E06 Southern Comfort )
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honestly wally is stronger than atlas. if i had to constantly calibrate to the nature of my reality w/ full consciousness i would simply lose my fucking mind
#like babies dont Think while they learn how to exist#imagine straight up spawning fully aware and then everyone else is up to speed but youre standing there like#🧍‍♂️uh. hello. what is everything. what is this. huh????#LIKE???? i feel so bad for him. dude got dropped right into the middle of the ocean and was told 'learn to swim'#and hes trying. but he doesnt know what drowning is so he cant sink either#i mean i get it at least a little bit! its the Autism Experience but w/ him the dial is cranked up to a thousand#you dont know what you dont know but life goes on like you should. fuck#wally i am mentally beaming you a thousand apples grown in the shape of hearts#i believe in you dude you'll figure it out#well. im probably beaming apples into the past if the time discrepancy is real but yk yk#cause if it is then Current Wally probably has a solid handle on things. from a basic standpoint#in a wider lens i am led to believe that he is Scrabbling#is this speculation???#i think it counts.#wh speculation#homebogging#whenever i think about the tidbits we know - ex: wally learning about differences in size#internally i start howling. wally is just constantly dealing with things that would drive a person insane if they had to live it#how is he not Exhausted... it's all so much for someone who knows whats going on let alone someone scrambling to catch up#at least the other neighbors dont have to deal with memorizing physics and skills and behavior#and just Literally Everything That Comes With Being Alive#wally is a blank slate left to write itself.#ough. damn. fuck. i think i need to go stare into the woods for a bit...
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Well, it’s been a week and I've had time to cool down and put together my thoughts on Season of the Seraph and its ending. So here goes.
The season finale plot did not require Rasputin to die. "The eliksni are trying to get control of the warsats" is literally a strike. If the warsats needed to be taken off the table as a get-out-of-jail-free card we could have blown the network and kept Rasputin himself. There was an active decision to kill him. Having thought about it, I think I understand why this decision was made - but I still think it's a terrible decision, and I'll explain why.
Before we start, I don't want to sound like I'm going after Destiny's narrative team either personally or professionally. I'm not calling them terrible writers, much less terrible people. I don't know them! They might even be terrible people, for all I know. While I refer to a single monolithic "narrative team," I know in reality there are multiple groups working on different stories. I’m not a professional writer, and they are. And I genuinely believe all of them are talented people who work hard and care about Destiny. But that doesn't mean I don't have some criticisms.
After considering it I think there are three possible reasons to kill Rasputin:
1). The narrative team believed this was a good emotional conclusion that brought closure to his character arc in Destiny. In this case I just think they're flat-out wrong. I'd say "I respect it" but I kind of don't because I think it's so terribly wrong. I don't know what other people think Rasputin's character arc involved, but I won't get closure till Rasputin faces the Witness again and finally ends the war he's been trapped in for centuries. But I get why they would do it, if they believed this. And that final mission was really good. I had a hard time noticing at the time, but it was very well-done, and the cutscene proper was well-shot, -scripted, and -acted (though I'm still angry about the Traveler upstaging Rasputin's death). They put a huge amount of effort into it and into the story work all season long.
But his death being well-done doesn’t change whether I think it was a good narrative choice. Even saying “Rasputin’s arc should conclude here,” the way it was set up had him sacrificing himself to basically cancel himself out. Unless they’re saving up a plot twist, Rasputin ultimately contributed nothing to the fight. He didn’t do any damage to the Fleet or Witness, or anything to stymie Xivu Arath. He died thinking he’d never helped humanity at all and it was safer if he didn’t exist. I don’t know about you, but I find that extremely unsatisfying.
2). Someone doesn't like Rasputin/doesn't know what to do with him. This is two reasons, but they overlap. The Operation: Sancus mission dialogue pissed me off because it gave me the impression that whoever was writing it really didn't like Rasputin and was taking the chance to morally excoriate him. A more subtle version recurs in the final mission where Rasputin is essentially sacrificing himself to null out his own existence - saying "as long as I exist I'm a threat to humanity" - as if he can't ever help or contribute more than endanger people, which is just flat-out wrong. "Humanity doesn't need a Warmind" you're part of humanity, Red. He’s a person; he doesn’t need to justify living. If someone just decided Rasputin Was Bad Actually I’d be very angry indeed. But I don't think it's that personal. Destiny has lots of writers and multiple narrative teams will touch the same work. One person's distaste probably wouldn't steer an entire season.
Related, however, is the reason that maybe no one knows what to do with Rasputin. To be honest I sympathize with this one. Would it shock anyone to hear I've thought about how I would script a Rasputin-focused season? It's surprisingly hard to build a plot around him. A game needs to be interactive and Rasputin's kind of all or nothing - either he can handle the whole problem himself or he can't do anything at all. Red also mostly plays defense. He doesn't have a goal he's working towards other than "kill the Witness/save humanity." You need to come up with a plausible goal that we can believably help him achieve, and that's nontrivial. But, well, that's why I'm not a professional games writer and these people are. "Not sure what do" is not IMO sufficient justification for assassinating one of Destiny's oldest characters/factions.
3). The Destiny narrative team is trying to "declutter" the setting and foreground story by sidelining characters who take a lot of lore to understand. I think this is the real reason, and it's worth talking more about.
A lot of us lore-nerds have long complained about Destiny not foregrounding its setting and story, and Bungie has responded by trying to do so. I think we didn't consider what that would actually look like. Imagine Destiny's story like a long movie. Now imagine people are constantly coming and going from the audience, and everyone who comes in has to nudge their neighbor and go, "hey, what's happening?" Destiny is always (hopefully) acquiring new players, and existing ones are dropping out and coming back. Even most established players either don't read the lore or don't track/remember it. We the lore-keepers are very much the anomaly. If we want story to be a focus, that story also has to be more accessible to new players, lapsed players, people who don't bother reading loretabs, etc., because otherwise it harms their experience and there's a lot more of them than there are of us.
I think this is why we've seen a lot of seasons that introduce whole new concepts - the eliksni Sacred Splicers, for instance - rather than following on existing storylines. Introducing a mostly-new concept puts new and old players on a similar footing. Haunted is another type of compromise between the goal of furthering the story and the goal of making it accessible. Calus and Leviathan are back, but so warped that old players have as much to learn as new ones, and the Sever missions dive deep into character pasts but pretty explicitly describe the emotional arcs they're illustrating, so you don't have to be familiar with that character to get what they're going through. To those who already know Zavala, Crow, etc., it seems laughably obvious and strained. But to those who just got here, this is their first time learning not just about Safiyah but also about Zavala. I think this is also why there have been multiple casual retcons of minor stuff - there isn't time to explain the history, and they've decided it's not worth confusing people.
Rasputin is old. He's been a significant part of Destiny since literally the pre-Alpha test. The complexity and history that are part of why we love the Warmind also make him hell to explain to new people. It takes a decent amount of lore to get invested in his character and since Beyond Light none of that lore is featured in-game. Pre-Season of the Seraph, anyone who began with Beyond Light literally never met him. They never visited Hellas Basin, which is one big environmental story about Rasputin, and The Will of Thousands strike, which demonstrates Red's power and contains many possible dialogues that emphasize him trusting you/acting as an ally, left the playlist ages ago. Since then a new player's only gameplay interaction with him has been Fallen SABER, in which Red yells incoherent Russian and tries to flatten you with a warsat. Is it a surprise relatively new players might not be up on his character arc?
Season of the Seraph, with its narrative of rebuilding Rasputin from the ground up, would be a perfect time to introduce new players to Red's long history, and they...kind of...did that. They worked in Felwinter although then for some reason felt the need to retcon in the whole "Clovis wanted to destroy the Traveler" plan. If you were a new player who didn't know anything about Destiny lore, and you just played Season of the Seraph, you'd get an entire canned arc for Rasputin that hits the early high notes: built to be a weapon, rebelled against his constraints, humanities nerd, big smite, loves Ana and Elsie, makes mistakes but genuinely cares and wants to help.
But that's where Seraph stops. In existing lore (I almost typed "in reality") Rasputin worked out the whole "not a weapon" thing well back during the Golden Age. For a lot of us Warmind fans the most interesting parts of his story happened after that - the entire Collapse, confrontation with Darkness, years of hiding, etc., not to mention all his character development during Warmind and Worthy. He's gone through a lot, and Seraph misses all of it (except Felwinter) in favor of rehashing the same arc for a third time. It's like when moviemakers keep rebooting a superhero origin story. It may be a good story, but eventually we'd like to move on to the other parts we enjoy: this sleeping giant, hard scifi AI, grouchy old bastard, lost lore of the Golden Age, champion of humanity, learning from defeat, learning to trust again, the morality and trauma of warfare - what it means to lose a war - a being never meant to become what he was transforming still further, still unfolding his own potential.
So understanding why they might have done this doesn't excuse what I still see as a terrible narrative choice. I think dropping Rasputin is a major waste of potential, and he's far from the only tricky character to explain. Osiris, or at least the Cult of Osiris, is similarly old. His story is complex and weird and requires knowledge from Curse and earlier, yet he's still playing a major role. Other current characters like Elsie, Saladin, and Crow also need a decent amount of knowledge about previous game events to get why they are the way they are. Saladin's origin story isn't even in this game. It's not Rasputin's fault the game went three years without so much as mentioning him outside of written lore. What was wrong with the great Xivu-Rasputin “war god” parallels most of the season worked to set up, about the intent of violence? Are we never going to explore those? Are we just throwing out all the dialogues planning a role for Red in the upcoming war? Why did we have a dramatic confrontation about trusting Rasputin to operate independently if he were going to be gone in a month anyway? Just in Seraph alone the number of interesting plot threads abruptly trashed by this death argues against it.
Rasputin's longevity is precisely part of why he should stick around. In the first mission of Destiny 1 you wake up in his shadow. He has a history with us. There's just no one quite like him in Destiny. He's not just a character but an entire faction. He explores a part of story space that no one else does. He resonates with us as people rather than players. I assume Neomuna will pick up the Golden Age banner, but it’s a thriving city; Rasputin represented the ruins, the dangers of a dead age, the shadow of apocalypse. He's also maybe the most Guardian-like character and one of the best to weave a parallel/cautionary tale - were we, too, only made to be weapons? But if Rasputin didn't stay a weapon, can we too transcend that intention? And of all the factions in our solar system, the two with the most personal scores to settle with the Witness are the eliksni and Rasputin, and Misraaks'/Eramis' story has focused much more on the Traveler's flight than the Fleet's attack. Of everyone in Destiny Rasputin has the most desperately personal motive for revenge on the monochrome bastard. Now he's not even going to be there to watch it crash and burn.
I understand that foregrounding story also comes with the requirement that it be accessible to those who don't do their lore homework. I appreciate the monumental amount of work that's gone into doing that and the experimental nature of it. But I think the balance has skewed too far towards accessibility. Stuff like the end of Season of Plunder that has zero narrative motivation or continuity and doesn't even get a pretend justification drives me absolutely batty. You can only break internal rules so many times before players stop buying whatever narrative stakes you're trying to set up. Making the story easier to follow doesn't mean characters have to be cartoonishly-exaggerated caricatures like Clovis was in Seraph - just absolutely cartoonishly evil - or reduced to one or two character motives explicitly laid out for the player (though, credit where credit is due, Clovis was hilarious.) It doesn't mean the dialogue has to be as subtle as a Thundercrash. It doesn't mean you get a blank check to retcon or invent whatever's needed to create the intended character arc. If anything that discourages looking further into lore - why bother to learn it when next season will change it all again? I think Y5 represents a lot of experimentation by the Destiny narrative team, and I really respect that. But I also hope they learn what didn’t work from it, and sacrificing Rasputin in an ultimately pointless and unnecessary finale is a major misstep.
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something something a fanfic in which ian has a crush in mickey who works at the alibi and he wants to make a move but he founds out Mickey is married to svetlana who works there too so he gives up but then he sees svetlana idk hooking up with Kevin and Veronica aka their bosses and he don't know what to do but then he founds out svetlana and mickey are not really together so apparently it was not cheating but how could it be they have a children they are very much married but apparently mickey is very much gay? make my boy ian really stressed and make everybody toy with him all the fucking time
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skrunksthatwunk · 5 months
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aurghhh ok still rewatching '97 and the way guts and casca only have the room to breathe and really come to understand and care for each other in griffith's absence because he has such a strong hold over them both.... and the way their mutual dedication to him is what causes them to bicker for years (casca thinks he's not serving him well enough, guts thinks she doesn't get that he cares/how much he cares, casca's jealousy over griffith's feelings for guts, how he won his heart without even trying or being aware of it or doing anything with it) and is also a big part of what brings them together (earlier when guts deviates from the plan to save griffith and she commends him, in the cave casca opening up about griffith and her's past, showing that vulnerability, while it's mostly confrontational, leads to guts kinda getting her better, and his efforts to save and protect her (falling off the cliff with her, taking on the 100 men so she can escape, encouraging her to return to griffith so she can help him because it's what she feels she's meant to do (her dream, the direction in life guts shares and yet is questioning because of griffith's speech at the fountain, whether or not it's enough to serve him if it means he'll never be a true friend in griffith's eyes because he's not an equal), supporting the idea of her being with griffith/being his most important person like he won't because he doesn't view it as a competition like she has been since day one) leading to her realizing that he's kind of not that bad a guy and they have a lot more in common that she thought. and how the bonfire of dreams conversation is guts opening up to her in kind, the answer to her talking about how griffith saved her, how she feels. how neither of them ever call it love but it's something they know they both have for griffith. how it's something they're beginning to have for each other, different in ways they couldn't put a word to. because they're equals this time. the way griffith kind of becomes less and less important as they find other reasons to live and fight, as they become less singularly obsessed with him. how griffith is unable to stand it, guts' personhood, that agency and peer-to-peer equality he claimed to want (and perhaps truly did) that disappeared guts from his life, his plans, his side. how it barely even matters to griffith how casca changes because he never wanted her like she wanted him. god i can't fucking stand their shakespearean nonsense drama (<- hopelessly in love with their interpersonal dynamics)
#god they're the only healthy part of this unholy mind-palace love triangle/throuple aren't they#they could have been the worst qpr/throuple in your social circle. like just insufferable when they're not getting along#if griffith hadn't [oh god oh fuck oh jesus christ] all over everything even remotely good in his life anyway#poor casca's in love with a gay man and then falls for his not-quite-boyfriend and when not-quite-boyfriend reciprocates said gay man fucki#g. Does The Eclipse Stuff. at least partially to get back at you two. oh my godd#i'm sorry i'm so not normal about them. it's starting to leak out into the blog bc i'm finally having a Berserk Moment since starting tumbl#but whewwwww. gotta get this outta my system#hope this wall of text makes sense oops <3#berserk#berserk 1997#how do i even tag their thang. their disastrous just horrible agonizing 3 guy dynamic. hm.#gutsca#griffguts#don't even know if anyone tags for griffith and casca. fair because 1) he raped her. yikes 2) he just straight up isn't into her#and i don't know if there's a tag for the three of them but trial and error led to nothing#but i wanna talk about their dynamic. their. (gestures wildly) whatever. it's not about thinking griffith should kiss anyone it's about lik#the agony. the pining and the torment and whatever miura so beautifully crafted for me specifically. sheesh#hope it's clear that i Don't Want Them To Be An Uwu Little Polycule Bc Casca Should Not Be In A Cutesy Throuple With Her Rapist#it's more that i think they kind of are or almost are part of this (gestures wildly again). Thing. with each other and i wanna talk about i#same with griffguts like oh man they should NOT be in a relationship. but i have this deep intense Need to study them and frankly they're#kind of crazy about each other for a while. like they care about each other so so much it's crucial to all three of their characters.#so it's kind of unavoidable. and i wanna talk about it. and have this read by people who also want to talk about it. yeah? yeah.#(and yeah i think griffith raping casca was about her and guts. like 'fuck you for making him okay with leaving me' type of vibe. even#though it wasn't her fault he's just. god. but it sure as hell isn't Mostly about casca because griffith's making eye contact like the Whol#time with guts. he makes him watch. it's just. shooooooooooo aughhhhghhghh fucking. jesus christ. that or it's the fear that his two most#important pawns are going to leave him Together and he just. can't deal with that. especially after the torture internment thing.#he's so weak and he was so close to his dream and now it's falling apart and they're leaving him and he can't even move. it's about making#damn sure they can't escape him or forget him ever again.#or maybe it's even a 'you can't have her she's mine' to guts but it's still largely like. spiteful/about possessing her as a soldier/human#because i don't think you could convince me it's about having her as a lover or about controlling/hurting/possessing her body.)
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chandajaan · 10 months
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Ok so on my quest for the that weird fucked up high fantasy girls sun genre I realise I’m super into the fundamentally very good character who were doomed by the narrative, like,,, deet? Doomed. Ahiru? Super doomed, Ophelia? Somewhat doomed. Like the narrative was always against them you know, they were never going to have the happy ending!!!! ahiru and Ophelia are literally enemies of god, in one way or the other and in defeating them they have to loose what they value most! And they will because they’re so good!!
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mejomonster · 9 months
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On a serious note, I do feel mysterious case lotusbook has a lot of sincere themes about getting older, realities of responsibility and dreams realized, how it's difficult to succeed and not always the direct path one expects, how there's value in little aspects of life. Almost every li lianhua scene seems to be about that to some degree. The murder cases aren't particularly deep as far as super complicated to figure out or Able to be predicted super well (since they don't always give all the details in the initial setup), but the themes about who was killed and why do connect to li lianhuas situation.
#mysterious lotus casebook#lb#by all this i mean: a lot of the positive things li lianhua AND di feisheng say are fairly good advice tbh#like a fei? hes like you need to be fair in your decisions for your actions to be worthwhile and earned#li lianhua: sometimes being the one taking all responsibility was bad for you and the people you led who felt burdened#by You taking the burden. and stepping back can be a respectable choice.#cooking is more difficult than fighting. keeping yourself alive is Hard and its the hardest thing we do#and its admirable even when youll never be a hero never be able to achieve what those around you might#your peers are worthwhile if they choose diffetently than you (qian wanmian isnt lesser for not choosing to lead a sect and instrad#dissolving it. di feisheng doesnt think li lianhua is no longef worth his time even though hes weaker now. li lianhua is still someonr he#wants to see alive see brlieve in himself see passionate about things. the monks think its never too late to#reconnect to people again. that people who love you will want you and accept you even when you fail.#even fang duobing by knowing li lianhua gets the experience of someone who wants him alive#and fondly smiles and Is proud of him. evrn if hes learning and fails and moody#fond of him in a way his family wasnt that strangers lied about due to his status#in a way that he clung to li xianyi for ALSO seeing value in him when he felt he didnt live up to expectstions of the world#its the Kindness of little moments of acceptance. of being kind to yourself and kind to others (even down to#not wantjng to kill suspects but take them to trial. not wanting scapegoats blamed. which arent usually done in wuxia)#its the fact this show is quite about gentleness and healing (i see the Love and Redemption screen writing ismilarities)#rather than about power struggles. do you know what i mean?
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Okay I thought I was done but apparently I'm not. I need to talk more about this banter you can get during the Legacy DLC between Aveline and Warden Carver because it makes me want to scream.
Aveline: I'm glad you found a place with the Wardens. Carver: Well, it's not the city guard, but it'll do. Aveline: Carver... it wasn't the place for you. Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well...
In my last post, I talked about how Aveline had no place telling the guard to refuse Carver's application, regardless of if he was "right" for the job or not. But I believe he would've made a great guard, and getting that job not only would've provided for him and his family during a desperate time, but would've prevented him from either fate of becoming a warden or a templar. He was unfairly robbed of a chance to prove himself because Aveline believed he wasn't right for the guard.
This is one of the banters I brought up but didn't go too in depth about. At this point, it's been between 3-6 years since Act 1, depending on if you decided to do Legacy in Act 2 or Act 3, and every line here is important.
Carver's response to Aveline saying she's glad he "found a place" with the wardens is so telling. Not being accepted by the guard is still on his mind after all this time. He wouldn't bring it up if it didn't still bother him, and implies that he still would've preferred the guard over the wardens.
Which... yeah. Listen, I'm a dedicated "Carver joins the Grey Warden" player. I don't like leaving him behind to become a templar, and I certainly don't like him dying. For me, the Grey Wardens are the best outcome he has. It’s where he seems the happiest and finds the most fulfilment, and it fits well with how I play my Hawke. But it obviously has some tragic issues.
Like the fact that becoming a Grey Warden only delayed his inevitable death within the Deep Roads. Eventually his Calling will come, and Carver will go back down there and fight until the darkspawn eventually kill him. I'm sure that's not traumatic to think about given he was a soldier at Ostagar and then watched Bethany die at the hands of an ogre. Oh, and there's the whole nightmares and voices thing.
Carver didn't choose this life for himself. It was either this or death, but a "what if?" still lingers in his mind about the city guard.
Something Aveline ruined for him.
And continues to ruin.
Aveline: Carver... it wasn't the place for you.
You hear that? In the distance? That's me screaming.
I must reiterate; what makes Aveline believe it's her place to tell Carver whether or not the city guard was right for him? Why did she think she should get a say in whether or not the guard takes him? What's made it HER call?
And still, after all this time has passed, she believes it wasn't right for him and she's unwilling to consider otherwise. Maker forbid she do some reflection and question if she was in the right for interfering at all, too!
Carver is standing right there before her, proving everything she said about him wrong, and she just doubles down. There's no reason to say this to him unless she's trying to remind him of his place; he's a Grey Warden, and she's Guard-Captain of Kirkwall's city guard. But c'mon, Aveline, he's hardly a threat to your precious guard anymore given the whole dedication to killing darkspawn thing he has now.
Maybe if you paid more attention to the threats within your guard, Kirkwall would be a safer place with less murder going around? Just saying!
But isn't that how it's always been? Aveline putting him in his place, making sure Carver remembers she's always outranked him?
Carver: Did you approve my application? Aveline: I can't make you a guard, Carver. Carver: We were both soldiers. Why won't they take me? Aveline: I was an officer. And I follow orders. Carver: [laughs] No you don't. Aveline: I also think of others before myself. You seem tired of that, and that's dangerous. Carver: Just when it's not my choice. You told them not to take me, didn't you? Aveline: Yes.
That he should remember who he's talking to?
Carver: I'm surprised you still travel with us, Aveline. Aveline: Carver, don't. Carver: You're ever so busy with the guardsmen. It must be a burden to slum with the refugees. Aveline: It's oddly comforting that you insult me like I'm family. Carver: That wasn't... no, I didn't mean that. Aveline: I know. But you should be glad that's how I took it.
That she's in charge?
Aveline: Your form's sloppy, Carver. Stiffen up or the darkspawn will take your blade. Carver: Right. I'll keep that in mind. Aveline: And you're angry, why? Carver: You didn't fare any better than I did the last time we faced darkspawn. Aveline: If they take your blade, people die. That's not happening again. Stiffen up. Carver: Yes ma'am.
Oh, and she used to spy on him [and Hawke].
Aveline: I don't like some of the people you've been associating with, Carver. Carver: Talk to my brother/sister. He/She's the one in charge. Aveline:  Maybe, but I know you get around. This city's full of people who are dead set on ending badly. I don't want to see you end up the same way. Carver: Would asking you to stop spying on me help in the least? Aveline: No.
That's their banter.
But sure, she's glad he found a place in the wardens. I don't think she's being ingenuine when she says that, but I think it's a little more complicated than a mere "congrats on doing well, I knew you could do it."
But Carver's response? Oh Maker's ass. It actually hurts me.
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well...
I... what can I even say?
He accepts it, but you can tell it hurts to do so. It DID cost a lot. More than Aveline will ever understand. And it doesn't matter now! He can't become a guard now anyway, so what would be the point in him disagreeing with her? Carver acts as the bigger person here because he does get it, even if Aveline doesn't.
But it's that last part... that last damn part... Don't be alarmed, that screaming you hear is still me.
Here's the deal; Carver acknowledges that he could be an ass back in Act 1. Hell, he acknowledges it IN Act 1. For example, when you talk to him after finding your grandfather's will, he's an ass to you about Bethany no matter what you say.
But y'know what? You can be the biggest piece of shit to him and have Hawke literally call him a "lazy brat with a chip on his shoulder," and Carver will still be the one to be apologetic for what he said and attempt to explain his feelings.
"Brother/Sister... I feel... I don't know. It's like Mother taking things out on us. She was just scared. I don't have a place in the life she's trying to bring back…"
Carver can be an ass, but he's aware of that and actively tries to change his behavior. If you bring him and Fenris with you on the Mark of the Assassin DLC, there's a moment where Carver says, "You still don't like me? I've tried to change." And if you bring Varric, he once again acknowledges that he used to be an ass.
BUT... that being said. If you don't remember, "I really was a bit of a tit those days, wasn't I?" is referencing back to this conversation in the barracks of Act 1:
Hawke: This must be a very different pace from serving King Cailan. Aveline: It's just one more change, though. The real end for me was Ostagar. What about you Carver? You were there. Do you feel something similar? Carver: No. Aveline: All right, then. Bit of a tit, your brother.
Now, I've already expressed my beef with Aveline over insulting Carver in the middle of the barracks just because he doesn't agree with her view point on Ostagar... but consider the fact that Carver says nothing. He just lets her insult him without a complaint! Carver Hawke, who tends to complain! And he says nothing!
Not only that, but he actually internalized that insult enough that years later he's able to repeat it back to Aveline word for word, and all she has to say is, "Well..."
This isn't the same thing as him reflecting on his past behavior and acknowledging his flaws. This is Carver accepting a snide jab Aveline made that hurt him because apparently he was wrong for not wanting to discuss any trauma Ostagar left him with as openly as she does.
Oh, and don't forget that any other companion you brought along dogpiles on, too!
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well... Varric: No shit. Fenris: Insufferable. Isabela: Legendary. Anders: Maker, yes. Sebastian: I've heard as much. [If Hawke has a humorous/charming personality] Hawke: Spoiled, annoying, thick-headed, brattish little nitwit of a... oh, have we stopped?
Y'all ever wonder why he's so on edge or hostile with the other companions?
Also, I have to point out that Merrill is the only companion who doesn't say anything in agreement if she's there. In fact, across all their banter, Merrill's never been rude or insulting toward him. All she does is ask him if he's talking dirty to her and compliments him on what a great sworder he is. It's pretty obvious why Carver develops a crush on her, c'mon.
But to wrap this up-
This banter strikes a nerve due to how telling it is about both characters involved.
Carver has grown and done what he can to improve himself, but there's regret that lingers, a longing for a better life he could've had if given a chance. Maybe he would've failed, maybe he would've succeeded. But there's nothing he can do now, so he looks forward, just as he's always wanted to do. He's a damn good Grey Warden who wants to do right.
Aveline remains stagnant. She hasn't changed, nor has she improved, and maybe she would if she could figure out how to dislodge her head from her own ass. She still believes she was in the right to tell the guard not to accept Carver's application despite knowing the Hawke's were desperate and that Fereldan refugees couldn't find work. She knew Carver's a skilled soldier who fought at Ostagar just as she did. The guard wasn't the place for him so she's in the right to deny him any chance. Aveline knows best.
And y'know what, I think all I have left to say is...
Fine, Aveline. You're right. It wasn't the place for him.
Carver was too good for your city guard.
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laugtherhyena · 2 months
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3:23AM, time to post Hatamori fankid and retreat back into my hiding hole
#this is what i was referring to in my last post#sometimes ideas will just pop into my head and i will be unable to resist the urge#i missed sprite editing. it had been a while since i last made a person's sprite#anyways her name is Akira and I haven't decided if it's Akira Tomori or Akira Hatano yet#i like both of their surnames a bunch#thinking of her from a scenario where Ayame and Kizuna survive the kg and get together a while afterwards#Akira is adopted. obviously. Her biological parents died in the tragedy she was adopted at around 4-6 years old#doesn't remember how her bio parents where because she was like? 1-2 years old when they died?#being with them in whatever happened that led to their deaths she may have some form of memory problem from the accident(?)#Akira is pretty forgetful and slow on the uptakes. but it's nothing too worrisome#she doesn't actually care that she can't remember her bio parents because the family she has now is much more important to her#she takes more after Kizuna especially in tems of personality (tho definitely not as bad as she used to be in Dra if you know what i mean)#put them in a room together and they will gossip and talk about random shit for hours#she loves Ayame too! they just don't talk a much? Akira used to follow her everywhere when she was a kid but now that she grew up#Ayame being the awkward-ish person she is struggles a bit on how to talk/interact with her#they work out together sometimes and Ayame will always volunteer to listen to Akira play some new song she's writing#and give her opinions on it#as you can see she is a musician. aspiring rockstar specifically#this came to her as a way to vent about the tragedy and all that mess sorta#may ramble more some other time i am getting sleepy#dra#danganronpa another#fankid#hatamori#sprite edit#edit#hyena scribbles#Akira Tomori Hatano
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andromeda3116 · 6 months
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of all the questions i thought to trip me up with writing this story, the "did the ancient lost city of akkad probably experience much in the way of thunderstorms?" to be the one that i'd have to pay nasa for to read a paper of even passing reliability
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