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#Also its line tool thing? huge help!
losernumerouno · 1 year
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you know what paint tool sai has the best blending tool or whatever in all art programs. i've yet to use a program that is as good as paint tool sai's
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zarla-s · 9 months
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Man it's been a long time since I've done an ask cluster! Let's see if I can get some down...
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He's an extremely fun character to write for and play with! So in that sense I'm fond of him, haha. He's such a huge disaster of a person, there's always something fun to do with him. Well "fun" in a relative sense.
I don't have anything to forgive him for, he didn't hurt me. |D He hurt the brothers!
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I do have an idea for a cute feature inspired by Six-Eared Macaque! I should really sit down and do that already... and finish the one I half started but never finished...
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I don't think my opinion on any of them changed! I love them all, haha. Which ones I drew comics about just depends on which ones I get ideas for really. Sometimes I get Alphys ideas and sometimes I get Goatparents ideas! Inspiration is fickle!
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I don't have any solid plans or anything. :B Just gonna keep chugging along with silly comics and art! Work on Defrag and such. I'd like to finish a Ladyverse comic I've had lying around forever, and I had vague plans for doing a doujin for them too I could work on... and also seeing if I could format Handplates into a book format... I've always got a bunch of projects, haha.
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It works on that level! It wasn't intentional though. |D
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I do enjoy speculation! I don't really have much of my own though, I didn't predict anything in chapter 2 so now I'm assuming I can't predict anything in the future chapters either, haha.
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Emesis Blue is great! Some really beautiful visuals in there, very striking! Love the mood of it too and a lot of the surreal imagery. I think it helped spur me back into TF2 again, haha. Medic and Scout's relationship was so cute.
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I have thought about this! It has its share of challenges though... I outlined them more in this post. A pdf would be more doable though... could even include some extra stuff as well! Hmm...
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I can see that! He'd probably spend as much time out in the rain as he could just doing whatever to stay outside.
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It was pretty much always going to end like that. I always wanted it to end on a hopeful note! Which might seem weird with how dark it is at the beginning. I DID for a brief period at the very beginning of Handplates think about stopping with the Pacifist run, but that was only because I thought going where I wanted to go would take too long and already the project seemed so dauntingly huge at the time, haha. But it was always going to end in a positive way!
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Gaster talks about what he originally intended to create here, and he explains a bit about the physical experiments he runs on the brothers here. They aren't really a solution in and of themselves so much as tools to try and find a way to break the barrier. Really though, Gaster got stuck in the sunk-cost fallacy lol.
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I don't really have opinions about what canon Gaster would be like. |D Handplates Gaster is his own thing really. Canon Gaster, who knows! Deltarune Gaster, who knows! I will say I hope Gaster stays a mystery in Deltarune and never actually shows up but I think the odds of that are really low at this point.
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I thought about doing a script along those lines! I did a few rough drafts of one, but it never really went anywhere... it'd end up dead-ending or kind of meandering off. I might see if I can get an actual script down for a side-comic or something in the future... it might be better suited for a fic.
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I was just thinking about this lately! I was picturing Gaster totally forgetting about that until he sees Papyrus squinting and is like OH GOD YOUR EYES THAT'S RIGHT D: and goes to get him looked at lol.
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I couldn't come up with a good idea for Flowey which is a shame, I do like him, haha. If one comes to me though I might make a little side comic about it!
Gaster's LV is complicated... his stats in-game are ludicrous if I recall correctly. Did he carry the damage from his murders into the void, even if those murders weren't his in the new timeline? Deep thoughts.
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He fed them anything he could find, haha. Which is why sometimes they just ended up with chocolate bars (which he intended as dinner for himself). He probably fed them more often than he fed himself lol. He did feed them fairly regularly though.
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Not about skeletons, probably. |D
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Man I know I had an explanation for this but it was so long ago... it's hard for me to remember. It could be that the Riverperson is just weird and has weird insight into elements of things, had a prophetic dream... I don't know! It bugs me now that I can't remember this, haha.
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windvexer · 1 year
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I really don't think animism is that easy of a worldview to adopt, actually, either that or I'm just bad at it
Shortly after embracing the animism worldview, and this is a true story, I had a meltdown over whether or not my soup spoon was mad at me for not asking it for permission to eat my lunch.
Witchcraft and spirituality are supposed to make you empowered, you say? Nonsense, I say. Try being paralyzed over your increasingly soggy bowl of cereal because you're too exhausted to perform spirit work to request permission from cutlery. That's real witchcraft.
And if I asked the spoon for permission, what did that say about my treatment of the bowl? Of the milk?
I think people treat animism sort of as paganism lite, like you get all the mysticism and wonder of everything being alive, without actually having to like pick a pantheon and research specific gods and spirits. Sort of like easy magic - all you gotta do is believe.
I'd actually like to propose that adopting a worldview that everything might be alive is in fact terrifying and requires a lot of forethought, integration, and personal development in order to internalize in a way that makes your life better instead of worse.
And after several years of soul-searching, experience, and a heaping dose of UPG, I've come to the following conclusions that has helped animism move away from a destructive force in my life and into a stable platform that inspires harmony and communication.
Here are my thoughts on it. Take what you will and leave the rest behind.
No, not everything is alive.
The reasons why I believe this is a whole metaphysical discussion, but no. Not everything is alive. Plastic sporks mass-produced in a factory are inert hunks of matter. There is no point in that process where the spork gains a soul.
(Mass-produced tarot decks, runes, wands, pendulums, spirit boards, etc., roll off the factory line with about as much soul as a spork does, by the way)
In fact, not even lovingly hand-crafted things are automatically "alive," not even lovingly hand-crafted magical tools.
It actually takes a lot of work to imbue life into an object, so much work that it's not easy to have happen on accident.
This ain't a post on how to alive an object, but suffice to say if you've really set your heart on it, it's not that complicated.
It's just also not really that easy to do on accident.
You can use your magical bell, wand, tarot deck, etc., for years, and they will simply never become alive.
Spiritual life doesn't "just happen" just because you interact with something a lot and involve it in a lot of energy working or magic or whatever.
You are not in a perpetual mating dance with your magical tools. They are not in a state of permanent ovulation. You are not the spirit of divine fertility. You're not going to accidentally put a soul into your tools.
Objects can appear to gain personalities and aliveness, but that doesn't mean they're actually alive or sentient.
I'm not sure if this is necessarily discussed enough, but an energy reader's (/spirit talker, same thing really) personal beliefs play a huge role in how they personally perceive the energies and spirits they're interacting with.
For example
If I tell you, "spirits are not real, even things which appear to be spirits are just complex layers of energy that, like a computer program, can mimic life," (and you believe me)
There is a really heckin good chance that even if a fully-formed spirit being approaches you and says, "hey, I'm the spirit of that tree over there," you'll just say, wow, this pattern of nonliving energy has a call-and-response inquiry style; I can ask it questions and due to its friendship-oriented programming, it will give me responses back. Neat!
Or, on the other hand,
If I tell you, "spirits are incredibly real, in fact literally all energy is just a spirit in one form or another, and every object and living thing and area and concept you can imagine has a spirit within it," (and you believe me)
There is a really good chance that even if you encounter a very typical, mundane, and nonliving energy pattern , you will say, wow, this is a very precious and smol spirit, its favorite color is red and it likes being taken care of. It's alive in every meaningful sense of the word!
When, in reality, you are anthropomorphizing a nonliving object and reframing this has warm, cozy vibrations into "this object has preferences and needs," which is exactly how we get to having a panic attack over forgetting to ask your spoon for permission to eat cereal.
Which is all to say, just because objects you regularly use may gain unique energy signatures and repeatedly respond the same way under the same circumstances does not mean they are alive, any more than a baseball bat making a loud sound when it hits a baseball means that the baseball bat is alive and yelling.
Even if things are alive, it doesn't make them complex or self-aware
I just don't know how to step this out because it seems incredibly self-evident, but people really are out here acting like just because something is imbued with spiritual life it gives them the depth and mental complexity of a very advanced brain, like a pig or a dolphin or a 45yo human from Fresno, California.
You can, through willful magical action, imbue life into a tool. But that doesn't spontaneously create a self-aware, fully-formed being with a human-like mind.
Spiritual life can be as simple as a single-celled spiritual organism that eats one kind of energy and poops out another kind. Just because it's alive doesn't mean it's psychologically complex and emotionally advanced.
Even if it's complex and self-aware, that doesn't mean it has human concerns or needs
So the problem comes when people decide that all life must in some form or another reflect their own personal understanding of the human condition, so if something gains sufficient complexity it must mean it's essentially human.
Which is how we get to, "now that I've ensouled my tarot deck it will feel taken advantage of unless I take it out on a friends date and watch a movie with it, because it's a complete human trapped in a deck of cards. My tarot deck prefers Film Noir and fruit-palate desserts, and needs me to be a good listener."
(Protip: spirits can take many forms. Just because a spirit appears to you as a human doesn't necessarily mean it is human)
And because people really do believe stuff like that, they then get to, "oh my god, I wasn't performing mindfulness enough while I took my tarot deck out to the park, it's offended at my inattention and that's why my readings aren't working,"
Because there's nothing better than your spirituality making you feel like you're the problem friend desperately seeking approval from a group of cool kids who could take you or leave you.
If your animism makes you feel like you have to prove yourself to inanimate objects, it might be helpful to reconsider your worldviews.
The idea that anything could be alive is not the same as everything is alive, and even if everything is alive, the spectrum of aliveness shifts greatly from a single nonsentient repeating pattern, to bona-fide biological organisms.
Animism can be a wonderful worldview that encourages us to consider that the world around us is imbued with life. But that doesn't mean that your socks have opinions about your feet.
(inb4 "but this isn't what historical animism is, real animism was agreed to by our ancestors in a prehistoric Zoom call and there's only one right way to do it!")
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circuscountdowns · 2 months
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Hi! Wanted to start off by saying that I LOVE your cotl art its such a huge inspiration to me :D! I recently picked up drawing again and I've unfortunately been upset? envious?! of others' skills and just wanted to ask if you ever experienced this as a fellow artist and if so how do you not do that lol. Sorry for the weird question. I just thought some insight and advice from a fellow artist could helo. BUT I hope you still have a nice day and look forward to any more cotl art or anything you draw really :D!!! (also is okay if you don't answer it is a loaded question I just be in a silly goofy mood lately okay bye!)
oh wow being on the receiving end of a question like this is surreal, I’m honored my work inspires you! Thank u, you’re sweet, it’s not a loaded question at all! Here’s my long reply sorry
so unfortunately that comparing yourself to others thing doesn’t go away ever asdfgjkl. I suffer it every day, it sucks, feels bad. I’ve had industry people tell me they feel this way and they’ll have some of the most gorgeous visdev/boards/animation I’ve ever seen. Disheartening to hear, But! I’m a big believer that comparing your artworks with others is best used as a tool and not a punishment to yourself!
When looking at art you like, try to turn thoughts of, “Man I wish my stuff looked like that, my shit sucks,” to, “What is it that I like about this piece? The line art? The perspective?” Sometimes I’ll see work with thin line art and I’ll get an itch, and I’ll draw something with thin line art. It’s a conscious effort of keepin emotion out of that itch, keeping it as, “I saw art with thin lines, I want to do that. Yay I did that!” Compartmentalize it, the itch was simply to do thin line work, not to remake the piece you were inspired by. And you got a piece of art out of it, and a single piece is progress no matter how small!
If you want to compare, do it methodically! Why does my work look different (never use the words better or worse)! Oh, I see my piece doesn’t follow the rule of thirds, so the framing is different, I’ll be aware of that next time if it bothers me. Or, Oh I see they shade by hatching along with the form, I’ve just been going horizontally, I’ll try that other way!
it’s a learning curve of training yourself, like all corrective behavior.
like, I kinda have the warning feeling of dread when I’m about to compare my work with something, so before the self-deprecating thought can even start I have to think What do I Like about this?
I’m no expert at it, though. Actually getting myself to think this way is a struggle, but I find when I make Thoughtful Observations I level up. Not by a lot most times, but yknow.
and this part is just my personal experience:
Fanart and the internet can be the biggest Art skill killer sometimes. Get offline and cater to the audience that Really matters to your passion: You! I improved the most by spending 2-3 years doing doodles/comics/models for my dnd campaign ocs because I was that obsessed and I simply wanted to have it for me!
and after all that, then there’s the hardest skill of just accepting your work as is.
like, to me, my work is just scribbles. I see other artists’ stuff and go “Man they’re so good at comics and colors, man, why can’t I color?” But do I need to??? I don’t like coloring, do I need to be good at it? This isn’t a career, this is supposed to be fun! I scribble because I like it! I’m glad this persons good at coloring, I don’t need to be! Yay!
if I Want to be good at it, I’ll take the steps to get there! But if not, my scribbles are just fine :) I love black and white and values
I’ve been having that one on repeat for a while. It helps
(acceptance and denial go hand in hand btw lol they sound the same)
I wish there was a little off button for envy, but ah well! I hope that you take comfort in knowing we are all feeling it, and find joy in even the smallest little doodle you make! Have fun stay goofy!
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katapotato55 · 10 months
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Undertale analysis: Chara was a bad person but not because they were an "evil serial killer child" like the fandom portrays.
TW: mentions of mental illness, self harm, and suicide. SPOILER FOR UNDERTALE. yes this game is 8 years old and scarily popular, but its still worth playing! its 10 bucks on steam! get it! Post also contains stupid edits I made to ENHANCE your experience by at least 50% guaranteed or your money back (post cost $0)
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first: some backstory. I played Undertale way back in like, 2016 when the game was still fresh yet gaining popularity quickly. The fandom soon after became criminally insane and went on a moral panic where people were harassed for "playing the game wrong". I remember stories of youtubers cancelling Undertale let's plays because they would kill a character and people would get upset. other than AUs, the biggest thing that stuck out to me was the strange obsession with claiming Chara is an evil demon child who is the root of all evil and eats puppies and enjoys drinking the blood of the innocent. and then counter-culture made it so that chara is actually innocent and that the PLAYER is the horrible evil monster eating puppies etc etc.
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two extremes that i half-agree with, but mostly disagree with. There was an INSANE black and white mentality that flooded the Undertale space with no breathing room for mistakes. nowadays people have matured and the fandom calmed down, so now would be a great time to explain why i think Chara is a more complex character than people give them credit for. please don't hurt me.
1- Chara very much had mental health issues.
and not in the horror movie way where they were a caraaazay evil serial murderer
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a huge misconception is that people assumed the garden tools in toriel's house being dulled was somehow "proof" that Chara was an evil serial murder or something.
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though... I think people also forget Chara heavily hinted at struggling with serious depression and misanthropic tendencies.
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Chara climbed the mountain to end their own life. the reason the garden tools were dulled wasn't because the Dreemurs were trying to protect other people from Chara, they were trying to protect Chara from themself. it baffles me how a lot of people didn't catch onto that. It could be that we were young teens and didn't know better... but i digress! "but kat? how is Chara a bad person ? are you saying people with depression are-" get that objectively wrong idea out of your head. Having a mental illness does not make you a bad person. If you struggle with suicidal thoughts please get help from loved ones and don't EVER think you are a bad person for struggling. no. chara is a bad person because...
2- Chara was a bitter misanthrope that didn't care about anyone else or their feelings.
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there are several lines of dialogue that point to the fact Chara did not like humans. There is a high probability that Chara had a hard home life before falling to the underground and that is possibly why Chara was the way they were. I am not going to send you a million screenshots as to every single bit of evidence of this, I am not made of time and jpegs. (besides i spent the entire budget on photoshop edits) I am however, going to send you the most damning evidence on my side: the true lab tapes. In the pacifist run, you can visit the true lab and find Asgore and Toriel's old home videos. The tapes basically showcase Chara's plan to Asriel where they were to eat the butterscotch flowers, and then Asriel will absorb their soul when they died.
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you can watch this youtube video on all of the true lab tapes. to recap the story, Chara died, Asriel absorbed the soul, took Chara's body to the human village and then the humans thought Asriel killed Chara. Asriel refused to fight, walked back to their home and died in the flowerbed. Later on if you talk to Asriel, He mentions he wasn't the one who went to the human village, but it was Chara that was controlling him. He refused to hurt the humans and fight back and essentially they were both taken down. so here are my thoughts (please remember this is my interpretation you are OK to disagree with me)
-Chara probably just used the freedom of the monsters as an excuse to off themselves, Then put that emotional responsibility on Asriel. -They then USED Asriel's body to try and enact revenge on the humans in their death as some kind of messed up murder-suicide but in the wrong order -This ends up Killing Asriel, then he later became a bitter misanthropic husk after being reincarnated by Flowey. Possibly due to the trauma. -This ends up putting the ENTIRE underground in a depressed state with no hope and causing a massive war with the humans -their adopted parents are now divorced due to this tragedy and both Toriel and Asgore started to have conflicting issues on the topic of humans -Asgore basically trapping everyone with him in his own grief because he didn't want to actually face what happened and played the long game collecting souls one by one. -Toriel struggling to move on and essentially trying to mother any human that falls down without facing her demons. -Litterally all of undertale happened. essentially Chara was not a bad person because they were a child version of Jason Voorhees Chara was a bad person because they manipulated their family into having emotional responsibility for their self-inflicted death and hatred of humanity. They made their issues everyone else's problem and didn't consider how their horrible actions would affect others. and in a way, that is one of the morals of Undertale If you don't care about others and how your actions will affect others, then you would be making the world a shitty place in the end. Lets get back to that thing I said earlier about fans harassing other players for little mistakes. killed Toriel on your first play through ? congratulations! you are a horrible irredeemable person who deserves to get death threats ! /s God forbid we have nuance and acknowledge that most players at this point feel BAD about what happened since this is their first play through! And that they CARE about what they did to their new friend! These kind of people ignore the fact that the issue with the genocide run wasn't just the deaths, but that the player didn't consider how the monsters felt after you just ripped away their happy ending. which is the mentality that both Chara and Flowey had.
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here is a video i recommend. to quote this video about the sans fight: "They call out the player not for acting immorally but for acting with no moral guidance whatsoever. Flipping back and forth between good and evil for no real reason except that they want to see what happens. In the boss’s own words, committing genocide “because you think you can, and because you can, you have to.” " Chara offed themself and made Asriel emotionally responsible for Chara's fucked up revenge fantasy without considering others feelings The player restarted the timeline (more than likely the good ending) to kill everyone all for the reason of curiosity without considering others feelings. the reason why Chara goes after you at the end of the genocide run is because you basically VALIDATED the deep dark desires of a mentally damaged person and made them watch their loved ones get ritualistically murdered. meanwhile in the pacifist run (with no history of the genocide path on your file), you simply let Chara remain as they were when they passed away. You didn't validate their dark mentally unstable desires, you simply shown Chara that the world isn't a horrible place and that actually caring about other people leads to a better life. If you HAVE played genocide before the pacifist ending, then the lesson does not sit because you still basically led them down a dark path in the end. By caring about how others feel and the impact you leave on people, you are helping retain hope for a better future for everyone, and that is one of the many reasons why i love Undertale.
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thank you for reading this massively long analysis, it took me a lot of time and effort to get this put together.
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slarpg · 1 year
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SUPER LESBIAN ANIMAL RPG v1.1 IS HERE! This is the most substantial patch since launch. On top of the usual bug fixes, we have new area maps, the new Additional Guidance mode, and most importantly... Melody now has a pet cat!! Look at him
As always, Steam users should get the patch automatically, while itch users can redownload the game from the store page. Common technical questions are also addressed in our FAQ page.
To try and manage expectations here, while this update contains more than the usual bug fixes, I don't currently have any plans to add a huge amount of content to the game. Right now I think it's already long enough, and the game's structure (with a definitive ending and no postgame) isn't conducive to adding DLC. And also, you know, what's there already took almost eight years of my life to make, and that kinda takes a lot out of you. But these additions felt like they would meaningfully improve the experience of what's already there.
Full changelog below!
v1.1 Changelog
"New content":
Additional Guidance mode can now be toggled on or off from the start of the game or via the in-game Options menu! When enabled, this will occasionally offer more direct hints on what to do next in a few specific parts of the game for more story-focused players - particularly a few puzzle segments, as well as helping you find the side content late in the game.
Ultimately, the total number of hints added across the game is low. Exploration, dungeon puzzles, and returning to previously-visited areas with new tools are core pillars of SLARPG's design, and I don't want to hold the player's hand every step of the way. But these specific bits have been parts where some players just gave up and messaged me (usually at like 3am), or posted a cry for help in the #SLARPG tag on Twitter. Which isn't optimal! So now an extra nudge in the right direction exists in-game, should you ever need it.
New area maps have been added for the Amber Woods, Sapphire Coast, and Uncanny Valley! They can be acquired from Park Ranger Taylor, the beach souvenir shop (first accessible in Act III), and Rafael, respectively.
And finally, as was originally intended, Melody now has... a pet cat in her house!! He is truly the most important part of this patch, and the most important thing that will ever be patched into the game.
Other tweaks:
Unrevealed enemies should no longer have their health bars displayed when using multi-target attacks.
The menu (and, by extension, the options menu) can now be accessed during the Prologue.
Fixed the Bestiary entries for the Loot Scooter and Helper Jelly not properly unlocking in the Sapphire Coast.
The animation for Megalith from the Geomancer Spellbook now plays for each individual enemy that's caught in its area of effect. (A compatibility issue was found with the script that made AoE attacks only play one animation, and this was the only skill in the game that needed said script.)
Originally the columns in the last "puzzle" room of the Flurry Mountains had no collision because that room is just a joke and I didn't want people to get stuck in a maze that exists purely for a gag but they now have collision so that I stop receiving bug reports about it
Added new line when entering the Fortune Teller's shop late in Act IV (or Act V) saying that he can help locate uncompleted major side quests at that point in the story. (He will now also point you in the direction of Fawna's side quest if you haven't completed it.)
A backup method of acquiring the missable Spellbook in Act III has been added late in Act IV. (You can still only get it once.)
The Crypt boss can no longer be defeated in a way that makes a certain unique status ailment remain after the battle.
There's now an additional warning at save points past the point of no return.
Other minor fixes.
Enjoy the update, everyone!
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adobe-outdesign · 1 year
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Can we get a review of Tinkaton and her line since there’s scans of its sugi art floating around now? I love the murder muppets
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The Tinkatink line is honestly one of the best lines in terms of overall concept we've gotten in a while. "Small cute Pokemon with hammer" isn't really that remarkable on its own, but the fact that they're part fairy-type and go from being bullied by steel-types to making their hammer out of their body parts and using said hammers to attack them is absolutely incredible. It not only lends to some great worldbuilding (like how Corviknight aren't used for flying taxis in Paldea because Tinkaton keep launching rocks at them), but throughly explains why they have their object and where they get it from, something Pokemon holding objects sometimes struggle with.
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Tinkatink itself is fine, looking appropriately pathetic and being a fun little abstract gremlin. I really like how the future hammer is only a nub in this stage; it looks somewhat hammer-y but also resembles a rattle, giving it a slightly baby-ish vibe without going overboard with it.
Visually, I like the super funky mouth (Forretress, eat your heart out). However, I do think the colors are a bit weird; pink on Slightly Lighter pink makes for barely-visible shading, and it's strange that the hair is like half pink and half cream rather than it just being all cream like its evos.
I'm also not a huge fan of the metal diamond on the chest. It's really weird that it goes down past the start of the legs and above the neck; it creates a lot of weird tension points and overall looks way to big relative to the rest of the body. The eyes also look weirdly flat, mostly because the line for the highlights is diagonal instead of curved. It's got the right idea, but could've been refined a bit.
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Tinkatuff comes dangerously close to bland transitional middle evo, but I think it just barely scrapes by. This is mostly because of the hair style (ponytail instead of longer hair), the hands being all-pink without the cream of Tinkaton, and the in-progress hammer.
I do think it could've been visually differentiated a bit more however. Tinkatuff has the same metal bits around its waist as Tinkaton, just less of them; it could've easily had metal "boots" or bracers; something that's substantially different than the other stages. I also feel like the legs could've had some cream on them, or the hair to be rounded at the base instead of zig-zagged; once again, just stuff to differentiate it a bit more.
I also wonder if they could've done something more fun with the hammer at this point. It doesn't really look like it should be able to hit things with it at this stage, and while I get the idea of it being "built up", I feel like it could've been a bit less literal about it. Maybe the hammer is more of a baseball bat at this stage; some other blunt-force weapon that makes sense in-between that could be something unique for Tinkatuff to own. None of this is a huge deal obviously—it's not bad as is—it just would've helped to make it stand out a bit more on its own.
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All that said, I have virtually no quibbles with Tinkaton's design. The stupidly oversized hammer is delightful, and I love the shape of it and how you can clearly tell it's cobbled together out of a bunch of different parts. I also like how the metal bits around the waist resemble blacksmithing tools, appropriate for its concept.
Tinkaton also has a lot more cream in its design than its pre-evos, which work to break up the body. This is also helped by the zig-zag markings in the hair, which are paralleled by the top of the hammer. The shape of the hair also gives a more unique silhouette than Tinkaton's otherwise very simple body would allow for.
If I had one minor nitpick, it would be that the thumbs being pink feels a bit random and makes them feel disconnected from the rest of the hands; it probably would've made more sense for them to either be cream or have all the fingers be pink-tipped for consistency. Everything else, however, looks solid.
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Overall, while there are a few small things I think could've been improved with the pre-evos, this is a very strong line with unique visuals and a brilliant concept. Instantly iconic.
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sleepsleepnotwoke · 13 days
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April 15.
6:30 : I woke up. Liv was having bad dreams. I had 2 coffees and got dressed while consoling her. I didn't wanna go to work. I grabbed leftover dinner from the fridge, switched my insoles from my rubber adidas to my cheap jordan work shoes, grabbed my backpack and tool bag and went out to my car.
8:00 : I showed up at the office. Its liv's exam week so she doesnt need a lift to school cause theyre all online. I'm always early. Today my drive took me about 10 minutes. I left late and everything. Mondays I go to the office, most other days I just show up where I'm needed. B***** the office lady is taking some time off (I guess), and as usual I show up before the boss. I clock in and clean some old cardboard and garbage from the warehouse. I have a chat with L***, the architect. He tells me about some DJ software he uses and tells me he ran a DJ company for weddings and graduation parties for 26 years. Every time we chat he always reveals something cool like that. After a bit I go out to the front room of the office and hang out with Z**, S*** and N*****. J**** is late, as usual. After a while chatting like that, I check my phone and realize I had a call from my dad (who is also my manager). He says there's a couple of things to do around some properties out in A**********. I like those properties cause nobody is really out there except for R****, the super of the property. He's nice enough but he always talks about stupid shit and doesn't listen back. That's one thing, he's old so I kinda expect that. But if he catches you out by his properties he'll give you all kinds of work that's his responsibility but he doesn't want to do. Luckily, I avoid him as I pull into Building A.
10:00 : Unit 302 has some pretty bad water damage. I throw on the new Super Eyepatch Wolf video to listen to while I work. Above the window is a huge sheet of drywall, heavy, warped, and half fallen out of place. I start by trying to slice it up. I saw and saw and saw with my utility knife. I make a cut about 2 inches into the sheet. No dice. I decide hitting chunks off with my hammer would probably work better. I give it a hard whack and make nothing more than a small dent. Awesome. It looks like the repeated wetting and drying have turned the naturally flaky, wafery drywall to what is equivalent to a solid piece of cement. At this point, my grade 11 and 12 auto shop teacher's words ring in my head. "There are surgeons, and there are butchers. You should aim to be a surgeon, but butchers exist for a reason." I start tearing down the sheet with my hands, careful not to disturb the L-bracket that holds the bad piece of drywall to good ones around the window. From the ceiling falls several dead wasp nests and what appears to be a birds nest. No critters in there. Lucky me. I pack up the debris I've made and toss it in one of the garbage bins around the property.
11:30 : this is why I like a********** properties. Nobody ever does anything around here. At the end of my last little bit of work, I cleaned up the hole I made with my knife. With that solid drywall, my blade broke off like I was trying to carve the hole out of a lemon wafer stick. I just spent the last 20 minutes fucking around, trying to find a new blade. Nobody breathing down my neck or telling me to get back to work. It's kinda nice. Once that's done, I remember I was told to help out cleaning up the properties. Normally what that entails is moving garbage people are too lazy to throw in the garbage bin from the side of the bin to the inside of the bin. At the main hub I go to at this property, the bins are overflowing with junk and there are 4 twin sized box springs, 2 couches and several bags of garbage to the side. Hm. Down the line of houses and apartment buildings on the street, lots of bins that are much emptier. Guess I'm doing some hauling.
11:54 : I've scoped out some empty bins, and I've thrown some couches and shelves into them. I never ate breakfast, so I eat lunch. Today, I will be eating leftovers, a luxury I don't normally have. Normally, I'd eat at Wendy's, A&W, or grab something from the hotplate at the Foodland around the corner. But today I'm eating the Thai chili chicken on fluffy jasmine rice I made yesterday. Saving money never tasted sooooo good. At this point I'm listening to a video from one of my favourite channels, ANIKI, about the history of the yakuza from the 17th century to today. I grab a seat in my car, roll the windows down a crack because it's getting hot out (finally) and chow down.
12:05 : I finish lunch. During lunch, I think about how my car really needs an oil change, and how sometimes the "check coolant" light pops on. With the weather changing, I understand the latter and that doesn't worry me. The former? A little more pressing. There's one mechanic I trust in town. It's hours are the exact same as my work hours. I use my car for work so I can't just drop it off and pick it up at the end of the day. And one of those "half hour oil and tire change" places? Forget it. My mom got one of those a month ago and she's had nothing but trouble with her car since, from them explaining she needs a new fly wheel which she didn't pay for, to a transmission fluid flush that she did pay for, which immediately sprang a leak, stopped working, and needed to be repaired at the garage I trust that I mentioned earlier. I can change oil no problem, I just don't know where to dispose of the old oil. Maybe I should just lean into being scummy and throw it in the lake or just let it drain into some Tupperware and throw them into public trash cans. Much to consider. Much to stress over, more like. But for now, I'm back to slugging around old dirty wet couches and beds. I would ask myself why I don't get a desk job doing data entry and sending emails, but I know I'd be just as whiny and complainy there as I am here. At least here I get some exercise and some sun and a decent wage. My town isn't exactly a hub for business, but this is where I live so I take what gets doled out to me. There's a real meth problem in my city. Everywhere you go, you see people pushing shopping carts full of jumper cables, old shoes missing matches, and pounds upon pounds of sweets, eyes bugged out of their heads, screaming at people, twitching and itching all over. I've been having a nagging thought over the past couple of months that, while that seems less than optimal, I'm kinda at my breaking point. Should I just give up on regular society and run with that society? Or should I finally do what I've been thinking about since I was 15 and just kill myself. I know everyone says life gets better as you get older but I found that hard to believe back then, and I still do today. For now, I haul garbage.
2:49 : moved around as much junk as I could. There's still a couple of couches and a huge mattress by one of the bins but they don't fit in my car and the next empty bin to the one they're next to is about a kilometer away. I still have an hour left at work today so I may drag them over. I may not. Who's to say. I may just hang out. That's the beauty of working at the farthest property from the office. Nobody's gonna say anything! Since I last logged my stuff here, I went out to the D*** road property. It's a lazy Monday, I'm done all my make readys for my move ins next month so I'm not stressed, and I just cleaned up some garbage there. There's a lot less to do over there. One box spring, a couple cardboard boxes, and an old bathtub. All tossed in a bin. I caught one of the cleaners out there and we talked. I'm bad with names, so I can't put it here, even in a redacted form. She's nice though. We just talked about how expensive shit is getting, and how much of a dickhead our boss is. He drives a ferrari. He's a landlord. He's kinda a local villain. He sent me and everyone I work with an email to explain that we wouldn't be able to get in touch with him cause he's skiing in the north pole right now because business is so bad because hamas terrorists killed a bunch of innocent colonizers on the other side of the planet. OK man. I've worked here since the beginning of January and I still haven't seen him. And this is his second vacation of the year. Last was at the south pole. Thoughts and prayers dude, I hope you can crank up rent even higher soon 🙏. During my chat with the cleaning lady my bestie sent me some pics. During high school we were super tight, but their parents moved to Nova Scotia on our last day of grade 11 and they've lived there ever since. But just yesterday they touched down in Alberta for a summer job out in the mountains at some kind of resort. Included in some of the pics they sent me was a trailer park at the foot of some mountains. Doesn't that just seem beautiful? I'm not a man of excess, I'm very very easy to please, I think I could do well in a cheap double-wide with a view. I think I could convince Liv to get out there with me. She's in school right now so it would probably take a year or two. But I've talked about moving all over (even to alberta) so many times this is all just another pipe dream. That being said, best of luck to the homie Llewellyn and all of their future alberta endeavors.
4:00 : leaving work. Didn't do any more cleaning. Just sat around.
4:26 : just got home. Liv stayed home to study for her exams. But she cooked me some Ramen and hot dogs that were ready when i got home. Thank you Liv ❤️. She's watching a YouTube video where some Korean guys bite things in a kitchen, and some of the things they bite may be cake. It's a beautiful warm day out so I put down my tools and stripped butt naked, sat down on the couch, and dug into my food. I think I'm going to play some pokemon quarantine crystal on my phone.
4:54 : changed my mind and changed the TV to something we can watch together. Literally since I made that last entry to now I've been looking for a movie to watch. I settled on hereditary. It took me half an hour to find a movie. I think there's something wrong with my brain
5:15 : Liv wanted to paint so I'm here on da toilet thinking of things to paint
6:29 : I painted a face. I always paint faces. This one came out ugly. That's ok cause plenty of people have ugly faces. I feel ugly so I wanted to make something kinda ugly. I had a beer and now I'm laying in bed. I never nap but I feel like I want one right now. I asked Liv to wake me up in 20 but idk if I'll actually fall asleep at all. Guess we'll see.
6:34 : instagram was always fucking dumb but now it feels extra extra dumb.
8:29 : Liv came in to "wake me up" (I didn't sleep) but she climbed into bed and we held eachother and we had sex. We left bed, she continued painting and I played some Persona 4, which I haven't played in a bit. Good news everyone: Yukiko Amagi is safe!! Me and Liv are going out to get Boba now. Liv's painting is really pretty. A long time ago she painted one really similar to what she's painting now, so this one is kinda an update. A psychedelic bust of a headless pink and yellow lady on a royal blue background. She says she's gonna have flowers busting out of a crack in her chest and her head hole. I can't wait to see how it turns out.
10:04 : it's the end of the day. I took my garbage out and passed my downstairs neighbors in the hall. We said hi. Paper recycling today. I've been slacking on that one. I don't care about recycling, it's just that it tears the regular garbage bags so it's easier to put it in a bin. So it's all outside now. I took a quick shower. I didn't wash my hair because I don't like the way it looks after it's been washed, all poofy and round. I blew my nose in my hand and it was still black from the dust in the unit with the warped drywall. A symbol of a hard day's work. Well, maybe not that hard. Either way, I'm in bed right now. Liv is calling her mom. They're tight. When she hangs up, we'll probably watch some simpsons or seinfeld and fall asleep hugging eachother all soft and warm uwu
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cabinetduo · 2 years
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ctubbo characterization master post
Ok so I was thinking abt ctubbo and characterization and how a lot of the fandom doesn't rlly have a solid grip on him (no shade its not on here mainly) whether it's bcs of lack of interest or exaggeration and like fandom lense or whatever (he tends to kinda get fucked ovr in ensemble fics) and then I thought well we talk abt scary nuke violence tubbo vs uwu beeboy or whatever but I was thinking there's definitely more to it then that bcs sometimes when I'm writing even I'm super insecure abt my portrayl of ctubbo so ig this post is kind of like a breakdown using some of my fav ctubbo things for me that could b useful 4 others as well
(This might b a little unorganized and like unprofessional-!!i will misspell and abbreviate a lot srry!!-but it's tumblr so who cares just don't expect too much cohesiveness I am writing this to get my thoughts out mostly
[DISCLAIMER!! most of this is my personal interpretation of ctubbo seeing as that's what ctubbo is mostly, what u interpret him as, but also its a bunch of notes and common traits that I got from awesome ctubbo fans and I'm mainly making it 2 help me :) < I'm not linking canon examples and evidence bcs I'm lazy and fuck that alsooo I'll mainly b focusing on ctubbo individually and not his relationships and such
ctubbos humor
I'm gnna start w ctubbos humor and irony and that kinda stuff. So like w ctubbo and characterization a lot of times ppl will take traits or speaking habits from the streamer and apply them to the character which is common in the general mcyt fandom but w ctubbo it's esp common bcs of cctubbos whole "ctubbo is just me but if I was put into certain situations" which we've kinda moved past seeing as that thought process worked better in the earlier seasons before ctubbo was morw cctubbo and less a result of his circumstances, his experiences, and ctubblings drawing lines between things << this isn't my main focus rn tho there is a huge distinction between cc and ctubbo
To get to the point ctubbo is a pretty serious dude but also he's not, there's a fun middle ground that I like where ctubbos humor has definitely become darker as he's aged bcs of his circumstances. One of the best examples I can thing of is this line from elegy in eleven bars by ssootsprite
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^^this definitely portrays ctubbos humor well imo, the dark irony and humor that often stems from taht fact that ctubbo will sometimes jsut do what he finds funny but usually those take form on a smaller scale if we want an actual cohesive character
ctubbo swiss army knife
Ive made a handful of posts abt this but one bit abt ctubbo that is often missed is the fact that he's been dehumanized throughout his story which led to him internalizing it not seeing himself as a person entirely, more like a tool for others or a means to an end. I love love dsmp au fics but something some of them miss out on is ctubbos urge to serve others which stems into two branches that I call safety and self
When in a dangerous situation or around someone that he's deemed dangerous ctubbo will instinctively shift to politeness and servitude occasionally its his follower instinct<<this is bcs of manburg specifically cschlatt though it was really instilled to him by cdream after the whitehouse fight (where he called him a follower) and the disc saga finale (called him a sidekick). This happens sometimes in canon but enough times for it to be a full blown like, thing my fav explanation of this is augustus evergreen by thatweirdguyinthebushes on ao3
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The second facet "self" is more deep, it's ctubbos actual beliefs, that he's not worth anything if he's not doing something or his tendency to work as a means of avoiding emotion. He doesn't see himself as a person or a child, often forcing himself into the roll of an adult to meet a goal of serving others (his nlm presidency) < this also comes from Manburg but can also be tied to my fav quote "a good kid and a better spy" (not gnna go too into ctubbos spy mentality bcs that's a whole other essay LOL) after being repeatedly handed jobs that are not meant for kids, responsibities much larger than him, he internalized all of it and tied it to his self worth and how he sees himself
Fav FAVVVV example is this poem and art
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by @/yellogazello which gets the point across by whacking u ovr the head w emotion and some ctubbo aesthetics that rlly do well 4 his character -> also I made 2 web weaves on all ^^^this if ur interested also I've got a bunch of analysis on it in #smpanalysis bcs it's my fave ctubbo is kind of naturally a follower but this isn't always a complete negative (see: the way he comfortably follows Tommy or the way he and Tommy willingly followed Wilbur- it isn't always an 100% bad thing but over the course of his life it's kind of been tainted
ctubbo logic brain
Tubbo "logic braining" something =/= him thinking logically it's him and his fucked up process that filters things through his weird logic that would make any stable person worried, his brain does flips to rationalize his own and others thought processes to make them make sense to him, it's the same kind of thinking that is responsible for his "safe people" its the same kind of thinking that makes him blame himself for things that were clearly out of his control. While ctubbo is often seen as a more "brain lead" character, most, hell, all of his core motivations are emotional >> the need to protect his loved ones, his people, the innocent, to live upto expectations, and so on. This ties into his protective sort of paranoid nature that he displays toward his loved ones that is sometimes misconstrued as controlling
A lot of ^^^^^ this can be tied to ctubbos relationship w attachments and belongings which is one of the dsmps overall themes, ctubbos logic being that attachment is irrational and only leads to being hurt but forming attachments and getting hurt against his better judgment
ctubbo and the nukes
One thing that is often lost in surface level depictions of ctubbo is the nuke plot. This is often used to characterize ctubbo as violent or immoral (which I won't deny he can be at times) but one key detail about ctubbos nukes is that they were always a last resort, no matter what he threatened or said he never ever wanted to use them, constantly emphasizing how crazy it was that he had access to so much power and how terrified he was of misusing it in the missing nuke stream w jack. ctubbo has always always been a peaceseeking character. Like w most things abt ctubbo there's a nice middle ground, though tubbo leans less towards chaotic and more towards solemn, esp when at an emotional low
The nukes hold a lot of symbolism for ctubbo and are often presented as an antithesis to the bee symbolism used for him > the nukes being him becoming more violent and straying from what is deemed moral as a defense mechanism, becoming worse than your enemies (stay soft by mitski etc) and the bees representing his innocence and the loss of it (a common theme w ctubbo and on the dsmp in general) tying to the more nature-y imagery that become professional/political in late s1 & 2 which then became technologybased and cold in s3 & 4
ctubbos emotional intelligence
Another thing that a lot of people miss about ctubbo is that he has very veryy little emotional intelligence. Post-Michael kidnapping and arguably pre-Michael kidnapping there was this (mildly popular) notion that ctubbo was together emotionally to the point where there were a lot of misunderstandings surrounding his actions but the thing is he isn't. When it comes to himself ctubbo is aware that he is effected by his trauma (he will often make references to it) but he never does anything about it, he views it as irritational and tends to compartmentalize and repress his emotions which often leads to him hurting himself and others. ctubbos responses to emotion range from pure apathy to overwhelming him to the point of tears (which we've seen once w the anniversary stream) He's also not very good with recognizing the emotions of others, while he is good at reading people and their intentions (mainly people he has close relationships with) he is generally extremely blunt sometimes to the point of hurting other people's feelings on accident which he usually apologizes for immediately afterwards. In fact, ctubbos bluntness and politeness are a fun contrast to experiment with if you're interested
With all of ^^^this stuff dissonance by shrugofgod does a rlly good job of this I'm just putting a small snippet but the entire fic is incredible w sm details and ctubbo intricacies it's so good
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ctubbo survival and tragedy
ctubbo has survived a lot especially in comparison to other characters he is close to << that was badly worded, what I mean is a lot of the people in ctubbos life have died/were dead/are dead and he just isn't. Tragedy is a large part of ctubbo, if something is going right for him it will inevitably go wrong, things like stability don't exist for him, he doesn't trust it and why should he? His paranoia has consistently been proven to be justified over and over again. Dramatic irony is such a huge part of him, he's experienced so much and has survived through so much but its like he can't die and he has to live everytime.
I made a webweave abt this that pust cqs firey survival next to ctubbos cold survival, I think i do a better job explaining in the notes of that
And this post which is the best thing I've ever posted is basically a bunch of super talent tubblings who've written poetry abt this topic (and other ctubbo stuff but mainly this) if u wnna check it out
Most of these things can be heavily elaborated on (nature of the dsmp is to have incredible fleshed out characters that feel human and awesome and that make u crazy) but this is kinda a summary and I have others posts that kind of do that I just wanted to put all this in one place
More stuff ⬇️
This post is a succinct and well put ctubbo explanation/summary and a fave
And this post is wondas god tier dsmp characterism breakdown that will save ur life if ur a writer
This post is a fic recs post that has a lot of epic awesome dsmp writers but a lot of them write ctubbo bcs I'm biased
And finally here's a link to tubbo3091<3333 which a roleplay blog that has the most perfect ctubbo characterization ever in the world
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chiptrillino · 1 year
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Hey, I don't know if you've said this before, but may I ask which program you use for digital art? I'm still trying to figure out which one I want to get because I wanted to try out something new. (I've drawn on Gimp and I feel like it's a lot better for editing images than it is for drawing ^^")
i got just asked that and replyed here
i use Photoshop. and i know its costy for a lot of people. so i recomend to look at the following programs Krita its free, lots of brushsettings, brush stabilizers, and vectors + text. you can even do smaler animations in it.
if you would like to invest, you could try
Clip Studio Paint i have artist friends that use this programm. its loved by many artist. its created by having artists need in mind. lots of brushes, stabilizers, vector lines + texts. animations option. a huge library or resources you can download form (carefull some could cost money) and 3D models to make the drawing process easyer. it also does this fancy recording your drawing thing we know form procreate. i think you can still get the old version without the subscription payment methode, which costs around 50 bucks.
Affinity Photo i admit i used it once and it took me getting used to. but its fine. the Affinity programs are like the counterpart to the AdobeCC. i know some people recomend it as an alternative, and got this and more programs for a steal on black friday. currently they cost around 80 bucks for a one time payment. way cheeper then the CC. it does what PS does. so if you are an artist that is used to PS you could give it a shot
i want to honorably mention CorelDRAW because i began my digital drawing journey on that program like.... 15+ years agon... but its expensive.... -i am not gona say it but if you thought about it.... well... go for it!-
if you have the option of a ipad or screen touch tablet. get a good stylus pen and check out the app store for digital drawing apps. there are lots of free ones out there. most popular i know of are:
Ibis Paint x - is free. and if you want to use all the tools and features you can by just watching one add and then everything is unlocked for like 8 hours. apart everything you need it also has this fancy procreate drawing recording option
procreate - its not free but as far i understood its an amazing program and just costs around 13 bucks? it only works on ipads. but professionals use it, has animation option just like everything! hope this helps! (sorry idk how to link the apps)
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copperbadge · 2 years
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I’ve been doing more research on ADHD after the diagnosis, specifically watching some channels that you guys and others have recommended, and it’s actually a fascinating process coming at the diagnosis from the far side of forty instead of the near side of twenty. 
I have a ton of coping mechanisms, which I developed because “Well, I’ve got to deal with life somehow”. In the evaluation I had with the psychiatrist, I was basically diagnosed on them. Some of the more simple ones really seemed to fascinate him, like taking the doors off my kitchen cupboards and hanging my keys on the knob of my self-locking door.  
Many of the videos are about helping younger people develop these coping mechanisms -- not relevant to me, generally, although some of the tips are still useful, like the idea that whatever you’re doing to cope, it’s meant to lower the demand on executive function. I’m fortunate in that my diagnosis is inattentive, I don’t have the hyperactive angle, and thus don’t have a ton of need for fidget toys or sensory stimulation in the way the videos talk about. The fidget spinner I have is cool because it’s Captain America, but it doesn’t like...help, per se, and after about two minutes I get frustrated with the fact that there’s no result, it doesn’t produce anything. I do best in meetings and classes when I have something to occupy me, but it can’t be tactile, it has to at least partially engage my brain, and knowing that I need a brain-fidget rather than a hand-fidget will be helpful in coming up with appropriate (and socially acceptable) workarounds. 
Not sure what to do with all the discussion of emotional regulation; I feel like I’ve got that bit figured out but also like maybe my solutions aren’t the healthiest, so we’ll see. 
I think perhaps the most useful thing is the idea of identifying a need or issue and then finding a workaround for it as a conscious process, which is usually something I do instinctively. This one video was about going to Target specifically to shop for products for kids that could still help adults with ADHD, and while most of it was fidget toys, I liked the idea of browsing with the focus in mind of finding tools for workarounds. Which led to the idea of, well, what am I working around? and the concept of consciously identifying ADHD-specific issues. So that’s something to think on for a while -- aside from the Adderall, what are solutions to specific ADHD-driven issues I have? 
I suspect because I am older and well-trained in problem solving I may not get as much assistance from videos or books about living with ADHD as a younger person might, as I might have as a younger person. I think I may look for something more along the lines of a layperson’s medical text; I’d like to know what we know about how ADHD affects function, because that will be more helpful to me in identifying ways my experience of reality is not neurotypical, and then I can come up with my own workarounds. Because it is a trifle frustrating to look for more information and get a lot of stuff -- useful stuff, just not useful to me -- about fidget toys or bullet journaling. :D 
Plus...the biggest hurdle I’ve had is an inability to start and carry-through tasks, and the Adderall does a great job with that, so a huge looming issue is resolved, or at least on its way to resolution. Other than that I don’t really see many problems that are going unaddressed, but that’s where a more thorough knowledge of the actual biology might help me shift perspective.
Anyway. Get in losers, we’re going to Target even if we don’t need fidget toys, because Target is fun to shop at.  
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splickedylit · 1 year
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The lighting on your most recent gamkar piece. It's like. So soft? So sublime but still so noticeable? I really like the way the lines kind of mesh with it, or like. Idk if im wording things right, but at least don't interfere?
That's so sweet! I mostly do shading by The Vibes, but I'll try to break down what I did with the lighting/coloring/shading in [that one], and hopefully it's helpful as a tutorial because it's also going to show my whole ass about how messy my shading layers are lol
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I get all my flats down and set my lines to overlay--that's probably what you're seeing RE: "the way the lines mesh with it", if I had to guess! It isn't very noticeable here except in places like Karkat's pupils or the lines on the horns/claws, but later as lighting layers are added it'll give a softer edge to places that are being hit by light. I'm a huge sucker for backlighting and rimlighting so I went ahead and threw some vague, blurry lightsources into the background, to be glowed up later in the process.
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2. first multiply layer, for the hardest/darkest shadows--real color on the left, set to "multiply" on the right for comparison. This is for places most hidden from the light source, like under the nose, eyebrows and jaw, or where two things are pressed together (ie the intersection of their hands). Sometimes for pictures where the light is warm-colored I'll choose a cooler cast for the shadows, a desaturated purple or blue, but I wanted the whole piece to be kind of a soft, dreamy red-through-gold, so I kept the tones of the shadows warm.
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3. second multiply layer, softer-edged, to darken up broad areas of the characters that are turned away/hidden from the light. Worth noting; the layers in steps 2, 3, and 4 are all "clipped" to the layer with the flat colors on it, which just means I pressed the button that tells Paint Tool Sai "no matter how much I scribble around, only show it if it's on top of [flat color layer]"
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4. overlay layer, for the places the light is falling on people (and a few places maybe it shouldn't, technically, but what can I say I shade by the vibes). The lights in the background are gold, so I kept the saturation pretty high on this one, to give everything a goldish look.
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5. Two final layers--on the left we have a hard light layer in pale gold, outlining the edges most sharply hit by light. I paint this on there full opacity so it's easy to see what I'm doing, but it looks overwhelming if it's too bright, so it's about 50% opacity in this one.
6. On the right; I duplicate the layer I made in step 5 and use the "gaussian blur" function to make it blurred and soft, then adjust the brightness and fuck around between different layer types (I tend to end up with "add", "hard light", or "linear dodge") until it looks as glowy as I want it to. In this case, it's a linear dodge layer at 75%. In an effort to cut down on how many layers I use, you can see I also took the opportunity while I was linear-dodging to add some extra glow to the lamps behind them, to sell them as actual light sources a little better.
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7. profit????? Honorary mention to Karkat's blood, which is its own layer, and the shine on things like eyes, blood, and jewelry. Final tally (layers named for clarity because I'm a slob and never name my layers):
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andmaybegayer · 3 months
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Last Monday of the Week 2024-01-22
Snowing again
Listening: Went looking for some very funky guitar and came across the album Parallels by Evan Marien and Dana Hawkins. Here's "Forever"
Reading: Not The End of the World by Hannah Ritchie, a book focussed on taking a realistic eye to sustainability.
This book largely rehashes stuff you'll already have seen if you read Ritchie, albeit in a nice compact form factor and with a lot of your generic pop-sci book flourishes. Better than median pop-sci because it has sources cited.
I do think that knowing these kinds of things is important. It helps you recognize what is worth worrying about and where you really don't need to obsess so much. Much of this book is about agriculture and food, since food is the easiest part of most peoples' lifestyles to change and this is squarely focussed on individuals, but it does also cover other pollution, general habitat loss, disease, disasters, and plastic pollution. A lot of this still ends up linking back to food, because agriculture is a huge user of land, and land use drives a lot of those things.
There's also a lot of debunking of bad stats that get quoted, which is useful. You see a lot of these On Line and even if you avoid propagating sensationalist headlines, you still read them and they can be sticky. In general this book doesn't as much assuage anxieties as try to shift them to more productive terrain.
Even if you disagree with the philosophy of the solutions proposed here, the data are mostly pretty good and well covered, it's solidly grounded more often than its not. Having relative comparative values for things like land use from meat vs plant foods, relative proportions of plastic landfilled vs recycled vs dumped in different parts of the world.
Watching: Porco Rosso, because like three years ago someone told me to watch it and I finally did it. Perhaps the lowest time to fantastical flying machine possible in a Miyazaki movie, although I haven't watched Nausicaa.
It is so funny that he's just some guy who got cursed! The human hands and pig head form a perfect comedic item. Killer one liners. It's tricky to make a movie simultaneously about fascism in Mussolini's Italy and also about a big cartoon pig who outsmarts a bunch of goofy pirates.
Playing: Still on Dark Souls, made it into The Depths, video on that just went up.
youtube
Making: Did some microscopy over the weekend, on a random snow sample. Not as interesting as algal samples or pond scum, but the pond is frozen over at the moment. I'll go back once it's melted with a stick.
Tools and Equipment: If you keep on dealing with shit-ass audio from your computer, a dedicated audio handling device is probably going to solve your issues.
I've spent years dealing with crap audio from devices plugged directly into my motherboard but I recently got a Zoom H1n portable recorder and I'm using it as a basic USB mic interface plugged into my old Video Mic for the Video Games Recordings seen above and my audio is SO clean. I can finally actually do proper audio stuff like recording with headroom and gaining in post without destroying my noisefloor, I did not know just how much goddamn noise my motherboard was dumping into audio signals.
I like doing video and audio to complement my photography but unlike with photography, I've never really used good quality tools to do that, so I'm in the process of changing that.
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mangodestroyer · 5 months
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You know? As a math major who has taken a History of Mathematics course, I would find it very hard to believe that Aziraphale isn't interested in math. He sure as Hell would have been following its development throughout the years.
He would have started out watching humans only knowing the numbers one and two and keeping track of things that way. And seen humans use things like the Ishango or Lebombo bone (they're bones with a bunch of lines carved into them and one theory is that they're believed to have been used to keep track of lunar cycles).
Later on, he would have witnessed humans discovering the fundamentals of algebra and geometry. And he would have also seen many of the uses for it as well. He would have seen the new accounting systems and more complicated architecture developing in various civilizations.
He would have witnessed all the weird shit happening with Pythagoras and his cult. Along with all the other drama involving mathematics throughout the years, like the huge controversy over irrational numbers (I mean, blood was literally shed over this, a person died for believing they were a thing). The burning of the Library of Alexandria (in which a lot of information, including math info, was lost). The early Christians opposing math as they thought it was somehow against God (which was probably painful for Aziraphale to witness, and idk how this would have played out in the GOs universe/if this was really anyone's doing or just humans being humans).
And then later seeing math make a come back in the Western world (and no, math was never just isolated to the Western world, there have been many discoveries in civilizations in other parts of the world that happened separately from Western civilizations, such as the quipu accounting system used by the Inca, and the fact that the Pythagorean theorem was discovered multiple times in different parts of the world, long before the Greeks discovered it). Math started becoming a lot more interesting once Calculus came into play. Math started to evolve RAPIDLY. The new math also branched into many different areas of science, and many more big, yet controversial, discoveries were made. This has continued up to the current day, where we now have lots of different branches of pure math which have yet to find real world application (as they are very abstract, albeit logically sound), along with many new forms of applied mathematics that hadn't previously been considered. At this point, maybe it became difficult to keep track of all of it.
Needless to say, Aziraphale had to have been getting involved with some of the math people throughout history. At the very least, he was reading about it. And who knows? Maybe Crowley even inspired some of the inventions that tended to require some applications of math (even if he wasn't as into it). He is the creative one, after all.
I'm not sure how much mathematics celestial beings would know by default. If they even use math the same way humans do, or if they have completely different tools for understanding the world around them as interdimensional beings (I would think though that this still involves understanding math, even if only on a subconscious level, or with a different presentation). It would be interesting though if humans happen to discover many nuances about the universe that celestial beings never noticed. Maybe learning math even helps Aziraphale learn how to better perform miracles, as math gives him a better understanding of logic (and I assume miracles, to some extent, are bounded by more rules than we're shown in canon). Also, some people believe that numbers have magical properties. This has been a thing throughout history and is even a feature in many religions. What if there's something to that in the GOs universe?
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seishun-emergency · 1 year
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ACTUALLY. HOLY SHIT okay it's soooo topical that i was studying victorian literature this year because. there was a huge debate in the victorian era around the "condition of england" debate as it related to industrialization and art and its so unbelievably fucking applicable to what's happening with valkyrie during the war, with shu's view of art and perfectionism
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so a big talking point during the victorian era was about industrialization and the role of the working class and how, effectively, they were being turned into materials or machines for the sake of "progress" - namely, the progress or benefit of the elite few at the cost of their humanity. this eventually extended into art . there's this guy john ruskin that wrote an entire thing called the stones of venice about the debate of perfection/imperfection in art, and how he believes that imperfection in art is necessary, because perfection in art/artisan craft (as was prized during the victorian era and in england) was achieved by "geniuses" at the cost of the humanity and individual creative spirit of "regular" people who could help them achieve this perfection in their craft by splitting the load. effectively, turning these humans into tools or machines for the "genius" creator to wield in order to achieve the perfect art.
sound familiar?
some quotes from ruskin's stones of venice:
"Understand this clearly: You can teach a man to draw a straight line, and to cut one [...] and to carve any number of given lines or forms, with admirable speed and perfect precision [...] but if you ask him to think about any of those forms [...] he stops; his execution becomes hesitating; he thinks, and ten to one he thinks wrong [...] he makes a mistake [...] but you have made of him a man for all that. He was only a machine before, an animated tool.
And, observe, you are put to stern choice in this matter. You must either make a tool of the creature, or a man of him. You cannot make both. Men were not intended to work with the accuracy of tools, to be precise and perfect in all their actions. If you will have that precision out of them [...] you must unhumanize them."
ruskin also has a few paragraphs talking about the idea that art or goods can be made both genuine and perfect by having a gentleman or artisan or genius design the form of the art/goods, and "common workmen" do the actual creation process, allowing for "design and finish". ruskin challenges this, saying that it's founded on "two mistaken suppositions" that 1) one person's thoughts can be accurately executed by another person's hands and 2) that the kind of manual labour necessary to actually make the finished products is a downgrade from the creative work of design
"We are always in these days endeavoring to separate the two; we want one man to be always be thinking, and another to always be working, and we call one a gentleman, and the other an operative. [...] As it is, we make both ungentle [...] and the mass of society is made up of morbid thinkers, and miserable workers."
"It seems a fantastic paradox, but it is nevertheless a most important truth, that no architecture can be truly noble which is not imperfect. [...] For since the architect, whom we will suppose capable of doing in all perfection, cannot execute the whole with his own hands, he must either make slaves of his workmen [...] or else he must take his workmen as he finds them, and let them show their weaknesses together with their strength, which will involve [...] imperfection, but render the whole work as noble as the intellect of the age can make it."
and finally: "But, accurately speaking, no good work whatever can be perfect, and the demand of perfection is always a sign of misunderstanding of the ends of art."
"but leo! shu makes all the costumes and songs and stuff for valkyrie the argument you make isn't true because it's not like shu ISN'T doing the work" I MEAN. OKAY. SURE shu IS doing a lot! but also it isn't necessarily the creation of the songs or the costumes or the choregraphy that's the focus here, the final "product" to be consumed. its the PERFORMANCE.
and mika and nazuna, during the exvalk days, essentially function like tools. their goal is to be honed to perform perfectly by shu's hand, in order to present the completely perfect final product that shu wants for his art. the analysis through ruskin's view of tools and perfection still applies, i think
anyways. i dont know if akira meant This much of an anything but it's really interesting to connect shu's victorian aesthetic of valkyrie and perfectionism at all costs to actual discourses happening in victorian england around art and perfection and industrialization and dehumanization. i hope it was meant as this much of a something i think that's a really fucking smart way to incorporate victorian debates into valkyrie and shu's characterization and i had fun pulling all this apart and putting things together
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doedipus · 9 months
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okay so arcsys confirmed what I had been expecting, and said that the upcoming season 3 patch is gonna be when they start giving new toys to existing characters. since daisuke inexplicably implemented a bunch of shit I had been half-coherently spitballing about and made gio into a viable character again, here's a wishlist for this one:
improvements to existing things:
a) improved frame data all around. on launch, gio's main gimmick was just having stupid frame data. trovao and sol poente were both plus, she was the only character with a plus on block, dash cancellable cs, and doggie toes was very safe on block. this gave her a huge edge at the time in terms of sticking to her opponents on offense, crowding the mental stack, and running unique types of strike/throw and stagger pressure setups. however, since season 2, this edge has eroded a ton. everyone has a plus on block and dash cancellable cs now, and stagger pressure tools like sol poente and doggie toes are more readily punishable.
making her p and k buttons even or better on block and making 2h recover fast enough to tick throw or reset pressure off of would put her in line with similar characters like jam, and reducing the gap between 2k and doggie toes would close up a really glaring flaw in her offense and ability to scramble. and I would appreciate the recovery being improved on sol poente and doggie toes again, but there's no way arcsys is ever gonna just directly contradict a previous patch.
b) give 6h more to do. it's always been the button she presses the least, and now that arcsys has established a niche for everything else she has, it's really starting to stick out. either making it better at being combo filler or giving it a use in pressure would be amazing. for combo filler, something like a comparable knockdown to juggle hit 214k, or better cancel options would make it competitive with other routes, and for pressure, reducing recovery on 6h(1), making any of the hits a high, reducing lower hurtboxes to hop over lows... look, the point is there's a lot of places to take this move, it just needs to go somewhere.
c) give trovao projectile invulnerability sooner in the animation. this move seems to have been really difficult to balance satisfactorily because it's supposed to be both an anti-zoning tool and a pressure reset. in order to be balanced as a pressure reset the startup has to be reactable, but slow startup makes it unable to contest most projectiles even on prediction or during spam. however, adding the projectile invulnerability aspect much earlier in the animation (say, before frame 10 instead of frame ~30) would allow it to play both roles consistently without really interfering with each other.
d) better reward on raw sol poente hits, and faster startup. currently youzansen is unreactable and leads to full combos, so clearly this is a reasonable request. if they hit youzansen this patch then I'll settle for one or the other. also make the momentum control really stupid. like let her do fakeouts.
new toys I want
a) turn the buffs from holding onto high meter into its own resource, I think. idk what I want from this I guess. but giving her buffs directly based on meter limits what they can do with it, in terms of how to accrue it, what kinds of buffs it can give, etc.
b) momentum altering air move. whether it's a divekick or a fastfall I don't really care, but I want to have a move that can be used in air combos which gives gio more grounded momentum after landing for routing purposes
c) oki projectile. something like jam's super puff or one of those stubby kof fireballs would help a lot in matchups (cough, baiken, cough) where meatying consistently isn't an option, or you really just need someone to sit still and guess. the animation should be using rei as the projectile
d) a meterless reversal. sol nascente has a funny frame data thing going on so I would rather they add an h version or something instead of touching it. there isn't a deeper reason for wanting this, I just want it
e) a command throw. every gio player has been screaming and clawing and gnashing their teeth about this one since launch. my dream would be for it to have an effect on tension pulse or a new character specific resource, or to be a full screen kind of deal like eliza's
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