Rest
Guess what? I've got more Jamil x reader for y'all.
You can also find this on ao3.
No warnings, just 866 words of kinda fluffy(?) caretaking stuff with gender-neutral reader.
At this point, you know Jamil’s schedule almost as well as he does. So, when you have the chance, you head to Scarabia’s kitchen, hoping to spend some time with Jamil while he and the other students prepare dinner.
However, when you enter, it takes you but a moment to notice Jamil’s uncharacteristic fumbling and the tired look in his eyes. The way Jamil’s chopping the vegetables has you worried about him cutting himself with that knife he’s usually so adept with, and it seems it’s only force of habit that’s keeping him on track.
You frown, and when your eyes meet Jamil’s, you can already see him put his guard up.
So he knows what state he is in, huh? And still, here he is.
It seems Jamil is reading your thoughts, all of him telling you drop it before any words are even said.
At least he still lets you lean in and give a quick kiss to his cheek in greeting.
“Hello love. Do you still have a lot on your agenda for today?” you ask, keeping your tone low for at least some semblance of privacy in the busy kitchen.
“Nothing I can’t handle,” is the response you get.
Of course.
It takes a little more pestering before Jamil actually answers your question. Your lips purse. That list is far too long to your liking.
You take a moment to think, juggling your own plans and to-do list against the urgency of the things Jamil mentioned.
“Will Kalim be eating from that?” you ask, pointing at the food Jamil is preparing.
“Yes.”
“Alright, I won’t be touching that one, then. I’ve gotta do a few things but I’ll be back when you’re done here.”
“Don’t,” Jamil says with a glare, clearly aware of what you’re thinking.
Yet even his disapproving look doesn’t have the usual weight behind it.
“Yes. I will,” you say firmly, even as your heart curls inwards with another bout of concern.
Really, when did he get so tired?
And how did you not notice it earlier?
You leave the kitchen before Jamil can protest further, hurrying through the dorm corridors to find Kalim.
Soon you have an enthusiastic – and concerned – supporter for your plans. You have Kalim point out a few reliable Scarabia students to help with a few of the most urgent matters Jamil mentioned – cleaning up the common areas, delivering some paperwork to Crowley, preparing some dorm-wide notices – while you see to Kalim getting his school supplies in order for the following day. You even recruit a couple of third years to help Kalim with his homework.
You’ll see to the rest tomorrow – after all, you do also have a boyfriend to look after.
Your conversation over dinner can hardly be called anything else than an argument – despite Kalim’s best attempts at acting as a moderating force between you two. It is very tempting to ask Kalim to tell Jamil to take the rest of the day off – it’s not like Jamil would be willing to openly disobey a direct order. Still, you really don’t need to remind Jamil of his position on top of everything else that you’re already doing more or less against his wishes.
Eventually, however, Jamil’s had a square meal, the most urgent things on his to-do list are being taken care of, and you’ve managed to drag him to his bed.
“I really wish you wouldn’t push yourself so hard,” you murmur, your arms wrapped tightly around Jamil. You’re telling yourself you really do just want to cuddle, to offer some respite to Jamil. Still, there might also be a part of you worried that if you were to let go, he’d just jump up and get back to working himself to the bone.
Yet, for all his protestations, just the fact that you’ve gotten Jamil to lay down with you speaks volumes of his current exhaustion.
“I can’t just leave my duties, albi. You know this.”
“Making yourself too indispensable, is what you’re doing,” you protest.
Oh, you know it’s not so simple. Not with his background, not with all the expectations and assumptions.
But sometimes you really wish it would be.
Jamil merely scoffs in response to your words.
Still, it is undeniable that he is slowly beginning to relax in your arms, slowly bringing his head closer to yours. His eyes are starting to flutter, too.
“I will still need to help Kalim with his homework, at the very least.”
You wonder who he is trying to convince more, you or himself.
“Amin and Khalil are helping him. They’re basically top of their classes, aren’t they? I’m sure they’ve got it.”
Still, Jamil frowns.
You sigh. He really is not letting go, is he?
“Do you want me to go supervise?” you ask.
And leave you, unsaid yet hanging there right after your words.
“Don’t,” Jamil eventually says, the word barely more than a breath.
It seems he has accepted his fate.
You softly caress Jamil’s hair, listening to his softening breathing.
And when you wake up, wholly unaware of having been lulled to sleep in the first place, it’s to the lightest of touches from Jamil’s fingers.
Tagging @diodellet @twstgo @crystallizsch @jamilvapologist @jamilsimpno69 as per request
If you'd like to be tagged for any future works, let me know!
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This was entirely tangential to this post from @utilitycaster which is why this is its own post, but the tags made me think about what feels most compelling about Liliana to me, and it's really because there's such an interesting approach to redemption in terms of the sunk cost fallacy to be had there.
There have been plenty of comparisons between Liliana and Essek, but I don't think they're really situations that can be compared. Essek had done one horrible thing (that was of relevence to the story; it is implied that he's taken other actions that he feels were wrong, but we don't know what those entail nor do the Nein care enough to ask, so per narrative convention, they do not matter for analysis) and was only still involved in it to the extent that he couldn't take it back, so to survive he had to continue covering his tracks. But he was also incentivized to otherwise act in alignment with the group that was not those on behalf of whom he had made terrible choices, because he was still living in the Dynasty, and as such wasn't actively perpetuating those actions beyond the cover up.
Liliana on the other hand is acting with the Vanguard and has been furthering if not personally committing atrocities on their behalf for a number of years, continuing to the present. Like Essek, she believes her involvement in the cause to be a difficult choice that was made for noble reasons, and now can't see a way out. But she is also relieved to be told to stay, though at the point that they discuss her leaving, she is alone and outside the immediate range of contact or oversight from the Vanguard. It seems reasonable that she could disappear with a decent headstart, and perhaps become untraceable quickly enough to be safe from anyone following. With this context, returning to the Vanguard with the intention of feeding information to the opposition feels like the riskier choice, but crucially it is the devil she knows.
I actually liken this more to Cassandra de Rolo than Essek. Cassandra was manipulated against her brother by the Briarwoods, but this was also spurred by having watched Percy seemingly leave her for dead. There are legitimate reasons why the Briarwoods, as the people who rescued her and then kept her alive for many years, are the easier option in which to place her trust. She knows what she's getting from that vantage point and how to handle it. She doesn't inherently have faith that someone she only knew as a young and helpless child, who ran from the hardships she's faced, would have the strength or willingness to do what she has found necessary for survival.
I think that Liliana's actions are more willful, not least because she was not a child nor in mortal peril when she joined the Vanguard, but she sees herself as having made difficult choices when only faced with difficult options, and I do think they have been difficult. She didn't want to leave her family; she doesn't want to hurt the young Ruidusborn under her care; she is probably genuinely sorry that innocent people were considered a necessary sacrifice for what she sees as the greater good. It is psychologically taxing to feel as though one is always picking between bad options, which is a significant contributing factor for why people buy into a sunk cost for so long. And over time, those hard decisions become easier, because you know what to expect from the outcome. Though Liliana is well aware that she might be killed for a misstep among the Vanguard, she already knows how to act to maintain their favor, but how she might be received on Exandria by those fighting the Vanguard, even with the Hells vouching for her, is anyone's guess.
This is a very real reason why people remain in cults and struggle to push back against this kind of conditioning: because the decision to leave feels more immediately perilous than the decision to stay. (On a certain level making these kinds of choices and actions habitual is a fundamental basis behind a lot of military conditioning.) And if you are acting in the interests of your own survival, but that survival comes at the cost of that of countless others who have not, in fact, made any threat or harm against you to begin with, then is the nature of your survival morally defensible?
This analysis isn't a question of whether Liliana will commit to her role as double agent and turn fully against the Vanguard, or even which one of these is a "better" story; this is about what the story might say if she doesn't. Yes, she might commit to a different path than the one she's on and make an effort to redeem herself, but it is also a perfectly coherent and interesting story if she doesn't.
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some more ideas for the totk rewritten project (botw2);
underground general ideas
i thought about what to theme the underground after, and since its vaguely like underwater in canon i thought id push it much much further, you cant actually dive and while id love that i do want to stay within a certain possible range of it still being a sequel to botw and somewhat based on totk- so im putting the low gravity effect away from the sky and instead in the underground, the ENTIRE underground, that way it is distinctly different in the way you have to play since you gotta work around the low gravity effect, the entire plant life and enemies will also be based on deep sea creatures- anglerfish like ones that half burrow and lure you with their light, those fish (or are they worms?) that hide underground as soon as you step too close, maybe they hide initially but only to make you go closer and try and snatch at you
much more glowy things too, basically everythings got some sort of light on it, there are different creatures flying around that all feature some sort of glow, so there is stuff to see but you cant immediately know what it is, theres a unique kind of plant that when you bother it spews out a dark cloud of spores (kinda like in tp) that dims any light you had; there are some landmarks you can activate or repair with the help of zelda but there is no way to illuminate the entire map and the lil light ferns expire slowly too
i also want it to be way more wet, not full with water but maybe a thin layer of water at most places and some drops from stalactites that fall constantly
there are shadowy ghosts there as well but they CAN aggro (still working on it), either by taking a weapon from their grave or some other things; also considered them or some other enemy that stalks you for some time and the only clue you get is maybe double sound of your steps or something at the very edge of your screen but you can never catch it when looking around (i dont want to make it a horror game but do want the underground to stay as creepy as when you first get down there), something elusive and shadow based that is rarely encountered but stays creepy for longer than the miasma hands sicne it cant get stuck on anything and the only way to be safe is while in the air
maybe some miasma reanimated corpses of ancient shiekah killed when the ancient hyrulean king turned on them (only foudn in the underground in this way; there are others but unposessed in alot of the broken shrines and old laboratories so seeing one suddendly move and crawl after you is probably pretty scary, kinda like the vroken guardians sometimes being still functional)
the dongos are the main friendly animal you can discover there and tame (still working out more details) they can climb around, always emit a little bit of light and the shadow enemy wont latch onto you as long as you are near a dongo, maybe even most enemies will leave you alone if you are riding one, as they are slower than horses, with the exception of gigamas (or a similar enemy ill redesign for that) as they are the natural predator of dongos; when you get to close to one it will react to it and if a fight is initiated it burrows away (you can call it and it comes back to you if you are out of range of that enemy)
tameable animals
since i played skyward sword recently i just realized again how much fun it is to fly on a bird, sicne im already dividing the three map layers a bit more i thought it would be cool to make these layers more distinct, in some part by the tameable animals- the sky has birds (based on dinosaurs), the surface has horses, the underground dongos- neither of them can follow you to one they dont belong and the way to call them switches as you switch layers
im not sure yet if those birds should be ridable or are only able to give you a small boost upwards when you call them
magic bar
so instead of actual batteries i planned to, as i said before, to put that into links shiekah arm prosthetic, and instead of giving you literal battery symbols on the screen it would be a bar right below your health and next to the symbol of the current selected arm ability
krog seeds
a bit more to the krogs- as i said before they are no longer the way to make your pockets bigger- among an armor set i also thought about making the most expensive reward OR the end reward for finding all of them be the eponator zero- maybe it went missing during the cataclysm and maronus (engl. hestu) finds it at some point, so you get your bike back but its locked behind something bigger so you are unlikely to exploit it early on
(EDIT)
(forgot to mention the dragons- im putting them each in one layer of the map- eldra in the underground bc gan is there and youknow, demise coming from the ground and fire being associated with the ground etc, farodra on the surface GREEN etc, and naydra in the sky, bc wisdom and owls and gods and all that weeeeee)
(on a sidenote im also thinking about ditching the building mechanic to some extent since i dont think it fits very well as a whole and it makes it too easy to completely skip stuff- i want the main way to move things or to get around be the hookshot/grappling hook part of links arm; still working on all that though .. so far it does seem likely like it will be much more limited)
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Willow🥺 are we taken because of connection to dynamite or just wrong place wrong time??
I hope it's the former, because if it's explicitly because of him, I don't know if his heart can handle it 🥺🥺
i do think.........that we were targeted 🥺🥺🥺 i was trying to allude to it a lil, when talking about his frustrating patrol 🥺 they chased a guy all the way across the city and still never found his partner—bc his partner was busy snatching us up from the station !!!!!
i think he definitely feels guilty in a way, bc they're taking you to get to him, but also—he lives in a world and works in an occupation where people are hurt and killed every day from villains and criminals, sometimes just bc they were in the wrong place at the wrong time. so while i think it does eat him up that this hurt is meant for him and they're taking it out on you—honestly i think it just really pisses him off LOL
he's kinda like. oh you think so huh you stupid fuck ??? 💀💀💀💀 you think you're gonna get away with this do you ??? you want to go there with me ??? 💀💀💀 like he's sooooooo. would probably beat this guy's face in LOL like he's PISSED. you want a reaction from him YOU'RE GONNA GET ONE GOD DAMN IT.
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