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#MML2
whoisryosuke 7 months
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Did you know the letters in Rockman DASH stand for Digouter's Adventure Story in Halcyon (Days)?
I found this old Mega Man Legends mug that had this design on it with the original name, so I remade it in Blender to play around with some toon shaders and outlining techniques.
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silbaria 2 years
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Face your art聽馃憖
X - X - X聽
X - X聽- X
X - X - X
Comm info || Ko-fi
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vaporwavechaogarden 2 years
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squiiids 4 months
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BRO DON'T WORRY
MEGAMAN (stream) DROPS JANUARY 7TH (at 7:45 est)
as in we're streaming MML2 in an hour
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timetravel-tv 1 year
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LAST TWO INTERVIEWS FILMED AT MYTH MAKERS LIVE 1 TO BE LAUNCHED AT MYTH MAKERS LIVE 2!
Those lucky enough to be attending MML2 on the 14th January 2023 will be able to purchase DAN STARKEY's and ROBERT SHEARMAN's MMS at the special discounted prices we're selling stock for at the event!聽
It's yet another reason to come along!聽
Tickets: www.timetraveltv.com
Everyone else will be able to purchase the DVD at the usual price of 拢11.50p from Monday 16th!聽
Also available to Download and Stream.
From: www.timetraveltv.com
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zachsgamejournal 1 year
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COMPLETED: Mega Man Legends 2
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Almost gave up on this game about 30 times in the last few hours. And that wouldn't have been the wrong decision. But I did it. And I'm glad it's over.
So, let's see--where was I. I have no idea what the story is really. Some people wanted something from a forbidden island. It looks like the island wasn't really all that forbidden. We find some ancient androids that are weird about things. And then there's an uneasy situation between pirates turned contractors turned pirates and some other thieves--I don't know. I gave up. In the end, we save humanity (that's not really humanity) and get stuck on a space station.
I thought I was finished with fire dungeon. Nope, there's a fourth dungeon. I felt so disheartened when I realized that, because I think I was on the last or second to last chapter of the walk through, so to know there was a whole other dungeon broke my heart. I started this game pumped and excited. AS a matter of fact, I could not wait to play this game ever since I finished Mega Man Legends. When I started it, the excitement continued. I was so happy to be playing it. Then about halfway in the excitement bottomed out. To the point I almost just gave up on the game. Then I finally felt inspired, and that inspiration has carried me through.
So the final key-dungeon is an ice dungeon. It's kind of annoying. There's nothing too wild about it, you just slide alot as you move around straight hallways. I can forgive MML1 for having plain, boring dungeon layouts because that game was at the frontier of 3d action adventures. But MML2 has no excuse--especially with Ocarina of Time and 3D platformers like Spyro the Dragon showing the world "how it's done". Nope, just you're outdated, uninspired, regular MML with slippery floors. The boss was an annoying ball. I also go exposed to elemental damage, like fire and frost--what the fuck. It would take 30% damage--was that necessary???
What would have made the lame dungeon design tolerable is if there were a hundred dungeons, not seven. Like Elder Scrolls--cover the map in dungeons. Have your 4 themes of plant, fire, water, and ice (actually, fuck the water dungeon!). And just allow players to go on potentially hundreds of quests that grant special items to build weapons and gadgets. Or the player can rough it through the main story without the bonus help of extra stuff..
Anyway...I beat the ice dungeon. I'm exposed to story I don't understand. I end up on a space station. I checked the strategy guide and saw that I had to beat four past bosses in a row. FUCK! I hate boss rushes. Few things are cheaper than replaying old bosses. They add NOTHING to the experience. Unless you have a really good thematic or story reason (which 99 times out of hundred, you don't). It's just adding time to the game without adding value. It's bullshit. So seeing that, I very nearly decided not to play the game ever again. But something took hold and I pushed.
I was annoyed with the final dungeon cause I just wanted to be done with the game. And this dungeon had some weird gravity gimmick that I didn't fully get. Turns out it wasn't that complicated. The issue is Ocarina of Time. OoT has such good dungeons with great gimmicks and themes, that you sort expect every game to match that quality. But there's a reason Zelda is so well loved--it's the best at this. So I was really just over thinking it. The gravity gimmick was just a nuisance, like the ice and slow moving water. It added nothing of value.
The final bosses were a pain in the ass. It's really hard to dodge their moves. You're just not going to beat them without taking damage. But I actually found by dodging less and committing to pure attack worked better than sacrificing my attack to dodge more, when dodging was rarely successful.
The final story bits happen and I don't get it. I don't care either.
So...why don't I love MML2 as much as MML1? Ironically, MML1 taking place on one island really made it great. You backtrack a lot, like in Ocarina of Time or a Resident Evil game. This forces you to become intimately familiar with a place. It becomes HOME. Also, you see places that you think, "I wonder when I can get in there", and you unlock a new ability or something and you excitedly rush back to that mystery. It's not an issue, because you're probably passing by there anyway. But in MML2, you have to go to your ship, fly to another island, and then go to wherever you saw that secret. And me, I just couldn't be bothered. This is a little sad because I LOVE that MML2 lets you fly to different islands. I think having tons of side quests that guide you back to those places with really good rewards would have made all the difference.
The other issue is the combat. Yes, MML2 is an improvement. I was really impressed with the run and gun mechanics of a 2000 game. Ahead of its time, really. The problem, though, is you can't shoot while running toward the screen. Instead of moving backwards like Ratchet and Clank, Uncharted, or every other modern shooter, Mega Man turns completely toward the screen and doesn't shoot backwards. So if you ever move away from an enemy, you'll stop shooting the enemy. Which means the only way to maintain attack is run side-to-side or towards, and that's not always the best way to run. It's that little bit that has dated this game, irreparably. And i'll just never be able to love it because of that.
All in all, it wasn't a terrible game. But I've got GREAT games on my to-play list, and MML1 will satisfy this itch should I ever get again. I'm glad I played it. I appreciate what the team was trying to do in year 2000. I'm ready to move on.
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mysteriesofmilo 4 years
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megaman-legend 4 years
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tsuintaabo 3 years
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i just think that helinil is neat :)
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whoisryosuke 4 months
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redalchemy 7 years
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Did I mention I love Megaman Legends?
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octaibo 7 years
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lately ive been thinking about first class purifier megaman trigger
and all the edgy implications of that
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technomaestro 3 years
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3, 4, 11, 53, and 163 for the ask game! 馃槉
Ask me! I鈥檒l answer honestly
3: Do you have a favorite clothing style?
Ideally I'd love to try to wear fancy cyberpunk techwear kind of stuff, but in all actually my wardrobe goes to the tried and true comfy flannels and carpenter cut jeans. I prefer to dress for wholesome comfort, so flannel shirts I can roll the sleeves up on never go out of fashion.
4: What was your favorite video game growing up?
A tough call, but it's a solid 50/50 between Final Fantasy Tactics and Megaman Legends 2. FFT had mechanical depth and an exceptional story that kept me coming back for more along with some of the most gorgeous graphics of the era, and MML2 was this bright dieselpunk adventure with action and ridiculous characters and such an intriguing world for me to explore and muck around in.
I'm *beyond* excited to hear that they're remastering FFT, though I'll forever be sad that Megaman Legends 3 got cancelled. 2 ended on such a cliffhanger and that was on the *PS1*, fans waited so long for a conclusion and watched it slip through our fingers.
11: What鈥檚 your sexuality?
I'm bisexual! I settled on that one because the flag is the one I find coolest, given the broad overlap between Pan/Bi/Omni.
53: How are you feeling right now?
Right at this moment I'm dragging my feet across the finish line of the last few hours of overtime, things have finally wound down so it's just a matter of time and I know there isn't *more* work coming down the pipeline today so there is this sinking relief that the end is in sight. I just have to make it there lol. But I've had an extremely good day with people keeping my spirits up and sending me asks which has been a boon and a half that I'm forever thankful for.
163: Last time you cried and why:
The last time I cried was when I saw the message from Steve from Blues Clues. That opened the waterworks big time because it struck that chord of being acknowledged that I don't get very often.
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timetravel-tv 1 year
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AN INCREDIBLE OPPORTUNITY TO OBTAIN ORIGINAL TIMELASH SCRIPTS AND MANUSCRIPTS (PLUS MORE) AT MYTH MAKERS LIVE 2!!! BUT YOU HAVE TO BE THERE!
We've just confirmed with GLEN McCOY that he will be auctioning the following ORIGINAL five items by sealed bids at MYTH MAKERS LIVE 2:
1. TIMELASH EP 1 TYPED SUBMITTED SCRIPT
2. TIMELASH EP 1 BBC REHEARSAL SCRIPT
3. TIMELASH NOVELISATION TYPED MANUSCRIPT
4. THE TWO DOCTORS (HOLMES) Ep 1 BBC REHEARSAL SCRIPT
5. THE TWO DOCTORS (HOLMES) Ep 3 BBC REHEARSAL SCRIPT
(Each script will have a reserve of 拢100)
Glen will happily sign any item.
Full details will be given to attendees on the day.
Yet another reason to be at MML2!
Last few tickets: www.timetraveltv.com
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zachsgamejournal 1 year
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PLAYING: Mega Man Legends 2
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I'm having a roller coaster relationship with Mega Man Legends 2. At moments I love it, hate it, or feel ambivalent...Contrary to last time, I might be ready for it to end.
So MML2 and I went through a rough patch where I found the design frustrating. Overly difficult scenarios and water-walking didn't make me very excited about the game. Now, it's winning me back a little but I'm not quite "excited".
Next step for MM was to visit some city in the desert. Once there, I learned the Bonnes (baddies from the first game) had attacked the city and were stealing statues. Some lady said that because there was no statue to place offerings to, she has begun placing offerings to herself. I support. This time, the battles weren't as frustrating. There were plenty of places to maneuver and hide.
At one point I found some people hiding out in an apartment. One man said he was a truck driver and would be happy to help. Later, when there are barriers blocking my path, he drives me in his truck through the barriers. While Mega Man jumps out, he rams the trucks into the enemies. It explodes and he comes flying back at the screen shouting: "It's up to you now!" Pretty funny!
The boss fight was kind of interesting. The Bonnes were stealing a statue. If you attacked the boss outright, he bent over and used the statue for cover. There was dialog about not breaking the statue, so I thought--oh, if I break the statue I can attack the enemy. So there's got to be a way around. I found by holding back, he would move the statue to attack and I could get a single shot in. Thankfully I had bought the +4 damage buster part, so while it was tedious, it went quick enough.
All the while, these diggers would rise up and try to attack me. The sand I was in made it hard to move. So I could see what the challenge was, but the diggers rarely attacked me. And I had new armor that reduced damage to half--so it wasn't too rough a fight.
Once over, the boss said I destroyed the statue. WTF. No I didn't! Ah well.
A new dungeon is open. It might be the last "key dungeon" before moving onto the final chapter. MML1 didn't have the greatest story, but it was focused on the same set of characters and broad conflict. This game has so many different characters and shifting antagonists. I'm not really sure who's on who's side or what the end goal is. But this dungeon is a little more interesting in its textures then the last. Still pretty linear though. there's a giant "T-Rex" robot that walks by windows and will bash its head in if it sees you. Reminds me of Dino Crisis...also produced by Capcom!
I was very forgiving of MML1's level design and art style because it was a 1998 game. All games looked like trash, even Ocarina of Time was pretty rough! MML2 being a sequel, I feel less forgiving. Look at Resident Evil 2 from Resident Evil 1. Or Final Fantasy 8 from Final Fantasy 7. Most PS1 games made impressive leaps in graphics with their sequels, but I don't see it here. There are improvements, but this feels more like an expansion than an upgrade.
Well, I'll keep trying...
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mysteriesofmilo 3 years
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Favorite songs tournament, season 2, round 2
Alright! The first round is FINALLY complete! Here are the results:
In a match that was tied the last time I tried to end the round, He's Leaving defeated Lady Krillers 10-9 (52.6%)
In the most lopsided matchup this round, Pressure defeated Skating and Dancing 18-2 (90%)
Time Chips beat Heinz Slaw 16-4 (80%)
We Can Do What We Want beat When You Tip a Domino 13-7 (65%)
Do-Gooder Doof beat Check Out My Bling-Bling 12-8 (60%)
No Day Like a Snow Day defeated Tickin' Away 11-9 (55%)
How Do I Do It? defeated Squint My Eyes 15-5 (75%)
I Fall Down narrowly bested Hangin' With Dr. D.! 11-9 (55%)
Game Night defeated Sphere and Loathing in Outer Space 13-7 (65%)
Elliot Brand Safety Chutes beat We Gotta Drive 12-8 (60%)
Lookin' High and Low for Milo defeated Wag Your Tail 16-4 (80%)
Loss Can Lead to New Adventures beat I Wanna Bunny and a Kangaroo 12-8 (60%)
Zippy the World's Fastest Koala defeated The Harry Hamster Band 16-4 (80%)
As promised, the next round will move back to Google. Here are the matchups:
And That's How You Know You're a Murphy vs He's Leaving
Time to Try Something New vs You Go, Girl!
Just Getting Started vs Pressure
Right About Now vs Time Chips
I Wanna Take Your Picture vs We Can Do What We Want
I Chase You, You Chase Me vs Do-Gooder Doof
Cake 'Splosion! vs No Day Like a Snow Day
Safety Car vs How Do I Do It?
Tobina vs I Fall Down
Goulash vs Recurring Raccoon
It's Raining Cats and Dogs vs Game Night
Don't Say It's Over vs Elliot Brand Safety Chutes
James Kim vs Lookin' High and Low for Milo
He's Comin' Up vs Defend Your Argument
Abomination vs Loss Can Lead to New Adventures
I'm a Catastrophe vs Zippy the World's Fastest Koala
Click here to vote in the second round: https://forms.gle/UPGzqTrPUah3DDGq8
Click here to view the updated bracket: https://challonge.com/5fjtf4ys
And click here to view the wiki: https://milomurphyslaw.fandom.com/wiki/List_of_songs_in_Milo_Murphy%27s_Law?mobile-app=false
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