Couldn't work on what I really wanted to show this week because of some real life events so I wanted to do a quick update this week to show off the model for one of the main Bandit's Harry, all that's done so far is his model, hopefully I'll have more of him to show off someday.
She waits patiently for the bus so she can go see her friends 🚎🐇
I had a lot of fun working on this one! It took me over a month, but I’m so glad I finally finished it! Also if you wanted to take a closer look, check it out on my Sketchfab
"On this very day, a mysterious piece of footage was recovered amongst the rubble of ruins long forgotten... strangely enough, scientists and researchers discovered that this recording just did not seem to end, pulling you into an endless loop..."
Found footage: Rare sighting of Mythical Pokemon Mew 🫧 Something else for a change. Collab with my friend Inesp_3D on Youtube! They did the modeling, texturing and background art while I did the rigging, animation, compositing and sound editing. Hope you guys enjoy this experimental low-poly art style for a change.
You can find Inês’ behind-the-scenes video for this here!
So, I'm making a PS1-style first-person adventure game. You walk around and talk to people. If they ask a yes or no question, you have to manually shake your head to answer.
Right-clicking brings your hand up and allows you to interact with objects in the game world.
My idea for it is that it takes place in the far future, in a somewhat dystopian, neglectfully-managed world that still has some humanity left. Like, you might have high technology like full-body VR or semi-sentient robots and stuff, but people still hope for a better tomorrow and make efforts to live happy lives. They would still have fun, go to the movies, talk about current events, go to school, and interact with their community.
In the game, you play a guy going to pick his daughter up from school, and that's it. That's the point of the game - it's not about standing up to the capitalist machine, or becoming an assassin for hire, or something like that, but rather just about living your life, pretty much like everybody else. Through this trip, you get to examine the lives of people who live in this city, and who they are.
Bun n' Gun, Development update #174 - New Gameplay Preview - https://www.patreon.com/posts/bun-n-gun-update-100707344
Keeping it short and sweet this week. Finished doing the interior for the Cactus, still got a lot of the overworld to do but I wanted to showcase the progress of what it's like climbing the Cactus now in comparison to the prototype video from before.
For discussions about the game feel free to join our Discord
Meanwhile, in a dark neon-lit world of rain and steel, the private detective Ultra waits patiently to reach the top floor, uncertain of what she’ll find but prepared to face it all the same.