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#Parascientific Escape
satoshi-mochida · 7 months
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Some games that are currently stuck on older consoles that I hope get rereleased in some way:
Part 2, 3, 4, 5, 6
Harvest December
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Parascientific Escape Series
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Stella Glow
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Mimana Iyar Chronicle
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Attack of the Friday Monsters
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.hack//Link
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7th Dragon series(7th Dragon, 7th Dragon 2020, 7th Dragon 2020-II and 7th Dragon III Code: VFD)
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Black Rock Shooter The Game
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Boku no Natsuyasumi series
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Chameleon Twist series
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LBX: Little Battlers eXperience
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Monster Tale(there's supposed to be a remake in the works, but there hasn't been any news it for a while)
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Digimon Adventure
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Digimon World: Re:Digitize Decode
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Generation of Chaos: Pandora's Reflection
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Gitaroo Man/Gitaroo Man Lives
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Metal Gear Rising: Revengence(putting this here since there no modern port of it past the PS3/Xbox 360 aside from Steam)
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Growlanser Series
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lilliths-httyd-blog · 3 months
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i forgot how fantastic the parascientific escape: cruise in the distant seas OST is,, like i have mixed emotions about that game but *fuck* the ost is good when you're not hearing it on repeat for half an hour trying to figure out that damn puzzle with the floaty ring and the computer chip
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miles-is-so-gay · 1 year
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cant believe i havent seen people talk about the fact that kyosuke and yukiya have so much chemistry like ik parascientific escape is like REALLY obscure but damn. anyways i might end up writing a whole ass fic where i just rewrite gear detective but to my ideas of what shouldve happened uwu
btw if you like this series and see this post tell me because i need more friends that are into the things im into ahheiwjdjdjdie
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atlantis54 · 1 year
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im bored so heres a list of 3ds games i like that you should download if you have hshop
-Parascientific Escape Trilogy: basically a mix of puzzle, mystery and visual novel. the games involve a lot of psychic and ESP themes (hence, parascientific) so if yer interested in like telekinesis and whatever i recommend it. also theres a scene in the 1st game where one of the characters straight up tells the protag “im gonna call the police” in the most polite and kind way possible and its great
-Legend of Dark Witch Trilogy: a sidescrolling platformer thats basically just megaman but with anime girls. the game is in a retro sprite style that looks awesome and the music is a banger, however its uh. very hard. even on easy. you might have to replay the levels a lot but as long as you remember to level up your stats youll be fine. besides getting a game over doesnt wipe yer progress or anything. if yer a fan of megaman you should get it cause its like a spiritual successor (like how yooka-laylee is inspired by banjo-kazooie and pizza tower is inspired by wario land)
-Pocket Card Jockey: i don’t really like card games but i still really like this one. mainly its bc its funny as hell. like in the very beginning your character straight up dies via getting trampled by horses. anyway, the game is essentially solitaire mixed with horse racing. if you go in not knowing how to play solitaire (like i did) you may find it a little hard but its still really fun regardless. the game’s artstyle is also just really nice to look at bc it makes everyone look... idk, toyish? playmobile? i wouldnt say its chibi but its close. anyway if you like comedy and puzzle games please play this game its great
-Tomodachi Life: this game is like if nintendo made their own version of the sims. basically, you run an island populated by the miis you create and you have to solve their problems. it can get a bit repetitive but never completely stale as a lot of wild things can happen. for example, on one of my playthroughs chikorita from pokemon and dedede from kirby married and had like 3 kids. like in any other situation the concept would be cursed but here its so ridiculous that its good. also, like pocket card jockey, there’s a lot of comedy aspects. this is probably the most iconic game out of the ones im listing here, so if you like life sims and memes, this is the game for you!
-Sushi Striker: The Way of Sushido: yeah, most of the games im suggesting have stupid premises that are executed surprisingly well. in a world where fish doesn’t exist, literal freaking GODS make sushi. of course, nobody has tried seafood in this universe, so an ongoing war is happening over it. your job as the protag is to make sure everyone is able to get sushi without risking their life for it. yeah, sounds dumb, but the battle system for defeating enemies is really satisfying, as you link together pieces of sushi and yeet the empty plates at yer opponent. if crack taken seriously is yer thing, you should get it!
aaaaaand thats all i can think of rn. if you have hshop on yer 3ds then you should get these games bc their really cool and fun thanks :D
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three-dee-ess · 48 minutes
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3DS games you'd reccomend that are story based?
I was thinking of making a series of posts about games I recommend on the 3ds/DS! lmk if that interests yall- but answering this question,
games I've played:
ghost trick, ace attorney, 999, virtues last reward, attack of the Friday monsters
games I've heard others recommend:
pokemon mystery dungeon, parascientific escape, fire emblem, kingdom hearts dream drop distance (?), pokemon b&w
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peridee · 8 months
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Mae plays Return to Shironagasu Island
Hi,
So, I've neglected this blog a little, not for any particular reason though. I've still been playing a lotta games, a wide variety of games lately. I was planning to write about the Parascientific Escape series. It's a cool mix of visual novel and escape room, but as fun as it was and as much as I enjoyed the series, it's simply too rough and unpolished to recommend. So, in the end I didnt write about it.
I guess that relates to the other reason I've neglected this blog, I play a lot of games, and I often enjoy them and thinking about them, but theres no great impetus or need to write about em. So, I guess thatss the purpose of this blog, to write down my thoughts abouf games and to recommend decent or interesstng oness.
That brings us to today's game, Return to Shironagasu Island. Its a visual novel horror game with mystery elements. It was developed by Hyogo Onimushi. You play Sen Ikeda, a private detectve working in New York. He is hired to investigate a suicide and goes to Shironagasu Island to investigate. He takes his friend/assistant Neneko with him. She's a weird otaku type girl, who looks and acts pretty similar to Kuroki from Watamote. i.e She's plagued with crippiliing social anxiety the entire time. Unlike Kuroki though she has a photographic memory and is often vital in the investigation.
The game's strongest draw is the central mystery of Shironagasu Island. It's satisfying to watch it unfold. There's a neat cast of characters with their own motivations and its fun to puzzle out.
There's not really much more I can say about the game without giving too much away.
Gameplay consists of advancing dialogue, choosing dialogue options and clicking on things of interest. Standard point n click stuff. There are a few unique areas of gameplay, but again that'd be spoiling it. Honestly, its impressive how much the developer manages to achieve with only text and a some nice cg's. It's worth checkiing out for sure, I even wrote this blog post about it afterall.
There are some things I'd change, its often necessary to click the same thing multiple times and its not always clear how to progress. There are also a few possible game-overs if you pick the wrong choice, but these don't really feel impactful nor do they affect the experience besides making you reload and try a different choice.
I'd really like to discuss it with people who have played it, that's one of the best parts of video games. So if this post interests you, you can find all the possiible places to get the game on its offiical websiite below
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Official Website
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mag-beign-gay · 1 year
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plz play parascientific escape
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kirbyddd · 10 months
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parascientific escape 2 was i think the first story i encountered that dealt with the psychology of growing up as subhuman medical livestock
very raw story despite its initial apparent trope-yness
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soap-dispenser-tom · 1 year
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y’all make sure to buy parascientific escape: gear detective before the eshop closes or mari WILL force you into marriage
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ao3feed-danganronpa · 2 years
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Fandomronpa: The End of my Sanity
read it on the AO3 at https://ift.tt/rGsXDNP
by starcrosseratlantic
Yogurt Cream Cookie and Lilac Cookie wash up on Monomono Island- an abandoned archipelago with no memory of how they got there. What’s worse is that it’s mayor, Monokuma, has brung 14 others into a game of kill or be killed! Will the two make it out alive and return home safely? Or will they fall short and suffer. Find out in this brain-cell-destroying fanfiction- Fandomronpa: The End of my Sanity!!!
Words: 3788, Chapters: 1/?, Language: English
Series: Part 5 of Atlantic's Crossovers
Fandoms: Cookie Run (Video Game), Deltarune (Video Game), 超科学脱出 | Parascientific Escape (Visual Novels), 小林さんちのメイドラゴン | Kobayashi-san Chi no Maid Dragon | Miss Kobayashi's Dragon Maid, Sonic the Hedgehog - All Media Types, Miitopia (Video Game), トモダチコレクション 新生活 | Tomodachi Life, Kirby (Video Games), Pocket Monsters | Pokemon - All Media Types, Warioware, Kingdom Hearts (Video Games), Disney Duck Universe, The Three Caballeros (1944), Animal Jam (Video Game), どうぶつの森 | Animal Crossing Series, Touhou Project, Dangan Ronpa - All Media Types, Mii - Fandom
Rating: Teen And Up Audiences
Warnings: Graphic Depictions Of Violence, Major Character Death
Categories: Gen
Characters: Yogurt Cream Cookie (Cookie Run), Lilac Cookie (Cookie Run), Berdly (Deltarune), Hitomi Akeneno, Tohru (Miss Kobayashi's Dragon Maid), Miles "Tails" Prower, Protagonist (Miitopia), Mii, Bandana Waddle Dee, King Dedede, Suiren | Lana, Penny Crygor, Sora (Kingdom Hearts), José Carioca, Cosmo (Animal Jam), Nile | Ankha, Kirisame Marisa, Monokuma (Dangan Ronpa)
Relationships: Lilac Cookie/Yogurt Cream Cookie (Cookie Run), Other Relationship Tags to Be Added, Penny Crygor/Ashley (implied)
Additional Tags: hello and welcome to I Give Up 2 Electric Boogaloo, note that I am new to some franchises so if I get a fact wrong please correct me politely, if you tell me rudely I will combust into one million pieces and cry /j, Crossover, Crossovers & Fandom Fusions, Crack Crossover, Crack Treated Seriously, Crack, Crack and Angst, Dark Crack, Monokuma (Dangan Ronpa) Being An Asshole, Protagonist!Yogurt Cream Cookie, Other Additional Tags to Be Added
read it on the AO3 at https://ift.tt/rGsXDNP
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hopeymchope · 3 years
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Parascientific Escape: The sci-fi “escape room” visual novel-style series nobody talks about
I can’t help thinking that Parascientific Escape would probably have an active fandom somewhere on the Internet if it wasn’t TRAPPED ON THE 3DS ESHOP.
I mean, it’s an escape room-centric visual novel-style sci-fi Japanese game that is clearly inspired by Zero Escape and very anime in its style. There are endearing characters, including optimal waifus/husbandos, plus a gradual buildup of an interesting fictional world full of political intrigue, its own countries, its own companies, and of course... psychic powers. Because you can’t have a trilogy of Japanese visual novel-style games featuring escape room puzzles without mental powers, now can you?
But as I said... they’re trapped as download-only titles for the 3DS. That’s fucking brutal. 
Even so, there’s a pretty big 3DS/2DS user base still in existence. It’s not like they’ve never been translated or something, so at least we have the capability to play them. So if you look into them, what are you getting?
A basic overview: Parascientific Escape is a trilogy of anime-style games about solving escape room mysteries and tracking down evildoers via the use of psychic powers (obvious Zero Escape influences). There’s an overarching plot about a mysterious mastermind who believes it’s time for the recently emerged psychics of the world to take their place as the next evolution of humanity and get their own nation (obvious X-Men influences).
They don’t work very well as standalone stories; each story relies on information from the last one, culminating in a game that stars the protagonists of both parts 1 and 2 together as they finally unravel the motivations behind the events of the whole series and face off with the people behind everything. In addition, the escape room puzzles start out pretty easy in the first game build to be pretty frustratingly obtuse by the tail end of the third. And on top of all that, each game taken on its own only contains about 3-4 escape rooms. So when you bundle all three together, that’s when it all works as a single satisfying package. 
Don’t worry about burning a lot of cash to play the whole series, however. The three games are $5.00 US each on the 3DS eShop and are usually on sale for $2.50 each these days. I got the entire trilogy for $7.50 US!
So let’s break down the gameplay and setup in a little more detail. Don’t worry; I won’t give any spoilers that go beyond the first five minutes of any game in the series. The twists and turns are part of the fun here.
The first game is Parascientific Escape: Cruise in the Distant Seas. You play as  Hitomi Akeneno, a high school girl (because of course she’s a high-schooler) with the dual abilities of mild telekinesis and a type of clairvoyance that lets her peer past barriers or into the insides of objects. She finds herself trapped on a sinking cruise ship where some mastermind keeps systematically locking her into isolated sections while she’s trying desperately to escape. 
I really liked how you could look inside of an object with clairvoyance and then use her telekinesis to manipulate the various switches and levers within, gradually pulling some object you need out from within a maze. I also thought it was clever how the solution to a new escape roomight require you to backtrack to a previous escape room to investigate some object or area that wasn’t relevant to that previous room’s original puzzle. 
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(One of the things I found most fascinating about this one is the ethical debate raised by Hitomi’s friend Chisono regarding how Hitomi got herself involved in all this. Chisono offers a perspective that is extremely unusual to see in most fiction. You can even say it’s pretty cold, but it’s not without having some merit to it. I don’t want to say too much about what I’m talking about, though; it’s better left as a surprise.)
The second title, Parascientific Escape: Gear Detective, almost seems standalone at first. You play as Kyosuke Ayana, a private detective and actual adult (!) who is 22 years old. A young woman shows up at his office and asks to hire him for protection. See, there’s a serial killer on the loose, and she believes she’s the next target.
We are swiftly told that Kyosuke was once in an accident that necessitated the replacement of his left arm and right eye. He volunteered to be a guinea pig for some very special prosthetics that granted him artificial psychic powers. As such, he now has “chronokinesis” — to the power to look back in time. However, he can only look back for five days, and he only has limited ability to move or manipulate the things he sees in the past. 
Naturally, Kyosuke’s investigation winds up trapping him within some escape rooms that require use of his unique abilities to solve. Some of the hints at the proper timestamps or exactly where you should be looking when you peer into the past are a little vague, though, which can cause momentary frustration. Because I like to always be making forward progress, I actually preferred Hitomi’s telekinesis/clairvoyance powers from the first game. Still, Hitomi had some pretty basic puzzles in her rooms. I can’t deny that these puzzles took more thought.
Outside of the escape rooms,  everything is undeniably a huge improvement. The first game presented strictly linear segments of storytelling between the rooms, but this one is more of an adventure game. You can choose where you go, select from a limited menu of things to do when you get there, and do all of it in any order you like. There’s usually a correct sequence order to progressing the story, but it’s typically pretty clear what the next step is, so it’s not like you’re just flailing about and trying a bunch of locations blindly. Besides, there’s no way to get stuck, so don’t stress it. There are even a lot of actions you can take that have no impact on story progression at all — they’re just there to generate additional dialogue that further develops the characters. 
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The tradeoff is that you actually get fewer escape rooms overall. The first game had four, but the second only contains three. This is also the first game in the series to introduce multiple endings; you get a number of dialogue choices throughout, and unfortunately, it’s far too easy to trigger the “bad” ending. There are guides online to help you trigger the Gold Star “true” ending, however. Just hit up GameFAQs. You might want to use the guide on your first playthrough, because I can say from experience that it’s annoying to have to replay all the dialogue sections just to make the correct choices. (Luckily, you can skip over any irrelevant sections of each chapter — including the escape room puzzles.) 
In spite of my above whining, the second one is probably my single favorite story in the Parascientific trilogy. It’s a lot of fun.
The final game in the trilogy is Parascientific Escape: Crossing at the Farthest Horizon. Mysterious characters who were plotting offscreen for the previous two games are finally given faces, locations that were talked about extensively in both are finally visited, and the two protagonists of the first couple games finally meet and team up. It’s absolutely a culmination of what they set up in the first two.
The narrative jumps around from the perspectives of many different characters, but the most time is undoubtedly spent with Hitomi and Kyosuke. Sadly, there is no gameplay usage of Hitomi’s powers this time; the escape rooms are all done with Kyosuke, and they are more devious now than ever before. Personally, I found the next-to-last one to be incredibly obtuse and frustrating. I ultimately had to consult a video playthrough on YouTube for that. (The YouTuber in question didn’t seem to have the same issues figuring things out that I did. So I guess your mileage may vary.)
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The “adventure game” segments make a return here as well, although they’ve also become a bit tougher to figure out. There are a couple of times when you might find yourself wandering the various location options, clicking on every possible action to try and progress. Luckily, there aren’t so many default options that you’re left flailing for very long. Even the longest period of clueless wandering lasted me a maximum of 15 minutes.
Once again, you have to make the correct dialogue choices if you want a positive ending. And once again, GameFAQs is your friend and co-pilot.
Ultimately, even the gated endings and occasional puzzle frustrations did little to curb my enthusiasm. I really had fun with these characters and their stories, I greatly enjoyed the majority of the escape rooms, and I was pretty satisfied with how it all wrapped up. The character designs/artwork get better and better as the series goes on. The selection of music tracks may be the same throughout the whole series, but I really dug on them, so I can’t complain. Do I have any other misgivings? Well, just one; the English localization is pretty sloppy. There are a pretty large number of typos, and the dialogue can sound stilted and awkward at times due to being a direct translation. It’s actually at its worst at the start of the first game. Luckily, after about 30 minutes of playtime, it settles in and finds its voice.
Seriously, they should really figure out a way to re-package these games for another system that doesn’t use the the dual-screen setup. Put all three of them together, and it’d easily be satisfying as a full retail release!
But for now, if you have a 3DS/2DS, they’re only $7.50 in total most of the time (and $15.00 at the worst). Do you like adventure game-style mysteries and visual novel-esque progression and, of course, escape rooms? You should give these a shot! And I hope these devs get to make games with bigger budgets and better localizations in the future.
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satoshi-mochida · 2 years
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Since the 3/2DS eShop will be closing be closing eventually(I think on March 27th, 2023), I wanted to highlight a couple visual novel/adventure games on there that are only on there digitally, not having yet been ported to, say, the Switch or Steam.
Petit Novel Series - Harvest December
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Description from VNDB
Tagami, a town of heavy snowfall. In this village is the commonplace idea of the existence of God. Due to his parent's situation, Konno Masaki moves into this village. But on the same day, he is ordered by Shiro, the God of Tagami, to become her husband. Overwhelmed, Masaki accepts, and on the following day transfers to his new school. Yuki, the daughter of a family that wields the utmost power in Tagami, falls in love with Masaki on first sight and confesses. Once again, Masaki accepts. And so starts a strange relationship between a god and a human, two girls and one guy. Surrounded by new friends, he experiences days filled with bliss. However, just as he was becoming accustomed to his new life, Yuki makes a suggestion. "I want to make a child with you." With this one line, their lives drastically change.
I think this one is better than it may sound from it’s description, as aside from romcom silliness, there are actually some fairly dramatic moments in it, especially once more Gods become involved, as well as human drama.
Parascientific Escape Series
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Description from VNDB:
Hitomi Akeneno is a 16 year old high school student with a little secret - she has not one, but two psychic powers. After receiving an invitation, she boards a luxury cruise ship with her friend, Chisono Shio. As soon as she enters a suite room, a loud explosion sounds…and she finds herself stuck, unable to get out. Is this an accident? Or something far more sinister…? The only way to find out is to escape, with the help of her powers.
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Description from VNDB:
The story follows Detective Kyosuke Ayana, who has the ability named chronokinesis which allows him to look back in time in a limited field of view, for up till 5 days back. Detective Ayana is hired to find a serial killer threatening the quiet neighborhood of Camellia Hills - but soon finds himself in much bigger trouble as he investigates the crime scenes.
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Description from VNDB(Spoiler for the previous game below):
Months after the luxury cruise ship explosion case, the girl with two psychic powers, Hitomi Akeneno, has engaged in saving people with the psychic research facility, ZENA, is struggling to strengthen her abilities. At the same time, the detective with an artificial arm that has the ability to change the past time, Kyosuke Ayana, has just received the information that, Ritsu Kamiji, the person concerned with the serial killer case in Camellia Hills, would probably make some trouble in the small country of Eastern Europe, Witsarock. To stop the potential disaster, he set out for Witsarock. Now, the time of crossing the two stories, has arrived.
Of the four, I only fully finished one, the first Parascientific Escape, and paused at I think the second or third chapter of Harvest December.
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sleepdepravity · 5 years
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thanks mari
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sgdlr · 5 years
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someone save me from this nightmare
the left is my memo pad with a hint from looking into the past and the right is the keypad i have to use. just copying it doesn't work
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deathbyaphelios · 4 years
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She’s babey and I love her
Let me adopt her c’mon
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shylax · 7 years
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The third Parascientific Escape game came out in North America a month ago and I only learned about it just now!
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