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#beyond scene project
cuntylestat · 2 years
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“I am in my Buick, staring in the rearview mirror at my daughter in the car seat, an hour after I gave Derek, a guy I don’t know, the last thirty bucks I had. My editor reminds me, it’s seven years before car seats are mandatory. My ex-wife reminds me I never owned a Buick. This is the odyssey of recollection.” 
The tapes are an admitted performance. This is the premise of our interview. Half a century later, allow me my odyssey.
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fellhellion · 8 months
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yadda yadda we all have different interpretations of art, but i also feel like "miguel is absolutely retraumatised when mayday crawls all over him and peter is a bad friend for not noticing" just kind of. ignores the intended comedic tone of the scene? as well as the fact miguel has doesn't tense up in the aftermath of baby hold + peter ribbing him. he relaxes.
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enderspawn · 2 years
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thinking.. jay can be so undiagnosed-until-adulthood autism coded <3
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yngai · 11 months
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sad to report i've gotten to that scene in succession & thus have to induct it into the larger ada wong cinematic canon
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#* file // : OOC — ( 𝐓𝐇𝐄 𝐏𝐎𝐒𝐓𝐄𝐑'𝐒 𝐂𝐑𝐔𝐒𝐀𝐃𝐄 . )#this scene specifically not succession as a whole though i am always a fan of portraying the inherit pathetic-ness of the rich & powerful#making ada a mother is my worst & most inspired decision (nobody does it like me)#kind of plagues me how good of a plotline it really is#burdening her with the guilt of project ada without implying her fault or participation#(since her campaign is spent as you the player and her figure out answers none of the other characters are given)#(the reason she was down this path is because she was investigating the family in the first cutscene of her campaign)#(as her own words say after wesker's death her focus moved onto simmons as he was the next obstacle towards her true purpose)#it allows ada to evolve as a character past her selfishness & need for self-sufficiency/autonomy#& it does tie a nice knot between her last appearance in 6 & my verse for her role during village#something that feels like a personal ending for ada & yet her story goes on as the world isn't done with her quite yet#where she goes after village i haven't yet decided but i do think the BSAA is no longer an obstacle to consider in her movements#in the eight years of her exile the family itself loses its grip on the US government due to internal investigations into simmons' conduct#while he was replaced i assume the new leader is a bit too young & malleable to external forces beyond the family's interest#& the resulting power struggle is another nail in their coffin#she has some freedom#& seeing the desperation in herself through ethan & miranda to reunite with their children does make her consider what to do with it#she's past the halfway point of her life with someone to care for & the decision to settle is less daunting twice over#we'll see - i suppose
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sad--tree · 8 months
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am having the weirdest issue w/ this dvd i bought online, where like, it plays but the video is deeply fucked up and jerky/skipping therefore unsyncing it from the audio (which is fine). BUT. only on the xbox. i found one single solitary review saying it ended up working fine on a regular dvd player and lo and behold, tried it on my dad's laptop and it's true! How? Why? Who Fucking Knows! Now i gotta go dig our fucking oldass dvd player outta basement storage bc lord knows neither my new laptop nor my old laptop has one -_-
it's fuckin weird, tho, right? Like, there were other amazon reviews mentioning the issue but just the one about the xbox vs dvd drive thing, and there were def other ppl positively reviewing the dvd itself and not just the movie (they mentioned the extra features). i also kept finding one-off comments on various reddit threads that mention the issue but never any resolution. i even logged on to facebook (gag) on my computer and scrolled alllllll the way back to 2017/2018 on the movie's official fb page and again. just the occasional comment about the issue and like 1 single reply on 1 comment mentioning the xbox thing ://///
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elvenbeard · 9 months
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📷📷
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some teenage!Vince vibes ~
He didn't always hang around with the best people, some of them were downright assholes with ulterior motives, or who just had fun playing with him and his vulnerabilities. But with them, at least, he was "Vincent", not [deadname], and even if some may have only played along to keep him around, Vince finally felt like he belonged somewhere and would've done anything for it to last, even if in the end it only got him into deeper and deeper trouble with everyone outside of this group.
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tardis--dreams · 1 year
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I'm a simple girl. I hear the first chords of timeless by bibi and i go insane
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bestomato · 2 years
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two wips of the pile. this meryl i just did like 10 minutes ago.. gotta finish them for an assignment LOL
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mariocki · 2 years
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Edward Woodward as the mysterious - and possibly dangerous - John Drummond, in long forgotten short film Hunted (1972)
#fave spotting#edward woodward#hunted#1972#the pemini organisation#callan#david callan#short film#ed had just finished the final series of Callan at this point#and was a household name#with a brightish future in films and projects in the states on the horizon#getting him was absolutely a big deal for Pemini#(for context‚ Pemini were a very briefly lived film production company in the uk; they produced three films in total‚ this short and two#features. but Hunted was quite literally their first filmmaking experience and they had basically zero money. everyone worked on the#promise of deferred payments‚ but it's likely Ed never actually got paid: the film was initially denied a certificate by the BBFC and even#once released it saw very little in terms of release. too short to be sold to television and too dark and weird to make a good second#feature to many of the uk film releases in 72‚ it saw a brief showing as a support to Portnoy's Complaint‚ a box office bomb‚ then promptly#disappeared for 50 years. Indicator have just put out a set compiling all three Pemini films sourced from surviving materials which means#this has multiple standard definition inserts from an inferior copy where the original materials have degraded beyond saving. it's also#missing the prologue scene filmed by the crew at a later date to expand the film to suitable television length;that footage‚ which featured#Edward's son Tim in his first ever screen acting role‚ playing the younger version of the character Ed plays here‚ is considered lost)#anyway this is very bleak and very tight‚ and basically consists of no more than Ed and June Ritchie in one room together for 40 minutes#it's very good and eddy baby plays it very straight and very dangerous but you can feel him consciously trying to define the character away#from Callan. perhaps that's why he chose the Scots accent.....
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giudittas · 2 years
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I'm reading a lot of opinions about same caracthers lately and let me tell you some of you aren't writing meta are writing fanfiction 😭✋
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liturgusakrattorum · 2 years
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might not be able to do a full fic for runes like i thought, but i'm at least gonna try writing snippets + fill in the in betweens thru whatever asks yall throw my way LOL
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mcmansionhell · 3 months
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we've found it folks: mcmansion heaven
Hello everyone. It is my pleasure to bring you the greatest house I have ever seen. The house of a true visionary. A real ad-hocist. A genuine pioneer of fenestration. This house is in Alabama. It was built in 1980 and costs around $5 million. It is worth every penny. Perhaps more.
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Now, I know what you're thinking: "Come on, Kate, that's a little kooky, but certainly it's not McMansion Heaven. This is very much a house in the earthly realm. Purgatory. McMansion Purgatory." Well, let me now play Beatrice to your Dante, young Pilgrim. Welcome. Welcome, welcome, welcome.
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It is rare to find a house that has everything. A house that wills itself into Postmodernism yet remains unable to let go of the kookiest moments of the prior zeitgeist, the Bruce Goffs and Earthships, the commune houses built from car windshields, the seventies moments of psychedelic hippie fracture. It is everything. It has everything. It is theme park, it is High Tech. It is Renaissance (in the San Antonio Riverwalk sense of the word.) It is medieval. It is maybe the greatest pastiche to sucker itself to the side of a mountain, perilously overlooking a large body of water. Look at it. Just look.
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The inside is white. This makes it dreamlike, almost benevolent. It is bright because this is McMansion Heaven and Gray is for McMansion Hell. There is an overbearing sheen of 80s optimism. In this house, the credit default swap has not yet been invented, but could be.
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It takes a lot for me to drop the cocaine word because I think it's a cheap joke. But there's something about this example that makes it plausible, not in a derogatory way, but in a liberatory one, a sensuous one. Someone created this house to have a particular experience, a particular feeling. It possesses an element of true fantasy, the thematic. Its rooms are not meant to be one cohesive composition, but rather a series of scenes, of vastly different spatial moments, compressed, expanded, bright, close.
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And then there's this kitchen for some reason. Or so you think. Everything the interior design tries to hide, namely how unceasingly peculiar the house is, it is not entirely able to because the choices made here remain decadent, indulgent, albeit in a more familiar way.
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Rare is it to discover an interior wherein one truly must wear sunglasses. The environment created in service to transparency has to somewhat prevent the elements from penetrating too deep while retaining their desirable qualities. I don't think an architect designed this house. An architect would have had access to specifically engineered products for this purpose. Whoever built this house had certain access to architectural catalogues but not those used in the highest end or most structurally complex projects. The customization here lies in the assemblage of materials and in doing so stretches them to the height of their imaginative capacity. To borrow from Charles Jencks, ad-hoc is a perfect description. It is an architecture of availability and of adventure.
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A small interlude. We are outside. There is no rear exterior view of this house because it would be impossible to get one from the scrawny lawn that lies at its depths. This space is intended to serve the same purpose, which is to look upon the house itself as much as gaze from the house to the world beyond.
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Living in a city, I often think about exhibitionism. Living in a city is inherently exhibitionist. A house is a permeable visible surface; it is entirely possible that someone will catch a glimpse of me they're not supposed to when I rush to the living room in only a t-shirt to turn out the light before bed. But this is a space that is only exhibitionist in the sense that it is an architecture of exposure, and yet this exposure would not be possible without the protection of the site, of the distance from every other pair of eyes. In this respect, a double freedom is secured. The window intimates the potential of seeing. But no one sees.
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At the heart of this house lies a strange mix of concepts. Postmodern classicist columns of the Disney World set. The unpolished edge of the vernacular. There is also an organicist bent to the whole thing, something more Goff than Gaudí, and here we see some of the house's most organic forms, the monolith- or shell-like vanity mixed with the luminous artifice of mirrors and white. A backlit cave, primitive and performative at the same time, which is, in essence, the dialectic of the luxury bathroom.
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And yet our McMansion Heaven is still a McMansion. It is still an accumulation of deliberate signifiers of wealth, very much a construction with the secondary purpose of invoking envy, a palatial residence designed without much cohesion. The presence of golf, of wood, of masculine and patriarchal symbolism with an undercurrent of luxury drives that point home. The McMansion can aspire to an art form, but there are still many levels to ascend before one gets to where God's sitting.
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wavernot4love · 3 months
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oh what do you Mean ag just announced a boom done tour and the first show is in my area. and also i see thursday play war all the time in full in less than a week .... a show which is also the first show of tour ....
big moment for wavernot4love lately
#any buffalo boom done goers please reach out#unironically#insert I Will Be There No Matter What image#also this means i have roughly a month to actually get 2 know boom done#i've definitely gone in depth about this lore but just 2 give a lil recap#it's genuinely a lil funny because my first ever direct exposure to ag's music was a boom done set right after it dropped#at a fest i was volunteering at in my area#beyond knowing his name just from. u know being in the scene & whatnot#i had no idea who bro was or what bands he was from#of course also due to scene stuff i knew about circa/saosin#but i had never actually listened 2 them and didn't know he was the singer#anyways so i watched that set#thought “wow this dude is cool”#then a month later dunes happened#& now i know and love all of bro's major projects except his solo stuff oh my#march 4 2024 that all changes babey#anyways point is i am very very excited#also anyone going 2 that thursday buffalo show next week feel free 2 reach out as well#may make a few kandi 2 give out also would love folks to lose my mind with since i know Next To No One in my area that cares abt this stuff#alright i do have an acquaintance that may be going (my cousin's friend) but that's not definite & it's not like i know them overly well#i don't mind soloing shows at all (as my history certainly shows dhdhhd) but it is always Fun to have people 2#sing along with#oh buddy regardless i am very very excited#thursday#thursday band#anthony green#i am tempted to tag this to dunes all things considered but i also don't want to be That Guy#wavernot4love gets 2 the gig#wavernot4lovetalksmusic
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guardianspirits13 · 4 months
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Ok. I’m still trying to gather my thoughts and settle my hyperfixation after episode 3 of the Percy Jackson show, but one of my conclusions is that this is one of very few adaptations that actually understands the term ‘adaptation’ and furthermore what makes one successful.
On a fundamental level, understanding and respecting the source material is a must. You need to not just know the bullet points of the story, but you need to know the ‘why’s’- why does this story need to be heard, why do people like it, why does it stand out from the others in it’s genre, etc.
Second, you need to deconstruct the source material and piece it back together in a way that makes sense for the new format. Copy-pasting almost never works, since there will inevitably be discrepancies between the readers’ imagination and the adaptation that can distract from immersion.
Third, you need to provide something new. Why does this story deserve to be told in a different format? What can this add to the original themes of a story? What can we change to make the message come across more on screen? Will this dialogue really be as funny when it’s said out loud?
We’ve seen a lot of terrible “adaptations” of animation and books and musicals into movies/tv shows, and I think even among the better ones there is a dissonance between the desire to stay faithful to the source and the desire to make a good adaptation, with whatever changes that may necessitate.
I think while we’ve watched the casting of this series, the hints here and there, and final the premiere with bated breath, they’ve been playing the long game. They cast Walker as Percy before he was in the Adam Project. Many people expressed…unsavory…feelings when Leah was cast as Annabeth, but those of us that trusted the team behind this project- including the author himself- did our best to welcome her and were repaid tenfold with her performance in this episode particularly.
Most of the scenes in this episode were not at all how I imagined them in the book, but I adored it. They took what they were given and expanded on it. They created a mini-arc for the trio learning to trust each other. They gave Medusa a labyrinthine lair. Annabeth is a 12 year old walking into a convenience store for the first time in 6+ years with $200 in her pocket, of course she’s gonna buy as much as she can carry.
The love and care and artistry that went into this single episode brings me so much joy and gives me so much hope. Like I was already excited for a faithful adaptation, but seeing these characters come to life on screen, once you see their chemistry with each other and how they speak and push and pull at each other’s emotions, it has never been more clear to me the amount of care and foresight that went into this show.
Rick said that these kids are the characters he created and for like 2 years I’ve trusted that that was true, but today it was proven beyond the shadow of a doubt.
I am just…in awe.
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bittershins · 1 year
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Things my dad has done for me in the last week that have made me want to cry:
1) gave me a bag of quarters that he's collected from the change he saves, for my coin laundry machines
2) noticed my bass guitar case was starting to fall apart and took photos of the measurements of the guitar for me as reference. And also pointed out what's gonna give me trouble in finding a case (slightly weird shape as a semi-acoustic)
3) i mentioned by frustrations with my weak pinkies when it comes to fretting, and he turns up with some old racket balls he's had kicking around fifteen minutes later
4) every single time the neighbors cat was on the porch, he bugged me and my sister about it to go visit him (he does not want a pet cat whatsoever. However he will sing out of tune at it)
5) bought me LED plant lights for Christmas, because he knows i hate online shopping too my absolute core, and remembered me mentioning them
6) he always checks my car's oil before i leave, since i have a bit of a drive ahead
7) whenever someone is sitting with the dog on the couch, he tucks him in with a blanket. Without fail
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gb-patch · 4 months
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GB Patch Games: 2024 Intentions
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[Adorable guest art by @dreamtydraw]
Welcome to 2024, everybody 🥳️
This is the year of Our Life: Now & Forever (and 2025 will be too, but let's not get ahead of ourselves that much). After a good five odd years of making Our Life: Beginnings & Always content, it's amazing to look ahead and see only the progress that will be done on this new game. Qiu and Tamarack are the center of the GB Patch Games universe now. But even though I'm not creating any new OL1 scenes, there may still be some exciting developments for the existing stuff. Cove hasn't been forgotten.
💚❤️️💙
If you want to know about what will be accomplished specifically in January, you can read that HERE. Now here's the entire year's goals-
Honestly, 2024 is gonna be the most basic year in a very long time, haha. There's not gonna be major launches of new DLCs, or a full game going live, or any bonus Moments. It's simply making progress on OL: N&F. That's pretty normal for game development. It's just not something we've had to go through since 2019. But we're hunkering down for the long haul on this one.
Specifically, Step 1 will be fully completed in 2024 and I'll make as much headway into Step 2 as possible. There will be two updates to the public demo, one probably in May and another sometime in Fall/Third Quarter 2024. Those will focus on Step 1 scenes still. I can't guarantee we'll be able to rework the Step 2 part of the demo with new content this year. As it is, the content was made to be a demo preview. A lot is gonna change for the complete version.
And that's about it for our main game. I appreciate all of you who decide to follow along with the process.
Beyond that, the Our Life: Beginnings & Always digital artbook is going to become available through Steam and Itch.io in early 2024! Maybe not January, but ideally no later than February.
Finger's crossed, we will also launch Our Life: Beginnings & Always for Mac on Steam and make it available for Androids through the Google Playstore. I can't state it with confidence, since there's constantly been roadblocks/issues with those, aha.
My final little note for this coming year is that, potentially, there could be more information coming out about the game that's going into production after OL2, "Project W".
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And that's what you can look forward to. Every year I'm amazed I can continue to do this as my fulltime job. I'm always wondering when that will end, but I'd be lying if I said I could see that point. The support GB Patch Games has gotten, and still gets each day, is more than enough to for it to continue for the rest of OL2's development.
I'm pretty confident in assuming that when that game does launch it's going to be successful enough for Project W to go into full production. It's a truly wonderful thing. Thank you so much for being here. We'll do our best with the time and attention you've given us.
Happy New Year 🥰️
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