“It’s happening,” crows Dustin. “Eddie, it’s happening, it’s happening, she said yes!”
Eddie blinks up at him from the blankets. “Is…this about your little girlfriend, Henderson?” Is there a school dance coming up or something? Wait, it’s the summer, school’s not happening.
In a just world, Eddie Munson would never have to think about high school again; in a just world, Dustin Henderson would not have woken him up by breaking into his trailer at ass o’clock in the morning.
“No, man, Erica! Erica Sinclair! She’s gonna run a My Little Pony game for us!”
“Okay.” Eddie turns over to bury his face in his pillow. “Lock up when you leave,” he says, muffled.
———
He honest-to-god thinks it’s just a weird dream for the next few days. He’s almost completely forgotten about it when Mike corners him at work.
“You have to make her stop,” Mike says.
“Okay, Wheeler, two things. First: who am I making stop what? Second: I’m not making anyone stop anything. Really not my style, and also, I don’t wanna get involved in whatever this is.”
“You’re already involved! We’re all involved! We’re all, like, liable.”
“Right.” Eddie wipes his hands on a rag and ambles over. “Kid, you have got to start giving me some context here. What are we talking about?”
Mike gives him just the absolute bitchiest eyeroll any human being has ever mustered in the history of the world, and sighs noisily. “Erica wants to run a stupid game, and Dustin keeps encouraging her. Tell Erica and Dustin that we play Dungeons and Dragons with like, cool monsters and shit. Not some stupid game about ponies. It’s not even D&D, it’s a whole new stupid system that she’s making us learn.”
“Oh, shit.” There’s—a few things to unpack in that little speech, but Eddie can’t help the delighted grin spreading over his face. “That’s for real? The pony game? Shit, this is going to be the best thing ever. What system is she planning to run the campaign in?”
“Oh my god,” says Mike, and storms out of the garage.
———
“GURPS: Generic Universal Role-Playing System,” announces Erica, slamming the books down on Steve’s kitchen table. “A flexible, multi-purpose, setting-agnostic system that can accommodate any conceivable type of story or play style. This is the future of role-playing games, not your broke-ass fantasy bullcrap.”
Eddie wonders how complicated it is to file paperwork for adoption.
“Some of us like D&D,” says Will.
“Yeah, we don’t want your stupid generic whatever. We’re not playing,” Mike snaps.
“That’s not what I said.” Will looks annoyed with Mike, which has been happening a lot lately. Eddie’s glad the kid seems to be growing more of a spine; you can’t just let your tragic heterosexual crushes walk all over you, but that’s the kind of lesson every young gay needs to learn the hard way. “I’m fine with trying something new. I’m just saying, the next campaign after this should be D&D.”
“Sure, what-ever, nerds,” drawls Erica. “We’ll see how you feel after you experience the magic of Ponyland.”
Lucas puts his face in his hands when she says the magic of Ponyland and lets out a pitiful groan.
“Whoo!” cheers Dustin. “Let’s get started!”
———
It takes them a solid two hours to make their characters. Even Eddie, who’s been vaguely aware of GURPS since it was released a couple years ago, is struggling a little to adapt. It’s just been a while since he played anything but D&D, but he’s enjoying the change of pace. He likes this kind of challenge; it’s like figuring out how to play a familiar song in an unfamiliar genre.
Erica is not especially patient with them, but she’s clearly done her prep work, so Eddie thinks they all manage to get through the character creation process more or less the way it’s supposed to be done.
Steve gets back from work right when they’re putting the finishing touches on their characters. The way he blinks all sweetly confused makes Eddie think that Dustin was definitely lying about having permission to play here, and also that Dustin probably has a very troubling stash of keys to all their homes squirreled away somewhere.
“If I may, Lady Sinclair, I’d like to humbly suggest a ten-minute break?” Eddie says, before Steve can decide whether or not to be mad about this whole thing.
“Sure, go ahead and rest up while you still can,” says Erica. “Steve, I hope you got good snacks around here.” She makes a beeline for the kitchen, and the boys trip over themselves to follow her.
“I would die for that child,” says Eddie.
Steve laughs, low and a little tired. “Yeah. Um, me too.”
“So, I’m gonna go ahead and guess that Henderson didn’t actually clear this with you?”
“Honestly, I’m not sure.” Steve runs a hand through his hair. “He might’ve said something last week? Sometimes when he’s on a tear, I just kinda let him talk.”
“Y’know, we’re at a pretty good stopping point for today, if you want us to clear out so you can get some rest.” Eddie can see the smudgy shadows under Steve’s eyes from halfway across the room.
“No, it’s fine.” Steve peels off his vest. He’s wearing an entire perfectly normal shirt underneath, so there’s no reason for Eddie to hastily avert his eyes like Steve’s doing a damn striptease. “I might go take a nap, though. Gonna trust you not to let them burn down the place, got it?”
Eddie does a silly little salute. “Aye aye, cap’n. No hint of flame shall breach these walls.”
Steve laughs again, a gravelly chuckle, and musses Eddie’s hair on his way to the stairs.
“Why do you have that dumb look on your face,” says Erica suspiciously, standing in the kitchen doorway and clutching the biggest bowl of ice cream Eddie’s seen in his life.
“What look, there’s no look,” says Eddie. “Let’s play some GURPS.”
Edit: now a complete fic on AO3!
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Further 'Steve plays D&D' shenanigans.
He plays in what the party call 'baby's first campaign', the off tangent, more chaotic and lighter campaign that Eddie's running.
He doesn't play properly, because he has zero interest in D&D at all. Eddie lets him get away with it, which everyone else finds unfair, but 'tough shit kiddies, DM's word is law'.
Steve's only character requirement is that he always has 'the bag thing' (aka the bag of holding) and mostly uses it as a weapon. Annoying NPCs, enemies or fellow party members? In the bag they go, and in the bag they suffocate. Only worthy enemies get to be killed by his sword.
He doesn't remember character names or races, instead giving them a nickname and number. (ie frog guy 1, frog dude 2). Jeff and Lucas pick up on this immediately and join in.
At first he doesn't know which of his dice to use and when. Eddie gets used to just handing him the right one...so now Steve automatically holds his hand out whenever he needs to roll. (It's much quicker.)
Once everyone knows that he and Eddie are dating, he openly and blatantly tries to negotiate re-rolls for kisses during their smoke/snack breaks (and sometimes things written down on scrap paper that makes Eddie's eyes go wide). It works most of the time, and the kids hate it, even though it works in their favour.
Steve and Eddie clash only once, when Steve's first character dies early on. Eddie hands him another character sheet, very similar, and Steve immediately names him the same name. Eddie tells him no. Steve argues for a while before looking him right in the eye and changes just the first letter of his name instead (ie Rob instead of Bob).
Steve has zero connection to his character. It's just a fun game to him, but the others take it way, way more seriously. Open the booby trapped chest? Sure, Steve will do it. Drink the potential poison? Why not! Eddie will just give him a new character if it goes wrong. There's no actual consequences, unlike the Upside Down stuff.
Everything is a NAT roll to Steve, not just 20 and 1. Nat 4, Nat 8, the whole lot. Dustin hates it so damn much.
He tries to get as many NPCs to join their party as he can, mainly so Eddie can be 'part of their team' too, instead of 'just playing the bad guys'. Eddie tells him that's not how it works, but Steve's insistent.
In combat Steve WILL waste his potions of healing if one of the party annoyed him recently. Gareth was once rolling death saves, and Steve ignored him to heal a non fatal wound on NPC #24 instead. Gareth nearly walked out, but Will took pity on him and healed him on his turn.
It's a completely different atmosphere to the 'serious' campaign, but that's what makes it more fun. Even though Steve's main goal is to annoy the rest of Hellfire and prove that their nerdy game is supposed to be fun, they don't seem to actually mind.
In fact, they love it when Steve argues back with Eddie. None of them will do it, but the DM threats just don't work on Steve. He had to roll disadvantage all night? He rolls shit anyway. Threats to kill his character off? Steve doesn't care.
And on the other hand, flattery, flirting and outright bribery works so well on Eddie that it's kind of pathetic. Steve knows that Eddie wants him there and takes full advantage to get what the party wants.
Eddie refuses to let him join the main campaign because of it.
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