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#images of Mortal Kombat 11
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I headcanon that when Liu Kang doesn’t know how to process something he just smiles but it never reaches his eyes. This unsettles everyone around him, even Kung Lao despite growing up with him.
It has only gotten more unsettling after he became a god. I’m just imagining one of the champions doing something so unbelievably stupid he blanks and stands there dead eyed smiling at them for an uncomfortable amount of time.
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Mortal Kombat 11 (2019) NetherRealm Studios
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head-empty404 · 7 months
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so i did that one meme but with spawn
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corre1310-blog · 6 months
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Cetrion inspired Monster High doll design via Bing AI
Despite not being accurate,she's beautiful
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groovygames · 2 years
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duality of white lotus enjoyers
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sairitaikutsu · 5 months
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i aged 50 years from this alone
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No Rules Inktober, Day 5 Fan Art: Spawn
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yanderes-galore · 1 year
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Could you do a concept for Shao Kahn with a fighter! Reader who's from Netherrealm? (MK 9 or 11)
Sure! I tried to keep it general, so I hope it's good despite that.
Yandere! Shao Kahn with Fighter! Darling
Short Concept
Pairing: Romantic
Possible Trigger Warnings: Gender-Neutral Darling, Obsession, Mind break, Torture, Blackmail, Manipulation, Kidnapping, Forced relationship, Murder mention, Sadism, Brainwashing.
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Shao Kahn, no matter what version you look at, is a cruel leader of Outworld.
Consumed with the desire of power and control over the worlds... he doesn't care who he has to sacrifice to get what he wants.
Manipulative, arrogant, and strong... even for a fighter like you he is a mighty foe.
For awhile you don't outright meet him.
Not many do without getting their head smashed in with his hammer.
Being from Netherrealm, death never scared you.
Your home is literally the Underworld, why would it?
You thought nothing could scare you.
You had joined Earthrealm's forces to attend the tournament of Mortal Kombat against Shao Kahn.
You showed no fear towards the ruler of Outworld for the longest time.
Until you saw what he's capable of....
Not only a user of powerful magic, but he also can send opponents flying with one strike.
Even with your teleportation and other Netherrealm powers... he'd prove to be tough.
It's not your fate to beat such a tyrant...
You do happen to cross paths with him, however.
Unfortunately, you happen to be a new fixation of Shao Kahn.
Your skills prove to be of use to him when he sees you fight.
The way you perform in battle with Netherrealm technique intrigues him.
You take out his forces with the kind of strength he wishes to tame.
Perhaps he can have some help doing that?
Depending what game, he'd have someone hunt you down.
In 9 it could be someone like Quan Chi or Mileena.
While in 11 it could be any of the people Kronika gathered to her cause.
You do seem like a useful asset with your power and skill.
His obsession starts with trying to convert you as he could always use strong fighters on his side.
What's wrong with betraying Raiden? Why do you even want to fight for Earthrealm?
Then once he has you exhausted, strength broken just enough to have you listen to him...
Just when he makes you a hostage to brainwash... he realizes you have other uses.
You are appealing when it comes to looks for him.
That fire in your eyes is also something he wishes to keep.
Not only can Shao Kahn make you a weapon, but he can keep you as a lover.
Sindel didn't seem to work out.
You'll do better, he knows it.
While death may not scare you, torture is certainly a way to break your spirit.
He threatens you to comply with his plan....
Saying if anyone dies because of your refusal, it's all your fault.
He uses his obsession to demean you.
How would the others think if they knew you seduced Shao Kahn?
Wouldn't they call you a traitor?
It's best to just give in willingly!
Save yourself the pain of this and just accept it.
Shao Kahn would wittle your confidence and break your mind... then slowly build it back up in his image.
If that doesn't work, he'll just break you.
Then he'll put you back together that way.
Shao Kahn doesn't care if you love him willingly or not.
As most villains in this universe are as yanderes, he only cares about you being on his side.
The whole love part can come with time.
He knows it will, as you'll have no one else to confide in.
You'll be by his side like a loyal pet.
You'd kill the fighters of Earthrealm if he said so.
If he asked you to kiss him... to shower him in praise... you would.
That was how he planned to convert you.
A disturbing fate that makes you think the Elder Gods have some sick sense of humor.
"Go on, try it. Fight me with that power of yours. Not even Raiden can stand a chance against me. What makes you think you can fight my rule over you?"
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embercottage · 3 months
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Mortal Kombat 11 ⚠️ Gore Warning, Spoilers Ahead ⚠️ You are responsible for what you consume!
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Tumblr won't let me add more than ten images so there's going to be a lot more posts about Mortal Kombat 11. If you have any requests, comments, concerns, or questions please put them in my ask box! Some may be low quality. I am not a professional photographer, these were taken on a cell phone off of a TV. I can't really help it.
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head-empty404 · 6 months
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coughs
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maxwell-grant · 1 year
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What did you think of Mortal Kombat X, and the new characters introduced there?
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Never really played it compared to it's predecessor and successor, came out at a time where I had kinda fallen out of keeping up with MK. I did go back to catch up more to it and watch the entire Story Mode and all but, just never really did much for me. I barely even play Mortal Kombat as is and I completely forget this even had a big Story Mode, even now I couldn't tell you anything that happens in it besides Johnny Cage getting tortured by bees and later beating Shinnok, and the D'Vorah parts, because D'Vorah rules obviously.
Still, I like the Variation system, at the time I thought it was a really cool idea and I enjoyed trying these out the few times I played the game. Custom movesets and special variants are allright but I liked the idea of every character having between 3 optional movesets and playstyles to choose from. I also like some of the choices the took with the characters here (what they did with Mileena's teeth was total cowardice though, frankly way worse than killing her off right as they're taking her character somewhere interesting). I definitely appreciate their commitment to creating lots of new characters instead of immediately padding out the roster with the 3D era revamps of has-beens and never-weres
Really it's just the characters I have thoughts on when it comes to these so let's get to them (won't be using any images of them in X and instead just talking about them in general, man was everybody ugly in X now that I'm looking back on it)
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Cassie Cage: ...you know what, she grew on me a bit in MK11. She is pretty much the Mortal Kombat version of Luke and I hated her for most of the same reasons but, 11 had her take the backseat a little and patched up some things and generally made her funny and occasionally cool enough, with some fairly good Fatalities, that she grew on me. I like her better than Sonya, which isn't a lot but it's something.
Jacqui Briggs: Pretty cool, I like her the most out of the new heroes and she got the mother of all glow-ups in 11. I like the contrast between her and Jax and how her moves and gameplay are very different from Jax while also having basically the same powers. I like that she's a kickboxer and that she has no innate magic abilities and instead gets by on enhanced gauntlets and tech, makes it feel like she's always at a lot more risk than the other fighters. I really wish she had more of an identity besides Jax, Jax is great but they overplay it to the point I think it drags her down a bit. Still, easily the best of the new heroes.
Takeda and Kung Jin: They're allright, cool weapons, you could do worse for the first confirmed gay character in Mortal Kombat, but I completely forget these guys exist most of the time, I have their profiles in hand right now and still couldn't tell you much of anything about him. Idk man most of MKX is just a memory hole for me and these guys weren't anywhere close to the most interesting things about it.
Triborg: Not a character so much as an excuse to feature all the cyborg ninjas without having to cram them into a narrative role, and fine, there could be worse ways to go on about it, the cyborg ninjas are a staple of the series with individually fun playstyles, so putting them all together via the Variation system is a practical and good solution. Only really bummer for me is that I like Cyrax as a character quite a bit and would have like for him to stay around, but I get it.
Ferra/Torr: Vaguely uncomfortable? Really don't care much for when Mortal Kombat flirts with fantasy race worldbuilding and I hope Ferra's not supposed to be like, an actual pygmy, we're probably only gonna get clarification when she shows up in MK1. I feel like they could have used an extra turn on the drawing board before being put in game but putting these aside though, pretty allright, borrowing from Mad Max freakshows feels like a no-brainer for MK and they're a fairly novel idea for a fighting game two-in-one character.
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Kotal Kahn: Kotal's pretty great. He's the heart ripper to end all heart rippers a killer design and silhouette, he's got some pretty cool ideas for special moves, he is a fairly great fighting game character design. He's used to glue plenty of separate storyline threads together and he's a very solid midcard character, in that he can and frequently does job to just about anyone but can still get individually cool moments like his takedown of Goro and amazing Fatalities enough to justify him being enough of a threat in-universe to be Emperor. He is fairly novel in being The Next Emperor of Outworld who isn't a wholly evil bastard like Shao, even if he is very much kind of a bastard a lot of the time. Phil Lamarr's excellent voice work does most of the heavy lifting in making him seem a lot more cool and honorable than he actually is.
He isn't really "noble" so much as he's just regal in a cool way, and humble and honorable enough to not be at cross-purposes with the protagonists most of the time or at least own up to his mistakes, and having that bare minimum of decency is enough to make even a murderous heart-eating violent warlord who executes and enslaves people for petty thievery comparatively a great guy next to the ones that came before him, the guy who relinquishes the throne to Kitana as someone who was far better than Shao Kahn, but not good enough to properly heal Outworld from Shao. His romance with Jade is pretty allright as well.
Erron Black: I'm frankly shocked that it took Mortal Kombat that long to add a Cowboy to the roster, seriously you'd think that archetype would have shown up in the wacky MK3 years or something. Erron's pretty great and I feel like his appeal is fairly self-explanatory and everybody's more or less on the same page that he's great, so I don't have as much to say on him. They get a lot of mileage out of him as a wildcard mercenary dirtbag, who is just different enough from Kano and Kabal and the lesser variants of those two that popped up over the years that he works in storylines with, and against them. Obviously his named bullet X-Ray is the sickest shit and they do a surprisingly amount of cool stuff for his moveset, I love that he's a total scavenger and it shows in his specials. Also love his voice work, love how mysterious they keep his background.
Gunslingers tend to get a bad rep in fighting games because of how cheap their options can be, but frankly I think gunslingers nearly always tend to make for cool characters because of how much they have to be designed around game design limitations and having to give them movesets besides The Schut. Erron's easily the most iconic of the new characters and I think he's the only one who's more or less guaranteed to keep showing up, I'd be surprised if they didn't add him to MK1.
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D'Vorah: People have no taste whatsoever, D'Vorah fucking rules completely. If I'll give NRS one thing, is them not capitulating to fan outcry and diminishing her in 11. The fandom went nuts over her killing Mileena in X, and so for the sequel, they let her get away with taunting Shao Kahn to his face about killing his daughter and then killing fucking Scorpion, absolute queen shit.
Women characters designed to look cool and fearsome over looking attractive are already goddamn unicorns in videogame/fighting game economy, and designed to look unapologetically monstrous and unsympathetic and horrifying, let alone all of these in one and more, are much rarer still. But disgusting? A rotting parasitic baby-eating scavenger with flaky, cracked open exoskeleton skin, filthy rags, appendages and spikes everywhere leaking gooey poison, whose belly tears open for her to caress giant maggots before the fight? I don't think any other major fighting game franchise would pull off D'Vorah's design the way they did. She only looks like a naked yellow alien lady from a split-second distance before you actually look at what's going on there, and that dissonance makes her work even better than if she was a shapeless or purely-insectoid monster. She looks just close enough to all the other bikini-clad women that it makes what she actually is and does stand out more.
It's not even like D'Vorah is that much new ground for the series besides her design, because for the most part she is just one among many backstabbing sadists with agendas looking to get a leg up by throwing their lot with the villains (that was basically Mileena's role for the longest time, which is why D'Vorah has to one-up her in grossness and kill her), it's just that unlike Mileena and most of the others, D'Vorah actually gets to follow through with backstabbing fuckers and playing them for chumps instead of getting trampled in the sidelines (and she is beatable, yes, but she's very good at last-minute dirty tricks with bug swarms and poison and scurrying away). She is every bit as much of a disgusting dirtbag heel as Kano tuned in a completely opposite direction from Kano's funnyman sellout antics, driven by a fierce blood loyalty to the hive that she embodies alone and far more capable of killing you than you ever would be towards her
I think D'Vorah is easily best female character design in the series, she's one of the finest heels in fighting games, her Fatalities are some of the best in the series, she is beauty she is grace and her maggots will melt your face, in 11 she's got the cutest voice ever, and I think she should get to kill and feed to her bugs as many of your beloved characters as she wants to. As a treat for her and her babies.
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dynamite-derek · 9 months
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Mortal Kombat 1's story is embarrassing
NOTE: I will be spoiling the Mortal Kombat 1 story mode, I'm not giving warnings after this. If you want to see it for yourself, please do so before reading this.
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Mortal Kombat 9 is one of my favorite stories in a video game. It takes the outline of the first three Mortal Kombat games and turns it into a cinematic story. It's easy to follow, pretty wild and best of all it does not take things safely. MK9 ends with almost every single main cast member dead. When I put down the controller at the end of the story mode, I legitimately thought 'I have no idea how they are going to make a sequel to this.'
It's a story mode that was so impressive that it made me stick around with the franchise despite my misgivings about it. I don't think it plays well and I think the monetization schemes around it are putrid, but I like seeing the stories they have to tell. I felt what Netherrealm Studios did for fighting games was something other studios should copy. I'm a Street Fighter fanboy and I wanted THAT franchise to take from MK. It would take a while but they'd get there eventually.
Unfortunately, those days are long over. Mortal Kombat 1 plays it safe. The end of the most recent game, Mortal Kombat 11, involves Liu Kang restarting history and making it in his own image. He purposefully kneecaps daunting figures from his own history in order to make things slightly better this time around. Shang Tsung is a snake oil salesman, Shao Khan is a loyal guard to empress Sindell, Quan Chi is...I don't know what he was doing but he was not the wacky guy we knew and loved.
Someone doesn't like this though! There is a mysterious figure that is convincing these evil characters to embrace their potential and sew chaos on Liu Kang's world. This could be interesting because, well, how could someone be aware of a history that has been erased? How do they know the significance of these figures? For all they know, Quan Chi is just some bald fella who hangs out at the Hot Topic.
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It's revealed that this figure is a version of Shang Tsung from Liu Kang's universe. In the Mortal Kombat 11 Aftermath DLC, Shang Tsung and Liu Kang fight for the ability to control the universe and rewrite history. The player can select either Shang Tsung or Liu Kang to get the ending of their choice. So the person fucking up Liu Kang's new world is from a different timeline. This makes sense, but I do not enjoy stuff like this because I think it shows cowardice. The writers did not want to choose a definitive ending for the first game. Nier this is not.
Before this point, MK1 told a pretty straight forward story. You had a group of characters you got to know with discernable personalities and motivations. Things are different from the world you knew from Mortal Kombat 9, but it's a different universe. That makes sense. When the reveal is made, all pretenses of having a focused story fly out the window. Mortal Kombat changes into a multiverse superhero movie and does not look back.
From the reveal of Titan (the other timeline's) Shang Tsung, everything ceases to matter. None of the characters you have been around for the past few hours are important anymore. It's Fire God Liu Kang and a multiverse of different versions of characters you like. You see, Liu Kang has the idea that there are actually multiple different timelines instead of just the two. So now you get to hang around a bunch of characters from a bunch of different timelines where someone other than Liu Kang or Shang Tsung took control of things. There wasn't this kind of choice in the MK11 DLC. It was one or the other. So instead of making this a "well actually both endings were the real endings" scenario it becomes a "well actually there are infinite possibilities and anything could happen so maybe Sektor or some shit is a time god now who knows?" scenario.
So the game ends with a giant battle royale between warring timelines. Liu Kang with a bunch of people he recruited and Shang Tsung and a bunch of people HE recruited. You get to see a lot of blood and guts here with various alternative versions of familiar characters to see. My favorite is Quantum Chi, what a stupid name. The problem is: these are all meaningless. People die by the dozens, characters you are familiar with, but it doesn't mean anything. They are alternate dimension versions of the characters you know. The ones you spent time with are fine. So why should I care if universe 9172 Mileena Khan gets her head bitten off by universe 8162 Tarkan Kabal? I don't know her.
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This all made me think of Across the Spiderverse. That movie took a little time to develop the alternate versions of Spider-Man. I'm not saying they were all fully fleshed out characters, but if Penny Parker were to get killed by Mysterio or something, the viewer would probably care. This game throws all this multiverse stuff at you at the very end. I think there was maybe an hour of gameplay after the big Shang Tsung reveal. There's no time to care about anything. If the plan was a multiverse, why didn't you try to establish it a little sooner? That way I could form an opinion about evil Sonya Blade (cameo only, please buy the DLC). I'm not even picky, just give me a couple lines.
When Mortal Kombat 9 did all of its killing, it took characters you knew for the whole game and just slaughtered them mercilessly. It's not the kind of game where you're going to shed a tear when someone dies, but you do feel *something* when you have to fight all the zombie versions of your characters in that game. Like, you went through a lot of stuff with those guys! In this, all the killing and violence meant nothing. It was just for show. People died but it doesn't matter. They weren't the 'real' versions of those characters. In the next game, we will resume from Liu Kang's universe which is mostly in the same state as we started it in. The only character who dies is Sindel. They actually bring back Kitana's dad from the dead, so our death count goes down by 1. We broke even!
They went the fanservice/multiverse route because it's a popular thing to do. Those kinds of stories are in. But this was just violence for the sake of violence. There was no story to tell, just meaningless bodies to skewer. No real consequences. A decade ago I put down the controller for a game I didn't even think I'd like and said 'What in the world are they going to do for a sequel? I can't wait!' Today I put down my controller and just don't care.
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gaymer-hag-stan · 1 year
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Fighting Games is a genre that I have always loved because they allow for unique player expression like no other genre. You get a wide selection of characters to choose from hailing from various different countries and practicing different styles of martial arts or even wielding melee weapons.
We've been lucky to have gotten tons of different games to choose from, and I have personally singled out the nine most vital franchises to the genre; the pillars of the fighting game community, if you will. Unfortunately, I only get ten options per poll, so games like Killer Instinct, Marvel vs. Capcom or Injustice have been left out. But that's why the tenth option has been left free of choice, as I'm sure that some of you will have the most obscure niche options in mind and will immediately comment "why is X not here" so there.
I'm also not deliberately ignoring Super Smash Bros., I just have traditional fighting games in mind and it's kinda not. But it's very much still a fighting game.
I'm also specifically talking about series of games and not one offs so that's why no Skullgirls and so on.
Anyway, at the end of the day vote for whatever you like, just don't bust my balls about "excluding" your fave 🤣
Really wish I could add:
A. More options
and
B. Images to the options to make them look prettier.
But overall I think polls have been a great addition. Good job @staff 👍😁👏
Here's a few general thoughts
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I have a weird relationship with Mortal Kombat. My earliest memory of it must be some older kids next to my grandma's house playing MK4 and letting me watch them play for a while. Then I definitely remember the PS2 era games' covers and the video store, the dragon logo is so cool, but I never actually bothered to pick any of them. Until I got the 2011 game when I had a PS3. I liked it a lot, I kinda liked the story but I never understood the normies obsession with it? And here's a hot take; NRS stories are not that good, certainly not any better than any other fighting game like Tekken or SoulCalibur. The only key difference is that they have relatively good writing, while the rest of the major game, which are mostly Japanese, have cringey anime dialogue that absolutely does not fit the dramatic NRS storytelling everyone has been trying to copy post 2011. I wish they would straight up drop it and go back to having a decent, eight-level minimum arcade mode with character endings and stop trying to do what NRS does, because it's not that great to begin with. Anyway, I have since developed a love-hate relationship with it. I got both X and 11, and while both are objectively good games, with 11 FINALLY even making the characters look not ugly for the first time ever, but I think I've kind of moved on from MK. I don't have any attachment to the overall plot, I only mostly care about Mileena, Kitana and co., I mostly prefer 3D fighting games in general and I'm not that good at it so... Yeah. Still a fan series though, both the Reboot Trilogy as well as the, mostly underappreciated, PS2 trilogy.
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I was born in 1997 and arcades weren't really a thing in Greece? I remember only having seen a Tekken 5 cabinet at a bowling alley in my entire life, so I never got to experience the "birth" of fighting games with Street Fighter, and Street Fighter itself was almost completely absent from the PS2, save for a few Alpha and SFII rereleases I think. So I finally got to play Street Fighter during the later years of it's fourth iteration when I got Ultra Street Fighter IV for the PS3. I was VERY frustrated at the beginning like, I was used to Tekken, DOA and SoulCalibur style gameplay, all of which are 3D but also combo-heavy games. Street Fighter was not that at all and I thought this made it a bad game. But I decided to give it a second chance with Street Fighter V. SFV is, perhaps notoriously, more simplified in both it's inputs as well as it's overall difficulty, so it helped me appreciate the series a lot more. Most of the characters no longer look ugly too (heavy emphasis on MOST) so that helped too. What's more, I can now actually play IV a lot better, and I even had money to spare to get Super Turbo II HD and Third Strike for the PS3, though I do struggle a bit with those too still, Third Strike in particular. Street Fighter X Tekken is also my guilty pleasure, don't @me. My only real issue is that I seem to be mostly interested in the "less regular" characters in the series like Elena or Poison or Laura which means that I have to find a new main in every single game and... I really don't care for most of the cast, especially the ones who seem to be featured on most of the games and never skip an entry.
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I've been playing Tekken since I was 8 or 9 years old and got Tekken 5, the first fighting game I ever owned and I've been obsessed ever since. I love the gameplay because I feel like the four-limb system feels so natural, you know? If you press the X button you get a left kick, if you press the Δ button you get a right punch. It's so simple. Nina Williams is probably my favourite video game character ever, after Lara Croft, and I just really the series as a whole. It's also the only game I feel confident enough to play online atm.
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For some reason I was always vaguely aware of The King of Fighters existence since around 2010-2011 but I never felt the desire to play it? Mai was added in Dead or Alive 5 however and I absolutely loved her. I played so much as her. But as far as picking up her own games... Well... KOFXIV looked like shit and I'd heard that XIII, and KOF in general, was very difficult so that was a bit off-putting. After falling out of love with MK however, I had to feel the gap. And along came KOFXV! I was still not completely sold, but I had money to spare and I got the game and I now love the series so much? Definitely my favourite 2D fighting game series. I wasted so many years gatekeeping myself out of playing the games but, honestly, while I sometimes buy things on impulse, the money I can spend on games is a very specific and limited amount so I always try to actually buy things that I will actually play and enjoy. XV is fun, but it turns out the "ugly" KOFXIV and the difficult XIII are even more fun! Shout-out to KOF for having an amazing cast of characters too. Even with Tekken which has been with me since childhood there are TONS of characters I straight up hate or just don't care about. KOF has over 90 characters and the ones I actually hate are probably fewer than Tekken's. This is certainly not a quantity over quality case (the yearly release for the first decade of the series was insane though, I don't know why they thought that was a good idea)
SoulCalibur is another series I loved since childhood but this one I didn't personally own until my late teens. A friend's uncle had a Dreamcast however, and when he would visit him in the summer he would bring it over and we would play SoulCalibur a lot! I have several reservations about Namco basing the series entire marketing on "who's the guest this time?" and later on the character creation. The sole focus should be on the characters themselves, because SoulCalibur has the most detailed and complex backstories in fighting games. Period. But because SoulCalibur has devolved into an overglorified character creator and the guests get the only media focus the game is gonna get during its promotional period, I feel like the brand itself has lost its mainstream appeal. SoulCalibur I is one of the best fighting games, and it has zero guests and no customization, other than being able to choose different weapons for each character. Have your guests by all means, I personally had tons of fun with Ezio and 2B, and Haohmaru even peaked my curiosity for Samurai Shodown, and customization can be fun too, but don't make it your main selling point. It has evidently not been working as well as Namco wants it to. Tekken and Mortal Kombat have guests and customization too, but they're not the games main selling point, they only help bring in additional fans.
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Dead or Alive is the booby pervy game, sure, but it's also a great fighting game? The fast-paced gameplay is extremely fun and satisfying, most of the cast is actually pretty interesting, despite the sexy outfits and bikinis and beach volleyball, and whenever there's a new DOA in the market it it will always be the best-looking fighting game available at the time. There's no contest. I had tons of fun playing DOA2 as a kid and I had tons of fun playing DOA5 as an adult, because since DOA became Xbox-exclusive for a while, I never actually owned DOA3 or DOA4. I wish I could have had more fun with DOA6 too but the game is just... Soulless, and that's a shame. The fact that both DOA and SoulCalibur are unlikely to get sequels any time soon is also very heartbreaking.
I was way past my anime phase when I became aware of Guilty Gear's existence, so I was at first hesitant of checking it out. However, a chain of events led me to eventually get Rev 2. See, Haohmaru was a guest on SoulCalibur VI, and Baiken was a guest in Samurai Shodown and I guess you see where I'm going with is. This is why guests should absolutely not go away, but it is much better they remain actual (fighting) video game characters first and foremost and not stupid horror movie characters that haven't been relevant for decades (fuck every single MK12 guest, but especially RoboCop) Rev 2 is so much fun. It's still hard however, so I'm not yet ready to fully embrace Guilty Gear, but Strive looks more and more appealing each day is all I'm saying. Jack' O and I-No may have helped.
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Virtua Fighter forever revolutionized the genre by moving things for the first time in the third dimension. I only had a VF4 demo as a kid and I was creeped out by having to fight Shun Di, a drunken old creepy guy, in a dark cave on a raft as Sarah so I never touched the series again until 5. The game is really fun and I will forever be grateful for it because it eventually lead to Tekken and DOA's creation, but while MK having a "good" story mode does not automatically make it a good game, Virtua Fighter having NO story mode, not even arcade endings, doesn't help it's case all that much either.
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I've been contemplating trying out BlazBlue lately, Rachel, Taokaka and especially miss Litchi look really promising, but I'm trying to let the thought mature in my mind first rather than making an impulse purchase. I haven't played enough of any of its installments to have an opinion on it, but I know tons of people love it so it must have a few things going on for it, right?
Shout-out again to Samurai Shodown, I love the "fencing" aspect of its gameplay, but I'm just not as invested to it's cast as I am in KOF's yet. I've also always wanted to try out Darkstalkers but Capcom seems to be hellbent on wanting to make this franchise DIE. I don't understand why they don't at least start adding it's cast in Street Fighter as "permanent guests", in the same spirit as Final Fight characters keep on coming back. Morrigan is too good a character to be left to rot. I'd also love to try Killer Instinct, but it's another Xbox exclusive so RIP. Finally, I do own the first Injustice, but American comic book super heroes have always been morbidly boring to me (except Spiderman and Batman & co.) so, consequently, both Injustice and Marvel vs. Capcom are of no interest to me at all.
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ryukang1995 · 5 months
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Mortal Kombat (DC/Injustice timeline) characters and their comic counterparts
1. Liu Kang - Batman
2. Raiden - Superman
3. Kitana - Wonder Woman
4. Scorpion - Spawn
5. Sub-Zero - Green Lantern
6. Sonya Blade - Catwoman
7. Kung Lao - Nightwing
8. Kano - Deathstroke
9. Jax - Cyborg
10. Goro - Bane
11. Baraka - Lobo
12. Rain - Aquaman
13. Kabal - The Flash
14. Mileena - Harley Quinn
15. Nightwolf - Green Arrow
16. Sindel - Black Canary
17. Noob Saibot - Sinestro
18. Reptile - Killer Croc
19. Ermac - Martian Manhunter
20. Shang Tsung - Joker
21. Johnny Cage - Booster Gold
22. Shao Kahn - Darkseid
There are some more that I left out, and yes, I know that Spawn is technically Image Comics, but he has had many significant crossovers with Batman, and he honestly fits Scorpion (Hanzo Hasashi) like a glove.
That's all for now.
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lividamusement · 11 months
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Digital Art/Mk Fan: Charity
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I may have made the shirt a little too low, pm or comment if you aren't happy with it or anything else on the image, I won't mind making a 2nd version.
Charity (Mortal Kombat 11)
@mortal-kombat11
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