(ao3)
The worst thing, Bad knows, is the way that nothing changes.
The clouds move slow across the sky, gentle giants on an eternal trek. The waters dance with fish; the brooks burble and sing. Grass grows. Sheep eat. Grass regrows.
On, and on, and on, and on.
Bad breathes in, slow, and holds it.
It’s enough to go mad over. To become enraged for. To rip everything down just so that everything can match the- the keening lack in his heart. Grass grows. Grass has always grown. There is nothing that could ever stop grass from growing.
His hands are curled into the ground at his sides. He clutches handfuls of the wretched plant and pulls, almost gently, and doesn’t snap a single blade.
He exhales, slow, and doesn’t inhale again. What point is there? He’s alone. No one will know whether or not he needs to breathe. He’s been alone before- days that Dapper doesn’t wake up, days where the other eggs are with their other parents. Days where he falls asleep in his chair and the ghosts are left to amuse themselves. He’s been alone before.
He’s lost before.
There is a sob in his throat. He refuses to let it out. It chokes him, and he takes another deep breath to try to settle it.
There’s always- he misses Skeppy. Of course he misses Skeppy. He can’t lose Skeppy, but Skeppy isn’t here.
Dapper isn’t here. Pomme isn’t here. Richarlyson. Leo. Ramon. Chayanne. Tallulah. They’re-
Bad tears the grass out of the ground. He stares at his hands, dark claws curled around torn green plant. He tries to imagine the grass is white fur instead, but he can’t find the enthusiasm. That’s okay. The anger will be back later.
He just- he can’t feel much beyond the loss, right now. The lack. The empty, quiet island where sheep eat grass and clouds keep moving and no eggs place any signs at all. That’s not okay, but he knows that, at least, will change. That’s how grief works. The world ends, and you end with it, and while you claw yourself up from the rubble the world ends again and sends you back under, and then again, and then again, but by the third go around you know what the tremors look like. You start to predict where it hurts the most. Then the world keeps ending but the ending just becomes a part of your world, and sometimes everything shakes but you shake with it and it’s not okay but it’s better. You get so used to the shaking that sometimes you forget that your world ever ended at all.
How long will it take for him to forget them?
Bad leans forwards, slowly, until he slumps into a miserable little puddle of limbs. He presses his cheek into the cool grass and when the sob rises up again he bites it back with teeth. The sun is blocked by a sombrero, now fallen awkwardly over his face, that Foolish had cheerfully placed on his head hours before. Bad doesn’t know why Foolish had put it there- except he does, and he’d seen it in the in the slightest tremor of Foolish’s smile, and so he’d kept it on.
He can’t see them, but he can hear them laughing. Mouse, Jaiden, and Foolish, just around the corner. There have been so many people ‘just around the corner’ today. They’re so loud. They’re not the right type of loud. He feels guilty for the way that they’re comforting him, that he’s taking up their time, and then he feels angry that he feels guilty because he remembers the cage, and he knows what he really means to them, and-
They’re still here. The eggs are gone, and they’re still here.
Forever isn’t here.
Forever hasn’t given him a gift basket yet.
…
…It doesn’t work. It’s a close thing, though- there’s a flicker of irritation at the thought of Forever’s awful, handsome face. Not anger, not nearly enough emotion to fill the void that is Bad’s heart, but maybe it could be. He’ll try again tomorrow. Isn’t that fun? Isn’t that something? There’s so much emotion he can’t feel any of it at all.
Maybe it’s a bad dream. There were no remains. There was just Dapper’s top hat, and Pomme’s beret. No shell, no dead eggs. No eggs. It’s driving him mad, the maybe-yes maybe-no nature of his children’s fate.
He thinks, maybe, that tomorrow he will build a drill.
Today, the world is dark beneath the sombrero, and the grass is scratchy and full of small twigs. Foolish laughs once, too loud. Automatically, Bad pushes himself up, because he knows Foolish, and knows how long he’s been away from the group, and he feels sick. He fumbles for his warpstone and- Foolish’s head pops around the corner- Bad freezes. Too late.
Foolish looks at him, grin bright and neverending. Bad looks back. He can’t bring himself to say anything- he drops the sombrero at their feet.
Foolish’s smile fades. Bad activates his warpstone again and, though the particles, he sees Foolish give him a sharp, left-handed salute. Bad can’t bite back his little laugh; Foolish knows him, too.
And then Foolish is gone. The world is purple. Then the world ends, once again, in Bad’s home. All of Dapper’s machines have stopped. Echoing noise to almost-echoing silence. Ah. Right. None of the island’s machines are working correctly. Bad will have to make a smaller drill. But he will build his drill, and he will dig, and he will find his son.
“Dapper?” he calls, his voice cracking. The sound echoes. Only the animals answer back- they’re the only thing that stops the base from being completely silent. Grass grows. Sheep eat. Grass regrows. There’s so many animals here. What good company. It occurs to Bad, suddenly, that they’re good company. Dapper is gone, and his animals are still here, and Bad-
He won’t kill Dapper’s pets. He is suddenly holding his scythe and he won’t hurt his son’s pets because he can’t trade them for his son and there’s a special sort of heartache to the fact that his son left behind instructions to machines that don’t work and so many animals that can’t keep Bad company the way Dapper kept him company and Bad-
He’s holding his scythe. He’s holding the Sunshine Protector. He tries to take a breath but it comes out stuttery and he bites his tongue and. Dapper was-is always so sweet. He made Bonnie to keep Bad company, and Bad is always haunted by little ghosts but now most of all he is haunted by the love of his son.
“Where are you?” His voice cracks on the third word. He stumbles to Dapper’s room and doesn’t think about the fact that they never got to build one for Pomme.
The hole in his heart could swallow an island.
Please don’t take-
The scythe gets left outside. Bad can’t bear to look at it. Protector. There is a secure door in front of him that keeps nothing secure because now there is nothing to protect and Bad-
-my sunshine away.
He falls to his knees next to the empty bed. He chokes out, “I’m sorry I couldn’t protect you, Dapper.”
When the sob rises again, he lets it.
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for me, some level of trauma related to being the least-favourite child is directly related to playing videogames and boredom
growing up my younger sister got handed the SNES controller and i didnt. she played with my parents and by herself and i watched but didnt play. sometimes this was because i wasnt allowed and other times i thought it was a choice, even though, my choice was because i didnt know how to play and if i asked my mom would have said "really? you want me to start a whole new save file JUST for you?" and i would have quietly said nevermind, and remembered not to ask ever again
when we got a wii, for my sister's birthday she got 2 wii games. for my birthday i got decorations even though i was too young to understand what a decoration is and i just tried playing with them (emphasis on try). sometimes i would come home from school and my sister would have a random gift (something i never got) - another wii game! because it was on sale at blockbuster, and oh sorry Luna, we didnt get anything for you because they didnt have anything you would like.
by the end of our wii, i had 1 wii game that was mine - i chose whenever i wanted to play it, for how long, and if anyone else wanted to play it they had to ask. that was the rules, because it was mine. my younger sister has 11 wii games.
when i was in middle school, i was not allowed to get a better (real) console. it was too expensive. plus, we have the wii, it works perfectly fine, just play on that. m...my one game? that i've been playing since i was 9? that i've 100%'d 5 times? yes.
when i was in highschool i wasnt allowed to have money, especially not to spend online. "luckily" i met an internet friend who was a hacker and sold what he claimed to be abandoned steam accounts. he gave me one for free. i played stardew valley and oblivion religiously, because my laptop was built in 2010 and could barely handle the lowest graphics settings of a game several years older than it. it ended up getting double-hacked so after a year of using it, i once again had no more videogames
now im an adult and i just... cant play videogames. basically none of them. after abut 30 minutes of playing i get so anxious that i have to stop. i havent played stardew valley in about 2 years, my favourite game of all time that i used to stay up until 8am playing.
the game loads, and im anxious because i forget the controls. i walk up to an npc and get anxious because if i dont pick the perfect dialogue tree, im failing myself by not being perfect, so i'll pause the game and go on my phone for 10 minutes to find the answer (i HATE doing this.) i approach a puzzle and im anxious because what if im not smart enough to solve it and i fail again? i need to check if anyone's in the room with me now because if anyone is watching me play they'll know i'm a failure too so i should stop playing. but, videogames are communal (they must be,) i have only ever experienced playing them with someone else there (watching sibling/parents play, watching youtube letsplays) but if someone else sees me fail i'm the worst person ever. and i mean, realistically, how do you even play a videogame for more than 1 hour? how do focus on 1 thing for that long? sounds fake to me
but... i want to play videogames. i know they're experiences. and i want to have experiences. especially because as a disabled person my only other option is youtube. so if i'm not playing videogames, i'm bored out of my skull laying in bed, doing nothing, staring at my youtube screen watching the exact same video essay for the 6th or 7th time this week because the algorythm's only other choice is "perfect damascus steel knife blade DIY"
other than youtube, what am i supposed to do? i cant play videogames - i'm not perfect at them, i cant focus, and i just dont deserve them. there is nothing else.
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☕
The live action Scooby-Doo movies?
I did not see this ask until RIGHT now (first time on desktop since crab day, second time since Nov 5 2020 [which was DOUBLY experience since I got my phone taken the same day]) so I'm going to assume this ask got eaten on mobile because tumblr, HOWEVER you poked a bear with this ask anon (as I'm sure you knew when asking) SO without further ado: my Scooby Doo live action opinions
So when you say 'live action Scooby-Doo movies' I'm assuming you're talking about the James Gunn films, starting with Scooby-Doo (2002) followed by Scooby-Doo 2: Monsters Unleashed, just due to like, generally popularity and also the fact that I have actually seen those films. However shoot another ask if you wanted me to include Curse of the Lake Monster in this (because I will if anyone cares and turn this into a live-action scooby dissertation, i'd just need to like. watch the movie first) But anyways where I'm going with this is that this post is about the Gunn movies aka the ones with SMG, Freddie Prinze Jr., Linda Cardellini, and ofc our #1 man, Matthew Lilliard.
Okay so my take on these movies is... complicated. I wouldn't say it's as complicated as my feelings towards SDMI, because I watched the live actions way less as a kid and generally care less about them, but still no matter how much shit I throw at these two movies there are parts that I generally like (even love) that stops me from totally condemning them wholesale. Like the fact that these movies are FUNNY! There's so many moments from this duology that are just beyond iconic "like, that's one of my favorite names!" the whole thing with Scooby in the dress at the airport, ET. CETERA (like I can go on!)
The Gunn movies are genuinely SO fun and I can 100% see and understand how they've stood so well in the public view as a representation of Scooby. HOWEVER, this is where you start to see my problems with them. For the general American, (because that is the audience I'm familiar with) ESPECIALLY millennials and younger, who happen to make up the majority of both people on this site AND people I talk about Scooby with in real life, these movies, and the elements they introduced as "quintessential scooby tropes" are the base of their understanding of the Scooby franchise, along with likely some miscellaneous WAY episodes and maybe SDMI.
Which is where I get pissed off. In the pushing of the narrative of "breaking away" from the Scooby norm, Gunn basically invents (aka totally makes up) an idea of what classic era Scooby was like, cementing an idea of classic Scooby into the public mind that is totally disingenuous and just straight up false. For example, in attempting to portray Daphne as having taken strides to be seen more seriously in solving mysteries and defending herself, it pushes the narrative that in the classic era she WASN'T taken seriously, and only existed as a damsel-in-distress prop of a character, which is just not true??? Like yes, Daphne is clumsy, that's a part of her character, and her friends (because, fun fact, the gang ARE friends) joke about it sometimes because that's what friends DO. Framing that in some kind of sexist "that's all she does" lens is just total bull, especially as gang members fall into secret passageways/get lost etc. in WAY ALL THE DAMN TIME because that's how the plot functions! Like are we calling Velma ditzy for losing her glasses every other episode? Of course not, and Fred falls into passageways all the time, not to MENTION Shaggy and Scooby and all they get up to. Also one last thing on the topic of Daphne, like this idea of her mystery solving skills not being respected by the gang is just so supremely bullshit it amazes me sometimes, especially when she was the LEADER (or leader adjacent) through pretty much all of her appearances in the 1980s [Not that James Gunn could look at '80s era Scooby without spitting on it, but I digress]
AND THIS IS JUST DAPHNE! Like the perceptions pushed towards Fred (and Velma, but mostly Fred) through these movies are just as bad! Like okay, with Fred---In these movies Fred is just an asshole. I hate Gunn Movies!Fred. I mean yeah he can be funny but it's almost always so mean! Almost nothing makes me madder than a mean Fred by the way. If he's putting other gang members down (even halfway, like with his whole "dorky chicks like you turn me on too" line, which... ew) then to me something has gone very, very, VERY, wrong in your basic understanding of Frederick Herman Jones as a character. Like he's the cheerleader! He puts himself in between his friends and danger! He loves nets, and traps, and Elvis impressions, and wrestling, and the trapeze, and cars, and most of all he LOVES sharing the things he loves with his friends! (Sometimes to a bit of an extreme. No one wants to hear about your net facts, Fred) And the live action movies just don't understand that at all. And I know there's maybe something to say I suppose in that some of those aspects of his characterization hadn't been "established yet" by the time "Scooby-Doo" came out in 2002. But it's there if you look. For Fred Jones, being the leader means being the caretaker, (he's the Mom friend what can I say) and any version where he's cruel and arrogant and just DOESN'T CARE about his friends in the way he's shown to in the Gunn movies is just so far from Fred to me it's not even funny. And what makes it even worse for me is that this (or at least something similar) is the idea of Fred that has really spread to the popular culture. Just the "leader", the jock that makes the rules, the one that [insert X adaptation here] finally gave a personality and made interesting (something that has been said more times than I can count for pretty much every gang member, save Shaggy and Scooby).
And I haven't even touched on Velma, and how they gave her a bit of a early 2000s smart superiority girl complex against Daphne, plus the whole makeover thing and etc. etc. The Gunn Movies are pretty much what would happen if you took someone who hadn't seen Scooby since they were 7 years old (and honestly had a pretty negative outlook against it then) and tried to "fix" it, only his memory was so bad he just made up problems (and threw in a good helping of early 2000s style sexism with it) convincing pretty much the entirety of the popular culture that said problems exist and that Gunn was absolutely brilliant for fixing them (and then bringing up said "problems" whenever anyone wants to talk about Scooby) and this entire rant has been without even fucking MENTIONING what is probably the reason you, anonymous tumblr user sent this ask in the first place, to I, Swishy "Scrappy Doo Redemption Arc" Broke-on-books (dot tumblr dot com), which is his HIGHLY SUCESSFUL and utterly sadistic character assassination of my number one man, Scrappy Doo.
And I am going to try my damnedest here not to get totally into my highly passionate opinions over what James Gunn did to Scrappy in the first of his Scooby movies and how thoroughly it has pissed me the fuck off because I have been writing this post for over an hour now and if we start to really get into my feelings on this topic it will certainly be a couple of hours more but like. That Fucking Bitch. I give James Gunn personally a solid eighty-five percent of the blame for making my life as a Scrappy Doo fan UTTERLY unbearable with this stupid fucking movie alone, and just his Scrappy crimes would honestly be enough for me to say that I hate this movie, not even considering the numerous Scooby crimes I've been talking about here for the past million paragraphs, but the part about this movie that makes me the MOST mad the most pissed off is that it's actually a good fucking movie. James Gunn wrote two hilarious and entertaining movies that have become beloved in the popular culture for their successes in that arena, while at the same time pissing all over the core themes and messages of the franchise of which it was based, that of friendship.
TLDR; The Live Action Scooby Doo movies (written by James Gunn) are highly entertaining and fun pieces of media to watch, and are widely loved by the general public and looked at with fondness and nostalgia because of that. However, as a hardcore Scooby Doo fan (writing that phrase sounds so ridiculous but oh well) the existence of these movies and their impact on the popular culture can be extremely frustrating (despite any personal nostalgia said fan may have) due to their spreading of a misinformed picture of what "typical Scooby Doo" looks like. This picture is especially frustrating due to the fabrication or exaggeration of problems present in classic Scooby (such as sexism in regards to the girls), as well as giving more ammunition to other problems in Scooby fandom (such as oversexualization, and sexualization in general, which no one wants to see in regards to their children's cartoons, like HONESTLY.) Discussions of sexism and sexualization in Scooby (both of which ARE present and are issues, although not at their worst in WAY) can often lead to an overlooking of the issues that are very present and clear in WAY and have continued since then with far too little resistance (I'm 100% talking about the racism here) HOWEVER that topic deserves at least a dozen posts of its own that I am no way informed or qualified enough to even begin to think about writing. The Gunn Movies are frustrating to many longtime Scooby fans because of these reasons, but for me, and fellow Scrappy Doo fans there is also the added aspect of the demonization of Scrappy Doo in the live action movies and the affects that has had on the popular culture as well, making it uniquely inhospitable to like or enjoy the character of Scrappy. End post.
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