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#writerblr advice
tracle0 · 5 months
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Sword-fighting tips, from a fencer
I've been fencing for only a few months, but in the time, I've noticed a few things that could help with writing in general.
You don't talk during a bout. This is both a rule and common sense - you get breathless, dancing back and forth, there's no time for a homoerotic back-and-forth. Save that for before, or after.
It's fast. Incredibly fast. Granted, this does depend on which sword you fight, but that's only because of the different rules - good fencers are fast and smooth and it happens so fast it's hard to see the blade move.
Speaking of which - good fencers are smooth! This goes into several areas.
Footwork - incredibly important. You can recover from sloppy swordwork, but footwork is foundational to victory. Fencing footwork looks a lil goofy, but it does genuinely help with balance and speed of movement.
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Most of the weight is on the back leg, for launching off with, or, if retreating, the weight shifts to the front leg to launch you backwards.
Swordwork - sloppy swordwork is... alright, but not ideal. For most fights, you want to work on point control - where the tip of your blade is going. I struggle with this myself still, but common practice includes knotting some thick rope, dangling it from a branch or something similar, and letting the rope sway, then trying to hit the knot.
Additionally, any experienced fighter will be incredibly aware of distance - what's the closest they can be without getting hit? How far away can they be but still able to hit? These things determine duels.
How you hold the handle of the sword can actually help your chance of winning quite a lot - one of our instructors says he holds it like you'd hold a bird's body - firm enough so it won't fly away, but gentle enough to not hurt it. This means, that when you go to strike, you can squeeze your hand, and the blade will clear the distance much faster.
Good parries can determine your victory or loss. Often, a parry-riposte can get you the point, or win you the fight - where you get the opponent's blade away from you, then hit them quickly as they're vulnerable.
Depending on your intent in a fight, you may want to dodge instead of parry, though - launch yourself backwards when you expect them to strike to make them miss. In fencing, this would mean (in sabre and foil) that the priority (and ability to get a point) switches to you, whereas in a real match, this could just give you distance if you need to plan a new attack or get away.
Watch fencing matches! If your character is:
Slow and methodical, psyching their opponent out - watch epee
Fast and brutal, hitting hard and relentlessly - watch sabre
Flourished and dignified - watch foil
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soy-sauce-and-mothra · 8 months
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Hey! Are there blacksmiths in your story? I'm a hobbyist blacksmith and I'm here to help!
Blacksmithing is one of those things that a lot of people get wrong because they don't realize it stuck around past the advent of the assembly line. Here's a list of some common misconceptions I see and what to do instead!
Not all blacksmiths are gigantic terrifying muscly guys with beards and deep voices. I am 5'8, skinny as a twig, have the muscle mass of wet bread, and exist on Tumblr. Anybody who is strong enough to pick up a hammer and understands fire safety can be a blacksmith.
You can make more than just swords with blacksmithing. Though swords are undeniably practical, they're not the only things that can be made. I've made candle holders, wall hooks, kebab skewers, fire pokers, and more. Look up things other people have made, it's really amazing what can be done.
"Red-hot" is actually not that hot by blacksmith terms. when heated up, the metal goes from black, to red, to orange, to yellow, to white. (for temperature reference, I got a second degree burn from picking up a piece of metal on black heat) The ideal color to work with the metal is yellow. White is not ideal at all, because the metal starts sparking and gets all weird and lumpy when it cools. (At no point in this process does the metal get even close to melting. It gets soft enough to work with, but I have never once seen metal become a liquid.)
Blacksmithing takes fucking forever. Not even taking into account starting the forge, selecting and preparing metal, etc. etc. it takes me around an hour to make one (1) fancy skewer. The metals blacksmiths work with heat up and cool down incredibly fast. When the forge is going good, it only takes like 20 seconds to get your metal hot enough to work with, but it takes about the same time for it to cool down, sometimes even less.
As long as you are careful, it is actually stupidly easy to not get hurt while blacksmithing. When I picked up this hobby I was like "okay, cool! I'm gonna make stuff, and I'm gonna end up in the hospital at some point!" Thus far, the latter has yet to occur. I've been doing this for nearly a year. I have earned myself a new scar from the aforementioned second degree burn, and one singe mark on my jeans. I don't even wear gloves half the time. Literally just eye protection, common sense, and fast reflexes and you'll probably be fine. (Accidents still happen of course, but I have found adequate safety weirdly easy to achieve with this hobby)
A forge is not a fire. The forge is the thing blacksmiths put their metal in to heat it up. It starts as a small fire, usually with newspaper or something else that's relatively small and burns easily, which we then put in the forge itself, which is sort of a fireplace-esque thing (there's a lot of different types of forge, look into it and try to figure out what sort of forge would make the most sense for the context you're writing about) and we cover it with coal, which then catches fire and heats up. The forge gets really hot, and sometimes really bright. Sometimes when I stare at the forge for too long it's like staring into the sun. The forge is also not a waterfall of lava, Steven Universe. It doesn't work like that, Steven Universe.
Welding and blacksmithing are not the same thing. They often go hand-in-hand, but you cannot connected two pieces of metal with traditional blacksmithing alone. There is something called forge welding, where you heat your metal, sprinkle borax (or the in-universe equivalent) on it to prevent the metal from oxidizing/being non-weldable, and hammer the pieces together very quickly. Forge welding also sends sparks flying everywhere, and if you're working in a small space with other blacksmiths, you usually want to announce that you're welding before you do, so that everyone in a five-foot radius can get out of that five-foot radius. You also cannot just stuck some random pebbles into the forge and get a decent piece of metal that you can actually make something with, Steven Universe. It doesn't work like that, Steven Universe.
Anvils are really fucking heavy. Nothing else to add here.
Making jewelry is not a blacksmithing thing unless you want jewelry made of steel. And it will be very ugly if you try. Blacksmithing wasn't invented to make small things.
If there's anything here I didn't mention, just ask and I'll do my best to answer.
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novlr · 8 months
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The symbolism of flowers
Flowers have a long history of symbolism that you can incorporate into your writing to give subtext.
Symbolism varies between cultures and customs, and these particular examples come from Victorian Era Britain. You'll find examples of this symbolism in many well-known novels of the era!
Amaryllis: Pride
Black-eyed Susan: Justice
Bluebell: Humility
Calla Lily: Beauty
Pink Camellia: Longing
Carnations: Female love
Yellow Carnation: Rejection
Clematis: Mental beauty
Columbine: Foolishness
Cyclamen: Resignation
Daffodil: Unrivalled love
Daisy: Innocence, loyalty
Forget-me-not: True love
Gardenia: Secret love
Geranium: Folly, stupidity
Gladiolus: Integrity, strength
Hibiscus: Delicate beauty
Honeysuckle: Bonds of love
Blue Hyacinth: Constancy
Hydrangea: Frigid, heartless
Iris: Faith, trust, wisdom
White Jasmine: Amiability
Lavender: Distrust
Lilac: Joy of youth
White Lily: Purity
Orange Lily: Hatred
Tiger Lily: Wealth, pride
Lily-of-the-valley: Sweetness, humility
Lotus: Enlightenment, rebirth
Magnolia: Nobility
Marigold: Grief, jealousy
Morning Glory: Affection
Nasturtium: Patriotism, conquest
Pansy: Thoughtfulness
Peony: Bashfulness, shame
Poppy: Consolation
Red Rose: Love
Yellow Rose: Jealously, infidelity
Snapdragon: Deception, grace
Sunflower: Adoration
Sweet Willian: Gallantry
Red Tulip: Passion
Violet: Watchfulness, modesty
Yarrow: Everlasting love
Zinnia: Absent, affection
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lyralit · 2 years
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show, don't tell:
anticipation - bouncing legs - darting eyes - breathing deeply - useless / mindless tasks - eyes on the clock - checking and re-checking
frustration - grumbling - heavy footsteps - hot flush - narrowed eyes - pointing fingers - pacing / stomping
sadness - eyes filling up with tears - blinking quickly - hiccuped breaths - face turned away - red / burning cheeks - short sentences with gulps
happiness - smiling / cheeks hurting - animated - chest hurts from laughing - rapid movements - eye contact - quick speaking
boredom - complaining - sighing - grumbling - pacing - leg bouncing - picking at nails
fear - quick heartbeat - shaking / clammy hands - pinching self - tuck away - closing eyes - clenched hands
disappointment - no eye contact - hard swallow - clenched hands - tears, occasionally - mhm-hmm
tiredness - spacing out - eyes closing - nodding head absently - long sighs - no eye contact - grim smile
confidence - prolonged eye contact - appreciates instead of apologizing - active listening - shoulders back - micro reactions
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byoldervine · 21 days
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Types Of Writer’s Block (And How To Fix Them)
1. High inspiration, low motivation. You have so many ideas to write, but you just don’t have the motivation to actually get them down, and even if you can make yourself start writing it you’ll often find yourself getting distracted or disengaged in favour of imagining everything playing out
Try just bullet pointing the ideas you have instead of writing them properly, especially if you won’t remember it afterwards if you don’t. At least you’ll have the ideas ready to use when you have the motivation later on
2. Low inspiration, high motivation. You’re all prepared, you’re so pumped to write, you open your document aaaaand… three hours later, that cursor is still blinking at the top of a blank page
RIP pantsers but this is where plotting wins out; refer back to your plans and figure out where to go from here. You can also use your bullet points from the last point if this is applicable
3. No inspiration, no motivation. You don’t have any ideas, you don’t feel like writing, all in all everything is just sucky when you think about it
Make a deal with yourself; usually when I’m feeling this way I can tell myself “Okay, just write anyway for ten minutes and after that, if you really want to stop, you can stop” and then once my ten minutes is up I’ve often found my flow. Just remember that, if you still don’t want to keep writing after your ten minutes is up, don’t keep writing anyway and break your deal - it’ll be harder to make deals with yourself in future if your brain knows you don’t honour them
4. Can’t bridge the gap. When you’re stuck on this one sentence/paragraph that you just don’t know how to progress through. Until you figure it out, productivity has slowed to a halt
Mark it up, bullet point what you want to happen here, then move on. A lot of people don’t know how to keep writing after skipping a part because they don’t know exactly what happened to lead up to this moment - but you have a general idea just like you do for everything else you’re writing, and that’s enough. Just keep it generic and know you can go back to edit later, at the same time as when you’re filling in the blank. It’ll give editing you a clear purpose, if nothing else
5. Perfectionism and self-doubt. You don’t think your writing is perfect first time, so you struggle to accept that it’s anything better than a total failure. Whether or not you’re aware of the fact that this is an unrealistic standard makes no difference
Perfection is stagnant. If you write the perfect story, which would require you to turn a good story into something objective rather than subjective, then after that you’d never write again, because nothing will ever meet that standard again. That or you would only ever write the same kind of stories over and over, never growing or developing as a writer. If you’re looking back on your writing and saying “This is so bad, I hate it”, that’s generally a good thing; it means you’ve grown and improved. Maybe your current writing isn’t bad, if just matched your skill level at the time, and since then you’re able to maintain a higher standard since you’ve learned more about your craft as time went on
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nakajimeow · 1 year
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USEFUL WEBSITES FOR WRITERS
Writing With Color: Helps with writing about culture, ethnicity, and religion. Overall, it gives advice on how to write about diversity.
Name Generator: As the name says, it helps you build names for your characters. Very useful if you cannot think of names for your characters!
KathySteinemann: The 'archive.pdf' section helps you with synonyms in case you struggle to find the right word for your sentences (also to avoid using redundant words).
Spwickstrom: Similar to the previous one, this one provides grammar tips. Extremely helpful when finding phrases, verbs, conjunctions, adjectives, and so on.
Servicescape: The perfect website if you're experiencing writer's block. It provides writing prompts. It helps you spark creativity when it comes to writing.
reblog to help other writers !!
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valerielillis · 8 months
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When it comes to creative writing, the best plan is whichever one that actually works. Individual habits, patterns, and needs of writers are mainly why there are so many plans to choose from in the first place.
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sweepweep · 6 months
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In writing, whether it be a published novel, fanfiction, or just for fun, stop trying to base how you write off of other people
I keep seeing so many chains and threads about story pet-peeves, and I know seeing something you do posted there can be deterring, but do your best to ignore them.
Everyone has different pet-peeves and everyone has a different aspect they search for in a story. Not everything will appeal to everyone and that’s ok and that’s incredible.
If you try to eliminate every pet-peeve, try to include everything people said they like, you won’t enjoy writing. Because at that point, it’s no longer your story
The readers can tell when a writer had fun writing vs when it feels forced. So write what you like; be your own target audience. Because eventually, there will be people who appreciate and enjoy your story as much as you do
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sarosthewizarddude · 9 months
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Okay if you write. Listen to me.
Set a daily word goal. Not a big one, because you won't be able to make it every day, you will likely procrastinate and not write at all, or feel guilty about not making the goal.
Set a small goal. Set a tiny goal if you have to.
400? Amazing. 100? Wonderful. 50? Heck yes. One fucking sentance? VALID.
Mine is 200 words a day. I haven't felt particularly inspired recently, but over the past month I've written at least 200 words nearly every day.
Which leads me into my next point: if you have to skip a day THAT'S OKAY. There will come a day when you feel really inspired and write 2000 words, and you'll make it up.
Sometimes I write 200 words and then my creativity runs out, but sometimes I sit down and write a whole lot.
Since I started doing this, my story has progressed so fast, and I feel like this is probably going to be the first full-length novel I finish.
Obviously this method isn't for everyone, but I recommend you try it. If it doesn't work for you that's fine! Find something that does.
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saraswritingtipps · 7 months
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What should Happen next in your Story? #Writersblock
1. Review Your Story Goals: Take a step back and remind yourself of your story's overall goals, themes, and the character arcs you've established. What message or emotions are you trying to convey? Reconnecting with your story's core can provide direction.
2. Character Development: Consider your characters' motivations, desires, and conflicts. Think about how their actions and decisions can further their development and the overall plot.
3. Conflict and Obstacles: Introduce new conflicts or obstacles that challenge your characters and move the story forward. Conflict is often a driving force in storytelling.
4. Foreshadowing: Look at earlier parts of your story for elements that can be developed or paid off in the next part. Foreshadowing can create anticipation and coherence in your narrative.
5. Brainstorm Ideas: Take a few minutes to brainstorm potential plot developments or scenarios, even if they seem far-fetched. Sometimes, these ideas can lead to more refined plot points.
6. Seek Inspiration: Read books, watch movies, or explore other art forms that inspire you. Inspiration often comes from exposure to different creative works.
7. Write Freely: Give yourself permission to write without judgment. You can always revise later. Sometimes, just getting words on the page can help you discover where your story is going.
8. Talk to Someone: Discuss your story with a friend, writing partner, or critique group. They may offer insights or ideas you haven't considered.
9. Change Perspective: Consider writing a scene from a different character's perspective or in a different setting. This can help you explore new angles and generate ideas.
10. Take a Break: Sometimes, a brief break from writing can provide clarity and fresh ideas. Go for a walk, engage in a different creative activity, or relax to clear your mind.
11. Read Writing Prompts: Look for writing prompts or exercises related to your genre or theme. These can spark new ideas and get your creative juices flowing.
12. Set a Deadline: Establish a reasonable deadline for yourself, even if it's self-imposed. The pressure of a deadline can help you focus and generate ideas.
13. Revisit Your Outline: If you have an outline, revisit it to see if you missed any planned plot points or if there are opportunities to add more depth.
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taytjiefourie · 2 years
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Showing when writing: Emotions [part 1]
Embarrassment
blushing
fidgeting
sweating
hiding their face in their hands
wide eyes
crossing their arms around their body
stutters
stammering
shifting their weight from side to side
exaggerated movements
nervous quirks appear such as picking at their nails, playing with their hair, and rocking on their heels.
avoiding eye contact
glancing or staring at random objects
stiff smiles
scratching the back of their head or neck.
subject changing
forced laughter
Anticipation
big smiles
wetting their lips
energized
constant movement
grinning
can't concentrate
clumsiness
fidgeting
questions
Awe
frozen
wide eyes
slack jaw
harsh or erratic breathing
grinning
staring
Surprise/shock
gasping
open mouth
slack jaw
wide eyes
covering their mouth with their hands
raised eyebrows
frozen
staring
stepping back
stutters or stammers
Triumph
Tilting back head and yelling out
fist pumping in the air
Jumping
Roaring
Whooping
laughter
bright smiles
grinning
Anger/Threatening
Shaking fist
Pointing
crossed arms
glares
frowning
scowling
Stabbing with finger
Slamming fist against something
Veins throbbing
Jutting out their chin
Clenched fist
Clenched jaw
flushed face
Eyebrows lowered or furrowed
squinting
Teeth bared
Wide stance
Tight-lipped smile
Rapid breathing
Sweating
aggressive stance
Flared nostrils
Puffed chest
loud voice
Nervous
lip biting
biting nails
blinking
tears
stepping back
awkward laughter
clumsiness
dry lips
dry mouth
fidgeting
darting eyes
wrapping their arms around themselves
repeatedly folding and unfolding their arms
clutching at themselves, their hip/shoulder/stomach
drawn in/furrowed brows
avoiding eye contact
jittery
pitched voice
no appetite or nervous eating so a bigger appetite
pacing
toying with things
restless
bouncing leg
rubbing at their face
scratching
sweating trembling
Hey there! I'm excited to share with you a new series I've created on Show Don't Tell. In this series, I dive deep into each emotion individually and provide a detailed list of ways to show it through body language, action, setting, and more. The first emotion we're exploring is Envy, and I promise you won't want to miss it! Check it out and let me know what you think. And if there's an emotion you'd like me to cover next, don't hesitate to leave a suggestion in the comments. Can't wait to hear from you!
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nopoodles · 1 year
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When it feels like writing is impossible but you really really want to write anyway, just skip the bits that don't inspire. Write 15 openings of scenes and nothing else. Write that one emotional conversation with only the dialogue like a script. Write that one emotional conversation with none of the dialogue.
Be so self-indulgent you almost feel over-indulged by the end.
Sometimes you're torn between wanting to write but not having the spoons to actually do writing proper. So don't do it properly.
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novlr · 8 months
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How to Write Betrayal
Betrayal is a powerful plot element that is represented in countless stories. The gravity of betrayal brings a profound depth to character dynamics, plots, and themes alike, making it an indispensable tool for writers to explore emotions, conflicts, and the complexities of human nature. Let’s explore some quick tips on how to write betrayal!
Behaviour
Secretive actions
Dishonesty
Becoming emotionally distant
A sudden change in routine
Pushing people away
Nervous or fidgety movement
Frequent lying or making up stories
Unexpected aggression or irritability
Unjustified mood swings or emotional outbursts
Increasingly defensive
Interactions
Disturbed interpersonal relationships
Frequent misunderstandings or fights
Withholding information
Avoiding personal discussions
Insincerity in conversations
Frequently cancelling or missing plans
A sudden shift in relationship dynamics
Quick to deflect or place blame
Frequent subject changes
Gradual emotional detachment
Body Language
Avoiding direct eye contact
Defensive stance and crossed arms
Covering mouth or touching face
Shuffling or restless movements
Forcing smiles or laughter
Constantly looking around or at the ground
Stiff, tense posture
Heavy breathing or frequent sighing
Avoiding touch or skin contact
Exaggerated gestures
Attitude
A lack of concern or empathy
Increasingly personal and hurtful arguments
Erratic or unpredictable reactions
Self-centeredness
Insincerity
Dismissive or negative attitude
Callous disregard for other's feelings
A negative or pessimistic outlook
Inability to handle criticism
Withdrawal from relationships
Positive Story Outcomes
In the wake of a betrayal, a story can manifest various positive outcomes that add depth to the plot and its characters. Relationships can be strengthened, showing their resilience. Characters may discover newfound self-reliance and learn valuable lessons about trust and forgiveness, leading to an increase in empathy and understanding, personal growth, and the reinforcement of personal values. These experiences can encourage a clearer understanding of personal boundaries, prompt self-reflection, introspection, and the development of healthier coping mechanisms. Ultimately, these positive outcomes can bring about improved communication and honesty, forming the silver lining in the cloud of betrayal.
Negative Story Outcomes
The aftershocks of betrayal can reverberate throughout your story. This might include an irreparable fracture of trust and damage to relationships. Betrayal can trigger psychological trauma, leading to an increase in suspicion and insecurity. Feelings of inadequacy or self-blame may surface, and characters can experience a heightened sense of isolation. The fear of forming new relationships or trusting others can become overwhelming. There may also be an escalation of conflict or violence and the reinforcement of negative behaviours or patterns. Damaged self-esteem or self-worth may be another repercussion, and this can encourage destructive coping mechanisms.
Helpful Synonyms
Treachery
Deception
Double-crossing
Duplicity
Backstabbing
Two-faced
Disloyalty
Unfaithfulness
Infidelity
Falseness
Perfidy
Treason
Fraud
Deceit
Slander
Misrepresentation
Falsification
Chicanery
Double-dealing
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lyralit · 2 years
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ᴛɪᴘꜱ ꜰᴏʀ ᴡʀɪᴛᴇʀꜱ [ꜰʀᴏᴍ ᴀ ᴡʀɪᴛᴇʀ]
don't let your skill in writing deter you. publishers look for the storyline, not always excellent writing. many of the greatest books came from mediocre writers—and also excellent and terrible ones.
keep writing even when it sucks. you don't know how to write this battle scene yet? skip ahead. write [battle scene here] and continue. in the end, you'll still have a book—and you can fill in the blanks later.
find your motivation. whether it's constantly updating That One Friend or posting your progress, motivation is key.
write everything down. everything. you had the perfect plot appear to you in a dream? scribble down everything you can remember as so as you can. I like to keep cue cards on my nightstand just in case.
play with words. titles, sentences, whatever. a lot of it will probably change either way, so this is the perfect opportunity to try out a new turn of phrase—or move along on one you're not quite sure clicks yet.
explain why, don't tell me. if something is the most beautiful thing a character's ever laid eyes on, describe it—don't just say "it's beautiful".
ask for critique. you will always be partial to your writing. getting others to read it will almost always provide feedback to help you write even better.
stick to the book—until they snap. write a character who is disciplined, courteous, and kind. make every interaction to reinforce the reader's view as such. but when they're left alone, when their closest friend betrays them, when the world falls to their feet...make them finally break.
magic. has. limits. there is no "infinite well" for everyone to draw from, nor "infinite spells" that have been discovered. magic has a price. magic has a limit. it takes a toll on the user—otherwise why can't they simply snap their fingers and make everything go their way?
read, read, read. reading is the source of inspiration.
first drafts suck. and that's putting it gently. ignoring all the typos, unfinished sentences, and blatant breaking of each and every grammar rules, there's still a lot of terrible. the point of drafts is to progress and make it better: it's the sketch beneath an oil painting. it's okay to say it's not great—but that won't mean the ideas and inspiration are not there. first drafts suck, and that's how you get better.
write every day. get into the habit—one sentence more, or one hundred pages, both will train you to improve.
more is the key to improvement. more writing, more reading, more feedback, and you can only get better. writing is a skill, not a talent, and it's something that grows with you.
follow the rules but also scrap them completely. as barbossa wisely says in PotC, "the code is more what you'd call 'guidelines' than actual rules". none of this is by the book, as ironic as that may be.
write for yourself. I cannot stress this enough. if what you do is not something you enjoy, it will only get harder. push yourself, but know your limits. know when you need to take a break, and when you need to try again. write for yourself, and you will put out your best work.
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byoldervine · 1 month
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How To (Realistically) Make A Habit Of Writing
To clarify: Works with my autism. WORKS WITH MY AUTISM!!! I’ve been meeting my goals since I made them my New Year’s resolution! Anyway I’m so sick of all those ‘how to’ guides that don’t actually tell you what the process is they’re just like ‘just do it, but don’t burn yourself out, do what’s best for you!’ because you’re not telling me what I’m not supposed to be burning myself out over but okay, so I made my own. Hope this helps
1. Choose your fighter metric. What works better for you as a measurement of your progress; time spent writing or your word count? Personally I get very motivated and encouraged by seeing my word count go up and making a note of where it should be when I’m done, so I measure by that. At the same time, a lot of people are also very discouraged by their word count and it can negatively impact their motivation to write, and in that case you may be better off working from how much time you spend writing rather than where the word count is
2. Choose your starter Pokémon time frame. How often can you write before it starts to feel like a chore or a burden rather than something fun you look forward to? Many people believe that they have to write daily, but for some people this can do more harm than good. Maybe every two or three days? Weekly? Figure out what fits your schedule and go with it
3. Choose your funny third joke goal. Now that you’ve got your chosen time frame to complete your goal in, what’s a reasonable goal to aim to complete within that time frame based on the metric you chose? If your metric is your word count, how much can you reasonably and consistently write within your chosen time frame? If your metric is time spent writing, how much time can you reasonably and consistently spend writing within that time? Maybe 1000 words per week works, or maybe 10 minutes per day? The goal here is to find something that works for you and your own schedule without burning you out
4. Trial and error. Experiment with your new target and adapt it accordingly. Most people can’t consistently write 1667 words per day like you do in NaNoWriMo, so we want to avoid that and aim somewhere more reasonable. If you feel like it’s too much to do in such a short time frame, either give yourself less to do or more time to do it in. If you find yourself begrudgingly writing so often that it constantly feels more like a chore than something fun, maybe consider adapting things. And if you think that you gave yourself too much wiggle room and you could do more than this consistently, give yourself more of a challenge. Everything needs to suit you and your pace and needs
5. Run your own race. Don’t feel like you’re not accomplishing enough in comparison to others or not working fast enough to satisfy some arbitrary feeling of doubt. Everybody works at their own pace and slower work doesn’t mean worse work. You could be on one word per day and you’ll still see consistent results, which is still one word per day more than you could originally count on. All progress is progress, regardless of its speed
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cy-cyborg · 9 months
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Tips for Writing and Drawing Amputees: Bandaged Stumps
When writing and drawing amputee characters, unless your character only just lost their limb, they don't need to wear a bandage over their stumps.
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to be clear, eda's depiction in the show was fine, since she'd only just lost her arm and went (presumably) without any medical attention, but because the show didn't have much time to show her afterwards, I've noticed a tendency of the fandom to draw her wearing the bandage permanently, so that's why I'm picking on her for my example lol.
It's a bit of a trope at this point, and I think it comes from one of a few different places:
Amputees do wear bandages on their stumps, but usually only for the first 6-12 weeks post-amputation, sometimes longer if the amputation was a result of a burn. It's possible people saw this though and assumed it was permanent.
Most amputees wear a sock made of either cotton or silicone under their prosthetics to provide them with some extra padding. These socks, called liners, often stick out from the top of the prosthetic socket and could possibly be mistaken for a bandage from a distance.
Some amputees will wear compression garments for a few months to a few years after their amputations which could also be mistaken for a bandage from a distance. These garments are designed to stop swelling and reduce phantom pain, but they aren't bandages.
Stumps get cold easier because their circulation typically isn't as good as the rest of the body, so some amputees will wear socks over them even if they aren't wearing a prosthetic to keep warm, which again could be mistaken for a bandage from a distance.
This one is funny, but in my experience unfortunately, it's the most common: people think the end of an amputee's stump is just a perpetual open wound that never heals. Meaning to avoid "gore" it needs to be covered. I've met fully grown adults who believed this until I showed up to work/uni without my prosthetics or socks on.
People are uncomfortable with seeing an uncovered stump and so put bandages over it to avoid confronting their biases.
Some combination of these points.
But yeah, unless your amputee has only just lost their limb in the last few weeks, they don't need a bandage.
The ironic thing too, is that for most amputees, bandaging a stump is nearly impossible. I've been in and out of hospital since I was 1 year old and only ever met 3 nurses and no doctors/surgeons who could successfully bandage my stump in a way that the bandage would even stay on. This is because stumps are usually tapered in shape (meaning they are wider at the top, closer to the body, and thinner at the bottom), so gravity will pull the bandage off 9 times out of 10.
On a final note: it's ok to show your amputee's stump, it's not gore, there's no blood, it just looks like a regular limb that just stops early. In fact, if you are writing/creating anything for kids or that is likely to be seen by kids, I encourage you to show your amputee's stumps at least once. I used to work on a disability awareness program for kids, and I lost count of the amount of times kids were terrified of me, because they all expected my leg to be bloody and gory. For a lot of kids, I was their first real-life exposure to an amputee, meaning they'd never even heard of people like me, or they had seen an amputee on TV, but because the show went out of its way to avoid showing the person's stump, they assumed it must have been because there was "something scary at the end" that they weren't supposed to see (kids are surprisingly perceptive, they will pick up on stuff like that without you realising). And scared kids aren't good at articulating why they're scared, and would often say really mean or hurtful things to me. I knew not to take it personally and learned how to handle those situations, but not everyone is used to dealing with kids. For a new amputee (or anyone who's less confident in their disability), the kinds of things those kids would say could be absolutely confidence destroying. I never blame the kids, it's not their fault, but the whole situation could have been avoided if they had seen people like us before they had the chance to hear the wrong info. Good representation like this can be the difference between a kid crying, making throw-up sounds and calling an amputee "disgusting monsters" (all things I've had kids do/say) and them just being like "oh ok, cool."
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