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#Elder Dragon Highlander
So, I did another Magic Thing:
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Ever since Twilight was shown, I wanted to build a Commander Deck with her, and let me tell you: I *hate* Commander. 100 individual cards? So much mana balancing? So much removal? So many goddamn staples?? I hate staples! But hell, Twilight did it for me.
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So I printed them, and it works! I'm really glad.
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Printing these Proxies is always a highlight.
Anyway, I'm never building a Commander Deck again. Cube all the way, babyyyyyyyy
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finalxfinale · 8 months
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RIP Sheldon Menery, and thank you for creating the best format in the best game ever created :(
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folansstuff · 11 days
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my housemate and I have worked out that my fav colour in magic is blue (because I 'like drawing cards and being smug') and now I've been thinking of making a deck for each possible combo of colours with blue in it.
So far I've got Blue/Black Reanimator (Mirko, my baby), Bant Clues (which might become Bant group hug) and Izzet Pirates. I just need to find commanders for the rest, I was thinking maybe Bonny Pall for Simic, but the landfall stuff isn't cheap and I'm honestly lost for everything else.
Yes this a call for people to pitch their Blue/x Commanders, please.
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roguedeck · 8 months
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hat tip to: Commander's Sphere
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corvablog · 9 months
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I've never seen someone win by using Bribery to steal another player's Leveler out of their library.
Until tonight, I guess.
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skinslip · 1 year
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As the original creator of the Bearforce1 EDH deck, I have to say I love how popular the tribe has become. My beautiful hairy boys love to fly.
I also absolutely love that there are multiple Commanders with a variety of color identities. Used to be the only option was Surrak Dragonclaw.
I'll forever run Surrak because he is the original Bear Commander.
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If you manage to put a token into your opponent's command zone it'll be a copy of your commander that you can also cast just like in chess
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corpsecoochie · 7 months
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do you play edh? if so what are some of your favorite commanders to pilot?
I do! That’s actually my preference.
My absolute favorite/main one is my Aesi deck- that’s the one that pisses everyone off lmfao- it slows the game waaaaaaay down and prevents much from happening unless you have flying and/or landfall, plus I feel like a little cockroach because I can get so much life back that it’s really hard to knock me out of the game quickly (and through trial and error I’ve learned to pack a few counter spells in there to combat board wipes when people get mad at me lol). Though truthfully I am likely going to replace the commander for this one.
My second favorite is my Neyali deck- she packs a fuckin punch and there’s several scary cards in there that create a shit ton of creatures and counters. I play her if I know I’m gonna go against people who wanna try to take my ass out quickly instead of letting me build the way my Aesi deck requires.
I have a few others, but these two are my babies and the ones I’ve spent the most time editing, especially the sea monster deck haha. I’m gonna make a rat deck and a dinosaur deck next!
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redplaysblue · 7 months
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After finally winning a couple games with infinite combos I can safely say they are only fun if you can't tutor them super easily, at least for me personally. It makes it feel a lot more like getting my pieces of Exodia!
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simic-initiate · 2 years
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I really miss GPs. Magic events have turned to charging for the chance to play Commander at frankly exorbitant prices. Making it worse, they have prize support, giving incentive to Win games, which is great if you’re competitive, but there’s nowhere to play casual games for fun at big events now.
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punishedcrow · 1 year
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a weird thing i do with MTG is whenever i find out about a combo while playing arena, although I know it's wildly known, i try to keep it a secret within my gaming circle as much as possible so i get to have these secret spells all for myself. it's silly but sometimes i do feel like a little wizard with their secret little spells ✨🧙🏽‍♂️🫥
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*we're playing edh*
friend 1, seeing friend 2's prossh deck: is this a high level combo deck?
friend 2, playing chatterfang turn 2: no it just has spicy tech options
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folansstuff · 15 days
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I need to find a good basic land art to bling my Henzie deck out. I wish I liked the actual Streets of New Cappena basics, but that specific art deco vibe is just not for me.
Ideas?
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Magic people - I’m building a commander deck based around effects like Stuffy Doll and Enrage where damaging everything on the field including my own creatures is beneficial. Are there any good win-cons for decks like this I may not know about?
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Hero's Blade Vibe Check Ep 12 is out NOW!
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Featuring a friend from Twitter, Lara, our hosts Cole and Quinn start this week by discussing rarity downshifts for Artisan EDH, recent MTG design trends, the nichest of crimes you can commit for free, and you should, once again, get in the TARDIS!
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roguedeck · 8 months
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It took a minute, but people finally realized Jahiera, Friend of the Forest is cracked.
Who would have thought that turning easy-to-produce junk into mana would lead to anything fair. There isn't even a limitation on the token type. Creature, non-creature, artifact -- it's all going to power out the next phase.
Coming up with tokens is pretty easy already, but since we want to pick a background anyway, let put a token maker into the command zone with Feywild Visitor.
The rest of the deck is incredibly flexible. Making tokens, doubling tokens, and getting benefits from tokens is second nature in Simic - the Strixhaven commander deck was built on that theme (and you'll want to use a good number of those cards in here).
Ultimately, this pairing plays like an old-school Edric, Spymaster of Trest deck. You want to play early fliers like Spectral Sailor, Ice-Fang Coatl, and Esior Wardwing Familiar. With your evasive beaters on turn one and two, you play out your commanders and the engine is live.
Then you start dropping bombs.
Maybe you want to draw a bunch of cards. Cast a Stroke of Genius for a billion.
Need to end the game in a hurry? Avenger of Zendikar has your back.
Simic isn't particularly known for it's board wipes, but Distorting Wake does a pretty good Cyclonic Rift impression.
Just make sure you bring some haste enablers like Lightning Greaves or Thousand-Year Elixir. You don't want to wait an entire turn cycle to get use from your tokens.
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In addition to all the evasion and token generation, Simic can easily lean into landfall. Meloku is the glue that holds all of it together. Meloku is powerful enough that you'd sacrifice your land drop to make a flier, but with Jaheira around, you don't lose any mana advantage.
While not quite secret Commanders, Ashaya Soul of the Wild and Yedora Grave Gardener give extra oomph to Meloku. You get to reuse your EtBs, retrigger landfall, and make combat miserable for your opponents all for the low, low cost of playing amazing creatures.
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It's not often I'd consider a simple utility piece a cornerstone card, but in this deck Meeting of Minds represents amazing power (and it is incredibly underplayed across the board right now, so I want to talk about it).
I already think people need to play more cheap, instant-speed card draw. And it doesn't get much cheaper than free.
Meeting of Minds is also great in this particular deck because it allows you to get use from your tokens even if they don't have haste. Unlike casting your other "fair" spells, convoke can be used the turn the creature (sic. token) comes into play.
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Every deck needs a way to win the game. While this deck is thoroughly capable of dropping big bangers to win the traditional way, sometimes you have to fight through Propagandas or other nightmares that make combat difficult. That's why I always like having a backup plan.
Throne is that fallback that doesn't require you to do anything special. You are going to create a ton of creatures. You are going to tap them every turn. That becomes a self-perpetuating growth engine that transforms Throne into a must-deal with clock.
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With Feywild Visitor in the command zone, it isn't hard to make tokens - but it can sometimes feel slow and clunky. Since both commanders cost 3, you often won't get the engine going until turn four.
But you don't have to rely only on Faerie Dragons to jump-start your mana production. Jaheira works with any token you produce. There are a ton of ways to get tokens down without having to set up the engine and attack.
Tireless Provisioner is probably the best since you can use the treasures for mana if your other pieces aren't online yet. Tireless Provisioner (and his good friend the Tracker) also connect your token and landfall themes.
Make it a priority to get incidental tokens early on. Gala Greeters and Lonis Cryptozoologist are 2-drops make tokens as you build out your board. Even a lowly Hard Evidence becomes an all-star when it makes two Moxes for a single blue mana.
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Every deck needs graveyard hate - so go ahead and make it synergistic. Night Soil is a goofy-yet-underplayed card that can absolutely wreck graveyard focused decks.
Getting a Mox/token for your effort is just golden.
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