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#I’m still learning posing and anatomy lol
trashmammal69 · 1 year
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Smooch!
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kidovna · 1 month
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Do you have any tips on getting better at anatomy and dimension? You always draw such beautiful, dynamic and expressive people!! So i was wondering if you have any tips for people who struggle with that? I also love whenever you share your life drawings because your sketches always look so smooth and effortless, and I would really like to learn but I have no idea where to start lol. I know you're probably sick of being asked this but I really look up to your art!
hello! i’m so honoured, thank you! i would normally say “live sketching is the best way to improve!” but you’ve already seen my live sketches so ill see if i can list down all the other things that helped me with my art journey:
using references - online, but also references of yourself (or someone you know who can do it for you). you are going to be able to get exact references to what you want to draw when you pose for it yourself. this is something i started considering only after i was forced to do acting for animation at uni. it’s really helpful!
learn to draw cloth and folds. when you’re drawing people there’s a 90% chance they’re in clothes, so observes and see how different materials look when they’re hanging or scrunched up or blowing in the wind.
the coil technique by sycra helped me out a LOT when i was trying to figure out foreshortening and make the character still seem like a solid structure.
line weight is another great way to show volume without shading. it also makes the line art process a lot of fun!
and i’ve heard many other artists say this and i stand by it too. find something you’re interested in and keep drawing for it. eventually you’re gonna get really good at it! and then you find the next thing and keep drawing that!
if anyone has any more tips feel free to leave it in the replies! i hope you have a good time drawing <3
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artsybug0 · 7 months
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How do you draw eyes and mouth expression and hands I'm a young well not artist yet but I really could use some guidance
[sorry is this is to much I really don't wanna be a nuisance but thank you for your time]
I’m not too great at explaining but I’ll try
I’ve been told that my art style is like western cartoon and anime mixed together. Not everyone’s art style is the same. Mine has more exaggerated features and body proportions.
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It depends on the expression. Sometimes I stretch the face, other times I squish it a bit. I usually stretch the face to make a bigger surprised expression. And squish to make them appear cuter or when they’re angry.
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Also don’t be afraid to REALLY exaggerate the expression. Break their features a little. Be more cartoon and anime logic.
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It also helps to know the human body just enough to know where wrinkles are on the face. Like when you furrow your brows and scrunch up your face wrinkles appear. Adding a little bit of wrinkle to your characters face can add more to their expressions. Along with making the eyes wider and the iris smaller.
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I also like to use Millie’s eyes to make her more expressive. I make her pupils hearts when she’s adoring something. Stars when she’s super excited. I make her pupils small black dots when she’s startled, scared, mad, annoyed, and irritated. And when she’s crying I like to make her eyes a bit wobbly looking.
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Also looking up references really helps too. I recommend using the app Pinterest. It’s super useful and is what I use for references and designs.
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As for hands I don’t really know how to explain it- but getting references is really helpful and don’t be scared to sometimes trace the lines of the hand. It helps you learn the anatomy. I personally make a rough sketch, another sketch, and keep going until I feel like the hand looks good enough. It took me awhile to draw hands like this so don’t worry :) also looking at your own hand also helps sometimes!
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Also exaggerating poses a bit or a lot can help make your drawing more expressive too-
As for mouth I kinda just…draw a cat mouth and go from there lol
I think that’s all I can explain right now. I hope it helps at least a little bit! Make sure not to push yourself too much on improving your art and style. Everyone’s art journey is different. Some did art for a short time yet is better than some who has done art for a long time. It also depends on if you actually do some art studies. But drawing just for fun also helps so much. Drawing every day improves your style. Try pushing yourself out of your comfort zone sometimes too. We’re all still learning so don’t be afraid to make a few mistake. Keep up the good work! :)
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kikker-oma · 4 months
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hi friend!
idk how you phrase this but like
How do you draw bodies
because your art style is so good and I’m trying to find mine but people just don’t make sense to me 🥲
but aside from that, how is your day been?
Line of Action - best for figure drawing practice
@mellon-soup - has an INCREDIBLE repetoir of pose references. Here's their insta handle!
PROKO - has a lot of really great drawing fundamental resources on their YouTube channel for free. They also have paid online courses that go more in depth!
PoseManiacs - I used this when I was trying to learn and practice poses as well!
@miyuliart - on Twitter (or X , whatever it is) has a lot of great posts regarding pose study and anatomy! She even has some books for purchase too.
Lovely Blare, you are so sweet!! I'm glad you like my art style ❤️ it's definitely still being developed and I'm no master, but. I'm having fun building up my skills!
See below the break for more info cus this is kinda long lol
Above I've listed just a few of the many many many resources out there to study poses. These tend to be the people I look to most for references, tho they aren't the only ones!
If you're looking to practice and get better at anatomy and the fluidity of your poses, I would suggest starting by drawing actual people first. That way you know how real bodies move and twist and turn and what masclues go where. It makes simplifying and stylizing easier down the road!
Something I did a LOT, and honestly still do a lot, is find pictures of people or art of characters whose poses I like and just try to draw what I see. I have sketchbooks fuuulll of poses I copied just to practice! Tracing can definitely have it's value as well when you're learning!
I utilize Pinterest a lot to creat difference boards for reference photos I may need, and it's come in handy quite often!
I can show you how *I * draw bodies in general, but know that I kind of flub around until something starts to feel right haha. I'm still learning and practicing as well! How I draw bodies may now work for you and that's chill! Its all about trying out lots of different styles and seeing what you like best, or what methods make sense to you.
Fair warning: this probs isn't the most accurate tutorial, I just kinda threw something down as a general example hehe. I'm preaching about references but didn't want to use one at the moment cus I'm tired haha
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Often my sketches are much messier and I just make lots of lines so I can find the "right one" lol.
These are some sketches I did for Peggys fan art!
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Basically, just keep practicing until it eventually starts to look right lol
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genericpuff · 6 months
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I don’t know if this is a silly question or not, but I saw you mention how the creator of “there are no demons” uses a 3D sculpts to make their comic. Do you use a 3D software? I have never even considered it before now, but now I’m wondering if it would help me keep consistency with different characters body types
I actually do, not so much software (I'm not a 3D modeller at all lol) but 3D assets! There are a few sprinkled throughout Rekindled, mostly involving background props and set designs (though in a lot of cases my assistant @banshriek will often just use them as references to paint over rather than use them directly if they feel it looks better, much of the backgrounds in the comic since Ep 23 can be attributed to them <3).
I don't use 3D models for my character art, not so much because I'm against it, just because I've used them in the past and while I found they helped with certain things I often struggle with like perspective and proportions, they've also started to hinder my creativity because of how stiff they can be (and tbh it made the drawing process really boring for me because I was literally spending more time adjusting poses than I was actually drawing!) I'm finding I'm perfectly capable of drawing anatomy on my own now, using 3D models for a while helped me get there but now they're more limiting than they are helpful due to my outgrowing them (kind of like training wheels on a bike, like yeah they're helpful so you can learn how to ride a bike, but you won't get to go as fast or have as much freedom of movement as you would if you learned how to ride a two wheeler). I think they're great for referencing or if I'm REALLY stuck on a pose or how a character exists in a space, but I don't like being constrained by them by using them constantly and that was what it was starting to feel like while I was using them for Time Gate so I've moved away from 3D character models and stuck exclusively to using 3D assets for backgrounds and things that aren't going to affect the overall quality of my work or how I make it.
I think the fact that a lot of people straight up don't notice that I use 3D assets in Rekindled is a testament to that LMAO Although you can tell in some of the earlier episodes when it was just me working on it and I had to balance quality with turnaround time. I've always hated drawing backgrounds and so Banshriek has been a huge help with relieving that stress and adding that extra touch to Rekindled that I just can't feasibly bring on my own :' )
If you're interested in trying out 3D models for yourself, then by all means do it! You won't know what works for you until you try it. Most of my advice stems from experience, I'm not someone who wants to spend all day messing around with 3D dolls, so using them to aid in my drawing just wound up being redundant, time-consuming, and boring. But there are folks out there who love messing around with 3D models, there are even comics out there that are fully 3D with zero drawing, using models that are handmade. Webcomics are a medium, you can do whatever you want :' )
The only advice I have to give from experience is to be aware that like with any tool, they aren't necessarily a "replacement" for the learning process, they should supplement your learning alongside other resources and references. You should still make an effort to learn foundational things like composition, lighting, color theory, dynamic gestures, etc. regardless of whether you're working in 2D, 3D, or a fusion of the two. "There Are No Demons" has a look to it that's uncanny and that's clearly the point so the 3D models help a LOT with that, but there are just as many webtoons that use 3D models poorly and wind up with an uncanny look they weren't intending to have (ex. Let's Play).
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weirdcursedvaultkid · 3 months
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hii!!! i’ve been following you for a long time now and i really love your art!! i’ve also been trying to learn how to draw so i was wandering if you’d have some advice for someone who’s completely new to this ??? pleek-
forgot to say this in the original ask, but of you have any tips on how to draw hair i’d thank you forever 😭 i’m really struggling with that
aw thanks! idk if im the best to ask for advice but hopefully you find any of this useful!
honestly it's really as simple as just drawing even if you think it looks bad don't get discouraged because it's all part of the process and you will get better when you are drawing on a regular basis. just look at the first drawings i had on here compared to my more recent stuff - the more you do it the better you'll get!
look for inspiration and references, its not cheating to use references as long as you are not straight up copying your reference 1 to 1. i like going on pinterest for inspiration especially for clothes! i also like to see what other artists are doing, instagram is also good for finding art inspo, i also found watching speed paints on youtube a good way of seeing how other people color and how to apply it to your own drawings
I'll talk more about what i do under the cut lol
for my process, i like to start off with a super messy sketch im talking chicken scratch. it's not supposed to look good its just supposed to give you a base for your drawing and allow you to figure out what you want to do.
then i start a new layer on top, lower the opacity of the initial sketch and i start drawing on top and refining everything so I have a cleaner sketch that's closer to the final drawing. this is usually where i finish figuring out the poses anatomy, hair, expressions, hands etc. it's still kind of messy but it'll feel more like you are filling in the blanks rather than starting from scratch
finally i do my lineart in another layer and for your lineart where you just make sure to keep your lines smooth and clean
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Then i just do my base colors and shade, for this one i didn't really go all out with the shading so it may not be the best example lol, i just kept it simple which is ok! sometimes less is more it just depends how you want the final piece to look.
for hair specifically - i don't really have a tutorial, when i draw hair i just sketch out the shape i want the hair to have in the initial sketch, and then i had more detail when i clean up my sketch. I usually start by adding the strands that frame the face first or the hairline and then go out from there to the rest of the hair. I also don't draw every single strand, i tend to keep it more simple since i have a simple style
I found this tutorial on pinterest which pretty much how i go about it execpt i usually have a rough idea of the overall shape first and i don't go as detailed as the final result, i usually stop around the third step
i hope ANY of this was helpful and not too rambley! feel free to ask more if you have any more questions!
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thewandererh · 1 month
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HII wait are you THE the Wanderer (like the one on yt)??? Really sorry if not and I’m mistaking you for the wrong person here
In any case! I love the way you draw iterators and slugcats SO MUCH??? Like your style is just so incredibly eye-pleasing and wonderful to look at I am in incredible awe. Anyway uhm. Yeah! Scuttles away
(- @strandedaylily)
yes!!! i am :]!! the one who animated tr on yt yeash thats me💥. and its you!! the real strandedaylily,, reposted some of ur stuff recently to show it off f4 answering this. love ur thingers :DD✨
and thanku sm 😭😭 that means??? so much??!? its been a journey finding my style and i love that u love it sm!! i have a few diff styles for iterators and slugcats, and whipped up these fast sketchy style analysis sheets last night.
observe:
Iterator Styles
I have two main styles for iterators: chibi and humanoid-ish. round head vs oval head with a cheek curve (cheek curve is a staple of my style. was actually against it when drawing iterators with it for the first time, yet it’s become such a signature now XD. I love it a lot huhu). here is an example with my lovely boy Twine (he is not the main antagonist despite his mischievous posings). also!! slim eyes for devious characters, like twine and shadows (and leaves, unwillingly /lore). the two ogs 💛 with their yellow jack-o-lantern faces. theres a phrase i made up a bit ago: you can’t spell wanderer without jack-o-lantern-faced iterator, can you?
got better with posing over the years but im still struggling with fabric and cloaks </3
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Slugcat Styles
now for slugcats, its evolved a different way. rather with two stages, they have a few more. when i first discovered rainworld, i had a very simple way of drawing. u heads and 3 fingers and toes, aswell with really odd aggressively-digi legs. and then it evolved when i learned “sketching” (blotting down odd shapes with barely any sense of proportion. balls for the elbows, no line of action, eyeing it and getting anatomy wrong lol) and things got really disproportionate. theres more stages, but i made a few complex and simple examples of my style over the years :]!! maybe i put too much effort into it but it was interesting to figure out!!
theres some timeskips in the big timeline one, and some other arts of mine might showcase style changes a bit better, and this is only my digital gallery, but oh well!!! whats done is done until its undone💥 /ghibli movie reference
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didn’t do iterators or general effects-and-tidbits-i’ve-learned (shading, rendering, lineart, etc) bc i’ve spent so much time already. so you get SLUGCAT BEAM BLASTED💥💥. all this art ranges from 2019-2024 (the years i’ve been a rainworld fan :])
yes i spent hours analyzing my old and new art just for fun but i think i learned something. thanks for asking this and putting a big smile on my face :]!! have a good day you (and anyone else whos reading this. thx for reading so far and so much💛✨!!)
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iscreamkitty · 10 months
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Hello! I was wondering if I could see how you do faces or just anatomy in general. I’m not that good at art but I’m trying my best to get better!
-🪲
AAAAAAA IM SO SORRY THAT IT TOOK ME SO LONG TO ANSWER!!!
I hope this video can kind of help show how I go about drawing faces, but I’ll try to explain a little bit as well.
First of all, I draw best when I have a reference to go off of, and I learned to draw faces (even tho I’m still not the best at it lol) by doing a lot of little semi-realistic drawings based on people I just find on Pinterest. My reference for the above drawing:
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My first step in drawing a person is usually just to try and get the shape of their face out along with any other important parts of their silhouette (like hair, ears, hats, etc). After that I pretty much just have to feel out the shapes and positioning of the rest of their facial features. As you can see it took a LOT of sketching and erasing before I was happy with her eyes/lips.
For bodies, a lot of that is just trial and error for me as well. But doing action lines or weight lines (like a line going from head to the foot or area that’s holding the person up) is something I’ve found to be really helpful. It can help to work out a person’s proportions as well as making them look more naturally posed.
Thinking of the arms as chains is another good method for starting to understand how to draw arms (see below).
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Overall, though, my art style/method of drawing is very inconsistent, so my advice might not be the most trustworthy 😭
Either way I wish you nothing but the best in your drawing escapades! Anything you create will be amazing, and practice will only make that amazingness more easy to accomplish!!
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hypherr · 2 years
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Hi, I am contacting you because I saw you mentioned somewhere that you have adhd, and I was wondering how did you still reached such incredible level. I have adhd too, and drawing has always been my passion also. But despite a whole life of practice, and doodling almost all the time, I always had a very hard time to understand anatomy and other technics, and because of adhd, I can’t focus neither motivate myself consistently to learn technics. I am also very inconsistent to draw proper illustrations, and also struggle to get things finished. Because of this, I have the feeling that I will never improve, and I gave up my life dream to become an illustrator. So, I was wondering how did you reached such incredible level despite of adhd difficulties, and if you had some helpful tips. Best regards.
Hey dude! Yeah, I can totally give you some tips that worked for me up until I got medicated :D I know a LOT of folks have to deal with ADHD, so I’m more than happy to try and give you some advice. 
I will preface that I tend to hyperfixate on things like drawing, so I put 200% effort into learning about it and I enjoy trying new methods of painting/drawing/whatever else. It’s still moreso reliant on the individual artist, but the below list is what I do and have done that kept me going:
Make studying into something that is interesting. By that I mean you don’t have to simply draw/study a pose for life drawing, you can make it interesting by drawing a character in that pose/doing that action so that it becomes something you’re more invested in instead of something you’re doing to just get better. I usually draw my OCs in the poses that I’m studying from pinterest or whatever, and it makes the process a lot more fun -
Do what YOU want, not what others say you should do. Not every style or process is for everyone. Stick with what interests you and it’ll make your ADHD brain happier. Getting trapped into the idea of “Oh, I should be good at line art” or “Oh, I should be really good at drawing in X style” when you’re not really interested in either of those things will bore you to no end. Personally, I settled with the fact that I don’t have patience for line art, I loathe using opaque brushes, and I despise having a million layers on my paintings. SO, I don’t do a line art pass; I just clean up my sketch layer which becomes my line art, I don’t use opaque brushes, and I keep my layers really limited. My way of drawing and painting is kinda unorthodox and I always have to explain it to clients when I send WIPs (I’m srs the way I work confuses ppl, especially non-artists lol), but the end result is always what they hired me for, so there are no complaints. Plus, I am MUCH comfier drawing and painting in my own “unique” way, and they’re cool with that. **NOTE: I still recommend checking out tutorials and such, but don’t feel like the artist who created the tutorial is god and that you must follow their teachings to a T. Ex. I love the artist kawanocy, and I have some Patreon stuff from him. His art process is too slow and clinical for me personally, but I still take bits and pieces from his teachings to incorporate them into my own workflow/my own art hacks. -
Only study when you want to. Naturally this doesn’t apply to you being in school for art (sometimes u gotta cry and just study away for an assignment), but if you’re not in the mood for drawing/studying, just don’t do it. It’s fine to take some time off!! I’ve had periods of months w/o drawing, especially during summer when I was in Uni. Sometimes you need to wait for inspiration to find u again -
Study from artists you admire and it won’t feel like studying.  FIRSTLY do not steal from artists you admire, just study their work. It is fine to trace AS LONG AS YOU DO NOT POST IT AND/OR CLAIM IT AS YOUR OWN WORK. DO NOT DO THAT. I REPEAT, DO NOT CLAIM TRACED WORK AS YOUR OWN WORK. IT IS NOT YOUR OWN WORK. IF YOU POST TRACED WORK, YOU ARE STEALING ARTWORK AND BEING DISGRACEFUL AND DISRESPECTFUL TO THE ARTIST. Tracing is fine for STUDYING ONLY because your hand follows the path of the original artist’s hand and you get a literal feel for how they work and where their pen goes. I don’t rlly do this anymore, but I used to, esp when I wanted to do some low-brainpower studying.  The main point of #4 tho is to not be shy abt taking bits of ppl’s style and using it for yourself. Ex: I really really REALLY admire the art of  @/xafeelgood on instagram. I am particularly in love with the way they draw bodies and faces. @/chenbearpig on insta has an amazing style too, and I love love LOVE the way he paints. @/kawanocy has a very beautiful rendering style, and his lighting is v dramatic and impactful.  Obvi there are more ppl I admire than just those 3, but those were a lot of my inspirations with art when I was in uni, and they helped shape my style and made me excited to keep pursuing art and trying their styles/painting methods. You have to find artists who make you excited to keep going, and just study their art a bit, or watch a speedpaint to see how they make such glorious art. It is really fun and I always enjoy trying to breakdown how they do their art stuffs so that I can try and do smth similar!! -
Don’t give a fuck about how fast other people draw, how good other people are compared to you, or your follower count. The most helpful thing I told myself this year that has sent my career and drawing/painting ability into the next level is, “I don’t care.” So what if other people are better than me? So what if I’m not the greatest artist ever? I’m still good. I’m still getting paid. I’m loving art again. I’m still trying hard. I’m just not getting that worked up abt art anymore. It’s HARD to not give a fuck, I know that, but it’s only art. It’s really not that serious. It’s not life or death. You’re just here to have a good time and work towards getting better at illustration/drawing/whatever, yeah? It’s so cheesy, but we all have our own paths to take to get to where we want to go. I have died inside realizing that people who are like 16 are 100x better than me already. I used to feel like shit and like my progress didn’t mean anything compared to how amazing other people are, but now? I just don’t care. I’m doing my own thing and I’m vibing and enjoying my drawing time, and that is all I can hope for!!
That is all I can think of right now u3u I guess a final note to leave off on is that all of these tips probably won’t 100% work for you, and that’s totally cool. Again, it’s highly dependent on the individual, but I still hope some of these thoughts and suggestions can help you find ways to make drawing fun and interesting for you. 
I hope you keep drawing and illustrating, my dude u7u that is the best way to keep getting better
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noodleowl · 1 year
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Oooooooh my god so obsessed with the way you draw Rick! Obsessed with your drawing style in general. Your anatomy is literally so good. Do you have any tips on anatomy? My figures are always rigid and I’ve been thinking about using a posing software or something. I’m sure the secret is just a shit ton of practice but I’m scared. Lmao. I specialize in portraits but like chest up. 😭
First: Thank you so much for the kind words! :D
I am afraid you are right, "a shit ton of practice" is unfortunately the correct answer. I also still have a ton of weaknesses. Especially, when I switched to stylized work. That shit does not forgive flaw in anatomy at all.
I don't know about posing software… The ones I know don't teach you about body structure at all. But then again, I never tried one. I am too lazy, lol. I have a Book for artists which goes almost medical school like into the depths of bone and muscle. So I don't only "copy" what I see on pictures or see in the mirror, I try to understand and memorize how it works and why it's there. Getting to know the fundamentals is key, even if that's a lot of work. I'm surely preaching to the Choir.
What I do personally, I use my hyperfixations to hone my art skills. For example now, when I want to study backs, I draw Rick topless from behind. Simple as that. Like this, it goes hand in hand and I can practice for hours on end. I am also interested in NSFW which obviously is a lot of practice too since it goes into the nitty-gritty with more complicated posing (I don't post it on tumblr. so they don't blast me into obscurity). Though, this is definitely not everybody's coup of tea. Every artist grinds differently, after all.
The hard part is not to be discouraged. Lord knows, I've been there. I had to get out of my very own "Portrait-phase". But let me tell you this: The fact, that you yourself see the flaw in your own art, is a good thing! It means, your eyes and brain have already learned, something is wrong. It is your hand, who needs to be trained. Keep that in mind as a positive!
Last but not least: Don't be scared to get out of your comfort zone!! There is nothing to lose, only to gain! Find what works best for you. Go wild and in work and time, you'll get there!
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joe-mac88 · 9 months
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Ok! Attention! I wanna help my starter artists !
So, if you want to have a style that is close to mine or practice in art, here is what you need to know!
I draw on IbisPaint! It’s an easy starter app and it’s free!
I inspired my style from mostly drawing wiff waffles! You can check her out on YouTube!
I use this pen!
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Yeah.. im French lol. I think in English it’s (flowing soft nib holder.) but im not sure…
Now for the art stuff!
4. An exemple of how I draw a woman and a man!
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If that can help! It’s important to have shapes and forms for your characters! Cause here look.
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Even with the full opacity of the colour, you can still see what’s going on! And what pose they are doing!
5. I try to keep my profiles entertaining! Like so!
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6. What I also do is that I colour the line art at some parts of the drawing!
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7. I used a lot of references to get anatomy and stuff for a while , it’s alright to do so! That’s called learning!
8. If you’re in an art block here is what you need to do, don’t draw! Don’t force you to a burnout! If you want challenge yourself then go for it but it should be because you feel bad for not drawing!
9. Personally, I don’t do backgrounds for now.. I’m learning to do so in my free time but, honestly.. 🤷‍♀️ they don’t look that good! And it perfectly fine! That’s what’s fun about art!
10 …. Hmm… let me see… oh yeah ok! Here it is! Draw at your own speed! Don’t force to go fast, trust, I’m talking from experience..it doesn’t work. It’s ok if your slow! It’s ok if your art doesn’t look as good as your friends or classmates! That’s how art should be! A personal challenge! Not a social battle!
I think that’s what I have for the moment! If I have anything else, I’ll let you know!
Bye!✨
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snarky-art · 1 year
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2, 8, 17, 20 and 21 for the art ask game 👀
2. Favorite thing about my style
Hnnnng h a r d. I think my anatomy work, my painterly style when I do more intense pieces, my sketchiness for the rest, and the way I draw hair! I also like my line work a lot of the times
8. What’s the most fun and least fun parts about your process
Most fun: sketching and lighting, even if I don’t know how it works really🥲
Least fun: figuring out the initial composition, final lineart of Im not doing a more casual sketchy piece, and the base colors. Color palettes are hard and filling it all in (even with doing an outline that I fill in automatically and color dropping) is soooo tedious for me😭 it feels like I’m slogging through the most boring stuff just so I can get to the fun stuff again
17. What do you love getting compliments about
How I draw bodies! One of my favorite compliments I’ve ever gotten was from @teawink and it was saying I draw bodies really fleshy and like,, omg thank you so much I’m so glad you think so akdjdjsj
Also, posing. I don’t always do stuff with that as an emphasis, but on the ones I do that have that, I love seeing it appreciated🥺 my last major zelda piece for example! I had comments about the perspective in the tags and it made me feel so good fr
20. A piece from this year that you’re really proud of
OUGHHH H A R D. I have a few that I’m gonna have to include because I think I deserve it lol
The zelda piece i mentioned above, the mythix redesigns for the winx because the detail work I went through on that was INSANE, this owl house piece because I still can’t get over how much this poem works with it, and this commission for @hag-rambling-on because of the poses and way I really love how the magic is like,, consuming the individuals
21. Something you would like to improve on
Soooo much!! Anatomy, positioning and space layout, characters interacting, perspective, lighting (esp reflected light), detail work, BACKGROUNDS BIG TIME, and so on and so on and so on
There’s always stuff I can improve, and I love my style and my work, and tbh I haven’t really suffered with “oh my art looks shite compared to so and so” since I was like 14 because i view stuff more like, “oh I like this part of so and sos style, how can I integrate that into mine” and see it as more of a learning opportunity than a fault of my own in anyway, BUT that doesn’t mean I’m not always thinking of ways I can improve
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kidovna · 10 months
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Sorry if it's been asked already (I always ask this to people with really cool artstyles so I mightve asked you myself already and straight up forgot LOL) but I was wondering, do you have any advice/tips/tutorials for drawing full bodies?
I just think you have a really cool artstyle and ive always struggled making fanart (other than semi-realistic screencap redraws) because I still have to learn how to stylise full bodies😅 (faces too but those im a bit better at).
Anyway, ive also been following u since your scorbus era and it's been so cool to see all the growth and different fandoms youve gone through! (I myself am a big byler🫡).
Sorry this is long, have a nice day/night🥰 and feel free to ignore this if you want, no worries!
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answering both of this together because i feel like my answer is going to be similar to both of them:
keep live/quick sketching people and poses! it’s a fantastic way to practice anatomy and when you speed up your process, it helps you figure out how full bodies look in your style because it’s your immediate instinct to draw a certain way! you don’t even need a live model to pose for you. the internet is full of incredible images and stock photos that are always fun to sketch. If you’d like a place to start, Adorka Stock is a deviant art page full of stock references made for artists.
I’m always and forever an advocate for quick sketching because when I started doing live sketches about a year ago they looked like this:
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And these are my sketches from a couple of months ago:
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The difference may not be massive to most people but I feel like my grasp on anatomy AND my line weight has improved drastically since. I feel more confident going into a piece knowing what the poses are going to be like in my head.
Apart from that, it’s normally widely accepted to reference poses for your art as long as you’re not tracing over someone else’s work. my favourite thing to do is self reference with photos or a mirror because then i can get exactly the pose that i want.
I hope this helped!
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trisynine · 1 year
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When did you start making music and art? And do you have any tips for making music and art? I’m not that good at doing both of those things and i wanna improve some more and i was wondering if you could give me some advice, if not that’s fine too, ALSO, i wanna make fanart of your characters but i don’t have any place to share it on because i only have like one social media app but i don’t think you’re on there :((( sorry for making this so long btw....
No worries I probably made my answer way too long lmao. Lots of text again. Click the read more thing for all my terrible tips. As for the fanart, you can maybe link it to me via asks on here, or you can give me your Discord if you have one. I'd love to see what you do, I love getting art from others it makes me really happy 💜
Ok so uhhh ART. I've been drawing for as long as I can remember (yes, cliché). I think I started taking it more seriously when I got a drawing tablet, so 2013 or 2014? I can't remember. Some advice I can give is not to focus on every single pixel, unless you're doing pixel art. I made that mistake when I was younger; nobody is going to see 1 pixel not filled in on a 3000px canvas, it's a waste of time to bother. Focus on simple shapes first then the complex shapes when sketching and try not to do chicken-scratches, try to make continuous lines as much as possible. Here's sketches from 2016 (first) and a sketch from 2022 (second). Just looks cleaner, more dynamic and less clunky. Try practicing that when sketching, it's helped me.
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Experiment a lot, don't focus on one thing over and over to avoid sameness across drawings, like the same pose or faces. Like I said in a previous ask, study everything around you and the art you see, even when not actively drawing. I have so many references downloaded and things that are aesthetically pleasing or art that I really like. That helps too with inspiration and learning how to do stuff. Another thing that's helped me a lot is doing foreshortening like this, it's a simple technique and I do it a lot. And then all the things you've probably heard 1000 times, study anatomy and color theory and all that boring CRAP. Ok now the MUSIC. I started making music in 2015 (maybe before that if you count Mario Paint Composer lololol). Study MIXING and MASTERING as soon as possible. I never really did that until recently and I get mad at myself that I still can't do it well and think I'm an idiot. I can compose ok, my sound design is sexy, but my mastering is actual dogshit because I didn't learn it early and I've been struggling with it. The technical aspects of music making trip me up so much and I thought it would be okay to not bother looking into it. Learn dat shitttt cuz I didn't and I'm paying for it. It's not all about the composing. I also listen to all kinds of music all day and I try to study everything within the music, like all the instruments and sounds and how they're placed together. Even music I know I don't really like, I can listen to it and appreciate it in another way. Uhh put a limiter on your master track, especially when experimenting with shit. Be mindful of your volume, don't blow ya fucken ears out, take care of your hearing. Experiment with stuff a lot, don't be afraid to learn how to use new things and play around with them. I don't have a lot of tips when it comes to making music lol.
I hope these help somewhat, even if sorta generic. I'm not good at advice and these are just things that have helped me or I wish I knew earlier.
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thatt-bored-artist · 1 year
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I might be late through your account or came from Zeal
But
Tips onto making human heads and body?, still learning and I forgot most tips people gave me.. 😭
I Gotchu homie (sry for taking so long) Human heads and bodies are very complicated but once you understand the anatomy, it should be easier than when you first started
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For the head start with a rough sketch of a circle and make a cross, a line down for the center of the face and a line across where the eyes will be, and make a jawline of your choice, now noses, eyes, and mouths can be complicated at times so using references will be a great help. For the body start with a simple stick figure and use a circle for basically the center of the body (for others they use shapes like cylinders and rectangles to shape out the body, but I use a stick figure and a circle and a trapezoid lol) once you got your pose, outline it with a body type of your choice, and then just lineart it and add the details you want, like muscles, clothes, hair, and other details. You probably know the rest, lineart, colouring, shading, etc. I recommend looking at basic drawing poses on Pinterest or google for body references, and same thing for heads and faces.
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Oh and I found this on twitter so this might be helpful too. Be consistent with your art too, learn from mistakes you made with your drawings, yes you will make some bad drawings sometimes (i do too) but it helps you learn. Also DONT COMPARE YOUR DRAWINGS TOO OTHERS, it just ruins your day and mood, I did this too before and I got all depressed an shi. I know I’m still a punkass teen in highschool and I’m still learning about art too, so I may not be the greatest at art tips but I did my best lol. Happy drawing 👍
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lilblueorchid · 3 years
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Thought process and easter egg on the Digimon Anniversary Illustration! 
Hello everyone, today I feel like explaining some stuff over my Digimon Illustration, mostly why I drew thing this way or point out some little details and easter eggs you might have missed. ;)
Click on read more if you want a LENGTHLY explanation with a lot of rambling from me, or if not you can just enjoy the process gif. <3 
The Digimon illustration was a special one for me for different reasons. Firstly, obviously, Digimon! It was a show I grew up with, and I find it quite fitting that after a tough year of graduation movie under a pandemic, in which I really experienced the pain of growing up, I ended up finding back Digimon. 
Secondly, as a child, I remember spending HOURS looking for fanarts online! I would save all the ones I found pretty and keep them preciously, i still have the folders actually haha. While pursuing art, I always had in mind thatI wanted one day to make a fanart my child self would have gone crazy over! And, i think I achieved that with that one haha. 
Anyway LET’S START! Shall we? 
First off : the illustration process
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When I do an illustration I always do a quick draft first, and most of the time, in colors. I think I’m more of a “color” person than a “line” person, I tend to need to see colors quickly in order to see if it’s ok. 
For this one, I’ve always had in mind it would be a double illustration, with the older Tai’s silhouette acting as a frame for the children illustration. It was a bit tricky, I had to make the children illustration fit nicely into his silhouette, it was hassle around the neck area, that’s why I made little Taichi stand up haha. Also used Mimi’s hat to balance the picture : the bottom part is very heavy and there’s only sky in the upper part, adding the hat helps making it more balanced. 
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The character were the longest and the most challenging part by far. As you can see I had 3 different steps : super rough, they’re almost like stickmen and smiley face, a more detailled one in which I figure out their actual pose and anatomy, then a last one in which I fix some proportion, add details and clean. Fun fact I don’t clean over a new layer... i just erase the unwanted part of my sketch. :’D
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I did a quick pass over the BG after that, then I colored the characters in flat colors before rendering them. It was a back and forth between the BG and the characters to make sure everything was working together nicely. 
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Now was the time to render the BG, I did the tramway first, the flower field after. Fun fact, I did my flower field study in order to know how to approach the flowers in this illustration! If your have the time, i totally recommend finding a photograph close to the kind of BG you wanna do, and make a study of it so you can try your hand at it first and go into your own BG later with an idea of how to approach this.
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Adjust colors, add flower petals and butterflies and emotional text, slap over a paper texture, and THERE. You have it! On to the next part now...
The meaningful details and easter eggs
Be aware there will be spoilers for Digimon Adventure 01 (but I assume you already know it), but also for Digimon Adventure : Last evolution Kizuna, which is the conclusion of the first serie. So read at your own risk! 
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The tramway is obviously a reference to the end of Digimon Adventure 01. The kids used it to go back to their world, so It was their goodbye to their Digimon at this moment. In Kizuna, Tai and Matt find the tramway trapped in crystal in Menoa’s fake memory world. Hinting that had they been caught by her, their memories would have brought them back here.
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Tailmon has Kari’s whistle! At the end of Digimon Adventure 01, Kari gives it to her as a memento. 
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When I drew Sora, I had in mind how she was in Kizuna, very stressed out by her mom’s expectation, which led her to neglect Piyomon. She realized it too late, and after that she refused to fight because she wanted to keep Piyomon with her as long as possible. Tragically, she was the first one to lose her Digimon. Here I tried to convey a softness and a kind of “I won’t forget to appreciate you” vibe in the way she holds Piyomon’s hand. As for Mimi and Palmon, in Digimon adventure 01 Palmon was very emotionally affected by Mimi’s departure, so, a hug was fitting. :’) 
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The screens on the Tramway display DA for Digimon Adventure, and also 01.08.1999 which is the date of the children’s journey’s beginning. :) 
The little drawings also show the 8 crests. 
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There are butterflies flying over the illustration, it’s a reference to Butter-fly, the first Digimon opening, by the late Koji Wada. 
"I'll become a happy butterfly, and ride on the glittering wind, I'll come and see you soon. “
Now, let’s the see the counterpart of the illustration. The one with the grown up Tai from Kizuna.
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I made him wear the hoodie he had in his very last adventure with Agumon.... but truthfully the reason is that I think hoodies are cool lol. And the hood’s volume gave me more space in the silhouette, which made it easier for me to do the other illustration inside.
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You don’t see it clearly, but he is holding his Digivice, albeit the darkened version once his partner bond with Agumon is broken. The Tai in this illustration has already lost Agumon. (Yes it was painful for me to go fetch the screenshots)
He is also holding his dear signature google he used to wear as a child. Fun fact, I rewatched the older movies, and as a kid he even used to sleep with it, how cute haha. 
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Also yes, the crest of Courage over his hand, which is his own. I’m so dumb I realize I should have made the time counter from the movie instead of the crest for a maximum emotional hurt impact. 
And the quote is from one of the trailer for Kizuna, I think.....................
But then you go : Oh that illustration is so depressing then! Well. Yes. But no. but yes. But not really. 
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One of my favorite shot of the movie is this one : this is after Tai and Agumon learn their time together is limited. Agumon asks him if they will have to go separate ways once Tai is all grown up. Tai doesn’t answer, and takes him to eat something instead, as Agumon was hungry. In this shot Agumon eats to his heart content next to Tai, who’s not eating at all and just watches him fondly. I love that the framing doesnt show agumon. It’s a foreshadowing of their unavoidable separation. 
At the very end of the movie, Tai write in his thesis about Human and Digimon’s relationship that Agumon was like a part of himself.
In a way, Agumon symbolizes childhood, the carefree days we would spend as a kid, with our big dreams and hopes. When you grow up, you tend to forget those simple emotions because you get swallowed into the stress of studies, figuring out your carreer, your life path. Just like us, Tai forgot this part of himself. In the madness of growing up, he lost Agumon. 
However, it’s not the end. He will pick himself back up. He will move forward in life despite his worries and incertainities, and he will find himself again. Therefore, he will find Agumon again. The kids in the illustration are waving goodbye, but it’s not goodbye, it’s a see you later.  In the meantime, Tai is holding on to these precious memories, until they meet again. 
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