So, bit of ramblings on my Post-Trimax Wolfwood headcanons.
Man, one of my favorite tropes in media is a character who's spirit lingers on after they've died, but it's usually something you only see in fanfic, so I cannot get over how FUCKING FERAL I was when I realized that it was legit a thing in Trimax, and that Wolfwood was the one we actually got to see, legitimately talking to the people he'd left behind and confirming that ghosts in the canon weren't just hallucinations or something! Like yeah, we saw Tessla leading the boys to her body, but since her ghost was never mentioned again, it could have easily have been written off as a fluke, right?
NOPE. They are real and they linger after to watch over the people they care about or to send messages to the people who are still alive! And the fact that the character who had just wormed his way into being just as beloved to me as my favorite character (Which NEVER happens, I usually only have enough brain cells for one at a time!) and that we had just had our hearts ripped to shreds watching him die was also the one we got to know had definitely stayed behind to watch over the people he loved just makes me SO HAPPY! I rp that asshole from time to time, and I just love exploring the implications of it!
I play him like he's been there a LONG TIME. When he died, Rem was there, watching over Vash, but when Knives spent the last of his energy, she chose to move on with him, now that she knew Wolfwood would be there to keep watch over Vash, and he took it SERIOUSLY. He's been waiting so long, he's lost his sense of time, he thinks it's only been a couple decades when it's been CENTURIES. And the time has softened his own trauma, he's gone from being surly and angry and defensive to being at peace and finding comfort in the fact that its allowed him to see more of Vash's life than he ever would have been able to live long enough to see when he was alive. And it's given him time to notice just how unwell Vash is, how broken he is, watching over him when he thinks he's alone and lets himself break down.
But it's also made Wolfwood a bit unwell in his own way; as time went on and the people he knew in life began to pass away, too, his interest in paying attention to what the people around them were doing wained, and his dedication to watching over Vash until it was his time to pass on became a strange sort of dependence. He loses his sense of self, in a way, until the most important thing in his existence is being there for Vash, waiting for him, having long-since accepted that when the time comes, it'll be over and he's alright with that.
He's happy, but to the perspective of a living person, it would seem TWISTED in a way. He still thinks he's a damned soul, stealing more time than he's allowed and only damning himself further by doing so, and he just knows that when he gets to walk Vash into whatever comes after for them, they'll be separated again, for the last time, and there won't be any coming back from it that time, because Vash is too good, too kind, too HOLY to ever be damned. But it's fine. Wolfwood knew he was damned long before his death, and time has just given him the chance to make peace with it and simply be happy with the fact that at least he'll be able to be with Vash when he can move on to wherever good people go at the end. And yet when it happens, Vash feels the same way about himself, so certain that he's the one who's damned, and their reunion is wonderful and painful and terrifying for both of them in different ways.
He's even worse with interacting with people, once he's forced to interact with the living. I play Wolfwood in a game where he stumbles into revealing himself after spending centuries never letting himself be seen, and he worries that going "silent" again will upset people. He's spent centuries being a silent shadow, certain that letting Vash know he was there would only cause more suffering for an already unwell mind, so he's forgotten how to interact with tact, blurting out whatever pops into his head because he's only had himself to talk to for all that time. He hurts people without meaning to, begins to suffer from the crisis of worrying that no matter what he does, he's a burden to the people who mourn him, he doesn't belong, his existence is nothing but a constant reminder of what's coming and will only cause the people around him pain. He's both able to be the kind, caring, loving person he might have been if the Eye of Michael had never taken him from the orphanage, and also a HUGE, ANXIOUS WRECK.
And the thing that makes it all worse for him is the fact that when he was dumped into the game I have him in, he was separated from the Vash of his timeline, and now lives in constant fear that he'll never see him again, that he won't be there when he passes on and there won't be anyone to greet him on the other side, alone and never knowing that he was waiting for him. He made a promise to Rem that he'd watch over him for her, that he'd lead him to his final destination where he could be with his family again, and now that he's lost that, what purpose does he have? He's terrified to let go himself, worried he'll pass onto the other side when Vash was right around the corner, but the thought of lingering without finding him again, missing his chance to be there for him when it's his turn, leaves him in an almost constant state of almost-panic.
I also just think it's kind of sweetly poetic, if in the end, he chose to continue the role he'd been forced into; take Vash where he's supposed to be. Only this time, it's his choice, and it won't be to his death. He wants to guide him to where he knows people are waiting for him, where he'll finally be happy and be at peace. He doesn't mind the fact that he's going to Hell, so long as he was able to be the one that leads Vash to the place where he won't have to be in pain ever again.
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IS FLYING GENDERED? On the masculine default, typifying gender in genre, and women as the other in the transformers cartoons.
question for the ages
once again i said back in the halcyon days of watching g1 (aka 5 months ago) i was like. Nooooo, decepticon is NOT a gender that's Silly. It's funny, but as a Read Of The Text, I thought it largely unneeded. (The concept came about, as a joke, involving dismissing the bad guys using the same language you would abt women (sexistly) that they're emotional [heh, flighty], vain, and shrill) after all. If in the 80s era there are 5 whole named/speaking woman tfs, its only ever gonna get better from here right? (<- booboo the fool)
anyway
Let's consider the axiom that the assumed default gender is male, that maleness is often seen as LACK of gender, and femaleness and gender variance are the PRESENCE of gender. In certain reasoning and worldviews, of course (See Androcentrism). Then add that, for transformers, the assumed default thing a transformer turns into, is car. (Autocentrism, if you will)
(The most general term for what a tf turns into is "Alt mode" as some of them are not vehicles at all. The other mode is "Robot Mode", whether its humanoid or not)
So I will be laying out why I believe the cartoon iterations support: non standard alt modes = non standard genders. This is in spite of the fact that FIRST lady tfs were all cars. Sleek cyber cars, but still. For whatever reason, (possibly, the reason for everything in tf, toys) they might as well not exist for how woman tf characters presence in the cartoons progressed over time.
And, to be clear, this is a reading of how these works of fiction are created, not a new unified bioessentialism but for robots aliens I'm proposing for like. In universe lore reasons. I hate that idea.
That said, alt modes in order of most to least gender: Spider, motorcycle, flying (in general, with rotors, jets), tank, and then FINALLY, car. (water and space crafts are already too marginal to rank, but they too can be assumed in relation to default maleness, AND that in making one a woman, would still qualify as othering her).
The NUMBER one reason for this is the bizarre need to have an ESTABLISHED woman tf character before making new ones. AS YOU MIGHT IMAGINE. With a g1 gender ratio something like.... (counting even the most marginal cases for the ladies) 9:120? (That's a rough count from a quick scanning of the tf wiki g1 char list) Shits dire out here.
The second is, ofc, character design based. cis people [stand in phrase for the hegemonic world view] are not okay, and their opinions about how tf gender must need be depicted visually is. uh? Im not a fan. Size and shape dimorphism in general is a given, and specifically having women tfs as far more humanoid and curvy in specific. Also general cartoon lady face syndrome but, whatever. I think there's exactly one character here who doesn't have "lips" or "lipstick" as a distinguishing factor. I'm so tired.
Third is generally, the idea of The Girl Of the Team. When there's The Girl, she often isn't JUST a normal character, who happens to be a girl. See, of course, the Smurtfette Principle. But in my view there's also a trend to give The Girl "special traits" on top of "Girl", maybe even to directly combat the idea that the Girl Character has no other traits? To stop this from being a General Primer on Woman in Media, my explanatory focus is things specific to the tf franchise.
(A phrase I use for thinking about normative modes [in general, not just the Alt ones] in within the tf universe is "unique transformerdom" or, even more clunkily, "A transformer of unique transformerdom". The excessive verbosity is amusing to me personally. All I mean by it is to have an umbrella term for any of the ways tfs can be made unique from their peers in the non allegorical realities of the fiction).
I could, and do, and greatly want to, speak about this AT LENGTH. But it keeps spiraling away from me. So I'll say for now were looking at ways a character is being depicted different from her peers, not because she is the only woman (which she likely is), but cause she's a different kind of transformer, AND if she's othered for it.
(IN SOME forms of the lore. Being a transformer woman, IS A UNIQUE KIND of transformer unto itself. Let's just say I hate it and move on)
Fourth, is the gender of villainy. There is much to be said about gender presentation of villains, the ways they are allowed to be aberrant. We will get to it. There is also all the tropes specific TO evil women, and the modes of villainy open TO female characters. But a general thing I think impacting the gender ratios of the factions is the how "Good" and "Evil" female characters are written. I'll generalize and call this the "Damsel vs Temptress" dichotomy. (See concepts like the Madonna-whore complex). Transformers, is by and large, an action franchise. Unless special reasons are made, characters who can impact the action– have more screen time, and likely more memorable, and iconic presences. A villainous woman can be unchaste, violent, aggressive. While a heroic woman, even if not a literal damsel are more likely to be in a support role. The secretaries of the action genre: medics and techs.
(Another factor is that tfs are giant robots, and the good guys are often friends with tiny squishy little humans. These make very good damsel fodder, and can be taking up the spots on the roster that might, in a different franchise, go to women. Additionally, while woman characters in transformers overall is an interesting topic. When I say tf women, I'm referring to ones that are in fictionally, transformers.)
SO, now understanding our points of attack/obstacles for getting woman into transformers. (Getting established, gendering the designed, uniqueness of existence, and general villainy). Lets go over those alt modes, and the characters that have em, in more detail.
Spiders
The "Beast Era" (1996) intro-ed the spider ofc. And what don't we have with this one. She's a villain, but shes also misunderstood, the era and design style let to these more organic shapes. And they used them to make sure she was very sexy. She's genre aware, she's quippy, she's an absolute icon. So naturally. She gets ported to other later shows. Which means we just have sexy spider ladies running around when everyone else is a fucking truck and shit.
Her own origin is, well think of her as a "Bride of Frankenstein" to the resident evil scientist, also a spider. She was designed for, and manipulated by him in multiple ways. Her protoform (A blank robot base), was supposed to be one of the good guys (a Maximal), but was reprogrammed into a bad guy (Predacon). Even then, she eventually joins them, for her own reasons. She's not even the first predacon to do so, the difference? Well the characters are a lot more NORMAL about his autonomy. Both of these characters stress that being a predacon is an identity they still see as important. But only the woman is told that really, she is was was always MEANT to be a maximal. And while that's true in a sense. There's also a plot were she's forced (by plot contrivance, not the other maximals) to get corrective robot surgery for it. And when they think she died from, everyone's more sad for her boyfriend than for her. Ouch.
The second spider, in the 2007 show, is now one in a world where she is the only "techno-organic" transformer, hence, she is spider, everyone else is a vehicle. Similar to the first, her narrative is very gendered, but less in the way were, like, I do literally think the first was was experiencing in universe sexism from other characters. Here, they really focus on the "techno vs organic" narrative, and the tragic circumstances on how that happened. In this case its just real world sexist writing.
THIRD SPIDER, (2010), instead of misunderstood and tragic evil, this ones just super mega likes to cause pain evil. She also occupies a strange place between the typic vehicular tfs, and the insecticons. This is because she has a helicopter alt mode, and her robot mode is just, a lady with spider characteristics. And, more than just a passing bug like similarity, she has the power to control the insecticons (you know, cause evil woman mind control). However, she doesn't fit in with them either, as the insecticons are at the most insect like they've ever been, in look, living in hives and that most don't even speak.
They may vary in exact character, relationship to the story's moral conflict, and design. But they stay comfortably established, dimorphised, flirty and flirting with villainy. And bonus points, always, for black widow spider trope.
SO. SPIDERS. Established: ✅️ Gendered designs: ✅️ (Extremely!) Unique: ✅️ Othered: ✅️ Villainy: ✅️
Motorcycles
Tooooo my knowledge the first bike lady was in 2004, and fairly minor, in the actual plot, but rest assured, they did go the previously established woman route, by being pink, though, which one shes named after varies by language. But neither were previously motorcycles. (And yes, there is also this problem of mixing together or swapping out one woman tf for another. As if we have the ladies to spare). Even though motorcycle men also exist, this one just stuck for a bit. Maybe something to do with Those Movies. I think the Gendered Existence of a motorcycle is pretty evident though, general sex appeal, being smaller, the mode of riding a motorcycle is different, more physical and intimate. Mainly this ranks so high for the level of grossness they can pack in. Just how objectifying it can be, particularly with two instances where the human rider is an annoying teen boy. Naturally, I've also never seen a male and female motorcycle in the same room, but the approach to design tends to be different. And yeah most of em are Arcee, who's first alt mode was cyber car, but it's not just her.
Established: ✅️ Gendered designs: ✅️ Unique: ✅️ Othered: Depends on iteration, I do NOT like the way one gets called "tough, for a two wheeler". Villainy: ❌(they wouldn't need to be motorcycles if they weren't making them the Special Girl Autobot, after all)
Flying
General: It just tends to stick out when your one girl is only flyer in the group, even she's otherwise tactfully done. Only flyer of the Maximals, a falcon, only flyer of the dinobots, a Pteranodon.
Rotors
I can barely even figure this one. Maybe it's just a general, aesthetics and use case of the actually vehicles, the associations? None of these ladies (and special case) are very connected otherwise. As previously mentioned, the spider helicopter. ¯\_(ツ)_/¯
A big one for this is the preschool demo shows, which are rescue team focused. In the first one the only woman on the human response worker team pairs with the helicopter, they mention she does medical at times. The helicopter is male, like the other tfs. But also he's afraid of flying, and while not the first case of a flyer with a fear of heights, their personalities are, pretty different. As he's both fearful AND effeminate, fine as character traits go but, with the tone of humour used, marks him as Other.
In the second, Whirl (pointing to icon) becomes a girl for the first time, now with standard humanized face. I assume as move to keep with the previous show of having a girl one, as there's no human team mates. She's also the only one who really likes rescue school. Aaaand that's all know of her. What more do you want from me.
Helicopters: Unique: ✅️ Othered: ✅️ (milder than some)
But why'd I call this section rotors instead of helicopters? That would be because one of the latest Sole Female TF we just put in everything™ is a VTOL jet with rotors. She'll tend to be the only jet of her type, which is also smaller than the type of jet used for the villains.
And, of course, aside from alt mode, the thing that makes her stand out most in the cartoons? That she's very clearly a comics character. (I find the emphasize that she's "fan created" over done, as it only controlled minor aspects, and irrelevant cause tfs get completely overhauled in new versions all the time). From her design, which is a bit busier than most characters she stars with. And also uses Japanese aesthetic signifiers in ways that I think are a bit misappropriated and untactful. (VERY USamerican comics). Also, when she stars next to a guy, also from comics employing Japanese aesthetic, you can tell its not deployed in the same manner. (E.I she has hair and makeup, he has armor). Either way, her depictions have her either as badass sword lady on mission from god who's constantly getting hit on by an annoying guy. Or have her be from a different planet and has special telepathy.
Do we see how both her gender AND the cultural signifiers are having affects here? That the main woman tf in a series can be a literal alien even among our alien robots, with cultural signifiers they don't have?
Ratings Established: ✅️ (made the comics to cartoon jump) Gendered designs: ✅️ Unique: ✅️ Othered: ✅️ (SO SO EXTREMELY, using methods in fiction and real life)
Jets
I think my association of jets with tf gender is stronger, than some of the above examples, even if there's less reason to it. And why is that? Well, lets get socratic. Here's another question.
Is This All Starscream's Fault?
No. He's not real, he can't do things. But. His legacy as THE main stay transformers character that gets to subvert gender? Yeah. (Sure, the G1 autobots have their own effete, but he's not in every single cartoon they ever made now is he? Plus now that I think about it, he is a FLYING car...)
From the get, he's not a Man's man. He's shrill, he's manipulative and duplicitous, petty and emotional, cowardly and wheedling. He is, of course, the Perfect character. Now naturally, the 80s cartoon was not concerned with your paltry logics. Starscream and his ilk are the jets, but every decepticon can fly. The gun, the cassette player, the camera, the cassettes.
And each to a last, more masculine than he is. Vocally or behaviorally, physically. Every one of them fit the gender expectations more than he does. Even being a small time grunt, is a masculine trait, after all, more so than unchecked ambition. So its not femininity from flying, from jets. But direct relationship, reference, and descendancy from Starscream that makes it. I've yet to see female versions of Jet fire and or the aerialbots, for example.
So what to do when an effeminate male villain was less maltese falcon and more that man has effeminate hips? Well. We had to start getting his ass for being effeminate, explicitly. They made the female clone of him, which yeah, is an offensive joke stemming from the various The Gender Anxieties. (Transmisogyny, homophobia and sexism. General relation toxic masculinity. A heady mix of all and more).
But I mean. It's free girl tf... Once given a name in extra canon materials, she start's showing up in other things. Once you're in books, video games, comics, and most importantly, toys, you're real. And then eventually, her first non clone appearance in a cartoon, and how her presence shaped it.
That being, Cyberverse. Which is a cgi show, you need to know this for reasons of production. Making new models is expensive. This has always been the reason you just make recolours of Starscream and name them different things. Chicken or egg on this one, I don't know, But because CV has Slipstream, and the only difference between her and the generic "male" decepticon jet, is a more feminine face; Suddenly, any random decepticon goon can be a woman.
An absolutely revolutionary take for striving to populate a fictional world with gender parity. By at large it also means they're way more lady villains, and specifically flying model of villain. The show has other woman, but none who get the same androgynous body mold treatment.
Established: ✅️ Gendered designs: Mildly to NO. Unique: By design, no. Othered: Yes for the clone, and Screamer himself, I suppose. No, otherwise. Villainy: ✅️(That's, the whole idea)
Tanks
It needs to be said. Sometimes, when doing things that transgress a norm, anteing up is less subversive. This is another reason why gender variance, female agency and overt sexuality are more common traits of villains. When already defying strictures of society. What's one more.
That's Right. TANKS ARE THE BUTCH WOMAN OF TRANSFORMERS.
Alright. Let me back up. Strika is the stone cold knock out undefeated champ of lady tf designs that, actually has a reoccurring cartoon presence. She is, admittedly, only a reoccurring to minor character.
Her introduction is in another show with techno-organics, this one involved in the struggle between well, the techno and the organic. Strika as we see her, and as the design that will go on to be iterated, is not in her normal transformer body. She has been transferred into a 'vehicon' body. Without a preexisting essence contained in one, vehicons are not considered alive, in the way a transformer is. Visually, they lack the more human body plan, a standard face, feet and hand like appendages.
To further contrast Strika against the two techno-organic woman. Both of them are tall, and slender. Their softer organic shapes designed towards elegance or beauty, whatever your subjective opinion of that result might be. They both have romance subplots too. By the way. Or honestly one subplot and one main plot. Strika. In contrast. Is built like a brick shit house. Her face is. Minimal. And her goal: protecting her planet... by terminating the heroes.
Now, existing as a character that can be referenced for other media, and given the detail that she was a "Famous general", it's off to the races. She makes a wonderful big tank menace that can fill out a background shot, too.
Without her I hardly think we could have Clobber, also from CV. Who is. The true goat. The finest thing, the achievements of all we could ever hope for. A big fuck off woman, gender swapped from a previous male design with minimal faff, with now even more personality and show presence. Friends, wants, desires. Emotions. Thank God for Clobber, Thank Clobber for Clobber. Thank Randolph Heard and Mae Catt for Clobber.
Established: Depends if you want to count that Strika had so much swag they kept drawing/modeling her Gendered designs: FUCK NO Unique: ✅️ Othered: only originally Villainy: ✅️
Cars
So now you have the final piece of the puzzle. In transformers, Autobots are Cars. Yes, there are plenty of autobots that are NOT cars, and there are cars that are not Autobots. But they're exceptions, they're aberrances. They're unique. And Autobots are the norm. They oppose the Decepticons. Decepticons are Villains. And Decepticons can fly. Modal simplified binaries and false dichotomy abound!
And the thing about those original Autobot woman, the one's who largely did not influence all of this? They were cars, it's true, but not like how the men where cars. They've not been designed from transforming car toys, with a shellac of humanoid gender over top. Their designed in the way of human gender. With the car on top.
When the preexisting clause leads to the original designs to be revisited, which, has largely only happened in more recent years. They aren't car woman robots. The cars are literally not part of their bodies, they are additional. Instead of a unifying identity of a robot who is a car, its Arcee and her backpack. Parts of cars get grafted onto their petite lady bodies, and placed anywhere out of the way.
In order to make a transformer a woman, they have to give her a gender, not understanding that that's always been the case. And to give her a woman's gender, she's got to LOOK like a woman, not a transformer. And to look like a woman, she's got to act like a woman. She must be heroic but reactive instead of active, or else, villainous, conniving and or self centered. To be a woman, we must have some other previous woman to explain her presence, or else explain it anew with her unique, strange, or exotic origin. How could she ever be a woman if she simply, existed, looked average, talked average. How could she be a woman if her body is hunks of ungendered car. How can she be a woman if she's everything we expect a transformer to be.
A woman is transgressive, a woman is not normal. Autobots are normal. Autobots are heros. Autobots are men. And Autobots do not fly.
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