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#Return of Ultraman
sicherosaga · 9 months
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jaw dropping moment from return of ultraman episode 38
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science70 · 8 months
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Mika Katsuragi as Monster Attack Team member Yuriko Oka, Return of Ultraman (Japan, 1971-72).
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thecreaturecodex · 2 months
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Stegon
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"Stegon render" © deviantArt user SuperSamYoshi, accessed at his gallery here
[Stegon is a Return of Ultraman kaiju that seems to be an homage to original Ultraman monster Seabozu. Both are skeletal dinosaur kaiju that are treated sympathetically, and Stegon uses a modified version of Seabozu's roar for a sound effect. This is somewhat striking because Stegon definitely kills people. Like, we see construction workers get melted. So I wanted my flavor text to pay homage to that, and to be a technically-against-the-rules-in-PF1e neutrally aligned undead. I'm also including a reference to a thematically similar kaiju who appears in the same series that I'm also intending to stat up in this project.]
Stegon CR 17 N Undead This creature resembles the skeleton of an oversized reptile, its stance quadrupedal. Its skull has a pointed snout and projecting teeth. Its bones are embedded in a tarry mass, giving the creature a bulky body.
A stegon is a chimeric undead creature made out of the bones of dinosaurs and other ancient megafauna. These bones are suspended in a black tarry mass, something like asphalt. When a bone bed is disturbed, not to uncover its secrets and learn about its former inhabitants, but in order to exploit the land, a stegon may rise to avenge the desecration of its grave. These grave sites are sometimes those guarded by an oxter, which can lead the two monsters to collaborating in their destructive vengeance. Once it has avenged itself, stegons tend to roam widely and target land developments, strip mines and other massive construction projects that devastate the land. As such, stegons are among the few undead creatures that are respected in druidic traditions, although a druid would be likely to try to lay the animal souls to rest after they have completed their mission.
Stegons typically attack their targets using their breath weapons and trampling feet. They can breathe a cloud of acidic mist. This acid is much more potent against flesh and bone than metals and minerals, and the gear of stegon victims may litter its lair. If creatures fight back, or attack it, it fights with its teeth and tail if cornered, but is just as likely to try to walk away, trusting to its natural armor and resistances to shrug off attacks.
Stegon CR 17 XP 102,400 N Colossal undead Init +4; Senses darkvision 60 ft., Perception +24, scent Defense AC 31, touch 2, flat-footed 31 (-8 size, +33 natural) hp 300 (24d8+192) Fort +17, Ref +8, Will +16; channel resistance +2 DR 15/magic and bludgeoning; Immune acid, force, undead traits Offense Speed 50 ft. Melee bite +27 (2d8+16/19-20 plus 4d6 acid), tail slap +24 (3d8+8) Space 30 ft.; Reach 20 ft. Special Attacks breath weapon (60 foot cone, 18d6 acid, Ref DC 29, 1d4 rounds), trample (Ref DC 38, 2d6+24)  Statistics Str 43, Dex 10, Con -, Int 2, Wis 10, Cha 25 Base Atk +18; CMB +42 (+44 bull rush); CMD 52 (56 vs. trip) Feats Awesome Blow, Blind-fight, Great Fortitude, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Iron Will, Multiattack, Power Attack, Skill Focus (Perception), Toughness, Weapon Focus (bite) Skills Climb +22, Perception +24, Swim +19 SQ organic acid Ecology Environment any land and underground Organization solitary Treasure incidental Special Abilities Breath Weapon (Su) When a stegon uses its breath weapon, the cone of acidic mist condenses into a 20 foot radius cloud at its origin point. This cloud obscures vision as a fog cloud spell and deals 2d6 acid damage every round to creatures and objects in the area (no save). This cloud lasts for 1d4+1 rounds before dissipating, and can be dissipated with strong or stronger wind. The save DC is Charisma based. Organic Acid (Ex) Acid damage dealt by a stegon’s breath weapon and bite deals minimum damage to creatures or objects made of stone or metal. It ignores the hardness of creatures or objects made of organic materials, such as wood or bone.
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tokumon · 9 months
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Terochilus uses webbing to cocoon the city in Return of Ultraman eps. 16-17
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mecha-mcsnazzy · 18 days
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Happy eclipse day to those who celebrate :]
Return of Ultraman: Episode 23 - Dark Monster Spit Out the Stars!
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chernobog13 · 2 months
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Jack getting skeezed out by cobwebs.
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tyrannoraptorrex · 7 months
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Ultraman Jack vs Ramiel
Return of Ultraman series is Anno's favorite Ultraman show, I love him
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cough-droplet · 4 months
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two examples of how to sell me on an episode instantaneously
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atomic-crusader · 1 year
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Arstron from Return of Ultraman (1971)
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friendlyloveaffair · 5 months
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Draculas to Hideki Go:
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Go:
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Takeshi Yamato once again:
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We're all aliens!!!
We fight against each other but defend each other as well. That's life in this universe.
P.S. recently edited this by adding another still from Return of Ultraman.
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disastardly · 4 months
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So Return of Ultraman is pretty solid and I like Goh as a protagonist, but goddamn he will just slap anyone huh
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zagorudan · 20 days
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youtube
New video where I look at monster toys of dubious origin.
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thecreaturecodex · 1 month
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Terochilus
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Image accessed from the Ultraman Wiki here
[Terochilus is a monster that makes a big impression in Return of Ultraman (being the star of a two-part episode), but with very little impact on the franchise outside of it. Which is a shame. It feels like Ultraman's Rodan the way that Arstron feels like its Godzilla. It has a weirder power set than Rodan, though, with its toxic webbing and shooting lasers from its nose. It kind of reminds me of The Giant Claw, in the sense of being a superficially simple flying kaiju that is totally bizarre on closer inspection, and I designed its stats intentionally to be a counterpart to my cacagnea.
In the show, its webs emit toxic gas on exposure to automobile exhaust, making Terochilus another pollution-themed kaiju. Since cars don't exist in Pathfinder, I changed the trigger to the webs getting extra dangerous to fire, which is the typical adventurer solution to webbing. That, and it makes the Terochilus' lairing in volcanoes synergistic, and very dangerous.
Also, I can't prove it, but I suspect that Terochilus' pterosaur with feathers look inspired the winged fakeosaur that came in the same set as the ones that inspired the rust monster and bulette]
Terochilus
CR 19 LN Magical Beast
This creature resembles a strange cross between bird and pterosaur. It walks on two elephantine legs, and has membranous wings growing like a cape from its human-like arms. It has a head and neck covered with feathers, and a long straight bill.
A terochilus is a bestial, vaguely avian predator, something like a roc writ even larger. They are found lairing on volcanic islands and are extremely territorial—a terochilus patrols the water near the island for whales, large fish and the occasional sea monster to eat, and drives away anything else entering its hunting grounds. This territoriality extends to their volcanic lairs as well. A terochilus usually lives near the caldera and lines its nest with thick ashy webbing. This webbing is flammable, but burning it produces a highly potent toxic gas that causes immediate unconsciousness followed by systematic organ failure. The terochiluses are immune to these noxious fumes, and encourage periodic fires to burn the webbing and fumigate their lairs.
Terochiluses usually do not see creatures of human size and shape as prey. The danger comes from their territorial instinct—they attack boats that steer too close to their hunting grounds. If forced from their lairs by a stronger monster, they may settle closer to inhabited areas and wreak havoc enforcing their new territorial boundaries. In combat, a terochilus usually opens by spraying opponents with webbing, and then closing to melee with entangled enemies. A terochilus possesses a powerful breath weapon, which manifests as beams of deadly force fired from its nostrils. This breath weapon does not recharge quickly, and most terochiluses use it as a weapon of last resort only.
Terochilus CR 19
XP 204,800
LN Colossal magical beast
Init +9; Senses darkvision 120 ft., low-light vision, Perception +22, tremorsense 30 ft.
Defense
AC 34, touch 12, flat-footed 24 (-8 size, +9 Dex, +1 dodge, +22 natural)
hp 346 (21d10+231)
Fort +23, Ref +21, Will +12
DR 20/magic; Immune poison; Resist fire 30, force 30; SR 30
Offense
Speed 40 ft., fly 150 ft. (average)
Melee bite +27 (4d6+14/19-20 plus grab), 2 claws +27 (2d8+14), 2 wings +22 (2d8+7)
Space 30 ft.; Reach 30 ft.
Special Attacks breath weapon (150 ft. line, 1 minute, 19d10 force damage),hurricane hover,swallow whole(AC 21, 34 hp, 4d8+21 bludgeoning),toxic webbing, webs (+22 ranged, range increment 30 ft., 150 ft. range, DR 10/-, 21 hp, DC 31)
Statistics
Str 39, Dex 28, Con 32, Int 4, Wis 21, Cha 15
Base Atk +21; CMB +43 (+47 grapple); CMD 63
Feats Acrobatic,Blind-Fight, Combat Reflexes,Dodge, Flyby Attack, Greater Vital Strike, Hover (B), Improved Critical (bite), Improved Vital Strike, Mobility, Power Attack, Vital Strike
Skills Acrobatics +21 (+25 when jumping), Climb +26, Fly +13, Perception +22; Racial Modifiers +8 Perception
Languages Ignan (cannot speak)
Ecology
Environment warm land
Organization solitary or pair
Treasure incidental
Special Abilities
Hurricane Hover (Ex) A terochilus gains Hover as a bonus feat. When it uses the Hover feat, it creates hurricane force winds in a 60-foot radius, regardless of its distance from the surface.
Toxic Webbing (Ex) A terochilus’ webs release toxic gas when they take fire damage. This gas fills a 30 foot radius from the webbing, and lingers for 1d4+1 rounds before dissipating. This toxin has the following properties
Web fumes—inhaled; duration 1/round for 4 rounds; save Fort DC 31; initial effect unconsciousness 1 minute; secondary effect 1d6 Con damage and unconsciousness 10 minutes; cure 1 save. The save DC is Constitution based.
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tokumon · 9 months
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Terochilus vs. Ultraman Jack in Return of Ultraman eps. 16-17
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chernobog13 · 2 months
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The MAT Arrow 2 from Return of Ultraman.
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chop-chop-guy · 1 year
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Farewell, Dan Jiro.
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