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Have you played CHUUBO'S Marvelous Wish-Granting Engine ?
By Jenna Moran
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Chuubo's is a diceless RPG logging the daily lives of a cast of quirky teenagers living in a dimension adjacent to our own, each uniquely touched by errant divinity. Gain experience points through sharing emotional moments between characters and progressing through collaboratively-written plot beats, and then use them to progress through "Quests" that unfold new phases of their lives… and up the intensity of their newfound powers.
Prewritten archetypes in the "Glass-Maker's Dragon" module include the titular Chuubo-- a kind but hapless boy who holds the power of the very stars in his hands -- and company, consisting of an imaginary friend born from a wish, a mad scientist bent on saving the world, a mysterious transfer student from our world, and the Sun (in the sky)… and more!
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jeeyonshim · 1 year
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Once upon a time, you lived in the sky.
— The Glass Maker’s Dragon, by Jenna Moran
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brontes-anvil · 2 months
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Yui Kovalyova-Hashimoto (The Younger Sister)
It's been almost a year when I did the first two siblings of this wonder-working dynasty and I wanted to take a spin at the third sibling. Like the other Kovalyov-Hashimoto siblings, Yui is supposed to represent a certain character type through the lens of an entertainer via a particular set of Arcs. In her case a Mad Scientist/Fashion Designer/Mimic.
I'm still trying to synthesize a few concepts together. Her original version was into a sort of DIY fashion, turning her older siblings hand-me-downs into something of personal expression. I think that's still there, but she's probably also got some Magical Science derivative that focuses on biomechanical wonders (?), acids and tinctures, and emotions: Her own spin on her parents' skills at turning monster parts into relics.
I think she knows that her older siblings are emanations of some greater force or truth (Since both of them have Awakening), and in a sense not real. It grieves her, I think, that one day, for any and no reason, those greater forces might decide one day to stop being her siblings.
Her Arcs aren't firmly figured out here.
Gatecrasher: Is where she gets the most mileage from her Magical Science derivative, though I don't know what her Hidden World is yet.
Wounded Angel: I think her Blasphemy is her first heart that grieved and feared and raged and birthed all manner of nightmare machines and plots in response to those feelings. She eventually made herself a second heart and swallowed the first one deep down.
Creature of Delirium: She fishes out your insecurities for her projects and gives people either a fierceness or precision to them.
Troubled: This I'm still noodling on, but it's possibly an expression of her secret identity and where a lot of her stagecraft goes.
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mishahandman · 1 year
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…in your studies, you learned a terrible truth. The world had not drowned fully. All of the people you had known were still out there, some fragment of their being clinging to an illusory life. There was a not-real Earth under the waves, still mechanically going about its business, anchored by the few islands of the Real that were left. Those monsters!
And if the new Sun ascended his throne, and took up his mother’s duties, it would all be dragged back out. All of the pain, all of the suffering. If Raven Irinka took the throne, it would usher in a thousand years of conflict and strife. Everything that your idol, the Headmaster, had worked towards, wiped away.
You couldn’t stand it. You studied the treaties that ended the last war and discovered that you could arrive on the ship of the Sun as an ambassador. You learned that if Raven forsook his mother’s nature, and embraced his father’s mantle, he could sit on the throne of the Sun and wipe the universe away once and for all. You learned that his Consort would help him to direct his powers.
And it all became so clear.
You need to seduce Raven Irinka. You need to convince him to be the one who walks away from Omelas – to let the suffering masses rest and find true peace, instead of the half-life to which they are condemned. You know that it’s going to be hard. There are a lot of luxuries that you… honestly really like. Coffee! Fluffy pillows! Jazz! There are a lot of corrupt officials with a vested interest in continuing to exist who are going to try to stop 37 you. They will try to sway you from your purpose. But you need to remember - unless everyone gets jazz, what’s the point in having it? You can’t let other people suffer for your own pleasure.
You’ve come to the glorious Barque of the Sun, and you’ve presented your credentials and explained your purpose. You haven’t actually met Raven yet, or any of his other suitors, but you’ve done your research. This is going to be your most daunting mission yet, but if it succeeds, you will claim your degree and save all of existence from existing.
To learn more about Lawson Pariset and their fight to win the heart of the Sun, check out The Sun's Court:ship, one of three adventures available in Tales Beyond Town, a collection of three adventures for Chuubo's Marvelous Wish-Granting Engine.
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itskobold · 1 year
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bobertartrepository · 2 years
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“The Prophet of Greed, an uneducated child raised by wolves [...]“ Thinking about the Dark Imperator of Greed, Pollution and Chemical weapons and making some fanart of a child version inspired by this quote about Prophet.
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windienine · 2 months
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befriend rats & kill god in a lush portal fantasy adventure by jenna moran
come on a journey with me?
there - past the scaffolding, past the rafters, up above past the windows and gables and fire escapes, if you make it to the roofs -
you'll encounter environments not of this world. rooftop gardens that have twisted themselves into dense forests, church spires that have , tiled expanses that stretch into the horizon and become meadows, gutter-lakes, deserts, mountains...
you'll encounter them, too, if you really look: the rats.
they want to show you these places, navigate them, map them, study them, know them. they want to befriend you, guide you, tell you their stories and weave new ones where you feature alongside them. if you want to make any headway, up there on the roofs, you'll need their help.
after all,
this is a place where the gods do tread. if they find you creeping about their domains, they will find you, kill you, transform you, dig their hooks into your very soul and never let go.
the rats know a secret.
gods can be killed.
you are the key.
the far roofs, currently crowdfunding, is home to some of the best role-playing game i've ever had. participating in several playtests has completely sold me on its viability as a system. notable are its set of unique oracle mechanics that tie into its freeform roleplay system, determining the physical and emotional outcomes of different events. gather hands of cards and tiles to weave together magic that can alter even monumental fates, fight peril with dice rolls, and collect components for spells and make headway on character advancement by spending time getting to know your companions, both human and murine.
it is, of course, written by dr. jenna moran, best known for previous innovative ttrpg experiences about divinity, such as nobilis, glitch, chuubo's marvelous wish-granting engine, and wisher, theurger, fatalist (WTF).
the philosophy of the far roofs is that dungeoneering is about the journey - the sights you see, the meals you make, the tales you tell, the companions you gain and lose - as much as the monster-slaying. each combat is a descriptive crescendo of the experiences faced up until that point, encompassing everything you've felt thus far. if any of this intrigues you, then, well... come on a journey with me?
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monsterpotion · 4 months
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jdragsky · 2 months
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There is a mystery, and its name is Goblin.
The Far Roofs, an adventurous RPG about talking rats and their faraway rooftops, by the creator of Chuubo's Marvelous Wish-Granting Engine and Nobilis, is coming to Kickstarter TOMORROW!! i am incredibly excited for it, and this video has me SCREAMING
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jennamoran · 2 months
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you tried google you tried
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prokopetz · 1 year
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if you ever got the chance to play chuubo's, which of the pregens would you choose to play? or would you want to build your own character? (in which case, on which arc?)
Assuming you mean the pregens from the Glassmaker's Dragon campaign, definitely Leonardo De Montreal. If we're including pregens from unpublished-at-the-time-of-this-posting campaigns, Jasmine Apocynum might also be in the running, though as far as I'm aware we've only seen her mortal-tier character sheet from the Hallowe'en special – that answer might change based on what her published miraculous-tier build looks like.
(Neither of these answers should be even slightly surprising.)
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jeeyonshim · 1 year
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To a scientist, moral and emotional life are layered separately onto a world of things; to a sorcerer, they are its very fabric.
— The Glass Maker’s Dragon, by Jenna Moran
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cjlinton · 3 months
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Chuubo's Marvelous Wish-Granting Engine rewired my brain last year so I made my co-players notebooks inspired by versions of their favorite Glass-Maker’s Dragon characters.
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Top Left: @windienine's Leonardo de Montreal, Nightmares' Angel Top Right: @geostatonary's Rinley, the Troublemaker Bottom: @jeeyonshim's Natalia Koutolika, the Prodigy, inspired by this drawing.
The notebook inserts are applique and made with fabric scraps from other projects. I nearly always do cross stitch interiors because I think in grids, so the applique Natalia's spear (jewelry wire) were fun new challenges for me.
The notebooks are bound with coptic stitch, which means they're open spine and lay flat.
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brontes-anvil · 9 months
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Chuubo help: Looking for Toxic ideas.
Ofeliya Kovalyova-Hashimoto uses Keeper of Gardens to design truck-sized robots and mechanical pranks to menace School, but I need a manifestation of Keeper of Garden's Toxic power.
To catch you back up, Ofeliya is by day a responsible girl who will probably inherit the family business (or at least the business side of it) and is constantly relied on by her friends and family and put upon by her enemies in ways that stress her out. By night, she's a Team Rocket/Dick Dastardly like villain who wants to do pranks and schemes even if it mostly blows up in her face (that's actually satisfying too in its own way). She mostly does this in the style of a circus ringleader*, which means bringing in fellow clowns to show off an act.
I also figure that Ofeliya has Mechanics as her Keeper of Gardens Skill, which in practice means that she can probably hand-machine things into gears and rods and such or brings such things along and attaches them to things. This probably results in portable not-really-death traps and truck-size robots that her friends use. This also means that a lot of her Garden denizens are probably gimmicky automata: Guardians that are weird heist machines and Guides that elaborate on whatever lesson Ofeliya is deliberately not learning (but that you should).
What's a good Toxic power for this person?
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andaisq · 9 months
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is seizhi schwan or leonardo da montreal transer greatest debate thread in history of rpgnet forums
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