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#deltarune snowgrave spoilers
tigerbears · 6 months
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oh god I just realized something
Deltarune releasing with Chapters 3-4 means it's coming out sooner...
Which means I REALLY need to work on my snowgrave fic and finish it before chapter 4...
Either that or hope that deltarune chapter 4 doesn't conflict with my plans as much...
I have an idea for it and I really want to get it out before it becomes "too late"
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pillowspace · 5 months
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I played the route the other day completely blind because I had literally no idea it existed until now, so here's Noelle
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zorubark · 4 months
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To me, I feel like the weird route has an aspect to it of the horror of cisheteronormativity.
Many players or deltarune fans project a male identity onto kris, while they are non-binary, the cisnormative, and then along with this pairing them with the most girl obssesed girl, the heteronormativity. It's like it represents the horror of having no free will combined with how most stories are cisheteronormative, many times watching, reading, etc, a story that has queer elements but the characters are forced to stay cis, to "accept" traditional gender roles, to be straight, it feels like the author is forcing the characters, just like the Weird Route, I think it's a meta commentary on the fandom and media in general.
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jajatoc · 4 months
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[Angel], [Angel], ARE YOU LOOKING FOR THE [Ring] of [Thorns]?
(The quality is fighting for its life sorry)
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agaliata · 5 months
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"They with me in the dark"💍❄️
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jeeperssqueakers · 1 month
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Im being so normal about the idea of a Deltarune Soul Eater au.
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infernal-heart · 10 months
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Cannot stop thinking about your post on the similarities between the judgement hall and the school. I was wondering if you could elaborate on more thoughts on that? Or I guess, who do you think would be the ‘judge’ in deltarune?
I absolutely can elaborate, yeah. Beyond the birds that I mentioned in the original post, the school in the afternoon specifically is, like the judgement hall, quiet. It’s almost eerily so. You and Susie are alone in this place, and I think it nails the atmosphere really well. Which is to say, it recontextualizes the same atmosphere we know (walking up to Sans in the judgement hall in UT, getting the speech about LV and EXP. But of course, more memorably, the Bad Time quote) aka one of relative dread, to one that is overtly… peaceful.
Don’t get me wrong, I still think it’s eerie. Any space alone is, but after all of Chapter 1, you’re left alone in this near-silent space. But it isn’t oppressive. It isn’t angry, or dangerous. It’s just… lonely. Isolated.
Uncanny is the word I’m looking for. Of course, devoid of the context of the UT Judgement Hall, I think a lot of the power of the atmosphere is lost. But with that context, with the foreknowledge of such a pivotal place in the story of that game, one naturally asks oneself: “What’s the connection here? Why is this place calling my mind back to the judgement hall?”.
Of course, I can’t definitively explain that because I’m not Toby, but I can guess. The end of the chapter(s) is itself important story moments, points of downtime. And, crucially, moments where important things happen. While comparing the story of DT and UT is probably meaningless, I think it bears some weight that right after you are in an environment eerily and intentionally similar to Judgement Hall, you are given the game’s first look into a shakeup of the traditional rules or formula. In UT, Asgore breaks your mercy button. In DT, the end of Chapter 1 shows us the first clear indication that something is awry between Kris and the Soul. Something to consider.
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Backpedaling for a moment, the comparison between the school and the judgement hall isn’t just, y’know, musical or audio-based: this environment does literally look like the judgement hall. The yellow, checkered flooring, the light coming in through the windows. It’s very, very reminiscent, and as I’ve said many times at this point, Toby clearly meant this.
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(Also, point of intrigue that is not entirely relevant to this discussion, but is interesting: the Dark World closet door looks suspiciously similar to a number of doors in the True Lab)
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But I digress.
As for who I think a “judge” might be…
I think if there were one mechanically, we’d probably have to wait until near the end of DT as a whole to see. Given Sans/the Judgement Hall’s placement in undertale, if there were an analog to that in DT, we probably aren’t far enough along in the story to have seen them.
However.
I think that the Secret Bosses (Jevil and Spamton so far) serve a similar purpose as Sans narratively in DT that he did in UT.
Sans was written to be a very rounded character. He was never important, and that was the point: he’s a watcher, really. A judge. He takes the sum of what you’ve done, and displays it to you in a succinct package, both during the Judgement Hall sequence and the post-neutral run phone calls. He serves as almost a summary to the player, an in-universe perspective on what your actions mean for others. And, of course, his role as a Judge (being almost reactive to your own as player) takes on a new meaning in the no-mercy/kill everything run, being your final challenge before world domination, and universal destruction. He puts up a good fight, as we all know. But he isn’t doing it because he wants to kill you: he knows he doesn’t truly have that power. As Sans says himself, he is trying to make you bored. Stopping you by being such an inconvenience that you, the player, will give up. That is to say, he knows more than most of the cast either lets on (Papyrus may have a similar level of timeline-knowledge, I don’t know enough about it to say for sure) or genuinely is aware of.
That’s the key point of similarity: Sans serves the role of somebody (other than Flowey, the main villain) who, in some part, understands your actions and your agency. He’s somebody to bounce off of, I think.
And this is reflected in the secret bosses, most obviously in Spamton. He is, in the end, the single character we have met in DT who understands Kris and their relationship with the Soul (aside from MAYBE Noelle in Snowgrave but. It’s just speculation at that point I think). He is himself a puppet, and recognizes Kris as a kindred spirit, somebody bound to their strings as he is. Both the bosses, him and Jevil, share one attribute with eachother: amongst other things, they seek or believe themselves to be “Free”. Jevil believes he is the only one outside the cage, that he can do anything he wishes. Spamton yearns for freedom, to be cut from his strings and let loose. He wants your Soul because he knows it can set him free from his strings.
All of that is to prove what I said before: that in UT, Sans, and in DT, Jevil and Spamton, are almost… reflections of the player. I hesitate to use the word foils, but I think one could make a case for it.
All of that aside, if I had to guess, from our current list of characters, who a “Judge” might be?
My inclination is to say Susie. I think it would be impactful writing-wise to have her, a character Kris actively works at being friends with during chapter 1 and 2, end up being a force of karmic confrontation in regards to the actions of the player.
But if we’re thinking about this in terms of Sans’ role in UT, the “judge” character probably won’t be particularly central to the plot, and Susie absolutely is. Maybe Asriel? As a character established in his UT incarnation to have an understanding of timeline malarkey, and as the closest thing to a peer within that game to the player, he could provide a good way of being that in-universe perspective of karma that Sans was in UT.
I’m also somewhat apprehensive about him, though, given how important he is to Kris, and how important him coming to visit from college will/would be.
Again, I don’t think any Judge character (if we’re going off of a similar framework as Sans) will be somebody crucial to the story.
But I could be wrong. Ralsei presents a compelling case, I think, because he also knows something is up with Kris and the soul. We see both in Chapter 1 and Chapter 2, each time we (the player) shift perspectives from Kris to Susie, we return to Kris just as Ralsei finishes talking with them. It’s suspicious. It’s intriguing. It’s never touched upon, never mentioned at all, but it is an element of the story that I think will be important going forward. If anybody is to confront the Soul, other than Kris, I think it will be Ralsei, or maybe some plan put in motion by Ralsei.
Not that I think Ralsei is, like, oooh an evil mastermind and all that like some theories do. But he’s… smart. Smarter than he lets on. And he absolutely knows more than he gives willingly. (As a side note, even before thinking about him in this capacity, on my first Chapter 2 playthrough, I got weird vibes from Ralsei. The changed sprite, and a few instances of changed demeanor seemed… off, to me. Something has absolutely changed about him between chapters).
I’ll leave this post off with one more thing that I’m sure you’re well aware of at this point:
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The Bunker.
The only other location with the sound of birds from the Judgement hall.
The only other specific location with a direct audio link to Undertale.
And the one place, I’d say, most associated with Gaster in the Deltarune world.
It’s this. This sort of thing, this kind of mystery, that I love Deltarune (and Undertale) for.
Why are the same birds out here, and (to my knowledge), nowhere else but the school?
Why is Gaster’s Entry 17 emanating, like a dying cry, from behind the closed doors, and beneath the earth?
Why does the sound of the birds cut out when you approach the bunker, leaving you in total silence but for the ragged memory of something you were never supposed to see?
That’s the question, I suppose. And the questions that I love to think about in UT and DT.
Gods, I love the mysteries in these games.
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thornycanary · 11 months
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until next time
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thinking about how kris's shield is used to harm
usually, shields are seen as a more passive weapon. which makes sense- shields are for defense, they're to protect you and the ones around you
swords are the offense, the aggressors, the weapon one would use for harm. shields are the defense, the protectors, the weapon one would use to mitigate harm
and yet in snowgrave route, the weapon kris is forced to use is the shield. using the sword beats enemies up, but it can't kill any of them (in fact, attacking using your sword aborts the snowgrave route). in a way, the sword is the protector in this situation- warning the enemies to flee
conversely, the shield is the aggressor. the tp gained from defending (16) is the exact amount of tp needed to cast noelle's iceshock spell. essentially, kris's passiveness is exactly what allows noelle to kill the citizens of cyber world
the shield is the danger. the shield is what allows the player to force noelle to attack every round. the shield is the last thing an opponent sees before they see ice, the last thing they'll ever see
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chemical-heaven · 2 years
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runasaster · 2 years
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"It's good that I'm getting stronger... Right...?"
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[SNOWGRAVE]
By: MC | Time Taken - 7: 20
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Noelle deserves so much more than what we can give her.
Poor thing went through so much in the SnowGrave Route.
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mint-chocolate-rooibos · 11 months
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finished version!!! ^^
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mxdreemurr · 2 years
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Hey, uh. Weird Recent Discovery!
https://www.youtube.com/watch?v=PQTZ5msxuJo
https://www.youtube.com/watch?v=zIfc1xaA8kQ
Apparently that there's a 1-in-20 chance Ralsei will do this instead of falling asleep during the Snowgrave version of the Ferris Wheel scene. It seems to be an intentionally slightly distorted version of one of his dance sprites:
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Oh my goodness Toby why... Ralsei why... Why Is He Stretched???
That longer video was really interesting and it's so intriguing that this sprite was disguised with the file name to look like the dance sprite at first glance. I have absolutely no ideas about what this could mean.
Thank you so much Doge, I appreciate seeing this, even if it is mysterious and frightening...
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wormilu · 2 years
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i'm so sorry i can't draw anything else. i'm obssesed.
but anyways yeahhh snowgrave anyone? love it 4 the angst
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jacwags · 4 months
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A reminder that it's heavily implied that Kris isn't urging Noelle through the snowgrave route.
The player is.
Kris doesn't call for her in the final fight, everyone says they are acting weird and they are visibly shaken after Noelle freezes Berdsly.
The player is forcing Kris to manipulate Noelle in this way and it is hurting them too.
I'm really hoping that this comes into play in later chapters if the snowgrave type routes continue
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afewbitsandpieces · 8 months
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Deltarune Text Project Update #3
(View WIP Text Project Here)  
After far too long, here’s another update to the Deltarune Text Project - 99% Complete edition!
To Recap:
- There is actually several pieces of dialogue that I have tried to get, but otherwise cannot get anymore because I don’t know the conditions, or some sort of internal data prevents me from getting it again:    - Kris’s name on 1st save file: If I remember right, this has to do with getting completion data on Chapter 1, so since I’ve finished Chapter 1 several times by now, I can no longer get this.    - Green File Select screen in Chapter 1: Essentially the same as the above.    - The last Weird Route Save Point dialogue won’t show up again, presumably because it’s already been completed once before.
There is also several pieces of battle dialogue that I’m not sure can actually be gotten, or I otherwise don’t know how to trigger them in-game:
- Rudinn:    - Rudinn is alright with not fighting. [Spare conditions met]
- Hathy:    - Hathy's beat slows. [Tired]    - Hathy is skipping beats. [Spare conditions met]
- Jigsawry:    - Jigsawry looks happy about its life. [Spare conditions met]
- Ponman:    - Ponman is sleeping soundly. [Sleepy]
- K. Round:    - K.Round looks weak. [Tired]    - K.Round's shuffle becomes lethargic. [Low HP]
- Rabbick:    - You and Ralsei warned Rabbick about Susie. The enemy went on guard... [Warned]    - Rabbick is now nice and clean. [Spare conditions met]
- Clover:    - Clover seems to be getting along with herselves. [Spare conditions met]
- Lancer 2:    - Huh? What was that? [After Susie blocks Lancer's ears from "The Final Blow of Kindness"]
- Rudinn Ranger:    - Rudinn Ranger seems totally flattered. [Spare conditions met]
- Head Hathy:    - Head Hathy blocked the way! [Encounter]    - Head Hathy's beat slows. [Tired]    - Head Hathy is skipping beats. [Spare conditions met]
- Jevil:    - JEVIL got more TIRED! [Hypnosis, if JEVIL is not sufficiently tired]
- Werewire:    - Werewire swung in! [Encounter]    - Werewire and Maus swung down like stringed superheroes! [Unused encounter with Maus]
- Ambyu-Lance:    - Ambyu-Lance and its pet appeared! [Encounter with ?]
- Maus:    - Smells like wood shavings. [Neutral]    - Maus would like to go to its favorite bistro in this marvelous city. [Neutral]
- Spamton:    - $VAULES$ (rarely)
- Swatchling:    - Please enjoy this complimentary shockwave. [Red]    - What? The lasagna has some kind of explosive in it? [Blue, rare]
IN ADDITION: Like the Undertale Text Project, there's now an “X. Miscellaneous” folder of interesting things in the game:   - Chapter & Route Stat Changes (’Power’ Section)   - Character Spells (’Power’ Section)   - Character Titles (’Power’ Section)   - Configuration   - ‘Everyman’ Sightings & Mentions   - Game Over Screens   - ICE-E Sightings & Mentions   - Items     - 1. Equippable Items     - 2. Healing Items     - 3. Light World Weapons & Armor     - 4. Throwing Away Items     - 5. Miscellaneous Items     - 6. In-Battle Descriptions     - X. Key Items (& Lancer)     - X2. Too Many Items   - Missing An Attack   - Sans’s Number   - Save Point Messages   - Toriel Phone Calls
If any of you feel that there’s something else that deserves it’s own folder in the Miscellaneous section, feel free to let me know!
With all that said, if there are any suggestions to make such as missing screencaps to get (and how to get them), folder naming suggestions, etc., feel free to let me know.
(By the way, if you’re [rightfully] wondering why this took so long, it’s a couple of things: one is that both chapters put together are surprisingly long, two is that I don’t have useful tools like an in-game script, save file editing, and room/event numbers like for Undertale, three is that so far I’m going at this completely alone instead of having a group effort, and four is that at one point I kinda just got burnt out and needed a temporary break after so many replays lol)
(By the way #2: For SOME reason, updating the Chapter 2 folder is claiming there’s “upload problems” with 9 out of the total 10593 files and I have zero idea which files those are, so if someone manages to find a spot where some images are clearly missing, please let me know!)
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