In ur opinion,who do u think draw moon knight best?
Mine is Declan Shalvey
BOY DID YOU ASK A QUESTION!!!!!!!
I’ve waxed on and on about the writers of Moon Knight. The best ones, the worst ones, a few mediocre ones that got the job done….
But what about the art?
Each artist has their own style, their own ideas, and their own grasp of Moon Knight.
When you get very lucky, you get a writer and artist dream team that create something beautiful.
Let’s start with Bill Sienkiewicz.
(THIS WASN'T EVEN FOR A COMIC. HE JUST FUCKING DREW THIS FOR FUNZIES)
He was not the first to draw Moon Knight. THAT was Don Perlin! Look at this cape design!
He was relatively new to the comic scene, but quickly a very sought after man. New Mutants, Electra, and many others for many different publishers.
And even after he left us he still pops in now and then to remind us that no one…NO ONE can draw Moon Knight like he can. Look at Sienkiewicz JUST FLEXING.
(2014 people!!) Someone came to him and went, "Hey we could use a Moon Knight Variant. Do you wanna dip back in and hand us a little ol' Moony?"
And he gave them this and I'm sure they went "...WTF we didn't even ask for this. We thought he'd just do him perched on a building or something in the distance. What do we do with this? It's too good holy crap."
(2022 because he felt like schooling us again with another cover)
But he gave us more than the cowl. He gave us the men who wear it.
And as amazing as his art was:
He also gave us the most important pieces:
I could wax on and on about Bill all day… But let’s take a look at some other artists.
Kevin Nowlan Kept the dark parts of the suit and the billowing cape.
Bo Hampton is the one that teamed up with Zelenetz to give us a fantastic sleek and angry design. Here's MK punching some Neo-Nazi in the face!
Chris Warner came later in "First of Khonshu" run and started with a very classic 1990s muscle bound and glitzy design. A design that might start to look familiar to those of you with a sharp eye (look at that belt. We're approaching the BLING age of Moon Knight.)
This was a weird time in comics for Moon Knight. We were switching out writers a lot and he suddenly had a much more Egyptian style theme.
Moon Knight art goes on a WILD ride after this. We get the "Marc Spector" run that spans late 80s and early 80s and the art gets very 90s. Solid, Dark, and BUSY.
Sal Velluto (With the Punisher! This was a fantastic pair up!)
Ron Garney Plays with the sharp edges of the cloak and that’s nice. Also gives his mask a bit more of a definition.
Gary Kwapisz comes in with a BOLD metallic Moon Knight. Just look at those fists! Time time in MK was just wild you guys.
James Fry flies in and tries to make sense of those MUSCLES.
1993 arrived and the 90s hit HARD.
Stephen Platt deep in that 90s style.
What’s happening here? I don’t know. You don’t know. No one knows. But man does it look ACTION COOL.
Muscles got BIG in this period in the 90s. Anatomy got weird and chest size had no limits.
Tommy Lee Edwards steps in and slims our pal Moon Knight back down.
Now THAT is a breath of fresh air. I love this.
Look at the use of that cape! And the hood? The subtle mask outline… Yes please.
Mark Texeira steps in after this. Let me tell you guys about this art. This is the start of the modern age. 2008!
(Look at the little Moon Knight design in the upper right near the signature! OMG little cutie!) Also the details in that rugged face and wet hair.
But how does the suit look?
Nice.
We leave behind the glorious Tex and head to David Finch! You might recognize some of these motiffs as we get to some more popular runs.
Hello there fist spikes! This is when Moon Knight starts to get his reputation as being a bit…punchy…
The point in his cowl gets defined in this style too.
Mico Suayan takes on this hard hitting run too.
Clean lines, dark darks and white whites and that cape! The spikes are gone but the muscles are coming back.
This was a big action packed run and numerous artists got a chance.
Now… This is about where I stop listing every single artist because it gets too fast pace with single issues, annuals, events, and all that fun business. SO here are some highlights. Also I have an upload limit so I'm sorry I can't show you all the beautiful art styles that branched off at this time.
Bong Dazo gave us that little sad startled cat.
Jerome Opeña Had such AMAZING action picks. I’ve never seen action done so well. And that outfit!
I…I could go on forever about this artist and the run he did. But that’s for another day… Just know that I think about it all the time and it lives in my head rent free.
I’m going to skip a lot here and jump to the BIG GUNS.
Hate the run, LOVE the art.
My dear Alex Maleev makes it worth it.
The absolute SLAYING of the white in every image kills me. LOOK. LOOOK AT THE USE OF NEGATIVE SPACE.
It honestly brings me back to Sienkiewicz.
I’m screaming inside holding this up to the moon.
From there we slide SO easily into Declan Shalvey my precious.
You know what I’m talking about.
Ron Ackins Took over from there and it was stellar.
I am going to skip over THREE artists on purpose because not only was the RUN bad (the worst) but also the ART was just the worst. (See BEMIS run. Ugh. Nothing was good in that run.)
Do I need to talk about Greg Smallwood?
Do I really need to post anything about Greg?
Or Cappuccio who works with MacKay's current run?
Or Federico Sabbatini who also fills in with MacKay?
(I would but I'm out of picture space. Thanks Tumblr).
So who is my favorite?
Hard to say… I’m caught up in the colors and designs of some, the action styles of others. Sometimes the raw power of MK’s fighting or just in how clever his cape and cowl are done.
And sometimes I crave that amazing 1980s Sienkiewicz designs of Moon Knight in the rain, Stained Glass Scarlet’s everything, and the shape of Moon Knight (or shapelessness of him).
I could argue that ANY artist that draws Moon Knight during a good run is my favorite. I could forgive most any style if the story is right and the style will weave into the words and the flow of his cape will settle into my heart once again.
And sometimes….
Well…
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Make me choose between two things:
Ok if you insist. 😈
Only one of these can exist, which do you choose? Good Omens season 2 or Baldur's Gate 3?
-anntickwittee
What an absolutely vile question (affectionate).
To be honest? I know I'm currently obsessed with BG3 so I'm probably biased, but I think I'd rather keep BG3 over GO2. AND I HATE SAYING THAT!!!
My reason being: We were all super content with GO S1. It followed the book pretty closely and added elements that I think made it even more enjoyable than the book (In my opinion! I know it's beloved in its book form and I love it too, I just love how the show expanded on things). I truly didn't know what to expect from S2 because S1 was so well self contained and that's all fans thought we were ever going to get. I am THRILLED we got an S2. It's gorgeous and perfect and I'm beyond excited for S3 (which starts filming in January!!!!)
With BG3, it's really gotten me out of my comfort zone in terms of gaming and storytelling. In the past, I steered clear of big open world games because I was way too overwhelmed and prefer straightforward paths in games like Pokemon and Deltarune (I know there are multiple endings and ways to play, but for the most part there's an order in which to do things). With BG3, there are truly so many options that each gaming experience can feel brand new and pan out incredibly differently from a previous game. I love that there's replayability and that I'll be able to keep replaying it for years to come.
It's also helped push me in terms of playing and understanding dnd. I've been playing for a little over a year now and watching actual plays for longer, but I understand even more now having played this game. There's always a little feeling of excitement when the DM or people I'm watching play mention something that I learned because I've played BG3.
Additionally, something I've been struggling with recently is feeling motivated to be creative. I love my job and the people I work with, but there can be a monotony that creeps in since I work from home and have a fairly regimented schedule (animation production is NO JOKE! And it RULES!). Baldur's Gate has consistently inspired me to create (mainly write, which is what I've always wanted to do) and I'm so grateful for that after feeling lost for a long time.
Granted, I'm still feeling lost and unsure of my abilities, but getting to practice storytelling with characters I love and settings and elements I find interesting is really amazing. Yes, Good Omens 2 could have inspired something like this in me, but for whatever reason, it was BG3 that did. I read (and continue to read) a good amount of GO fics, but I was never inspired enough to create my own (though it DID inspire me to make some fun gifsets which I loved making). With BG3, not only have other fics inspired me, but there are moments between cutscenes and story beats that I've wanted to write and expand on since the game is so huge and the writers and developers could only expand on so much themselves. Ultimately, I want to be able to create those fantastical worlds and lovable characters and I'm really thankful BG3 reminded me of that.
Do I have any big ideas currently? No. But the intent is there and that's huge! So I'll keep persisting :)
POINT IS: I love both pieces of media and they're both deeply special to me, but since BG3 has helped reawaken a part of myself that's been snoozing for a long time, I'll pick that FOR NOW.
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I see, that doesnt really explain what happen. You sure this is something that could happen? Did you received a death threat?
What happened is that he was so unstable that I stopped feeling safe around him.
Constantly going back on his words, crossing my boundaries, locking me out, amongst other things. I tried to be there for him so much, I tried to do everything for him. Nothing I ever did was ever enough.
I know he probably loved me, but jesus fuck... he did not treat me with much kindness. He had redeeming qualities, but it did not outweigh the bad.
And no, I did not receive explicit death threats, but after dating him for 2 or so years and being brought to tears so many times and fearing for my safety, I wouldn't rule it out. I don't know if he ACTUALLY went to therapy and is doing better or if he's lying about it again, but as long as I do not have 10000% proof that he's properly dealing with this shit, I absolutely see him capable of doing that.
Sort of a 'if I can't have you, no one can' type of deal.
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No, but you don't understand, Technus is so fucking funny, and without even trying. Like, imagine telling somebody about his whole deal, it'd be a trainwreck lmao.
"So there's this ghost who can control all kinds of technology."
"Okay."
"He looks like an off brand cosplay of Nikola Tesla and can and will villain monologue you to death."
"Yeah, okay, continue."
"One of his plans of world domination was fully dependant on making his favourite enemies-to-lovers ship canon."
"I'm sorry, what."
The most outrageous thing, tho! The thing that drives me up the wall!! Is that his convoluted plans work like clockwork!!! If Sam wasn't an MVP that she is, then Technus' plan to take over the internet by playing a fucking videogame would have been successful. Combining Technus' technology and Skulker's mastery with weapons was a real pro gamer move, and they did almost beat Danny's ass in under 5 minutes. His plan to distract both Danny and Valerie by matchmaking them was stupid as fuck and yet it fucking worked!! How the fuck did it work.
His downfalls are literally 1) his arrogance, and 2) simple dumb bad luck. The reason why he and Skulker failed was because they both were pretentious fucks and were too prideful to cooperate with each other properly despite literally sharing a body. And if Danny and Valerie were a little less afraid of the other getting hurt, he'd have succeeded there, like, for real-real.
His failings more often than not are really just unlucky coincidencies. What a loser lmao.
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