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#fo4 kellog
somethingaboutmint · 14 days
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My biggest plothole hangup with fallout 4 is kellog and how shitty he was done so the theory i propose: they should have just made kellog a synth lol? Like think about it:
1.) Eliminates the factor of "how the fuck did kellog live so long and not age?". Ingame shaun basically goes "institute technology we retired cuz (bullshit reason)" which is so dumb cuz its technology THAT STOPS YOU FROM AGING. But if it wasnt a real kellog but a synth recreation it would be like a cool "ooooh shit" twist moment as soon as you pick up the synth piece. Like thats not the real kellog they just made him again. Cloned him if you will.
2.) Good way to introduce the synths into the story. Theres so many places you'll see them beforehand but having kellog be the big "oh shit" moment for those who just speed through the plot would have rocked.
3.) The inherent tragedy of it. Idk i cant relate to kellog ingame cuz the memories quest utterly fails for me. Oh wow he lost his wife and child hes just like me fr- like fuck OFFFFF that happened to me too and i didnt go around killing innocent people. BOZO. But if he was a synth its a realization of like. This guy didnt do that. This is someone who fully believed he did and shared those memories but its like he didnt do it. Hes a victim of the institute just as much as you are. He legit doesnt know better. The implication of "if he found out he was a synth of a person long dead and his memories weren't real could he have gotten better" will always hang over your head.
4.) Paints institute in a more evil fucked up light . Asking shaun "what do you MEAN you recreated the guy that kidnapped you and brutally killed your other parent." And shaun just goes "well he was a good agent idk i admire the usefulness." Its like that collateral damage line but goes hard. Even better if he truly doesnt get why you're mad about it and at some point you see kellog again im the institute and are like WTF and shauns like oh we just made him again. If it makes you feel better you could kill him again too. We can make as many as you want. Like would that not be metal but also kinda horrifying
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ruby-static · 2 months
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This little dialogue is everything to me-
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99griffon · 1 year
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Imma be real, I kinda just gave up 😩
Ref:
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obessivedork · 4 months
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Maccready is YET ANOTHER sadman deadwife™????!!!!!! asdfghjkl That's what? FOUR major characters in one game if you play Male Sole Survivor??? What did women DO to Bethesda's writers????
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trufannekiawilson · 2 years
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Kellog would have made a way more interesting character if we had interacted with him more. The main problem with Kellog in the original Fallout 4 story is that they only tried to make us care after he was dead. No one in the world seems to care either. So here’s how I would change that.
Like in my original re-write of the Fallout 4 main story your character would have amnesia. So you won’t know that Kellog killed your spouse and took your baby. You’ll only learn this later when using the Memory Den for the second time. So you’ll come across Kellog in Concord surrounded by dead raiders. When you enter the conversation with him he’ll subtly hint that he knows you. But he realizes you don’t recognize him. He’ll tell you about the raiders that locked themselves in the museum  in fear after they tried to kill him. The player will probably think nothing of it because their just raiders after all. But even this little interaction has consequences later in showing what kind of man Kellog is. Spoiler alert those seemly random raiders are members of the Rail Road. For now whatever you decide Kellog will then point you to Diamond City.
When you reach Diamond City it will play like normal. Piper and the Mayor will have their interaction. However the mayor will refuse to let you in. But then Kellog shows up and he’ll tell the mayor to let you and Piper in. The will Mayor happily agree without a second thought. It’s from this interaction you should get the feeling that Kellog’s word is law in Diamond City.  And Piper will also get suspicious and call Kellog out on this. But Kellog nonchalantly will dismiss Piper’s claims. He will then turn to the player and tell them to come talk to him if they want to get to know the city. Kellog will tell you that Diamond City is highly safe. Like a sheep pen with a pack of wolves hiding in it. Are you a mindless sheep? The player can admit that they don’t know who they are and Kellog will point you to Nick Valentine agency.
After freeing Nick and he will suggest using The Memory Den to help you remember. It is revealed that you lived in pre-war, had a spouse and baby. The memory den will glitch and you’ll see Kellog’s face as he was standing in front of your cryo pod. You won’t see him kill your spouse yet but that will be confirmed later when viewing his memories. Right now there should be this feeling of betrayal that the guy who has been so helpful to you had something to do with your dead spouse and missing baby. You need to find him and ask him what he had to do with the vault and your family. So you’ll got to Kellog’s house, break in but he’s not there. He left a message on a holotape telling you to not come find him. But you need answers so you’ll track him down anyway. And before you fight he’ll ask what you expect to find. Maybe the answers you’re searching for won’t have an out come you’ll like. Have you considered that you’re son will not want anything to do with you? Are you willing to continue this path? Of course you are. Shaun is your son and you want him back no matter what it takes. To this Kellog will chuckle and admit that he actually likes you. He will tell you that if you want answers then kill him and take the chip from his head.
Once you take the chip to The Memory Den you will see that Kellog had a family he wanted to protect but someone took them from him. He tracks down the people who wronged him. While on his path for revenge he became cruel. Nothing got in his way. But even after he got revenge he was empty. It’s then he’s approached by the Institute due to his reputation of getting things done no matter what. Kellog only takes the job because the pay is great.  We then see Kellog kill your spouse and take your baby. It was all just business to him. As he looks in your cryo pod he thinks that he should kill you. He knows what a monster a person can become when they have family ripped away. But he doesn’t kill you because he wouldn’t get paid. It’s just business after all. The turning point of memory is when you see a young Shaun. Kellog will say that he loves the boy like he was his own. It hurts to look at him knowing what he’s done. He thinks that one day he’ll tell the kid what he’s done. But for now whatever the kid wants he’ll do it. The final memory is Kellog talking to X6-88 who told Kellog that Father wants him to track down Virgil. Leaving Virgil alive will cause problems in the future because of what he knows. Now the player knows to go find Virgil to get to the Institute. You’ll find who ever this Father is and make them pay for what they did to your family.
When you do get to The Institute and talk with Shaun he’ll admit that he’s the leader and the one who he released you. Maybe because some part of him felt like he owed you because you are his parent. But he now regrets it because even after what Kellog did he didn’t think he deserved  to die. After all Kellog was like a father to him and did what he asked without question. But since you’re his real parent he will give you a chance to see what the Institute is all about.
As you go about the Institute you’ll get the vibe that Kellog was feared but respected. He was brutal in his methods but it made the goals of the Institute of  possible. He trained a lot of the coursers and it’s why they are so dangerous. X6-88 will admit that he hated you because you killed someone who he highly respected. As you earn Shaun’s trust by doing jobs for the Institute the people will come to fear and respect you like Kellog did. And in a way you’ll mirror Kellog’s journey. He had someone take his family away, went out for revenge and by the end did horrible things because he cared for Shaun like he was his own.
What does it say about your character if you kill your own son? The son who The Institute took and brainwashed. The only love he got was from the man who took him from his real family. Only for him to release you and kill his father figure and destroy the place that he was brainwashed to believe he was making better for mankind. That’s the real impact Kellog should have had on the story.
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Thing I desperately need in a FO4 DLC
Kellogg: *makes a return in Nick's head*
Nora/Female SoleSu: Round 2, asshole. Ding-Ding. *pumps shotgun*
WAIT YES PLEASE THIS WOULD BE SO GOOD
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kissingwookiees · 1 year
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daphne meets maccready when she and piper go to good neighbour to ask around for nick’s whereabouts but doesn’t hire him until she decides to bust down kellog’s door (and not even for that part, just to run recon on the exterior of the building while nick’s off finishing up another job, then she pays him in full and sends him on his merry way much to his confusion) but AFTERWARDS she hires him again and she’s basically awol for weeks running around with him, doing mercenary work, cleaning up some of his loose ends, and it’s NOT because she’s emotionally devastated and using his company and moral neutrality as a distraction from that. not at all.
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agothorn · 2 years
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Like, a day into playin fallout 4, it dawns on me that I could be fighting in the power armor that was given to me in the beginning of the game
I parked it at Sanctuary, installed like new parts onto it then left it there
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Things in fo4 I refuse to think about and simply ✨️ignore✨️
that Shaun doesn't age. It literally makes no sense if the Gen 3 synths are more like clones than robots, but whatever stupid fallout Lore
additionally that gen 3 synths can't reproduce. IF THEY ARE CLONES THEIR BASICALLY JUST HUMANS WITH A CHIP IN THEIR BRAIN THAT CONTROLS IT OR AM I MISUNDERSTANDING SYNTHS?
That the institute doesn't do some weird evil science shit to the people they snatch. Come on we all know their capable it's just lazy writing to not have evidence
That Maxson isn't a super detailed character. He had so much potential.... I get leaving some stuff up to fan interpretation, but come on now fans shouldn't have to give the man a personality because the writers wouldn't
That Cait is Irish and Vladim is Russian... it makes no damn sense considering bombs went off 200 years ago and no ones been in or out of the country since...
That the Lucy Maccready married wasn't the same Lucy from little lamplight
That Hancock isn't Fahrenheits father (adopted or otherwise)
That Danse and Curie are technically kinda related to the sole survivor and yet are still romancable (Sole is the parent of Shaun -> Shaun's DNA Created synths hence the title "father" -> Curie and Danse are synths)
That Danse can actually be really frickin dark sometimes (Send em back to hell while shooting at the BOS post BB.... like dude do you not know those people???)
That X6-88 just dosent realize or doesn't care enough to comment on the institute being blown up when like literally every other character does
that you don't evacuate the kids on the prydwen when you blow it up 💔
that you can't bring sparky back to a settlement so you just abandon him (unrelated but my hc is he was the sole survivors lost dog from before the bombs)
That we never find out what happened to Hancock's parents. They sounded so nice what happened to them?
That Danse doesn't have a canonical first name
The whole Nick kellog thing that just never got brought up again
That Irma look so cool if she really is just a background character. I thought she was gonna be way more important
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hrefna-the-raven · 3 days
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Heart of Steel
Fallout masterlist - main masterlist
Inspired by this great song of Manowar:
Summary: You are a former soldier before the Great War, frozen in the vault only to wake in a world you didn't recognise anymore with your husband killed and your son kidnapped. You stumble through the Commonwealth, having searched far and wide with Detective Valentine for your son until you stumble upon Paladin Danse at the Police station. His Brotherhood wakens your desire to belong somewhere again and so you join them, but upon meeting Elder Maxson you weren't sure anymore if it really was the right decision....
Notes: I haven't played FO3, so I don't know tiny Maxson and I haven't quite finished the BoS story in FO4 so I'm not quite sure where this is exactly headed as I type the chapters as I move forward in the questline^^
Chapter 1 - Welcome to the Brotherhood of Steel
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"The Institute Scientists have created a weapon that transcends the destructive nature of the atom bomb", Elder Maxson spoke purposefully.
Your gaze drifted towards his commanding presence, acknowledging his tall and undeniably attractive stature. During your time you travelled the Commonwealth, you never encountered anyone who exuded such confidence and grace. He paced in front of the new recruits like a predator stalking its prey and yet his radiant confidence stood like a shining beacon amidst the darkness of this world.
"Therefore, the Institute and their "synths" are considered enemies of the Brotherhood of Steel, and should be dealt with swiftly and mercilessly", he gruffly stated, carefully observing the recruits.
A knot formed in your stomach upon hearing those final words. While encountering various synths during your search for Kellog, not all of them had been friendly. However, influenced by Nick's unwavering assistance and his quest to find your son, you were convinced that shooting each and every synth on sight couldn't be the right course of action. Nick had saved you countless times, without gaining any advantage out of it and you seriously doubted he'd ever be an enemy to anyone who didn't deserve it in the first place.
Maxson noticed your attention drifting away, evident in your slouched posture and vacant eyes as your mind was clearly preoccupied with other thoughts. Whether or not he could discern the exact thoughts running through your head, he felt a sense of his authority being questioned.
"This campaign will be costly and many lives will be lost. But in the end, we will be saving humankind from its worst enemy... itself. Ad Victoriam!", he slammed his fist proudly on his chest.
The voices of the other recruits interrupted your trail of thoughts prompting you to join them in mimicking the gesture. As they left, you stood awkwardly in front of the Elder, a faint sense of panic tingling beneath your skin as you realised you were now alone with your new superior in the room.
"Requesting permission to speak, Sir", you asked, every muscle in your body tense as your ingrained military habits took control and you continued upon seeing the Elder nod, "Paladin Danse informed me that you wished to speak to me personally."
Maxson looked a little surprised as you spoke up. The others within the Brotherhood always treated him with respect, some fearfully even, but your way of talking reminded him of old military records he'd read up on.
"Ah, right. The new recruit Paladin Danse spoke so highly of in his report. I was told you're quite the skilled marksman, which is an exceptional achievement for a civilian like yourself... It takes quite a lot to impress the man that much, especially for recommending you for such a quick and impressive promotion. Were you already skilled with a weapon before you joined?"
"Yes, Sir, in a way. I'm not sure if Danse mentioned it but I'm from a vault, I was kinda stuck in cryostasis for over 200 years, prior to that, I served in the US Army", you nervously chuckled as you recounted your journey into the vault after seeing the bombs being dropped.
Maxson's eyes widened, revealing his surprise for a second before he regained his stoic composure. You intrigued him greatly, a beautiful woman out of time, having served during the pre-war era, now finding herself aligned with the Brotherhood and by extension with him. He was determined to unravel the mysteries that surrounded you. The coldness in his voice faded slightly and he leaned in closer as he spoke, his eyes staring straight into your soul.
"It's quite fortunate that you came across Paladin Danse then, isn't it? Most of our people are young and inexperienced, and some have even come from a life of crime and thievery. But you are quite different, aren't you? And I presume you must have been an exceptional soldier, otherwise you would have most likely been assigned a non-combatant role, or maybe even left out of the vault altogether. I'm sure that the Brotherhood has great need of someone like you and could be quite useful as a Sentinel or even a Paladin yourself."
You sensed a shift in his demeanour, your gaze trailing over his form, noticing the subtle change as he reverted back to the hardened exterior you initially witnessed. All that praise, almost flattery, the prospect of climbing the ranks so fast without even knowing you had to come at cost, one he'd surely reveal soon enough.
"But I have to ask one thing... How do you feel about Synths?"
His question ignited a panic, crawling underneath your skin while your mind pondered on a possible answer. Given his speech earlier, you were well aware which answer was the right one to get you on his good side and yet...lying would was the opposite of everything you stood for. Regardless of the consequences, you refused to simply utter the words he wanted to hear but you wouldn't exclude diplomacy either.
"I'm unsure, Elder. I understand they can be dangerous and yet, one of them saved my life and is trying to help me find my kidnapped son. It'd deem it unjust to simply shoot him on sight."
For a fleeting moment, Maxson's gaze drifted off, a slight frown forming, or maybe it was more of a twinge of regret, crossing his face before he cleared his throat and spoke sharply again.
"Remember our principles, Aspirant. EVERY Synth is a threat to our mission and our values. NEVER trust one under any circumstances, regardless of them appearing kind or helpful. They are only acting that way to manipulate and trick us."
"May I ask a question in return, Elder?", you asked in a calm tone.
It was a careful delicate dance around the principles of this Brotherhood and the man's unyielding view on people who's worst and best sides you came to experience while searching for your husband's killer. You could tell from the Elder's blank expression that your audacity to push this subject further after his warning irritated him. However, what you couldn't see was that, deep within the inner turmoil that defined Arthur Maxson, he almost relished in the fact that someone finally dared to challenge him fearlessly yet respectfully. Unlike most recruits who blindly followed his every command upon stepping foot on the Prydwen, which certainly smoothened the daily operations of the Brotherhood, you possessed a spark of individuality that intrigued him, one that each of the others lacked. After all, it often was this very spark that led to great deeds, exceptional knights for the Brotherhood. Perhaps, it was even the same spark that had propelled him towards his current role as the Elder of this faction.
"Very well. Go ahead and ask", his eyes were locked on you now.
"How can one make sure oneself isn't a Synth?"
This clearly caught him off guard, he was expecting the usual question about why every one of those machines would pose a threat but this was something new. You sensed his hesitation to answer so you elaborated further.
"I come from a time where Synths didn't exist, they are, as so many other things in this world, new to me and I clearly experienced them differently than the Brotherhood did. So how I would I know that I'm not one of them? Or anyone else around me for that matter?"
Maxson seemed puzzled by your question, as if he had never considered it to this extent before and while he had to admit that you made a valid point, he remained determined never to openly acknowledge this fact to a new recruit.
"The Institute wouldn't dare to put one of their own creations in the Brotherhood of Steel on purpose. We've also taken measures to make sure a Synth cannot infiltrate us in any way. A Synth is a machine, and therefore I know that I am not one. And neither are you."
The corners of your mouth twitched into a faint smile, pleased to see your plan unfold perfectly. He didn't need to voice it out loud for you to detect the subtle indications of doubt, the hint of hesitation as your question struck a nerve, and in just a fraction of a moment, it became apparent to you that beneath the hardened and austere exterior carried by the Elder, there laid something more concealed.
"Thank you for reassuring me, Elder."
"You're dismissed, Aspirant", you nodded and turned around but stopped when he continued, the severity in his voice returning, "as a former soldier you should be aware of the consequences of questioning your superiors. You'll be cleaning the showers and latrines down at the airport, all of them. Consider this your first assignment and a lesson. Welcome to the Brotherhood of Steel."
You let out a sigh as you made you way towards the elevator. After spending over two centuries in cryo sleep, waking up in a desolated Wasteland to join a faction like an army, only to be punished with the task of cleaning their bathing facilities for asking a single question. Was it truly worth it? You chuckled to yourself as you pressed the button of the elevator, a triumphant grin spreading across your lips. Yes, it was. You struck just the right nerve to get a faint glimpse underneath the Elder's stoic surface and you were determined to take whatever punishment he'd throw at you if it meant you'd finally get through to him. There more to him than he'd show and you were too intrigued to let it slide.
Little did you know that Arthur stood by the window, observing the bustling soldiers moving around the main airport building just underneath the Prydwen. His mind was consumed with thoughts of you, the timeless woman, who wiggled her way into the Brotherhood, the same mischievous yet well meaning spark in her eyes he was all too familiar with. He knew exactly what game you were playing with your question. But two could play this game, he thought to himself, a hint of amusement curving his lips. He'd see how you dealt with the punishment. What secrets could he winkle out of you? Suddenly a trembling sigh escaped his lips. Would he be to resist you if the mysteries around you would turn out to please him? Only time would tell, for now, the most important was to free the Commonwealth of the Institute's threatening claws. Ad Victoriam, he mumbled to himself, closing his eyes as he desperately tried to banish the images of you from his mind.
This recruit would either be a curse or a blessing and the very least, a challenge.
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Chapter 2 - Tour of Duty
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Feel free to reblog if you enjoyed the story :)
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Not gonna lie. The first time I played FO4 and I came out of the happy, happy little jaunt through Kellog's memories, and Nick did The Thing, it creeped me the fuck out.
I took great joy in killing Kellog. Killing him was immensely satsifying. I don't give a shit about his tragic backstory, because he was still a dick. He messed with the wrong chaotic broad with questionable morals.
So, when Nick did The Thing, it literally made me freeze for a bit. I was flooded with a deep fear that the game's writers had put in a plotline where Nick slowly lost himself to this invasive prick.
And, while I just realized what an amazing fic that would be - the fight to help Nick purge that shit as he slowly became less and less Nick (pribably would need DiMa's help with that) - it really made me tense as fuck that I was going to have to fight for Nick's soul.
Probably a missed opportunity by the writers, to be fair.
I still had to send his ass back to DC for a while because if he started sounding like Kellog again, I was afraid I would fucking blow him to Jupiter, and I love him to damn much to do that.
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somethingaboutmint · 1 year
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Maccready did not need the sadboy deadwife backstory at all but in my mind the idea of his wife being the same lucy from little lamplight is like kind of genius actually. They're both around the same age and got out of lamplight around a simmilar time and the idea of them finding comfort in being the only thing familliar to the other in a huge wasteland thats unkind to everybody is like. DO YOU GET ME. AND THE FACT THAT FROM THE AGES OF 16 (when they left lamplight) TO 22 THEY MANAGED TO SOMEHOW HAVE A KID WHO MANAGED TO GROW OLD ENOUGH TO PLAY IN A BACKYARD BY HIMSELF (im guessing atleast like 2-3 years old i doubt he was unattended but the way maccready says it its like yeah he was just playing one second and suddenly hes randomly sick idk tangent over back to my main point) BEFORE LUCY EVENTUALLY DIES (brutally. Thems the DC for you) AND MACCREADY GOES TO THE COMMONWEALTH WHERE HE'D HAVE TO BE SITUATED FOR ATLEAST A YEAR FOR THE TIMELINE TO MAKE SENSE IS FUCKING INSANE. AND I KNOW ITS JUST BAD BETHESDA PLANNING/WRITING BUT ALSO THEM BEING RAISED IN A COLONY OF STRICTLY CHILDREN BASICALLY AND THEN ACCIDENTALLY HAVING A KID PRETTY MUCH FRESH OUT OF THE CAVES ITS LIKE. IT MAKES SENSE. Dumbasses do not know what sex ed is!!!!! Like everything in maccreadys backstory can literally be explained by the fact that he and his wife were raised in a fucking cave by OTHER CHILDREN and are NOT NORMAL. Maccready is dark and broody because he lived like 40 years worth of emotional trauma in half a decade. Lucy being from lamplight also connects fo4 maccready to fo3 maccready better than if it was just some random girl cuz maccready could be literally any other bastard with a dead wife but if Lucy is also from lamplight then its ALSO AN NPC YOU MEET AND TALK TO AND KNOW IN FO3!!!!!!! Yeah it fucking sucks that they had to resort to the dead wife trope for the 7th time in fallout 4 alone but it really shows just how brutal DC was and gives mac leverage to like connect with the sosu cuz THEY JUST LIKE ME FR LIKE YOU KNOW???????? In reality his backstory is fucking stupid but in my mind i modified it and now it rocks. I want to give lucy depth. I want to make a million stupid headcanons about her from how she was the only person stubborn enough to keep up with maccready to how anxious she was about leaving lamplight before maccready promised they'd go together (you know to help her feel better not because he thinks of her as a friend or likes her or anything b-baka). Todd doesnt understand my vision
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holographicceo · 3 years
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Kellog: Well, first of all. Your feelings are valid.
Sole Survivor, rampaging through Fort Hagen: OF COURSE MY FEELINGS ARE FUCKING VALID
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obessivedork · 4 months
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Oh man the segment where you go into Kellog's brain is WILD and SO COOL
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trufannekiawilson · 1 year
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A game mechanic I never questioned until it was pointed out is how the Sole Survivor takes synth chips. It makes the Sole Survivor look like a complete psychopath. The only way to know a person is a synth without an x-ray is to basically split their head open, root around in their brain and pull it out. This gets even more ridiculous in the finding Shaun plot. We use Kellog’s brain chip to find Shaun. Not only does the Sole Survivor pull this random chip out of his head. But also his cybernetics?  And it’s a good thing Kellog’s brains were still intact when I shot him with that mini nuke.
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