Off-Air (Alas/tor)
Stuck in bed for days, watched this show twice. Wrote a quickie drabble of my super bae (spoiler, I usually pick the ace character to mess with bc relate) so, here's our resident asshole Radio Demon being a little shit with some snz--anywayhereyougoenjoy!
Alastor was taking a stroll. Just a stroll. Leisurely. Perfectly natural. It just happened to route him to VoxTek. Coincidence, of course. Of course.
He grins up at the jutting, gaudy building--nothing like the unobtrusive yet classier radio tower he himself owns--and enters.
The demon workers attempt to stop him. Or, he supposes, they would, were they not so taken with such scandal--all gaping mouths and stretched jaws. Tactless.
He cruises on, not breaking stride, even as his curling smile fuzzes the monitors as he passes.
As expected, Vox cannot restrain himself enough to wait patiently for his arrival. Vox storms onto the second floor, grainy white noise snowing his screen. The attempt to surprise Alastor fails, as the much less cranky of the two reclines on one of the dime-a-dozen roller ball chairs, his lips forming a perfect V in a way only a demon’s lips can.
“What the electric fuck are you doing here?” Vox spits, his decibels rising feverishly.
Alastor sprouts from the chair and languidly flows around the room as if inspecting it. He hums, the amplitude of his voice slightly distorted. “You could do with better maintenance, my good fellow.”
Vox's left antennae twitches in annoyance. He pulses a reverb of angry signals. “Always. With. The Damn. Insults.”
Alastor ignores him. “I had an idea that might interest you,” the radio demon trills.
“If you’re here to make a deal, fucking forget it. Get the fuck out of my office,” Vox jabs an electric blue thumb over his shoulder.
Alastor glides along the edge of a desk, tutting disappointedly, his sleek clawed fingers skating across the cool surface before rubbing them together with a staticky cluck of his tongue.
“Such filth,” he rolls his fingers as if coaxing a spark to life.
“What’s it to you? I didn’t invite you, and it’s my--”
“You know,” Alastor shorts out his sentence mutely, “I was once quite riddled with a fierce dust allergy.” He turns a bemused expression, finally meeting the screen’s gaze. “It was rather…” he taps his daggerlike teeth with a red-tipped pinky, “capricious.”
Vox scoffs, but he visibly stiffens, fists curling, “You wouldn’t. You’re not even…”
Alastor snakes a sharp finger under his nose, head tilting to the side impishly, “One never truly knows when…hhh--!” his pitch jumps, throat buzzing as it leaps into the speakers on the desks, the walls. A whine sings from the hallway, piercing a dozen ears.
“HZZT-!” Another deep hitch stretches the limits of the bandwidth before the decibels crank higher. “H’pT٨ـZz٨ـzZT٨ـﮩ!”
A violent pop and two of the speakers in the room begin emitting smoke. All the screens flare blue, code running in a tizzy. Vox spins his head in a 360, eyes flashing red with rage.
“You mother--!!”
“My deepest apologies,” Alastor clutches his cane to his chest, giving his nose a coy knuckle rub and a staticky sniffle. “Such a shame,” he tsks.
Before Vox can demand it, Alastor picks up his heels, spinning the cane and strolling toward the door. “Perhaps I should return when you have upgraded to more…ah…durable equipment.”
He saunters toward the elevator, lazily waving the back of his hand. “Ta~”
Vox’s eye glitches, his teeth all fangs. “I. Fucking. Hate him.”
There is no venom quite like lies.
And no art like deceit.
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Grima and Final Blows
The other day I mentioned that I had an essay about Grima to write that I'd been putting off, and between that and all the great essays my fellow Grimleal scholars have been putting out recently, I decided to sit down and finally get it done.
So here you go. An analysis of Grima's difficulties with directly killing people.
Okay, so I’ve been thinking about this for quite some time, because one of my favorite things to explore when it comes to Grima is the gap between their villain act, which they actively play up in front of others in both Awakening and FEH, and their true feelings, which are hinted at in Awakening (particularly through the Future Past DLC) and made even clearer in FEH— their own evil actions are repulsive to them, and they wish they could live normally among humans, but they don’t believe they have any choice but to be the monster that “the fell dragon, Grima” is supposed to be. They are committed to this “fell dragon” character, to putting on a show for everyone, and they are so good at it that it’s easy to overlook that they… uh… aren’t very good at killing anyone important. Not directly, anyway.
Sure, Grima is responsible for numerous deaths. But what is their actual kill count? Well, in Awakening’s main game… zero. (Unless you count Chrom, but, as we witness, that was not a voluntary act on their part; Validar took control of their body. You could also make the argument that Grima “claiming the sacrifice” at the Dragon’s Table counts, but the problem with that is, although it’s obvious that Grima accepts the life force of the Grimleal members as a sacrifice, it’s not at all clear whether or not Grima personally kills them. Although it’s possible that they did off screen, it’s also possible that Validar killed them, or that they were ordered to take their own lives; there’s no reason Grima would have had to lay a hand on them.) In the Future Past, it’s… one, maybe one and half (Naga’s spirit, and Tiki, but only in body. More on this later.)
And it’s not as though Fire Emblem shies away from showing villains directly murdering people, Even in Awakening itself, the intro to Chapter 9 shows Aversa killing a Plegian soldier for delivering an unsatisfactory report, so it wouldn’t have been out of place to let Grima stab a few NPCs as a show of brutality. Especially seeing as Grima is the evil dragon final boss. As early as Mystery of the Emblem, we can see Medeus killing his cleric hostages to restore his own health if you fail to rescue them before trying to defeat him, and as recently as Engage, we get a whole cutscene of Sombron eating Hyacinth. Fantasy violence my beloved <3
Anyway, the point is, Grima could have been written to be much more violent and I don’t think anyone would have complained. Instead, though, Grima repeatedly— and consistently across the series— tries to avoid engaging in direct combat.
Let’s start with what Grima does in the main game of Awakening. We know that Risen pursue Lucina into the past, because we see them fall out of the portal with her in Chapter 1. We also know that those Risen, as well as the others that are appearing throughout the land, are not being directly controlled by Grima, because later in Chapter 13, as the Shepherds are leaving Plegia after meeting with Validar, Aversa, and the Hierophant, they are pursued by more skilled Risen, and Frederick notes that “Either they are learning our ways, or someone is commanding them…” So… It seems that sending the Risen—with or without specific orders—to attack while Grima is not themself present is a favored tactic.
But what about when Grima is present? Take a look at the Endgame: Grima chapter. Yes, you eventually get to engage Grima in direct combat. But not immediately. What Grima does first is…
Grima attacks the Shepherds with dark spikes from a distance, reducing everyone’s hp to 1. Now, here’s what happens next: Grima attempts to possess their past self, Robin hears the voices of their friends and breaks free, Naga heals everyone back to full health, and then the fight against Grima begins… Except actually, the Shepherds have to get to Grima first, because they’re at the top of the map and they’re not budging. Naga warns them that “Grima’s servants will beset [them] to no end.” and she’s not kidding. Grimleal reinforcements will spawn infinitely, and they can hit pretty hard. Even with everyone starting at full health, it’s possible to lose units to these Grimleal soldiers if Grima isn’t defeated quickly. Can you imagine what would happen if Naga hadn’t healed the Shepherds first?
Well, I’d guess that they’d probably all die to the Grimleal without Grima having to face them up close. Which was probably what Grima was going for.
This isn’t the only time Grima tries the dark spikes trick, either. Grima attempts this exact same move in the Future Past 3 when they face Lucina, Severa, Laurent, and Gerome.
Grima announces “With the next blow, I will kill you.” and then demands that they hand over the Fire Emblem as well as the gemstone they hold. The threat is very real. But…
Given that at 1hp, a gust of wind could take the kids out, would it not have been easier and faster to kill them and just loot their bodies immediately? And yet Grima lets the kids have an extended discussion about sacrifice, and even suggests that Lucina would indeed buy a little more time by running… Again, I cannot stress enough that Grima should be able to finish them off in one hit at this point.
So the plan was almost certainly to back off and let the Risen do the actual killing, even though that would be a lot less efficient under the circumstances. And when Chrom and the Shepherds arrive, Grima immediately turns their attention to them, saying “If it’s a reunion you seek, my soldiers shall welcome you on my behalf.” Then they once again pick a spot at the back of the map and refuse to move from it, forcing the Shepherds to fight through the Risen in order to engage Grima in combat at all.
And sure, Grima has some excuses. “I was hoping not to have to flex any muscle,” they say right before the dark spikes attack, as if to justify why they didn’t do it sooner. And of course they taunt Lucina over having to choose to whether to run as her friends sacrifice themselves for her or to stay and fight and die with them. “I must say I shall enjoy this either way!” Yes, Grima, we get it, you’ve made it very clear that you’re an arrogant asshole.
But is arrogance really all there is to it? If we look at what Tiki tells Grima in the good ending of the Future Past, it looks as though Grima’s arrogance has brought their own downfall. “If you had left Mount Prism alone, Grima, you might have stood a chance. Instead, you have brought the Awakening right to your feet.” However, when you think about it… Is Tiki’s continued existence not in itself a result of Grima’s repeated pattern of not really wanting to land a finishing blow? The game states that Grima did in fact kill Tiki… but only in body, not in spirit. This is, according to Tiki, because Robin intervened.
Now, the question I have is… Is it really possible that Robin could have intervened both against Grima’s will and without them having any idea? Honestly, it’s hard to tell exactly how aware Grima is of Robin’s resistance, because they lie about it a lot, e.g. stating that Robin’s spirit perished in sending Chrom back to his own world, even though just moments later, Robin is once again overpowering them. So, keeping in mind that Grima is a liar, was Grima really arrogant to leave Tiki’s body in Ylisstol, and to not make sure that her spirit was fully destroyed? Or was Robin simply able to capitalize on Grima’s propensity towards backing off?
Because surely the only way Grima could be unaware that Robin had acted against them is if Robin hadn’t actually acted against them. I don’t think I believe that Grima really wanted Tiki gone. Naga, sure—longtime nemesis and all. But if Grima had truly cared about seeing Tiki’s existence destroyed… Well, I doubt Robin could have interfered that much.
But maybe it could still be a matter of arrogance. Maybe Grima just didn’t think Tiki’s spirit could do anything with Naga’s spirit gone, and thus didn't care to pay attention to her anymore once she seemed dead enough.
If that’s true, it doesn’t explain why Shadows of Valentia Grima exhibits the exact same habits when fighting Alm and Celica, despite never having been outside of the Thabes Labyrinth at this point in their life. As opposed to the various Terrors throughout the rest of the Labyrinth, which chase Alm (or Celica) down in the overworld to force a fight, Grima is immobile in their room, and will wait patiently there indefinitely until the player chooses to engage. You can even evacuate from the dungeon.
But if you do choose to fight Grima, it proceeds much like the battles against them in Awakening go. The main difference is that they actually will move from their starting position this time, if you position someone in their range. That still requires a fight against (proto-)Risen who are spawning in from the sides to stop your party’s advance.
So… Now it’s starting to look like Grima actively prefers this one particular trick… And it’s a fundamentally defensive maneuver, which makes perfect sense from SoV Grima’s standpoint (they were attacked out of nowhere, after all), but is not really an obvious standout strategy for Awakening Grima, whose taunts and threats suggest an aggression that would be better supported with a more offensive strategy… Consider, too, that Awakening Grima is in fact being even more defensive than their SoV iteration, since they don’t move towards you at all.
With all that in mind, it really, really looks like Grima doesn’t want to fight, especially in Awakening. Not that they don’t intend for the Shepherds to die—on the contrary, they’ve set everything up so that the Shepherds will eventually be overwhelmed—but that they don’t want to land the killing blow.
(And gee, I wonder what might be fueling their reluctance? Being controlled and made to kill your best friend by your own hand wouldn't be totally traumatic or anything, right?)
And then... Funny thing here, I’ve been procrastinating writing this essay for a long time. I originally started thinking about it shortly before the Depths of Despair banner was released in FEH, so imagine my surprise when I saw this characterization hold up in the writing of Fell Exalt Chrom’s Forging Bonds as well… The Grima there says that Chrom was the one to kill the rest of the Shepherds. Now, it’s pretty clear that it was through Grima controlling him, but that’s not the point. The point is that once again, Grima didn't have to do any direct killing.
Look, if it had only ever happened once, I could buy that maybe Grima was just underestimating their opponents, that maybe they thought they could get away without having to put very much work in. But for Grima to operate this way so many times, so consistently, and to their own detriment? No...
Grima doesn’t like direct combat. Grima has trouble even when it’s a fight they asked for.
And when you think about it, that makes their reaction to Robin choosing to land the final blow themself in the sacrifice ending all the more understandable.
“…YOU WOULD… NOT DARE!”
Because Grima would not dare. Grima has always preferred to let someone else land the final blow.
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On Hearing People's Wishes...
Last summer, @wayward-aeon asked me to give my perspective on people praying to the Adep/ti (more specifically the Yak/shas), as well as elaborate on this in-game line:
Whether yours or Li/yue's, I hear all cries for help, all prayers for peace, and all the wishes carried by the lanterns.
Below the cut is my answer to that, taken from informal private messages and edited into more of a personal essay.
August 2023 ; 711 words
—
What I said to Aether while making my promise to come when he called is true — I do hear everyone's wishes and calls for help. As far back in my canon as I can remember, I'd always been sensitive/attuned to the desires and needs of the people of Li/yue. I remember making a silent oath to answer what I could.
Regarding which calls I answer, I mostly pay attention to the wishes that actually fell under my jurisdiction, like providing protection. It was very easy to do that when Li/yue was still young, and the people back then were primarily concerned with survival. They usually didn't ask for pointless things like wealth and status. Really...what am I supposed to do about requests like that?
I suppose Aether could be considered a special exception to an extent. While he doesn't permanently reside in Li/yue, I personally made a promise to him to come when called, and I respond to his wishes even when they have nothing to do with my actual purpose/job. In my noemata, when he'd call my name, I'd hear it come through in my head — like a telepathic connection, but not purely. It also partially feels like I just have unnaturally good ears.
It feels the same with others who pray to the Adep/ti. I'm particularly sensitive to it during Lan/tern Rite. I think if I held someones Xi/ao Lantern in my hands, I could tell you the individual wish attached to it (but I wouldn't tell a soul, because that's bad luck). While I can't personally fulfill every person in Li/yue's every desire (especially because so many of them nowadays are outside of my jurisdiction and skill set), I still hold them close to my heart.
As for what is within my jurisdiction...there have been many occasions out in the wild where someone would scream for help after running into monsters, and I'd come to their rescue. No matter how far away I was.
On the topic of people praying to the Yak/shas in specific, I was aware of it. Spiritual practices dedicated to us such as prayer and leaving offerings were much more widespread in ancient times. We were much more revered and known back then because our abilities were a lot more needed (and of course, because we were much more numerous). In the "current-day" Tey/vat, barely anyone prays to the Yak/shas at all, and many others don't even know about us. However, that's a tangent for another time.
My connection to Aether and to the people of Li/yue that allows me to hear their wishes is of unknown origin at this point in time. I wonder if there was something innate in me that allowed me to feel this way, or if it was purely a skill picked up and developed over time after establishing my contract with Mo/rax. My current hunch is that it's a mix of both.
Before the contract, I'd have little to no reason to listen to people's desires, but I also feel like its just part of my nature to be attuned to others, even if I behave otherwise. This impression comes from memories I have of when I was still young. Before I entered any god's servitude, and I was just left to my own devices, I would spend my days entering and exploring people's dreams. Someone's dreams, especially on Tey/vat, are their memories, their love, their essence, their desire.
At that time in my life, my most prominent trait other than naive was curious. I wanted to understand people, and entering their dreams was like looking into their souls. It was a very effective way for me to sate this curiosity. Over the centuries, I got more and more intimately familiar with dreams and their nature. Even as I was devouring them, my understanding grew.
I wouldn't be surprised if being so tuned in to the desires of the people I swore to protect was largely a result of my "upbringing", for lack of a better term. I know firsthand how potent yet fragile dreams are, and that knowledge motivates me to protect them.
...If I could give back what I've stolen, and make a few come true, that would be all the better.
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actually ascension needs its own post since that's the one with the most details to speculate over and im starved for soho talk so i will talk to myself if need be
First the cover again, because I kinda can't get over it:
my only thing is that I had been hoping we might get Lizbeth on a cover again since she's never been on one of the boxsets before, despite being the 2nd person credited on all 4 of them (even if that's just alphabetical, still, she's the only one of the four main characters who never makes the cover)
But letting that go...
I know we already kinda knew the brief for this one but damn I didn't expect it to go quite this hard. Maybe that's just because the Parasite & Ashenden covers were (comparatively) similarish to each other and I was so pleased with Unbegotten's, and then got so used to it as the placeholder for Ascension while they kept postponing it, I wasn't expecting anything this colorful or detailed or with what I can't help but register as Fun New Outfits even though these are still like, pretty damn basic as far as costumes go. Still, it's a different vibe from everyone in suits and trenchcoats on every cover, technically. (Oh the woes of being an audio fan such that two characters owning sweaters actually does qualify as new information)
On top of just being visually delightful though, I know we knew religion was gonna be a fairly big part of this one, but I didn't actually expect to get quite this much of it - though I'm glad of it for a number of reasons. The BF twitter already made the ineffable joke so I don't have to, but also yeah I did very much spend all of season 2 episode 4 of good omens half convinced Samuel Barnett & Dervla Kirwan were about to pop up around any given corner (if you will go around being gay supernatural and horrible at your messy bureaucratic jobs in midcentury soho then I'm sorry, this is where my brain's gonna go) - so, fuel to that fire. But in terms of actual important things, at least one of my Soho wishes looks to be being granted because we have a Rev Edward Folgate on the cast list, which must mean we're finally meeting Norton's father, even if his mother & brother don't appear (which they could, technically, I've definitely seen BF not list all the doublings on their cast tabs before). Religion, domesticity, and the nuclear family are all things that absolutely fascinate me when it comes to Norton's character, so getting any amount of story involving his father & his church is something I've been actively hoping for for a long time now.
(I will say I'm a tiny bit bummed Saffron Coomber isn't on the cast list to play Mia again, but I kinda figured she wasn't going to be since Greg Austin's Armitage, who's making his first recurring appearance after originating in Unbegotten, was listed ever since the boxset was announced - presumably if she was also returning, that would've been handled in the same way. But since Unbegotten ended with Lizbeth and Mia going on a date, I still held out hope. Who knows though, maybe things did go well for them and Lizbeth just has a better work/life balance than Norton so she can date someone without them getting dragged into every scifi plot. I know that's not a very common accomplishment for any Torchwood agent, but a gal can hope)
At this point I know I'm completely in the realm of speculation & even wishful thinking, but I'm really really hoping we get some more clues as to Norton's overall timeline in this one, and I have a feeling that even if there's nothing as direct as dates given, the events of a plot like this one are going to heavily influence my personal interpretation of it.
To say that life & death are major themes for the soho crew feels wildly reductive, but even by Torchwood's standards and taking into account its origins as a piece of media with Jack Harkness & his newfound immortality at the heart of it, the living/dead status of this bunch has always been fantastically up in the air to me. Obviously Ghost Mission introduced Norton as kind of a ghost before revealing more obvious ghostly characters later on to which the title might have been referring, but his being from the past did beg the question of his survival into Torchwood's present era all the same, which Outbreak later alludes to much more directly, and his habit of showing up via hologram in multiple stories only further obfuscates any certainty we might have about where & when he definitely can be said to be alive and well. Then you've got Lizbeth and Gideon both being effectively 'brought back to life' via paradoxes that prevented them ever having died in the first place. Again, they are very very far from being the only Torcwhood characters this happens to (for a sprawling EU, it's really rather impressive how often & in how many different ways Torchwood as a whole manages to circle back to being about like. chaotic undead queers at the end of every day. though I suppose that consistency is part of why I keep falling in love with its different iterations again and again). That's without even getting into the question of Norton's dubious fate in God Among Us - and I say dubious because I know some people take that to be his ultimate death, but I personally think that reading something as vague as that as having any kind of finality rather goes against the spirit of this whole world/series, not just because I want him to live. (There are obviously other ways to make him survive/reappear, but I don't see this as a River Song scenario where we can safely assume one of his earlier-released adventures had to happen at the end of his personal timeline). But wherever God Among Us falls for him, he does very much meet God in it - or at least, a god, since the sentinel in Unbegotten is also described as a god of sorts, and even if he doesn't ultimately have the status of the god Jacqueline King is playing there, Unbegotten is still full to bursting with ghosts/undead/came back wrong/echo characters to continue underscoring that life/afterlife theme.
So all things considered, even allowing for the fact that we know Norton's twin hobbies are lying about himself and abusing time travel to suit his own ends/ever-shifting alliances, I find it difficult to believe we could get through a whole 6-part boxset about religion & death without something providing some kind of compelling evidence about where this adventure fits in among his other run-ins with apocalypses and gods and ghosts and dead-but-still-here characters/creatures, so I'm very much looking forward to any further exploration on that front.
And lastly, and least intellectually, I really want to know what the hell 20th-century Torchwood's obsession with Reginalds is. Reading through the cast list, I had to do two separate doubletakes over the character 'Sir Reginald Peebles' - firstly, because I had Reginald Rigsby on the brain, this being Soho (and the other Troughton brother being so active on BF's releases for this same month) - and secondly, because reading this in conjunction with the announcement for the July monthly adventure in which the new main Torchwood guy of the 20s is apparently called Sir Reginald Dellafield, there was a brief moment where I took that monthly release to be a tie-in with Ascension. I don't expect it to be, but damn. was it really so popular a name?
anyways, catch me thinking about those stained glass windows for the next couple months I guess (and knowing Torchwood Soho, for a long long time after it comes out as well lol)
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posting all about college on here, but i keep having thoughts..
i just feel like i'm missing something in these classes this semester. maybe it's because i'm so exhausted, or putting off a lot of my work, just putting things off. but it really feels like the learning is so surface level? i do all of the readings, i do notes, i even do a few extra things sometimes out of my own interest, and it's only when i do those extra things that i feel like i'm really learning something valuable and past the surface.
which is great and all, but i didn't really give these people my money to be the one educating myself. i could have done this kind of research when i'm bored on a saturday afternoon without splurging 10k on tuition fees.
it's mostly my american literature class giving me grief. it moves quickly. we read and talk about 1-2 authors a day, then move on after that hour is over. why are we learning about these people? what is their significance in american literature? what did they really achieve? what did their writing mean to people? how did it impact americans? why am i writing a response paper about w.e.b. du bois and booker t. washington if we never will come back to them and only learned about them for one day in a very surface level, digestible, quick manner?
overanalysis is one thing, but at least it paints a bigger picture in an american literature class.
i realize you put your own significance to these things, but what's unclear to me is, is this an english class or a history class? it's so formulaic. it feels like talking about literature to people who don't know anything about literature, or about history to people who just want to get the history down for an exam. it feels like a generalized class for high school students. i see the attempts to make it not so but the class is just organized poorly. not really digging it
i don't know, i just expected more. i feel like there should be more. i feel like there should be focus, instead of a wandering general theme. i guess it's because it's a 200 level course at a small college.
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