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#oshad breshio
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ohhhh my gosh, Liam’s acting fully coming out in the talk with Breshio. This is personal to Orym. You can see it in the body language Liam gives. Every part of my theatre kid soul is losing it with the amount of emotion we’re able to see in a character of often so few words.
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utilitycaster · 2 months
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I have but one regret about the latest episode and that is that the party was so drained they couldn't smoke Otohan because genuinely I don't think she's nearly as powerful as she's been built up to be. The first fight was on an extremely drained L7 party (and as discussed had some messy signalling to boot). Keyleth still had a decent amout of HP left when Vax showed up, it was a one-on-one fight, and she had to be power word stunned by Ludinus first anyway. Derrig falls under the "for plot reasons, this needs to have happened" umbrella, the Lumas twins and Will were all presumably pretty low level, and Oshad Breshio and Eshteross were each effectively alone. Seven 12th level characters while relatively fresh? I think they could turn that personality-less dunamancy-flavored Monster addict into paste.
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masterqwertster · 10 months
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Noticing Trauma Prompt List - #16 (and maybe #36 if you're into it) for Orym and the rest of Bell's Hells. In an encounter with Otohan, Orym is struck with one of her poisoned blades (since the poison blocks the divine magic that enables resurrection, presumably it prevents other forms of healing as well). The Hells manage to escape and stay by Orym's side as he recovers.
(We don't know whether Orym was wounded in the original attack on Zephra. I just find it interesting that two of the few people known to have survived encounters with Otohan and her Echoes - Orym and Oshad Breshio - have racial resistance to poison as a Stout Halfling and a Dwarf respectively).
16 "I know it hurts, but you’ll get through it.  I promise." 36 "No one’s asking you to get over this immediately.  Take your time and heal." Those two do work well together. Especially for an extended wound recovery like what you've requested. Prompt
It's taken a lot of work and effort to get to this battle. Hunting Thull across continents and planes between a combination of Scrying, Communes, and the tracker orb.
But they're here. They have her. They just have to be strong enough to finish the job.
Orym is unflinching, up close and personal. He can't even fathom being anywhere else. For Will, Dad, Fearne, Laudna, Lord Eshteross, the Lumas twins, himself, and everyone else that died on Otohan Thull's blades for the madness of Ludinus Da'leth.
Today the Legend of the Peaks falls.
When Thull's blade plunges through his stomach, lifting him up to her eye level, Orym can feel the poison coursing through him. His stout halfling constitution fights it, buying him enough time to sink Seedling through her eye socket and out the back of her head.
They both hit the ground. Otohan dead. Orym dying.
It's not the way he wanted to go, but it's not the worst circumstances he could have died under. He's killed the hand that slew his husband and father and temporarily his best friend and good friend and himself. That's not nothing. Really, the regrets are that he didn't get the one who gave the orders that resulted in so much death, and, more importantly, that his death will hurt the people he loves dearly. Much as Will's death had hurt him.
"Ooooh, that's a lot of blood. Just hang on, okay, best friend? You're gonna make it. She doesn't get to kill you. Not again."
Still, it's nice to have friends, family, there at the end. And soon, he'll see Will again.
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Orym wakes.
He shouldn't be waking up? At least, not in pain. It hadn't hurt afterwards, the last time he died. Maybe it was the poison?
When Orym peels his eyes open, it's to a bed in a room with an open window that lets in a nice breeze and sunlight. A familiar room and bed, actually. His ma's house, and his old bedroom that she redecorated for an adult when he was... convinced to live with her After.
It's strange that he's in his ma's house and not out by the cherry tree like before-
"'Bout time you woke up."
Orym startles. That is not the voice he was expecting to hear.
Basking in the sun-stripe from the window on a pile of cushions with their bare feet propped up in a pot of soil is Ashton.
"Ash-Ashton, w-what-?"
"You've been out of it for about a week. Guess that anti-god poison's a real fucking bitch even when you're not killed with it," they explain, digging their toes a little deeper into the soil.
"...We're in Zephrah," Orym quietly states, his question implied, after a few moments of processing Ashton's usual oversimplified yet complete explanation.
"Yeah, well, Fearne did the tree thing to get us out of there, so it's not like we had any say about where we were going," Ashton answers a bit grumpily with a shrug.
"Are you okay?" Orym asks, noticing their tension.
"...Depends on your definition of 'okay.' The family's alive, despite your attempts to be otherwise. That fucking bitch Thull is dead. Nobody here is going to try to kill us, except by daring Chet to try those wind sails or whatever the fuck they're called," Ashton ticks off on their fingers.
"But..."
"I'm an earth genasi with falling issues and this place is all air and sheer fucking cliffs," they huff.
Orym can't help but chuckle at Ashton's petulance. Which hurts with his gut wound, but it's worth it. You have to take joy where you can find it. And if the genasi feels he has the room to not be responsible for holding the others together, then yeah, things are okay.
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Orym hobbles out to the bench beneath a cherry tree that Laudna is sitting on.
It takes him a moment to clamber up, as the bench is sized for not-Small folk and his wound is still slowly healing. Once he's up, Orym gently leans the cane Chetney carved for him against the bench.
"You know, it's very nice here," Laudna says conversationally after a few minutes of watching leaves and petals drift by on the constant breezes. "Fresh air, beautiful foliage, stunning sunrises and sunsets."
"Yeah," Orym quietly agrees, hands twiddling through the process of druidcrafting poppies. "It's pretty great."
"And filled with ghosts for you, I'm sure," she presses on, a little more serious. "Much like Whitestone is for me."
His hands still.
"...Yeah," he chokes out eventually.
Laudna hums, her hand finding his hair and gently stroking it, leading him in to lean against her boney side.
"If you need out before you're fully healed, I'm sure Fearne could be talked into whisking you a continent or plane away. I think we've all already seen the sights of Zephrah these past two weeks and don't see any need to stay beyond your health."
And it's so tempting to ask Laudna to start sending messages to gather up Bells Hells and go. After all, there's still more work to be done, he tells himself. Tries to ignore that it's the past and grief he's running from, not duty he's running toward.
"Maybe," Orym says.
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He's trying out the first kata of the Zeph'aeratam in the backyard of his ma's house, Ashton napping in the dirt of an empty flowerbed and Chetney leaning back against their side whittling away at a project.
When Orym has to pause because of the stabbing pain in his gut for the fourth time, he starts quietly cursing.
"Ain't no need for that," Chetney says without looking up. And Orym flinches. He'd forgotten that the old gnome has incredibly keen hearing as a werewolf.
"I'm not gonna be of much use if I can't even get through the first kata," Orym points out his frustration.
"Yeah, and we're not looking to get into a big fight once we leave. So there's no need to rush things. Let time do her thing and heal those wounds, ya hear?" and Chetney points an accusing chisel at the halfling.
"There's still others out there that need to be handled. Imogen's mom. Ludinus-"
Chetney snorts. "We're not the only ones after that fucking elf. Let them sniff him out. And if they get the kill before we're back in the game, than that's just one less problem for us."
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Imogen comes in on Orym doing stretches Nel and Maeve specifically told him not to do, a tray of pastries in hand and a steaming pot of tea floating behind her.
"So you're really considerin' that jailbreak," she comments, nudging the door shut with her foot.
"I think we're all getting a little stir crazy," Orym replies, wincing as presses a little too far.
"Can't say I disagree with that," Imogen nods, setting down the tray and pouring tea into a mug also balanced on the tray.
"And today's menu is medicinal tea, and meat pies courtesy of Fresh Cut Grass," she narrates, selecting a meat pie for herself.
"Are they any good?" Orym asks, sipping at his tea.
"A bit bland, but Letters has been havin' trouble gettin' Ashton to taste test with as much as he's sleepin'," Imogen decides after a thoughtful chew.
Orym frowns around his own meat pie. He's certainly seen Ashton sleeping around often enough, but he hadn't realized it was that bad, given his own tiredness from his recovery.
"Is Ash-?"
"Grumpier than a wet cat? Yeah. The Air Rift energy here just makes 'em tired and irritable, which isn't exactly unexpected accordin' to the druids around here, seein' as earth and air are opposites," Imogen reassures him. "They also say he should bounce back pretty fast once we're outta here."
"That's good."
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"Ready to go?" Fearne asks, pure mischief in her eyes and Orym can hear her tail swishing the fabric of her skirts.
"Yeah, let's get out of here," he agrees with a smile. A month of slow recovery and he's more than ready to get out, get back to work.
They gather with the rest of Bells Hells in the kitchen. Their planned egress is out the backdoor to take the old oak tree to Issylra in hopes that Hevestro might provide them with better directions on how to get to Hishari. Searching through cursed(?) ruins should be safer than hunting down Ludinus while Oryrm is still regaining his strength.
Except when he leads the way into the backyard, lanterns light up, and Orym's family is gathered around the tree.
"You didn't think you were leaving without saying goodbye, did you?" his ma asks.
And tears gather in his eyes, that both parts of his family are here and supporting him.
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This is perhaps overly salty, but I cannot believe that in this campaign we are still asking "Do we have confirmation that he's bad?"
Yes.
Holy shit, YES.
We have nothing but evidence that he's bad.
Since apparently we need a refresher I present a nonexhaustive list of harm caused by Ludins' plan and his followers:
- The death of Oryms Husband and Father-in-law and other Ashari, as well as wounding Keyleth
-The death of the Lumas Twins, and wounding their bodyguard Oshad Breshio
-The death of Orym and Laudna (Yes, they got better but that doesn't mean they weren't still killed)
- The death of Lord Ehsteross
- Feeblemimd attack on Kadija Sumal
- Petrification (and possibly death) of Planerider Ryn
-The Malleus Key, which the nightmare king worked on using Mahaan children as test subjects.
- Vax's continual torment in orb form
-The last time Ludinus tried to contact Predathos the whole city of Molaesmyr fell and the Savalirwood was corrupted. It's not 100% clear that he caused/contributed to this event, but Bells Hells came away convinced they were related.
Other problems caused that Bells Hells would not necessarily know about, but the audience is and seem worth mentioning:
- The War of Ash and Light. He's the Archmage of Domestic Protections, so he's the member of the Assembly that oversees military relations and development of arcane weaponry. He was also the one who arranged for the theft of the Luxon Beacons that incited the war.
-He was aware of Ikithon's abusive teaching practices and at the very least allowed them, if not actively encouraged and collaborated in them.
I'm not sure what more evidence you really need, here.
I do think Matt is trying to push more of the philosophical debate on pro vs anti god, perhaps for things later down the road in the campaign. But at the moment those questions are largely irrelevant, and what is relevant is stopping the harm Ludinus is causing.
Making it about the gods is a convenient excuse to distract from an extremely powerful man, both as a wizard and on a political level, with an incredible amount of wealth and resources with a plan to make himself even more powerful (perhaps even trying to ascend to godhood) with no regard for who may be sacrificed in pursuit of his personal gain. Most of the people who are following him are hurt, angry or scared (like Bor'dor) that he's convinced that he has a solution for them or that his power will trickle down to them.
It feels like that should be enough.
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quipxotic · 9 months
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Spoilers for Campaign 3, in particular Episode 68, below...
Who could Bell's Hells call on for help at the Malleus Key? Here's a running list of some of the options, although how likely any of the people are to give aid is still up in the air.
Planerider Ryn - If she's alive and no longer a statue you know she'd be there.
Any remaining members of the Grim Verity - They're mostly academics, not fighters, which is why both the Ruby Vanguard and the Judicators/forces of Vasselheim so easily whittled them down. Still, there may be more out there if BH could figure out how to contact them.
"D" - Seems like they're going to find them anyway, so we'll see what they have to offer.
Jiana Hexum - Always a dicey proposition, first of all because Hexum (while a wonderful villain who I hope we see again) is a terrible person who enjoys holding power over others and making them do things they otherwise wouldn't. I'd hate to see what she'd ask of BH, more specifically Ashton and FCG, if they do go to her for help. Plus they don't know if Hexum was just hired to do work for Paragon's Call/Ruby Vanguard or if she believes in their cause.
The Green Seekers - Gus and Olly are more detectives than soldiers but it's all hands on deck right now.
House Lumas and Oshad Breshio - I'm sure Ela would love to bring some justice to the people who murdered her sons and the Anger would probably like another shot at them too.
Orlana Seshadri - One of the things I most wish BH had done while back in Jrusar was talk to Madame Seshadri. I'm not sure how much power the Chandei Quorum could bring to the fight, but they at least ought to know what's going on practically on their doorstep.
Ira Wendagoth - Like Hexum, this one is tricky. Ira's powerful and can be an ally, but he's fundamentally untrustworthy and will betray them one day. But if BH can survive this event without that or a TPK, they can worry about that eventual betrayal later.
The Verdict - Yeah maybe they still have beef with BH, but the team did heal them before they eventually beat them to the prize they were all after. Maybe that little bit of kindness counts for something?
The Calloways - I'm not sure how much help Ollie would be, but Birdy is no slouch in a fight and they've both got multiple reasons for trying to stop what's going on at the key.
Imahara Joe - I'll admit part of my reason for putting him on this list is just because I want more of Joe, who is a delight. He wouldn't be able to help them fight, but if they need tech he's the guy.
All-Minds-Burn - I'm not sure how much help Justi Pross and the gang could be outside of Bassuras or if they'd even want to pick a side in what's going on, but they'd be able to take it to whatever is left of the Paragon's Call, so maybe?
Grandma Morri - She would probably be helping already if travel and communication between the planes weren't part of the magic that got borked due to the solstice. Still, if there is a way, always count on Nana.
Delilah Briarwood - I mean, what could go wrong? I really hope it doesn't come to this, because if it does and they survive the battle on the moon or at the key, then they'll eventually have to fight her and possibly Vox Machina...and nothing good can come from any of that.
The Gorgynei - They'd probably be reluctant to leave the Gloomed Jungles and expose both their existence and their number, but this is a desperate situation. Bonus! Matt might have to voice Manad and Teven Klask in a scene with Fearne, Ashton, and Chetney and wouldn't that be an awkward delight?!
FRIDA, Deanna, and Prism - Get the Lore-sonists on the case! (This is HIGHLY unlikely, but we can dream.)
The Diarchy of Uthodurn - Team Wildemount promised to report back and never did. And while the rulers and the city may be a long, LONG way from the fight, they should have some sort of force to send and quite a few reasons to fight Ludinus.
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odusseus-xvi · 1 year
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I'm not the type to willingly look at critics of stuff I like. Mainly cause it makes me sad. But I've seen some recently about c3, and I have to admit there are some valid points... But a lot of them just makes me confused.
For exemple one that comes up a lot : There is too much/not enough stakes.
Both are utilized a lot. 10/20 episodes back people kept saying the campaign was boring and "there is no stakes, and no overall goals, and nothing to look towards" etc... Now I see a lot of "There is too much stakes, I don't understand what's happening, It's too stressful, Why is there stakes that early" etc...
WHAT DO YOU WANT ? Like seriously, I'm not even mad at those people just... confused. They also keep comparing those aspects to C2 for some reason (because c2 is absolutely perfect of course and was cr's peak and all that bullshit) Don't get me wrong, I loved both the previous campaigns, but like, they had stakes too. The Chroma attack, Vecna, Lorenzo kidnapping half the party and killing one member permanently very early in the campaign, The Angels of Iron trying to f* release Tharizdun or help spread it's chaos, Cognouza and I can probably keep going.
Then there is : "Bells Hells don't talk about there problems like M9 did, They are all so open to each other already I don't understand. They feel unorganic."
Ok. Let's look at something.
Goals of the M9 at the start of c2 :
All (exception of Fjord) : I'm fleeing from things and people, I need to survive and make money. I don't know who I can trust, but I probably will have more chances if I accept some help.
It make sense for them to be wary of each other, and to open up later. They don't have an urgency, a goal that makes them go forward, not yet.
Goals of BH at the start of c3 :
Orym (Dorian and Ferane follows) : Set on a quest to uncover what happened to his home and husband, searching for Oshad Breshio.
Imogen (Laudna follows) : Get to the starpoint conservatory to undestand her (and laudna's) powers.
Ashton : Clear their debts. Understand what happened this day.
FCG : Uncover what happened to their old party.
Chetney : Finding people to help him controls his powers.
They are all tangled up in misteries the want to untangle. They want to understand their lives, why they are here right now. They really quickly realise they were all traumatized in some way by things like that, AND that each of their misteries are probably more dangerous and out of their league that they anticipated ; They both realize they are gonna need help AND understands the others situation very early on. They have reasons to keep going and walking without thinking too much about what to do next. Well shit. When you think about it... It also makes sense.
Last point. This made me laugh more than the others. It was two comments under the same critic : It went a bit like this.
1st "I fully agree. I think they should talk more. They don't open up enough, and too much is happening."
2nd " I agree, They talk way too much, I want things to advance. Even back in c1 they had this problem. I skipped all the roleplay parts to get to the combat and big events." (like wtf bud)
Finally this is just to say I absolutely think that critics is necessary to a healthy fandom, and I don't mind that. Not only that but there is also something i can respect about them, even the dumb ones ; it seems more and more realise and admits, that this is fully subjective ; That they don't like all of it, but that they are also part of the problem themselves. I respect that, and I'm happy to see more and more realise it instead of outright saying it's just "bad and terrible, and not what it was".
Honeslty, personally, as long as the cast is having fun at the table, I am too.
(sorry if there are some mistakes in there I am both a fast typer and a non native english speaker)
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critter-genfic-events · 9 months
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Shapeshifting into Animals: A Critical Role Gen-fic Rec List
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Hey everyone! This week we have seven incredible fics that are all about shapeshifting into animals. Recs under the cut, and as always, remember to comment or kudos if you liked them!
Polymorph for Fun and Profit by MasterQwertster (4132,Teen) Warnings: None Pairings:
The Bells Hells learn Polymorph and nothing will ever be the same
Reccer says: Lots of fun little stories of polymorph shenanigans
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To the Left by Clare_Hope (4345,Teen) Warnings: Dissociation Pairings: Fearne & Orym & Dorian
After his conversation with Oshad Breshio, Orym can't quite seem to stay present in his body. While they wait for Imogen outside the library, Dorian and Fearne do what they can to ground him.
Reccer says: I liked it
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What I Can't Say, I'll Show by SwissArmyKnife (10368,General) Warnings: Pairings: The Mighty Nein & Caleb Widogast
Eight stories about Caleb expressing himself through polymorph
Reccer says: I love the characterization, and the way that the fic demonstrates how such things can be simpler without human anxiety.
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this masquerade is for the fools by grayintogreen (2027,General) Warnings: None Pairings: None
Eight times Caleb turned his friends into animals for a little bit of harmless fun, and one time they returned the favor.
Reccer says: It's got Caleb's sense of humor down, and is sweet and fluffy.
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Good Luck by royalgreen (allyoop) (525,General) Warnings: None Pairings: Artagan & Jester Lavorre, Fearne Calloway & Jester Lavorre
Fearne and Jester team up to take down Ludinus.
Reccer says: This is an inspired team-up and Ludinus's worst nightmares. Very enjoyable!
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something so flawed and free by LeanMeanSaltineMachine (2277,General) Warnings: None Pairings:
Two times Keyleth reminisces over her first lesson in Wild Shape.
Reccer says: Absolutely lovely and atmospheric
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after it all (we'll have summer once again) by Ffwydriad (536,General) Warnings: Unhappy implications Pairings: Luc & Caleb WIdogast
Luc has a conversation with a friend about his cat.
Reccer says: Written halfway through campaign 2, it's a fascinating but disturbing look at how Caleb might have ended up if he'd been just a little more attached to his coping mechanisms.
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If you liked this rec list, follow along for more! We'll be posting a new list with a new theme each Monday. And if you would like to make a rec yourself, feel free to reach out to @professor-rye to request access to the submission form! 
Next week, we'll be presenting gen fics focusing on misunderstandings! Be it between siblings or best friends, mishaps in communication abound! 
Additionally, a quick reminder! Around this time next month we’ll be celebrating Critter Gen Week! We’ve got seven great prompts to spark your creative fervor, so go check them out here!
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nydorin · 1 year
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i posted a theory on twitter the other day that everyone imogen sees walk into the storm when they die was killed with the mysterious permakill poison, so i'm going to subject you all to it, too.
people we saw walk into the storm:
bertrand bell: we don't have any information on if bertrand was killed with/without the poison, but we also don't know all of the poison's properties. all we know is that bertrand was killed quickly and easily, despite dugger not being the most powerful of enemies the bells hells faced. we don't know if dugger has anything directly to do with otohan, but treshi did get involved with the shade mother through ira. arguably, orym could have possibly detected the poison on him, but liam/orym would've had no reason to check as of this point.
the lumas twins: they were killed by otohan's shadow figures, (assumably) with the poison. (i can't remember if this was confirmed or not). on the other hand, if they were, the poison is also potent enough to keep their bodyguard, oshad breshio, off his feet recovering for several weeks, most of which he was unconscious for.
who we didn't see walk into the storm: laudna
imogen, notably, didn't see laudna walk into the storm after her death. it was at this point that orym voiced that the reason keyleth hadn't brought will and derrig back because they were killed by the otohan's shadows with some sort of poison that stopped divine magic. (it was also at this point, i believe, that orym checked if he could detect the poison on laudna and didn't. maybe. can't remember.) however, fcg did also cast gentle repose that stopped "something" from happening - we still don't know what. this could have been something to do with delilah, or the poison. not long later, laudna was revived in whitestone.
anyway tl;dr this could mean the poison has something to do with ruidus, possibly feeding their souls to something on the red moon?
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wilderebellion · 2 years
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As terrible as the Otohan fight was, it's all the more frightening when you realize that Bells' Hells got lucky.
Otohan was improvising. Taking advantage of the opportunity when fighting them.
She targeted Eshteross and used that poison/toxin. She designated him for Termination with No Chance of Revival.
None of the BH members who went down in that fight were on the receiving end of that. Simply because Paragon's Call got ambushed - assassination wasn't on her agenda for THAT day.
I'm all the more convinced that the attack on Zephrah was planned to test the efficacy of that poison.
I wonder if it'd be worth checking in with Oshad Breshio again? He's the only known survivor of one of these assaults, and I have to think it's because Zeyer and Balan Lumas (the twins) were the proper targets.
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wenamedthedogkylo · 2 years
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Otohan did say she’d pay Eshteross a visit for his meddling. And despite how well-trapped and protected his house is, her fuckin shadow-fighters are probably able to get past most of them.
The only other person that comes to mind is Oshad Breshio, given his proximity to the Lumas twins and the fact that he survived. Maybe Otohan would consider him a loose end they can’t afford—even if he doesn’t know details of what’s going on, he was able to tell Orym and the Hells enough for them to eventually find their way to Otohan. But I don’t think he’s as likely a candidate because Matt didn’t say that the figure was shorter in stature like a dwarf, just broader than Otohan.
I guess it’s possible it could just be some rando that Imogen doesn’t know... since she saw the Lumas Twins and she’d never met them. She didn’t even see them properly, what she saw was two figures together (holding hands iirc) who looked like they could be young people in their 20s, like the twins were.
I’m legit just trying to wrack my brain to think of anyone else who that figure could have been, cuz I’m not ready for Eshteross to be gone and for them to not have him as an ally and a patron. Also it would just be so sad for them to go to get Laudna back and he gets killed while they’re gone and unable to help him :((
I’m in denial okay sdkjfhsd let it be anyone else, fuckin Breshio or even Ratanish or Treshi Idgaf just not Eshteross
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samuraiko · 2 years
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Ooh more vignettes? Thanks for doing them!
How about: Orym finds/is with the person responsible for Will’s death and can’t do shit about it in that moment
Or if that’s too specific, how about the number #532 👀
Prompt #532 (gargoyle) didn't really spark anything, but your other request, well...
"So Close Yet So Far"
"All dressed in black-stained leather armor wearing dark gray clothing, dark cloth masks over their heads, showing no recognizable features. Similar in build, I could not tell the gender of the attackers, but they were all extremely skilled and incredibly fast."
Oshad Breshio's words echoed over and over in Orym's head as he sat in their barracks room at the Seat of Disdain in Bassuras. The rest of the Hells were talking about Treshi, about Ratanish, about what their next move should be, but Orym's thoughts were elsewhere.
"It was three-three attackers, dressed in black and gray, masks, cloaks."
Roe Estani's words also rang through his mind, recounting the night of the attack on the Lumas twins.
"I see a woman and behind her, there's so many people, and they step out from behind her, more and more and more."
Imogen's voice, remembered from within Hondir's hideout.
And that woman... with grey hair to one side... a red cloak... intense, powerful eyes...
Orym's eyes were drawn toward the closed door of their room.
Otohan Thull... the leader of the Paragon's Call.
His hands were imperceptibly trembling as he threaded his fingers together, clasped together so tightly that they began to turn white from the pressure.
She's here... in Bassuras... maybe even in this fortress right now...
His lips pulled back from his teeth in the faintest of snarls as he stared at the door.
Was she the one... did she send the Grey Assassins...
Orym's entire body tensed, poised to rise from his seat on his cot.
Is she the one who took Will away from me?
A hand on his arm suddenly pulled him from his thoughts, and he turned, eyes wide, to see Ashton looking at him in concern, while Imogen, Chetney, and the others continue to plot and plan and squabble amongst themselves.
"You okay?" Ashton lowered his voice and leaned slightly closer. "Because I know that look... that's rage right there. No... rage isn't the right word." He frowned and thought for a moment, then murmured, "No, it's... wrath." Ashton glanced down and his eyes widened slightly. Orym followed his glance and realized that his fingers had turned completely white. He slowly relaxed his hands and flexed his fingers.
"Listen, Orym... I'm not gonna ask right now because there's too many ears. But... if you need to talk to someone... someone who understands wrath... I'm here. Okay?"
Very slowly, Orym nodded, but he didn't trust himself to speak.
"And also... when it comes time for that wrath... I'm right there with you."
Orym's eyes lifted to meet Ashton's, and an unspoken agreement was made. He and Ashton quietly clasped hands, just as he had clasped hands with Breshio, and just as he had then, he vowed anew to see this through to the end.
Breshio brings the Anger... Ashton, the rage... and yes... I will bring wrath.
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utilitycaster · 2 years
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I am not super familiar with campaign 1, so I have to ask: is Percy's dealings with a demon common knowledge? That moment between him and Orym felt inauthentic to me, especially with Matt determining Orym's never even been to Whitestone, so I thought I'd ask.
Short answer: it's not really common knowledge but it's not a secret either and there are avenues by which Orym could have plausibly learned this information. That said, I share your qualms, and in general I think that *broken record voice* the joy of getting to see Ashton scream at Percy aside, having characters this tightly connected to Campaign 1 is casting an overly long shadow on the current campaign, and the boundaries thereof really needed to be meticulously planned out to be done well without straying into metagaming, and I am not sure that work was done.
Longer answer:
All of Vox Machina is well aware of it, and while Percy doesn't exactly introduce himself as having made multiple pacts with fiendish entities, he has publicly alluded to his connection to Orthax (see below paragraph). It also has been established that Orym has enough familiarity with the general events of Vox Machina in Whitestone to, for example, know about the Sun Tree. Additionally, the TCSR does indicate that Percy and Keyleth are collaborating on something in Zephrah, so Orym could have heard of it there. It's also not impossible that Keyleth's mentioned it, either out of awkwardness or because it was somehow relevant (it's a bit of a stretch, but perhaps one of the theories surrounding the Gray Assassins resulted in them talking about Orthax, who was also gray and smoky.) We do know that Keyleth consulted with Percy and Vex on the Gray Assassins, since Jarett was the one who gave the Oshad Breshio lead.
I additionally checked the transcript of Dalen's Closet, and given that Derrig did work more closely with Keyleth and that Percy vaguely alluded to "losing control" and his raven mask in his vows at the wedding, it's possible that Derrig was aware of Percy's deal with Orthax, which means he might have told Orym at some point, though I don't know why he would.
With all of the above said, I think the fact that it had to be established onscreen that Orym hadn't been to Whitestone is not inspiring confidence in me that the above scenarios were definitively established in character creation, which in turn makes me feel as though this should have been a reasonably high DC history check to know. It's not necessarily information Orym couldn't know; but neither is it information that it is fair to assume he would.
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tumbleweedtech · 2 years
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Ruidus is Flaring
Campaign 3 Filk - Spoilers up to Episode 35
I did it again, because of course I did. I wrote a 'parody' of a classic Billy Joel song for Critical Role Campaign 3. It's also on AO3.
Lyrics:
Nightmare King, Sit and Spin, Eshteross bakin’ again, Sky Wardens, Syndicate, Corsair’s killin’ it Skyships, Shadecreepers, Conspiracy’s gettin’ deeper  Jiana Hexum, Fownsee Hollow, Anni and Milo 
Gondolas, Fatewalk, Moon Tower, Punk Rock Dorian, Sending Stone, Zhudanna left all alone :( Advik’s curios, Letter’s flesh tongue is gross Core Spire, Lantern Spire, Fucking Oshad Breshio
Chorus: Ruidus is Flaring! It was always burning but it’s never turning  Ruidus is Flaring!  Did betrayers light it? Guess we’ll have to fight it
Date Night, Bertrand Bell, Xandis, Lieve’tel,  Calloway Runaway, Morrigan lied Pate, Polymorph, Laudna’s Ring, Treshi’s Orb Get in the Hole, Time to run away 
Ira, Emon, Tal’Dorei, Moving on, Cyrus, Pretty, Play a drinking game with me? Birdie, Bone Tree, Suffiad, Nancy Green Seeker, Bassuras, What the fuck is up with that? 
Ruidus is Flaring! It was always burning but it’s never turning  Ruidus is Flaring!  Did betrayers light it? Guess we’ll have to fight it
Hellcatch, Zepherah, Heartmoor, Hytroga, Otto, Oderan, What’s an Aeormaton? Raven Queen, Paragon’s Call, Time for a Costume Ball! Taste of Tal’Dorei, Liquid Possibility!
Greymoore Home, Justi, Nobodies hiding Tahdiq Glow, Catha, Joe Imahara Mister, Sonyon Row, What does Milo Know? Morrigan, Oh no, Orym is a Widow 
Ruidus is Flaring! It was always burning but it’s never turning  Ruidus is Flaring!  Did betrayers light it? We’ll will try to fight it
Seat of Disdain, Ashton’s in Chronic pain Bone Tree, Esmer, your favourite is her? Imahara Joe and Milo Krook kind of know Crawler, Deathwish, His brain is Dunamis? Mend the Glass Shards, Fearne’s Fake Postcards,  Dancer - told some lies, and nobody is surprised
Ruidus is Flaring! It was always burning but it’s never turning  Ruidus is Flaring!  Did betrayers light it? Guess we’ll have to fight it
Essek's Spell used to kill, Grey Assassins got to Will Feywild, Whitestone, What is a Gnarl Rock? Orym’s only into guys, Imogen’s glowing eyes Delilah’s in Laudna’s Head, Briarwoods are not dead
What's your damage? Cyrus cried, Dorian's fault Bertrand died Polymorph, Laudna’s down, Bell’s Hells, Moontide Crown Ludinus around again, They are trapped in Ashton’s head Wild Magics, Mind Sliver, One Eyed Monster killed a friend
Ruidus is Flaring! It was always burning but it’s never turning  Ruidus is Flaring!  Did betrayers light it? Guess we’ll have to fight it
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mendokayalways · 2 years
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When Anni said that the Anger was the “old guard” and we know from Ashton that the Anger was big as a mercenary/folk hero/regular around Jrusar like 20-30 years ago....that means fucking Vox Machina would also be like the “old guard” in Tal’dorei and that fucking blows my mind because I started watching CR a couple months before quarantine hit and I started with C1, I went fully in order INCLUDING the one-shots....so for me it feels like nothing but it’s been 2-3 years and for the characters it’s 10 times that and... time is a weird soup.
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samael76 · 2 years
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$5 that Oshad was attacked by a Werewolf.
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annemarieyeretzian · 2 years
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I love everything about this entire exchange between oshad and orym
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