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#pokemon mystery dungeon gates to infinity spoilers
cozybells · 10 months
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yeah you'll hurt me
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teeterarting · 2 years
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I'm glad to see you again
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ifbench · 10 months
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Pokemon Mystery Dungeon
So, here we are. It's been over three years since the last PMD game, and almost 8 since the last one that wasn't a remake. Where does this leave us? Will we ever get another new PMD game? I don't know. Personally? I have hope that the series isn't dead. That one day, we will get another. But I can't say for certain. But even if this is the end…what a legacy PMD has left us with. Five lovely games, each with their own story to tell, their own joys to be had. Sure, some may be better than others, but they all carry the spirit of PMD within them. Rescue Team is a story about finding yourself in a foreign world, of finding home in the unlikeliest of places, of how even when the rest of the world is against you, you'll always have some people who believe in you. Explorers is a story about overcoming impossible odds, of staying true to oneself, of shining bright at world's end, of how if your legacy is still remembered, in a way, you'll still be alive. Adventure Squad is a story of finding joy in the little things, of how even simple acts of kindness can turn around the hearts of a whole village. Gates to Infinity is a story about holding onto hope even in the most desperate circumstances, of friendships that never truly die, of kindness begetting more kindness, of changing the world for the better, one step at a time. Super is a story of learning who you truly are, what makes you yourself, of how negativity is a necessary part of life, of globe-spanning friendships, of entrusted hope, of how you can do amazing things, of how it's ok to need help. Each one has its own, unique take on PMD. Each one has its own themes, its own joys it wants to share. Each one complements the rest, and all together? They make something truly wonderful. While it's possible that PMD might never return, that attatchement we have to it? That love we have for our partners? That joy we have when we remember our favorite moments from it? That will never truly fade. It might be buried, might be forgotten, but it will never truly die. It will always be there, waiting to return. In a way, PMD will never end. Like Special Episode 5 of Explorers teaches us, if our legacy is remembered, then we're still alive, in a way. Our spirit still shines bright, still affecting others. As long as we continue to cherish PMD, it will never die. I'm crying so hard as I type this all. I love PMD. I love it with all my heart. I think a good way to show why PMD will never truly die is to take a look at the fanworks made for it. There are hundreds, if not thousands of fanworks created about PMD. Comics, fanfics, askblogs, and more, all telling their own stories about PMD. All created because of love for PMD. Silver Resistance. Victory Fire. Hands of Creation. Warped Skies. Quenched Torch. Legends Legacy. Shatter. Daily Life in Pokemon Paradise. Flake-N-Rudy. Askanotslownotking. Free Fiction. The Dreamstone. Places We Call Home. Galaxies Above. On Borrowed Time. Fledglings. Liberators of Fate. Sierra 10. Flowerbeds. Irau's Journal. Psychic Sheep. Zero the Hero. Path of Valor. Even those of us who aren't telling full stories, those of us who make fanart, those of us who make fanmusic and remixes, those of us who just gush about PMD. We're all keeping PMD alive. To everyone who has ever made any sort of PMD fanwork, discussed their love for the series, or even just recommended it to a friend. To anyone who has ever helped keep PMD alive. Thank you. Even if we never get a new PMD game, it will never truly die, as long as we continue to cherish it. Thank you all so much.
I have my own PMD fanworks, if anyone wishes to check them out.
Eternal Shadows, a PMD story taking place post-Super, about a human-turned-Oshawott who wishes to return home.
In Tandem, a hybrid PMD and trainerfic, about a PMD Tropius who wishes to become a trainer in the human world.
Then, Then, and Now, a hybrid Rescue Team and Legends Arceus story, of a protagonist who goes through both.
A Comprehensive Guide to Items, a guide to items in the PMD world, and how they work, written in-universe by the Rescue Team partner.
A Way to Reunite, a Gates to Infinity oneshot, about an alternate epilogue if the Worldcore didn't exist.
Day of Heroes, a oneshot celebrating the four main PMD games. The protagonists and partners of each game celebrate a holiday dedicated to them, together.
I also have a variety of PMD askblogs.
@ask-team-searchlights is an askblog for the cast of Eternal Shadows, and @ask-world-savers-council is an askblog for the cast of Day of Heroes. And @adventuresquadharvest is a new askblog I started today, for giving love for Adventure Squad.
If you decide to check out any of these, I hope you enjoy.
I'm also always available to chat about PMD! I have a bunch of headcanons and worldbuilding about the series that I'd love to talk about more! Feel free to either approach me in DMs, ask me on this blog, or contact me on Discord! My username there is ifbench, same as here.
I hope you've all enjoyed my PMD rambles. Thank you for listening.
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kaabyi1 · 1 year
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azurityarts · 2 years
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capitalist lizard does not care about child returning from the great beyond, only money
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smilepebble · 2 years
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hydreigon in fogbound lake!
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hey do guys remember that part of gates to infinity where absolutely nothing bad happened to hydreigon
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writer-of-worlds · 11 months
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Rescue Team, Explorers, and Super Hero: We lost our memory, and we only know our names and the fact that we were once human.
Gates Hero: LOL
Gates Hero: LMAO
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ironforest4 · 4 months
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I would like Gates to Infinity a lot more if events of the plot didn't feel so disconnected and if the nuance of the bittercold's existence was explored more than not at all
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General Headcanons for the Heros/Partners of MD! (long)
Rescue Team
Hero: M!Eevee named Lunit, age 17. Despite appearing cold and calculating, he tends to drop this facade as someone with a very juvenile sense of humor.
Although he has earned this appearance for a reason, during rescues he hardly reacts to even the most dire of circumstances.
During his early days at Pokemon Square, many of the civilians had some misgivings of Lunit due to this cold disposition. But he slowly but surely won them over. Not that he was ever trying.
Partner: M!Chikorita named Aeroc, Age 20. Compared to his cold and calculating comrade, Aeroc's high octane nature causes him to stand out
While Lunit could be considered the brains, Aeroc is without a doubt, the brawns.
Outside of rescues, Aeroc has a strange tendency to wander into the Square in the middle of the night, drop several apples, and walk away. He denies these occurrences.
Explorers
Hero: F!Vulpix named Myth, probably aged 14-16. Fairly quiet outside of guild affairs, it can be hard to get her talking. Once she gets talking though, her brain to mouth filter has a tendency to get turned off, leaving the other people open to her, at times, scathing criticisim.
But overall, shes very kind and willing to risk life and limb for pokemon she never met.
She has severe thalassophobia. Shes fine with water in general, but deep water, especially oceans, leaves her recoiling with fear.
When she was found by Renn, she had a shard of a fire stone attatched to her neck, and scars around said neck.
Her thalassophobia combined with her general recklessness draws the concern of her guildmates and Treasure Town has a whole.
Has undiagnosed autisim.
Partner: MtF!Shinx named Renn, aged 15. To say shes timid would be rather an understatement.
Her parents were very... questionable pokemon at best, suddenly abandoning Renn not withstanding.
After her parents left, her already timid disposition was turned up to a unhealthy degree. Her rare visits to Treasure Town with her parents stopped, drawing the concerns of the residents, especially Kangaskhan.
Kangaskhan later found her on the streets, attempting to steal from the Kelceon brothers to get by. Kangaskhan ended up as Renn's adoptive mother.
Kangaskhan's late wife ended up being the primary inspiriation for Renn to become a explorer.
Diagnosed with social anxiety disorder.
Gates (i have not played so please bare with me)
Hero: M!Snivy named Erwin, aged 21. Erwin led a fairly aimless life as a freelance construction worker prior going to the pokemon world.
Hes a jokester at heart, never missing an opportunity for a lame pun.
Despite this, Erwin does stop the joking when its in poor taste.
Has a flirtatious streak, which comes out fullblast towards Umbreon and eventually Keldeo, Espeon finds this amusing.
Partner: M!Axew named Marthis, Age 24.
Never really had friends growing up and generally lived in poverty.
His poverty ridden early years was a major inspiration to build paradise.
He was also never very good at managing funds, often giving the last of it to people who he deems needs it more. He gets better at this after meeting Erwin.
Super
Hero: FtM!Fennekin named Eberen, aged 14. Despite his sharp tongue he has a heart of gold deep down.
He's not shy to criticize others, but also is equally blunt with his praises.
He has a general thirst for learning, due to his lack of knowledge.
(SPOILERS) He doesnt think of himself as a child due to fighting the war against Dark Matter. This carried over when he lost his memories.
Partner:M!Treeko named Markos. aged 13. Despite their hyperactivity, they actually are very level headed, and can develop strategies on the fly.
Took awhile to be diagnosed with autisim and ADHD.
If you asked him, if he stands still at all he will spontaneously combust and die instantly.
After becoming friends with Eberen, he became far more thoughtful, although still immensely hyperactive.
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dual-chop-nonstop · 2 months
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Well, I guess being an axew wasn't for me.
Hey guys. Uh, my old account is inaccessible (@ask-team-rainbow-gti), so I guess I need to make a new one.
For those of you who knew me before, yeah, I'm back in the human world. I failed to save the pokemon world, and I guess this is my punishment.
For those of you who don't know me, I'm Axel! I got magically transported to the pokemon world for around a month, turned into an axew, and was supposed to save the world. Unfortunately, the bad guys got to me first.
I live in Castelia city, with my parents currently. I've got two beloved pokemon, Shades the Crocorock and Bongo the darumaka. I think they missed me during that month.
I'm also currently an axew hybrid. I've got red eyes, the weird scarf thing, and also the big tusks. It was rough explaining it to my parents who thought I'd died, but I managed. Also, I've got a massive frostbitten scar on my chest and back from getting icicle speared. Please, please don't ask.
Anyways, uh, be nice. And if any of you know a way to the mystery dungeon world, please hit me up!!
Pelipper everything is on, Musharna mail/malice as well, and also magic anons.
//ooc below the cut
Hi, mod here! @nbtelethia btw. I also run several other blogs, including this blogs sister blog @ask-team-rainbow-gti, as well as @justalileepguy, and @ask-team-cleanse
Please feel free to interact! I don't mind anon hate or mischief or anything really.
This is gonna be low stakes, and I won't mention any gates to infinity spoilers here so don't worry :3
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ask-team-rainbow-gti · 4 months
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Where am I? 
Is this a dream? 
Someone is calling to me... 
Welcome to Paradise!
(Spoilers for Pokemon Mystery Dungeon, Gates to Infinity! Duh!)
This blog will be following the adventures of Axel the Axew and friends as they fight hard to defeat the Bittercold!
It will take the form of a Pokemon IRL/Rotomblr blog, so most posts about the games events will be in character from the protagonist Axel.
Basically just a fun little excuse for me to play through Gates to Infinity again while sharing the experience with all of you :)
I'll do my best to keep up with things!
Current story position: Post Pawniard fight!
More information under the cut!
In character posts will be tagged #Axel Speaks, ooc posts will be marked #ooc. Other notable characters will talk in different coloured text.
Asks and questions are heavily encouraged, but I would appreciate if you refrained from sending Axel spoilers in character. Any such asks will be deleted, along with the usual DNI of NSFW stuff. (Pelipper mail and Magic anons are also off for now so as not to disrupt canon).
This blog is run by @nbtelethia! Follows and likes will come from there. I also run other pokemon irl blogs, such as @justalileepguy. Check them out if you feel like it :)
Uhhh Anything else I can think of will be added here later. If I make a mistake let me know! I make those sometimes!
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mysterydungecn · 1 year
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The Power of a Wish Made at the Center of the Earth
Warning for major Gates to Infinity spoilers below the cut!
A wish made in the Worldcore. A miracle happens. A human and a Pokemon, thought to be seperated forever, reunited. Not only that, but the human has gained the amazing ability to travel back and forth between worlds, the boundary between worlds no longer applying to them.
What makes the Worldcore so special, that it’s able to grant this wish, able to rewrite the very fabric of reality to allow the human to return?
I headcanon that the Worldcore was the very first mystery dungeon to form, and has the most lingering energy from the Ultimate Weapon, and the legendaries’ attempts to fix the fabric of reality.
What do you get, when you take the energy from the most powerful weapon ever used in the human world, and mix it with the energy of the legendaries of the Pokemon world?
Something truly powerful.
No wonder it could grant the wish. The Worldcore was born of two worlds, just like the partner’s desire to see the human again.
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driftingballoons · 8 months
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Your feelings on explorers are well known, but what do you think about the other mystery dungeon games?
I never played rescue team (the original or new one), so don’t really have many opinions on it. I vaguely recall watching a playthrough for blue rescue team, but it was 10+ years ago XD From what I recall the plot was interesting, but I didn’t feel particularly drawn to any of the characters (not like explorers)
Gates to Infinity wasn’t bad, although I didn’t get as into the plot. Out of the three I played, I feel like this was the weakest installment. I loved having the unova pokemon there, it was a lot of fun playing as snivy, but I would’ve liked having more options for hero/partner (I finally settled on axew partner, but it didn’t feel very fitting somehow). Plus, somehow the cast felt very forgettable…I don’t really remember anything about them, other than Dunsparce, Emolga, and Virizeon being some kind of thing alsksjdkakdls. The plot twist did take me by surprise, and I remember liking Hydreigon, although the details of his character are a little fuzzy now 😅 also Munna deserves therapy. 
Super Mystery Dungeon felt more developed to me—the addition of some post game plot l, especially after Gates, was well appreciated. It was interesting seeing the direction they took where hero/partner were assumed to be/treated like children (especially if you were an adult playing, like myself alsjdjakdjka). By then I was suspicious of the pmd formula of a twist villain, so I was just out there suspecting everyone (parents, teachers, mentors, children, and even partner). The (SPOILER ALERT) change of having partner disappear really got me tho—as bad as having the hero disappear was, the alternative was so much worse. I think my biggest criticism was that some plot elements were a little…confusing? The whole thing abt partner/Mew, I’m still not sure whether they’re one literal entity, or somehow it was just the same spirit, or what…but it was an interesting idea. In general, the biggest thing I remember was the turning to stone and exploring that realm, but much of the rest of the plot eludes me. I also loved all the callbacks to older games in the missions :)
The other big thing for gti/psmd was the main villains. I wasn’t a huge fan of the Bittercold/Dark Matter—having to fight some kind of…concept…just felt kind of odd. I thought it was executed better the second time, but the idea of such a vague entity not just causing harm just by existing, but actively directing others to cause destruction on their behalf was…interesting. So they kind of were alive, but also…not. I think I rather prefer the Explorer’s style where there’s an actual bastard behind everything >:)
I have so many opinions abt this franchise, so it’s always fun to go on a ramble! Thanks for the ask! :3
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ifbench · 10 months
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Gates to Infinity
During my initial PMD playthroughs, I was considering skipping Gates altogether, as I had heard almost nothing but negative things about it up until that point.
However, my friend who I was liveblogging my PMD playthroughs to, she said that Gates to Infinity was good, too.
And so, after completing Rescue Team DX and Explorers, I acquired Gates to Infinity.
Quite possibly the best decision to get a game I've ever made.
As while Gates to Infinity is not my favorite game of all time, it's the game that brought the most to me, that affected me for the better the most.
As while games like Mario and Luigi Dream Team are amazing fun experiences that I treasure dearly…they didn't change my life like Gates to Infinity did.
It was Gates to Infinity that caused me to stick with PMD. It's what inspired me to start writing Eternal Shadows. It's what led me to meet so many amazing people. It's why I'm still talking about PMD today.
No other game has brought me so much happiness in the long term as Gates to Infinity has.
It's a bit silly why I started Eternal Shadows in the first place, really. I was playing through Gates to Infinity's opening, and it was so different from both Rescue Team DX's and Explorers'. It had an air to it that neither of those had.
2020 me thought it felt a lot like Kingdom Hearts, and I decided to write a PMD opening with very heavy Kingdom Hearts inspiration as a proof of concept.
That "proof of concept" is what is now known as Eternal Shadows.
Beyond how it personally shaped me, though…Gates to Infinity is a truly wonderful game.
Some may say it's a downgrade over Explorers. That it took things away from what made Explorers so great.
And…I would agree with that second sentence, in a way.
Gates to Infinity does remove a lot of stuff from Explorers. No personality quiz, severely limited Pokemon roster, no Spinda's Cafe, no IQ, no long second story in the postgame, and no purple Kecleon or Kangaskhan.
But Gates to Infinity doesn't need to be Explorers. It's not Explorers. And much of what it removes, it adds something new in its place.
While there's no personality quiz, for the first time, you can choose your protagonist's species, a feature that would remain in newer games.
IQ is gone, replaced by the much less grindy Team Skills system. No longer do you have to grind for gummis so your partner won't walk over exposed traps.
There's no Spinda's Cafe, but you build something similar through Paradise. You can build your own facilities, talk to your recruits in the town you have built, and it even serves as a hub.
There's no postgame story to the magnitude of Explorers', but what is there, is something unlike anything Explorers or Rescue Team gives you. It might not be as long, but a story doesn't need to be long to be good.
And while the loss of the purple Kecleon, Kangaskhan, and the large Pokemon roster could be considered objective downgrades…they don't ruin the experience at all, at least for me.
There's other flaws, too, like the slow text speed, and inability to choose gender, but I digress, and don't mind them at all.
Gates to Infinity doesn't carry over the letter of Explorers. It isn't a sequel to it in the way that Explorers is one to Rescue Team. But it carries over the spirit of it.
Like Adventure Squad, it still has the heart of PMD.
Yet unlike Adventure Squad, it's not afraid to show it.
Gates to Infinity still tells a heartfelt story about a former human who winds up in a world of Pokemon.
It has well-developed characters, amazing music that uses motifs wonderfully, and a touching farewell scene.
What does being a PMD game mean, really?
Does it mean pixel graphics, macguffins to collect, and guilds?
Or is it the story of a former human, who partners up with a Pokemon, eventually saving the world, before having to say goodbye?
Of course, some might just say "PMD gameplay". And there's nothing wrong with that answer!
The dungeon-delving gameplay is a core part of the experience, too. And sometimes, it makes the majority of the experience, like with Adventure Squad.
And yes, Gates to Infinity has some problems with the mystery dungeons. Repetitive room generation, party members wandering off, and that small Pokemon roster.
But it also has things Explorers doesn't.
It introduces the reunion cape item, my favorite item in all of PMD, and very useful for reuniting with lost party members.
It has outside areas to mystery dungeons, a first for the series, and even sometimes has small puzzles with them.
And without the IQ system, your party members have much better navigation and combat skills by default.
But the gameplay isn't what I love about Gates to Infinity so much. It's its story, characters, and the emotions it instilled in me.
I cried not even 15 minutes into Gates to Infinity, when I heard Ragged Mountain for the first time. I recognized it from Oddity Cave from Rescue Team DX, and…yeah.
I initially thought I wasn't going to be able to name my Snivy partner, but then we get to the future site of Paradise, and he lets me give him a name, in-universe.
Virizion's character arc is wonderful, and I love how she and Keldeo reconcile.
I love Dunsparce's bravery, and how Emolga gives up his spot on the Great Glacier expedition so Dunsparce can go.
One of my favorite moments in the entire game, and even just thinking about it right now is making me start to cry.
I love the first-person perspectives with Umbreon seeking shelter in Post Town, and how Espeon just wanted to do the right thing and feels so guilty for putting Swadloon in danger.
And Emolga!
Emolga my absolute beloved.
I love his friendship with Umbreon, I love his reconciliation and developing relationship with Virizion, I love his goofiness! He's my favorite canon Pokemon character ever!
And not to skip over Hydreigon, either. The Voice of Life is such a cool title and concept, and I love how you think they'll be the villain, only for them to come and save you, and be an absolute dork.
Even the protagonist! Even they have some character to them, and actually talk!
And then the story. Oh, the story of Gates to Infinity.
For a bit of context, I was…not feeling very well mentally when I started playing the PMD games.
It's a bit cliche, but, well…I was feeling pretty hopeless.
And Gates to Infinity took that hopelessness and melted it away.
Its theme of how hope can be found even in the darkest of times, how you can find friends even when you feel like you're all alone…it meant a lot to me. It still means a lot to me.
And the ending…I have never cried harder at a story in my life.
Everyone's final messages to you through the frism, how they remembered you, how even if you may never meet again, how they wanted you to have a good life…it broke me, in a good way.
My second favorite moment in all of PMD, and part of what led me to writing A Way to Reunite.
Gates to Infinity may not be Explorers. It may lack stuff, even important stuff that Explorers has.
But Gates to Infinity has heart. So, so much heart.
It's not soulless, it's the farthest thing from soulless.
Gates to Infinity is a true PMD game, and I'll always love it with all my heart.
I've also compiled my liveblog notes from when I played Gates to Infinity for the very first time, if anyone is interested in reading that, but unfortunately it'll have to be on Discord, as I initially wrote them on Discord, and porting around 5000 words of liveblogging to here does not sound like fun to me.
So, if you want to read it, hit me up on Discord! My username is @ifbench, just like on here.
I hope you've all enjoyed this, and I hope to have my Super retrospective ready soon.
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pokemongoexcitement · 2 years
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Discussion of something that happens at the end of Pokemon Legends: Arceus underneath the Read More, so you probably want to skip this post if you’re avoiding spoilers.
With all the Pokemon Mystery Dungeon references in this game, I began to expect that the end of the game would also involve the protagonist disappearing.
So when the cutscene rolled where everyone is going to celebrate you saving Hisui and closing the time-space rift with a festival, and my character turned to face where it used to be, my first train of thought was, “Do not turn into light, do not turn into light, at least wait until the festival.” 
Because at the end of the Mystery Dungeon games, where your character turns into light? There’s always a farewell involved. Even in Gates to Infinity, where your character tries to leave without saying farewell, your partner and the townspeople still leave you the frism with their farewells recorded on it. As painful as it was, there would’ve been some closure. 
But had Legends’ protagonist vanished right then and there? Everyone else was a good distance ahead of them. It would’ve been likely no one would have even noticed in time to ask what was happening or even just say their farewells. All your friends might’ve just turned around and realized you weren’t following. They might have come to the conclusion you’d returned to your original time, after the panic of losing you ebbed enough to think about it, but even that would still hurt, especially for the survey corps, who’d eaten dinner with you after every important mission, and had only just reunited with you after your banishment. They’d been stressed about your wellbeing, feared that they’d never see you again, and right when things start looking up you would’ve been gone and they would’ve thought that they really wouldn’t see you again this time, and the only comfort would’ve been that you would’ve been safe and not on the run this time.
I’m glad that this time-traveling hero, at least, got to properly enjoy the world-saving party without any tears. 
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azurityarts · 2 years
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Daily Doodle #161
Hero & Partner Week (@heropartnerweek) - Day 6: Final Adventure
Slightly different render of the Worldcore post-game in GTI!
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Gates to Infinity's Hero/Partner reunion might be one of my favourites. This scene just. Broke me. While I don't think I faithfully recreated the hill's starry view, I hope I still made something impactful.
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