If Riot decided to make a musical set in the League of Legends universe (just roll with me on this one) what plotline or character would you want it to be about?
Poppy searching for the Hero of Demacia. Absolutely perfect for a series of vignettes or revue-style musical where she has the big I Want song, the sad ballad at the end of the second act and the climactic "learning to believe in myself" banger, and then in between that you pepper a bunch of comedic and poignant moments with various characters she meets each of whom she hopes will maybe be The Hero she's looking for.
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Day 11
She honestly deserved a sentinel skin, more than Diana or rengar at least. I didn’t give her the braids seen in the cinematic but yeah, poppy is such an obvious character for this skinline and she fits like a glove. Oh well
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Commission - Witch Poppy - But I've redesigned the damn skin cause I didn't like it
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Poppy Happy Birthday to you stuff - Comm request
got commissioned to make Poppy do some birthday-related stuff, I had fun making this one lol
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The beauty of Blacksmith Poppy's splash art (art by Xi Zhang)
This splash art is such a quiet little technical masterpiece. Now, the scene is in a blacksmith, obviously, which means dirt and soot and rough metal and rust. To suit that aesthetic need, that need to present the forge as a gritty kind of place, look at the rendering on Poppy herself. This is one of her furrier skin splashes, where you really get the sense of a bristly fuzziness, especially around her brows and cheeks, and this coarse rendering extends to her clothes as well. What she’s wearing doesn’t look soft and comfy, it looks thick, heavy and rough, all that damage and chipping on the tools, those burnished folds in the apron, gnarled leather rims around the hat. But Poppy isn’t actually the star of the show, not really.
No, the true focus of this splash is the red hot smithing hammer itself - whose surface is first of all rough and beaten, but - and this is the party trick - also rendered smeared and smoothed in some places, replicating the shimmer and wobble of superheated air. You feel the throbbing heat of this place, you see that black-spotted glow of the metal from deep inside, and in terms of acting, Poppy’s calm command of this huge slab of molten metal communicates her character and competence almost perfectly. She has just slammed this glowing hunk of metal down on the anvil in front of her and she’s giving us a look that is almost… impatient. Like, “I’m working here, what do you want?”
And seriously, I can’t overstate how hard it is to render heat haze like this in a way that looks believable and not just like a smeary mess, getting that superheated glow from within in the hammer right, and pairing it with distortions both in the metal and the background that communicates the heat shimmer without just looking like sloppy work… like, that’s really difficult. Get the balance just a little bit wrong and it will look terrible, but here the result is gorgeous.
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If you liked this, I have a full video essay on beauty in League of Legends splash art HERE.
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Day 21
Cyperpop/punk Poppy
I’d like to do something different with her pigtails next time I draw her. I kind of liked my neon inferno design better but I feel like it could definitely go somewhere
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Let's see if this community label thing is legit
Some rumblexpoppy for a start
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