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#rpgmaker rp
gaudydoggy · 1 year
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❝Until we can leave here… Please take the role of miss Kanna's older sister for her─ And Joe, her younger brother.❞
‎‎‎‎‎‎‎‎‎‎ ❝Wh── C'mon, not the elder brother?!❞
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cue84 · 1 year
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... BECAUSE YOU, TOO, ARE THE HEROINE OF YOUR STORY.
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idiotheart · 1 year
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stay away from open windows, and put the telephone down.
independent private selective multimuse rp blog, featuring Harriet Lily from Turtle Head: Unmasked. written by john valentine / jv (they/he/it/she). slow + infrequent activity. also featuring other muses from rpgmaker games - ib (ib), maria (mad father), sophie grundler + david hoover (the strange men series) - as well as other video games and other media, as well as fandomless original characters.
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malusrecord · 7 months
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" There is a ⬛️⬛️⬛️ inside a completely sealed box that one cannot see through. After an hour THERE'S A 50% CHANCE that the ⬛️⬛️⬛️ will die. "
An independent, private, and highly selective multimuse variety/horror rp blog featuring THE GIRL (named Chloe) from the rpgmaker game CAT IN THE BOX as recorded and re-recorded and re-recorded and re-recorded by Kala. Please read the rules before following or interacting! This blog is 21+ only, minors and non rp blogs dni!
HOME - RULES - MUSES - PROMO CREDIT
" There is no way to know if the ⬛️⬛️⬛️ is dead or alive UNTIL YOU OPEN THE BOX. After one hour, what state would you find the ⬛️⬛️⬛️ INSIDE THE BOX? " ...WHAT A WEIRD QUESTION.
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wilardo--adler · 2 years
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.. the sky's getting dark. It seems it's going to rain soon.
Tell me. Do you like the rain?
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synrec · 4 months
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youtube
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insertdisc5 · 10 months
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Possibly odd question, I'm trying to prepare to write my undergraduate thesis next year and I'm going to do it on creating battle AIs. Is there any chance I could possibly ask about how the battle system AI in 'in stars and time' works? Totally okay if not or if you're busy!
I'm just especially interested in the design decisions that go behind how especially smaller games handle enemies and creat fun/well weighted battles :D
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(all the screencaps will be in JPN because I am currently working on the JPN version ok!!!)
i would love to talk about battle AI and this definitely didn't turn into a "this is how I think about random enemies for In Stars and Time which you should wishlist and play the demo of" just deal with it ok
ok so first I gotta explain how RPGMaker's AI works.
You can give skills to enemies, and you can tell them 1. Conditions, aka when to do a certain skill (always? only on certain turns? only if under a certain state? only if under 50%HP?) and 2. Ratings, aka how high that skill is on the action list.
So for example, this is a Paper Tristesse's attack patterns:
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Paper Tristesse's [Paper] attack (which attacks only one target) is set to Always, so they'll always have the possibility to do this attack. [Paper (All)] (which targets the whole party) will be activated only if Tristesse's HP is under 50%, and [Does Something] (which actually just... gives a line of dialogue and nothing else) also always has the possibility to happen. BUT those Rating numbers are different- the higher the number, the more likely that skill is to be activated. So [Paper] happens pretty often, [Paper (All)] less often, and only if Tristesse's HP is under 50%, and [Does Something] is even less likely to happen than both of those.
Paper Tristesse doesn't have a whole lot of attacks, because it's easier for the player so they can keep track of what attacks the enemy has, and it's easier for me. So I don't have. To figure out a whole damn complicated AI when this works great (some other enemies have very long lists of patterns but they're spoilers ok!!!)
(sidenote: [Does Something] is here to give a tiny bit of worldbuilding (how does the Tristesse act?) and to make the enemy skip a turn, giving the player some room to breathe and plan. So sometimes instead of attacking Tristesse goes "(Tristesse is distracted.)" I'm being so nice to players)
This simple pattern of 3 attacks is used by enemies that my producer calls "Goomba enemies", which are random encounters that are supposed to be very simple and not time intensive for the player! For the demo, Tristesse enemies are Goombas, and the triplets (seen below)/Rancoeur+Amertume encounters are made to be slightly harder and ask you to think a lil bit.
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(oooh what's the difference between those three lil ladies?????)
The way I'm thinking about random enemies is, they should all teach the player something. Basic Tristesse enemies are here to teach you about the basics of Rock Paper Scissors and have pretty low stakes (just one weak enemy to focus on! Not a lot of attacks to keep track of!), the triplets are here to teach you that HEY WHAT'S THE DIFFERENCE BETWEEN THOSE THREE SEEMINGLY IDENTICAL ENEMIES DO YOU GET WHAT YOU SHOULD LOOK AT YET (it's their hands, because they do different hand signs depending on their RPS type), and Rancoeur+Amertume are here to teach you about enemies with different goals/patterns (Rancoeur buffs, Amertume attacks), and also that enemies can buff themselves, and also about player priorities to a certain extent- which one to focus on first??? And learning those things are useful against bosses and midbosses!
tldr: rpgmaker's AI is pretty simple and so my enemy AI is also pretty simple but it works well so it's perfect. for me ✨
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foileadeux · 1 year
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18 for the asks?
OUUGH ive had this. Story that started out as a goddamn deviantart rp group when i was like 15(?) of which me and the co founder abandoned. tried to kick it off again instead as a comic. got too bogged down in confusing lore docs. tried to make a little rpgmaker game out of it. Is now lost on my old comp which is gone so it will never see the light of day. STILL to this day banging my head on a wall trying to figure out the story and its just not happening. so every now and then i get back into it and make an animatic for little pieces of the story im confident in and then drop it like that "i dont wanna play with you anymore" toy story meme. its a mess, i still love the characters to death though there's a few animatics on my youtube you can watch if you're interested HAHA said animatics are "nyx" "klaus" and some other misc funnies
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arcadekitten · 2 years
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Hello. I've been thinking of making an rp for some time now. Where should I began learning to code? Anything I should now about making games? (Slow learner)
That depends. If you're making your game in something like Unity or Godot, yeah, you'll need to learn how to code.
If you're using RPGmaker to make your RPG game, you probably won't need to know how to code anything unless it's something ultra-specific that a plug-in doesn't already exist for.
I make my RPG games using RPGmaker MV. When you make a game in RPGmaker, your "programming" is going to be controlled with menus that look something like below.
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As you can see, you won't be typing lines of code. You'll be selecting menu options and tuning them to what you need!
Code only comes into play if there's something you want the program to do that it doesn't do automatically. Even then, that's where plugins come in. Plugins are pre-written code scripts by other RPGmaker users that they allow you to "plug-in" to your game and help accomplish things the engine doesn't do normally. (Like allowing a character to talk using a half-body sprite rather than an icon in the textbox, for example). (Remember to credit your plugins and read their terms of service!)
However, there is an option for you to add your own code too. But even then, bear in mind RPGmaker doesn't use the same code as most popular game making engines do. RPGmaker uses javascript and engines like Unity and Godot for example use C++. So the coding you learn depends on the engine you plan on using.
I can't tell you myself where to learn to code as I haven't learned to code. The only code I have experience with is very simple commands through Python, because of my visual novel games. I do want to learn to code in the very near future! But I can't help you in that regard right now.
I wish you luck in whatever you plan to make!
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twilighttheater · 1 year
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28, 4, 1, 17
talk about roleplays
28. your first muse
[oh dear god depends on how we want to define this. I would say my first internet roleplay in general muse was a warrior cats oc named Lilypelt. She never managed to get to Lilypelt because the proboards site never got much traction enough for people to keep going there, so she pretty much stayed Lilypaw for the little while I got to play her. but she was going to be Lilypelt one day.
Had a few more warrior cats ocs like her from that time too but she was the first!
now for tumblr rp, my first tumblr muse was an oc made from a minor 'enemy' sort of character from a fangame from the rpgmaker horror game Yume Nikki, called .flow. They were simply called 'Black Haired Girls' and depending on your 'rust' progression in the game, they could also become demons in late game. There was one in a secret area that was singled out and she Didn't become a demon with rust progression, but y'know, she was still not okay by late game. Regardless I ended up making this singled out 'Black Haired Girl' into an oc named Immunity. For her more or less immunity to rust. She's been repurposed into a dnd character named Immie now and she's just a tiny good druid.]
4. multiple people threads
[I think they're fun! as long as everyone has a clear direction about what we're doing I mean, I'm always down.]
long threads
[I think the longest thread I've had at the moment is at 42 notes and I am more than willing to let notes go further should my rp partner be down. I actually really admire people who can keep roleplays going for hundreds of posts like, goddamn you guys are dedicated and I really respect that.]
17. fanon interpretations
[I think I find myself disagreeing with them more than agreeing, it's pretty rare that I'll pick up a muse that actually listens wholeheartedly to canon or is at all based in typical fanon interpretations. I think some are alright but other times... honestly I just keep in mind the interpretations of the characters from people I've met, in the communities I've been part of lol.]
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argonauts-company · 5 months
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I’m going to make the IshRodya RP into a fanfic. It is super long and will take some time but do look forward to it
I’m also in the middle of learning rpgmaker game to make the dungeon for Hongsang RP
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mestos · 1 year
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🌻
YOU.... (POINTING AT U)
since its u i think i will talk about my oc brainrot bc ive been enabled .
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thinking about kamui bc i literally never stop thinking about him.
i have been listening to too much uchi/da yuu/ma if i keep doing this i will eventually manifest a character that looks like kamui that will be voiced by uchi/da yuu/ma. i know it in my heart i just KNOW it i need to see it.
i think if im not restricted to rp and narrative storytelling i want to make him so powerful. i think him in his fantasy world with his creation magicks has so much room for potential. the limit is within his own mind; if he can't visualize it, he can't make it.
also i remembered i should continue to play bb bc i want to play a gayme w him... i need him to be fucking AXE crazy you know like DERANGED and INSANE like he should be. he's my little meow meow my love my darling
he was born from a lot of love when i was a teen. i still kind of want to make his rpgmaker game one day. one day!
also he loves his wife :)
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cue84 · 2 years
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good  evening,  everyone !  have  you  ever  thought  to  yourself,  man,  i  really  wish  that  guy  drew  would  write  q84  from  hello  charlotte  on  tumblr ?  well,  have  i  got the  news  for  ...  what’s  that ?  you  don’t  know  what  that  is  ... ?  wait,  you  don’t  know  who  i  am ?
...  well,  no  matter !  presenting  cue84,  a  (  largely  )  hc - unaffiliated  interpretation  of  the  rebellious  charlotte  herself.  blog  pages  are  currently  under  construction,  so  my  rules  can  temporarily  be  read  on  newgroundz  —  &  please  consider  dropping  a  like  or  reblog  to  spread  this  around.  or  else !  (:
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beacertain · 1 year
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Welcome to the blog!
Hi, welcome to my blog! I’m Bealial, a half-angel succubus vtuber** after your heart! I’m 25 years old and I’m a graduate student. I love cats, thrift shopping, and horror rpgmaker games! 
**This is not a RP account.
To learn more about me, visit: beacertain.carrd.co
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You can also follow me on Twitch, Twitter, Instagram, and Tellonym under the same name @beacertain 
Art is by trickorsweets/Miss Pumpkin on twitter 
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kelfuffle · 3 years
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    » you’re like my yo-yo, that glowed in the dark             what made it special—what made it dangerous...
(so i bury it and forget!)
                              { promo credit || tagged by claus }
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cherriipeachparfait · 3 years
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New Promo
!! Please read my links before interacting !! I haven't been too active here, but I want to make a new interest check! This is an 18+ only self insert/OC multimuse blog, and I'm looking for RPers who like the same interests(s) I do on my Fandoms page. I primarily RP self ships, where all RPers can play their self inserts and we also RP our faves for each other. However, I can RP certain canon/canon ships or non-ship RPs instead, as long as I can still RP my self ships or as my self inserts as well. I'm open to RPing N.S.F.W and yandere themes, but only if the other RPers are comfortable with them. I also might be a bit slow with responses sometimes, so keep that in mind. For characters I don't self ship with, my self inserts can interact platonically, neutral, ect. with them. My main blog is cherriipeachcreme! This is where I like to post/reblog general self ship and fandom-related things, and ramble about my AUs or other ideas.
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