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#skakdi
djibs · 9 months
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VEZOK 💀
HAPPY 810NICLE DAY TO ALL WHO CELEBRATE
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polygonalfish · 4 months
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A swarm of protodites that believe they are the Piraka Zaktan
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matau-the-228th · 13 days
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Our friends from the Acromion of Stelt have warned us to stay away from the Voya Archipelago for the time being.
The "Kourarex," Aurumenez, has begun work on something that involves his whole kingdom, and none of the Steltan trade ships have returned from any of his islands in the past year. The Steltans believe that he's preparing for war, and has taken their ships and crew captive to prevent them from warning anyone.
It always made me feel uncomfortable when a Matoran or Skakdi from Voya came to visit with the trade-ships. Their eyes seemed hazy, fogged over by some strange power. They would make wild promises, saying that they could give us anything our hearts dreamt of, but only if we came with them back to the Archipelago.
They always smiled, too, and only ever stopped if their offer was turned down.
The Steltans are going to warn our sister-island Okoto next, then move on to the smaller charted Islands before heading back to the Acromion. They say that it's entirely possible that this may be the last time we see a trade-ship from them for a while, but most of our resident Steltans have decided to stay with us instead of returning to their homeland.
What I don't understand is that the people of the Voya Archipelago have never been violent or aggressive, despite their strange nature. I can't really imagine them seizing the ships violently, especially if their Kourarex (which, as far as I can tell, is just a fancy word for 'King') is as all-powerful as they all claim.
Something else must be going on here.
Songs: For Narmer (Warframe), Eiyuu Ou (Fate/Stay Night), Ante Meridiem (Fullmetal Alchemist: Brotherhood)
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that1cactus · 7 months
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Some BIONICLE heads
[Ko-Fi]
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rrbobani · 10 months
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- Z A K T A N -
Skipping ahead again for a bit, but I just REALLY wanted to design Zaktan. Yes, I made Zak here she/her. I was reminded of how there were female skakdi and how they were "more vicious" than the males.
SO
Yeah, Zaktan is gorl :')
(ButalsoIreallyenjoyedmakingallthegoldchainsandpiercings)
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crystaltoa · 6 months
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I've seen people criticise this exchange in light of romance not being canon by this point in the story. And yeah, Lariska's line is a variant on "You say that to all the girls", which is usually used in a flirty context. So some people take it as Lariska interpreting Hakann's reaction as flirty, or even Lariska straight up flirting with Hakann.
There is another explanation that makes more sense in-universe though.
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(From BS01)
If this is the case, then females are likely dominant in Skakdi society and as a result the males are probably socialised to be more respectful or even subservient to females, even of other species. Skakdi probably have a reputation for this, and to someone like Lariska, who might come from a species/culture where gender isn't a big deal, it may come across as quaint or silly.
There's other evidence of this in the other Piraka's interactions with female characters.
There's also Thok complimenting and trying to recruit Hahli:
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Even this exchange between Vezok and Dalu. Vezok isn't nearly as dismissive or mocking of Dalu as the other Piraka are to other Matoran:
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This is probably the sort of advice young female Skakdi are given, and Vezok treats Dalu as though she is more than capable of amassing an army and conquering the island. (He does slam Dalu with an attack and vaguely threaten her after that, yes, but only once she's moved out of close combat range)
There's also this from Vezon...
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Though that might be more to do with Vezon's intermittent self-preservation instincts deciding to kick in... for once.
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toacody · 3 months
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Villains Spherium
Heroes mean little without something to stand against.
Source
Creator: JSTUSEK
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dragonitusdraws · 1 year
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masterpost of the bionicle drawings I’ve been doing as warmups over the past year or so
I think I’ll post my art more regularly here why not
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Parts of the fandom have spoken! I’ll share my self-indulgent skakdi and Zakaz headcanons.
While copying out my notes, they grew even more... Be aware that this is a longer post! I'll put the largest part under a readmore if asked for.
Edit: I was pretty tired yesterday, so I forgot to give shout-outs to @mothnem and @crystaltoa. Headcanon 1 started in a discussion between mothnem and I about their AU and they created some of the details that inspired my headcanons as a whole. Crystaltoa listened to my ramblings and gave feedback.
Please reblog this version!
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Headcanon 1: Some of the skakdi are part of the GSR’s immune system. Rather than warriors and shepherds protecting the workers as GSR’s internal structures directly like toa do, these skakdi keep the ecosystem and people healthy by dealing with sicknesses. All people in this area of jobs have cooperative elemental powers. (This is before the Awakening and some of the time after, prior to other political players interfering.)
One group are doctors. They can read living beings’ energy and determine whether or not they’re healthy by touch. If they’re not, they figure out the cause and craft medicine from protodermis. They have an easier time reading species created directly by the Great Beings or Mata Nui like their own, vortixx, stelts, or matoran.
Medical assistants help the doctors. Writing reports, fetching materials, watching over the process of medicine making, etc. Some of them are apprentices meant to become doctors themselves.
Another group acts similar to phagocytic cells. They are special operations who step in when contagious diseases appear. Immune to most diseases, sicknesses, and toxins; will not spread any even after prolonged contact with these things. These traits make them different from the doctors. But they’re able to read living beings’ energy, too. They are specialized in either of these three jobs:
Scouts. They – always six with the main elements – venture into areas with suspected or confirmed sickness, whether it affects the flora, the fauna, the people, or any of them combined. They determine sick plants by eating parts of them. If they can’t locate or touch living specimen, they eat remains of dead plants and of rahi to determine the cause. They create crystals from their findings and forward them to messengers to bring them back to the doctors to scan. Sometimes, they’ll send patients for better care.
Their job includes locating the focus of diseases, marking the area, and setting up quarantines where necessary. Scouts give emergency first aid to stabilize, including slowing down patients’ bodies / putting them into a coma by cooling them down or flushing out specific toxins via water energy. If they can’t save them, they give palliative care instead.
Contagious remains of Great Beings Creations (GBC) and of rahi, and plantlife, are burned. The remains are encased in stone and earth. Skakdi of air control that no airborne pathogens or embers spread.
Messengers. Quick on their feet, they work in groups of three to ensure their cargo – patients, medical crystals, notes, medicine – reaches their destination.
I have no designation for this job yet, but these skakdi tend to be the biggest and are heavily armored. Primary job: They protect the scouts (who are no warriors) from the flora and fauna. Their secondary task is a last resort: to destroy and eat highly contagious rahi and plantlife that have gone out of control. They can’t be cured or there’s no time to scout for a cure first. They ruthlessly kill them, eating the remains within seconds. They produce the same crystals as the scouts, but with more data.
The health specialists make up only part of the whole skakdi population. On Zakaz, a big part of what is created and built is for own use, like tools and devices to build houses and machines. Medicine and energy supply machines are the most exported goods. Some are farmers and fishers because eating food is seen as average part of life. Some are traders who bring back goods for further processing from Xia or Metru Nui. Zakaz also has doctors specialized in reparing and healing fellow skakdi.
In locations outside of Zakaz, skakdi do similar jobs to the other people around them, like smith work or teaching or being healers.
To repeat, this is how things were supposed to go.
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Headcanon 2: Specific organizations of and leading matoran wanted to gather more power in the GSR, over their own people and over others. They invented and spread several lies about the other GBC (Great Beings Creations), including that eating with their mouth made them barbaric and thus lesser (and dangerous). Along with these lies came sanctions and restrictions as well as the restriction of information to only what was approved.
One of such places was Metru Nui shortly before, around, and after the civil war. The aim was both to extort better trade conditions for Metru Nui and dissuade local dissenters from leaving because of the unknown. Affected GBC would also be less likely to host refugee matoran, seeing matoran in general as the source for their problems. And the turaga used that resentment as false proof of their lies. The Order of Mata Nui helped in spread of the propaganda.
Skakdi soon were met with suspicion and anger from their matoran peers. Many had to leave their previous homes because their work as well as their person were rejected. They rightfully grew resentful of them.
Makuta Spiriah’s arrival on Zakaz made things worse. Seeing potential for warriors in the skakdi because of their protectors, he trained volunteers in combat and strategy. He also modified a large group to be stronger and more aggressive, including installing the spine slugs.
Skakdi volunteered for many reasons. They feared attacks by matoran as well as xian forces. They wanted revenge. They feared Spiriah’s retaliation if they refused. They wanted to be able to protect themselves when dealing with rahi. They wanted power for power’s sake. They wanted to take control of Zakaz. They wanted to take control of the GSR (the Barraki had almost managed it, had they not.)
Not all inhabitants agreed to go with Spiriah’s plans. Whether it was the depths of the modifications or the modifications on their own.
All factors that created a metaphorical bomb for existing tensions to rise and explode. Spiriah lit the fuse when left the island and the visorak in charge of Zakaz.
How dare the Makuta leave them alone?! Many skakdi were struggling with side-effects that only appeared then – like uncontrollable and heightened aggression. The healers and doctors didn’t have the resources to help them.
How dare he put the visorak in charge?! It was an insult to the prouder inhabitants, already slighted by the matoran. Others feared Spiriah’s retaliation as well as what the visorak would do if they went against the horde.
In this confusion, the common question was: What to do now?
Social upheaval changed Zakaz forever over this. A civil war broke out that involved more and more inhabitants until half of Zakaz’s population was fighting each other. They killed the visorak during this conflict, having now a large, armed and trained force to fight back against them. They were also partly immune to their venom. Distinct factions evolved from the combatants, often led by people who fueled the war.
The other half of the population hid in fear of getting pulled into combat and / or get killed. The Brotherhood of Makuta and Krika getting involved only brought a temporary, tenuous peace, and being completely isolated from the outside world and many stranded outside their home.
The Order of Mata Nui didn’t aid Zakaz either, leaving them struggling with the loss of resources and internal power struggles, and their home ravaged.
It was a political calculation. Strengthen the matoran organizations close by, divide the GBC further, and because they didn’t want to invest either time or resources to help Zakaz. They failed to consider the long-term consequences of locking away the GSR's health specialists and leaving their jobs to the Brotherhood alone.
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Headcanon 3: Officially, the whole of the island is under a common leadership. Unofficially, the government Makuta Krika installed and is loyal to the Brotherhood (by necessity) has trouble keeping the peace.
The island is divided by philosophies and politics. The travel ban is imperfect. The two remaining war factions have been aiming to come to power ever since the civil war stopped. Both have been making dealings with Xia leadership in secret for weapons, including selling their own people into slavery.
Criminal gangs control little pockets on Zakaz and terrorize the population. Many of them work with the war factions. Some areas reject modified skakdi, other reject unmodified ones, often violently. Vezok comes from one of these areas, which explains Vezon’s thoughts about “home”.
Most skakdi leaving Zakaz are either refugees desperate for safety and a better life, daring traders who regularly sneak or bribe their way past the blockade, and criminals. The former two groups try to stay out of sight, while the third couldn't care less.
They’re breaking the law already, so what? Who cares about hurting matoran sensibilities? (Like eating meat in front of them.) Those are the skakdi most matoran meet .
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Headcanon 4: Makuta Krika banned travel to control Zakaz. Just because Spiriah had caused trouble locally didn’t change that he created a new army the Brotherhood could use.
And by forcing the skakdi either into hiding or onto Zakaz, the Brotherhood could step in to take over their jobs.
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Headcanon 5: Larger and more batches of surviving refugees took advantage of the Great Cataclysm’s chaos. The tsunamis threw the blockade into disarray and destroyed dozens of ships outright. The coastal patrols both on land and water got destroyed in many places as well.
The refugees fled Zakaz once the Silver Sea calmed down some, when the various leaderships and groups focused on survival and maintaining their strongholds.
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mftango · 9 months
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some skakdi sketches
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irradiated-imp · 4 months
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Random Mocs
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Title, just a bunch of random MOCs I've made recently.
Top's two renders of a Scorpion-esque Toa who actually gave me the idea to make the Toa Sinis.
Second are some updates to Dark Hunter Brute, both in color and build. He's larger, has a handful of changes I made to fit in with my current building style, and gave him three weapons, his blaster, his hammer, and his sword. Might give him more later.
Next is a random Skakdi I made, I posted him before in one of Ohtto's pics, but here's a proper look at him.
And lastly, Mata-ified, kinda, Toa Mahri Kongu.
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djibs · 9 months
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AVAK 💀
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jenareuter · 3 months
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Hateship Demo - 1 Year Anniversary Update ✨
Just around this time last year (on Valentine's Day), I released the demo of Hateship, a monster dating game set in a noir-style mega cruise ship with a gang of biomechanical jerks.
I really wanted to draw something proper to celebrate, but life be a bit too frantic at the moment.
The original intention was to finish the game well within 2023, but it felt like it needed more depth to feel like a story with character development. I want to create something to be proud of, and believe the project will ultimately benefit from extra (but sensible for production) flair.
Despite that, I'm steadily working away at it and haven't slowed down.
Major updates since the demo:
2 characters fully written and edited, 1 in progress now.
60k+ words for the whole project, shared across 6-7 characters. A novel in itself.
Changed the UI to feel more cinematic. We can't have noir without it!
The main character can choose a few backstory details for more flavour.
One of the characters, Avak, pictured above, has more placeholder assets in Act 1.
Act 1 shots have thumbnails sketched.
There's still a lot left to do, so announcing any release date would be too optimistic at the moment.
Instead, to stay in the loop on a monthly basis, I update regularly here.
Really excited to be working on this. You're going to be in for a hilarious ride of action, misery and that absolutely necessary dash of adorable. I hope you'll join me!
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artek97 · 1 year
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Slightly updated Barbarus and Illia
Illia's mask was printed by The Chronicler's Vault on Shapeways
Barbarus' face was created and printed by Exile Treasure, also on Shapeways.
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byz-was-here · 1 year
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So we know there are at least 5 confirmed, Great being-planned sentient species in the MU.
Matoran
Skakdi
Vortixx
Makuta
The Bahrag
There's a lot of bionicle characters who don't quite fit into any of these groups, so I propose 3 hypotheses.
1) Many of the non-matoran bionicle characters are sentient rahi made before the makuta went bad. (Like Krahka and Keetongu)
2) The order of mata nui just straight up commissioned a bunch of one-off dudes from Artahka (which would explain a bunch of one off characters whose species we never see. If he made the Toa Mata, he can probably make other guys.)
3) This is my personal favorite. The Great beings all separately & individually decided to hide their favorite blorbos and other creations in the great spirit robot for safe keeping before it took off. (Looking at you, Dark Hunters.)
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buggernaut-kal · 1 year
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Vezon is my favorite Skakdi to draw because I don't have to worry about any spines.
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