what’s the fizzyfaz theory
OK SO! THE FIZZYFAZ THEORY... THERES A LOT OF THINGS CONNECTED TO FIZZYFAZ. LIKE. A LOT A LOT. NOW I MEAN IT WHEN I SAY BE PREPARED BECAUSE THIS IS. A LOT LMAO
in fnaf security breach there are cans of fizzyfaz that you can collect right? theres also this message that goes along with them!
interestingly enough, this message mentions grape, lemonade, and cherry fizzyfaz. however, while you can get grape fizzyfaz in game, you cant actually get plain lemonade or cherry. there's only orange, sour lime, pink lemonade, as well as grape, which is strange. theyre mentioned in the message, so where did normal lemonade and cherry go? well before we get to that, lets take a look at the fizzyfaz flavors that we can actually get in game!
quite obviously glamrock branded! for freddy, we have orange, for monty, we have sour lime, for chica, we have pink lemonade, and for roxy we have grape.
considering what we know about the glamrocks, we can start to deduce what each flavor might mean about each bandmate personality wise, as its obvious that theres some tie in with their marketed personalities.
(the rest of it is under the cut for everyones sanity)
freddy makes sense as orange because he's sweet and mellow. monty makes sense as sour lime because he's more of a rebellious cool guy. chica makes sense as pink lemonade because she's also sweet, though she's even moreso than freddy is. and roxy makes sense as grape because she's cool and different like monty, though she is be shown to be sweet at times (as in with Cassie in ruin)
these four flavors seem pretty normal right? theyre obviously color/flavor coded to each member of the glamrocks. however the actual flavors that were chosen in game have always stuck out to me for one reason.
THEYRE ALL CITRUS EXCEPT FOR GRAPE. lemon, lime, and orange are all citrus fruits. strange, right?
now you could always argue that it is fazbear is making these things, and that it's cheapest to produce like idk. a base citrus flavor and then add the additional flavors accordingly. but then why is roxy's and ONLY Roxy's grape flavored instead of being another citrus? grape is a pretty weird flavor to pair with 3 citrus flavors. hold on to that for now.
plus, roxy has another connection with distinct and stand-out fizzyfaz flavors. she specifically has an advertisement for her own type of limited edition cola flavor.
no other animatronic has advertising in game for any limited edition flavors. just roxy which really peaked my interest! wouldn't they do a promo with every glamrock? ok well, maybe since its limited edition the other glamrocks' special flavor runs have already ended and hers just wrapped up/is about to.
but wait, theres even more to do with roxy and fizzyfaz.
in help wanted 2 in the staff bot food prep mini games for el chips and the kitchen, you can serve four flavors of soda. orange, sour lime, pink lemonade, and.... sodaroni. aka not grape fizzyfaz.
ISNT THAT WEIRD??? not to mention how specifically in the theater version of food prep, theres no fizzyfaz at all. instead, we can serve exotic beverage, dj music man's techno-cooler, chicachug, and.... sodaroni again.
isn't that weird? the theater is also an interesting choice for the final food prep level to take place in considering that it's clearly not the most popular attraction, as well as the fact that we're in a whole mall with multiple food stands. you can argue that it's also one of the few places with a kitchen, but i believe that this choice was made on purpose for a different reason.
after all, who is tied to the theater as well as the only character to actually talk about fizzyfaz in game?
thats right.
THE DAYCARE ATTENDANT.
I mean i was gonna tie them to this somehow! the connection is obvious!!
like… theres a soda dispenser in the ACTUAL DAYCARE ITSELF.
theres also numerous ones outside and in the theater lobby. interesting, right? so much soda promo in the daycare area, yet they dont even serve the main soda brand of fizzyfaz in the theater food prep level... how interesting.
and now for something ive seen literally no one talk about. in the theater basement theres a room with the purple stars painted on the walls outside. inside that room, sitting on a filing cabinet under gold balloons that spell out ‘5TAR’ as well as a sundrop poster, theres ANOTHER soda dispenser. yet instead of one of the fancy digital ones, it's just a simple soda dispenser like we see in the kitchen above.
interesting choice for a soda dispenser location, right? there aren’t any others in the theater basement. just this one.
let’s take a look at this room. specifically the vanity.
there’s a flower pot, a trophy, some makeup brushes, and interestingly enough, a whole nail polish stand with a variety of colors. the uniqueness of this whole room makes me think that it’s meant to stand out. not to mention the fact that there’s a connected bathroom with two stalls in it. after all, the other rooms are just standard dressing rooms.
maybe i’m just reaching here, but i think that this was a theater staff break room, as well as some kind of animatronic prep room for sun and moon’s performances. they used to be the theater bot, after all.
so sun and moon have obviously been around for a while, as evident by all the wear and tear they have. plus in the tales from the pizzaplex books the daycare is mentioned to be an attraction that was built later on. it wasn’t there when the pizzaplex first opened.
but the theater was.
and since the out of place soda dispenser was in a room in the theater basement, there’s a chance that it served fizzyfaz.
cherry fizzyfaz.
i may just be grasping at straws here, but cherry… kind of fits the DCA really well. i mean, it isn’t a citrus fruit like the glamrocks (minus Roxy) have. sun has red and yellow pants, moon has red eyes, and they both have red ribbons with two bells around their wrists. the overall theater is pretty red too.
besides the overall red coloring of the theater and the red on the DCA, the cherry flavoring would fit sun and moon pretty well too! cherries can be either sweet or sour, and are often a balanced mix of both, which would be a nice tie in to sun and moon’s good and evil double act in the theater!
so when the daycare got built and sun and moon were transferred over from the theater, the cherry flavor likely got pulled or discontinued. probably because the theater wasn't as popular as fazbear wanted it to be. and thus in help wanted 2 in their food prep minigame, there was no fizzyfaz. they lost fizzyfaz privileges from management when they were moved to the daycare LMAO
and there we have it. sun and moon are the probable answer for who the cherry fizzyfaz flavor belonged to.
but what about lemonade fizzyfaz?
well, lemonade has a much easier answer. it’s a citrus flavor too, of course. and every bowling alley i��ve ever been to has served an abundance of lemonade lmao
so YEAHHH it’s probably Glamrock Bonnie’s flavor. i mean, he's got a yellow star on his chest, a yellow bass, and yellow sunglasses. plus blue is the opposite of yellow...
though... personality wise, we know basically nothing about the guy other than he was maybe probably laid back considering how bonnie is in fazbear and friends. and lemonade is a pretty chill drink. i mean glamrock bonnie also died and was possessing all the wet floor bots or stuff in ruin and like theyre yellow too or something idk....
with this lineup the band would still have 3/4 citrus flavors, with... two lemonades. interestingly. and tbh i think that the majority of citrus is potentially the most important factor in this theory.
i mean freddy, chica, and bonnie are the OGs. the MAIN THREE from fnaf 1 days. so ofc they'd all be similar flavors (even if there are two lemonades... no idea what fazbear would have been cooking with that one lol) and yeah, foxy is an OG too, but he wasn't actually part of the main band until later on lol
yet in security breach, we don't get a glamrock foxy. we get roxanne wolf, who is an entirely new character, so it makes sense for her to not have a similarly citrus flavor.
grape is the only one mentioned in the message that you can actually get in game. and if the lemonade and cherry have been discontinued since bonnie was decommissioned and sun and moon were moved from the daycare to the theater, then...
it's clearly been a while. and if it's been a while and there's still grape fizzyfaz, which would make no sense for foxy to have (as the statue of him in kids cove is nowhere near purple) then roxy has been around for a while. and if she's been around since the dca was in the theater, then she never replaced foxy!!!! wild and crazy am I right
and yes! you could also argue the opposite and that bonnie's flavor was cherry while the dca's flavor was lemonade, which likely makes more sense.
the DCA has yellow as both sun and moon, with sun's overall coloring and his pants and stuff, and the stars on moon's pants and the bells on both of their wrists. and lemonade can be sweet or sour. like their act. and fazbear pulled it because nobody really cared about the theater or just plain lemonade fizzyfaz as opposed to the cool pink lemonade chica had.
plus bonnie is more red than yellow, with his reddish-pink jumpsuit and his red eyes. and cherry could maybe work for him? again, we barely know anything about his personality... then when he got decommissioned, they replaced his unique cherry flavor with another citrus to cut costs.
though we really have no way of telling which was the real flavors for each of them or if they even were flavors that were produced at all!! after all, the message says 'COPY FOR APPROVAL', so lemonade and cherry might have been scrapped all together....
this is all just speculation from yours truly, since im such a big flavored drink fan and i really want more people to talk about the fizzyfaz... ,:3c
and now onto my next theory, which is that the DCA is the real one have to killed glamrock bonnie...
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Video games talk dont even mind me
Bro video games as a whole are so far behind movies in terms of storytelling and pacing that it’s kind of baffling. Which of course is obvious and makes sense for plenty of reasons but like, just think about it — watching movies a lot can’t help but train a certain muscle that gives you a strong instinct for structure. I find that people who watch movies very casually, without too much artistic consideration, and don’t really know the language associated with it are still very often irked by specific issues with a movie’s pacing, dialogue, etc and are relatively capable of putting it into words. Likewise, for many movies out there, regardless of your opinions on any specific directorial choices, you do feel as if the movie is essentially cohesive and creatives involved reasonably knew what they were doing and were acting very intentionally, and there weren’t any major oversights. This includes independent films as well. Meanwhile I think both players and developers much more commonly lack the instinct for narrative cohesion when it comes to video games. Definitely a fair amount of exceptions to this, but in general I find it’s difficult to find video games that are very narrative heavy & aspire to great artistic heights that don’t suffer from inherent structural problems, pedantic dialogue, tons of dead air, etc in a way that wouldn’t slide as easily in a movie. A lot these flaws certainly have to be due to the presence of gameplay elements and having to balance that with story when the two are almost always, at least in some small respect, inherently at odds. As for the inability for devs and players to pick up on / fix these flaws…is it because gameplay can distract from it and make up for it? With longer games that have runtimes closer to the experience of a television series, is there a similar reaction where if it’s long enough you will sit thru smaller, momentary issues because you enjoy the bigger picture? Yet games are a lot more engaging than a show as a audio, visual, and tactile experience, you can’t multitask and tune the information out as easily as with a boring episode of a show, so you’d think people would be more picky? But maybe because it’s so attention-demanding people are more immersed, and believe in the experience enough to more easily accept the story? Books demand the same kind of active attention to experience though, and the bar for story in books is a lot higher, so what gives? Well a lot of these have kind of obvious answers but still Interesting questions to ask that lead to Damn , That Is Still Crazy How Much This Shit Is In Its Infancy like sometimes I feel like I’m going crazy with how many writing issues are present in games, particularly in indie games that are Trying To Be Good At Writing that feel excessively obvious and yet I often struggle to find my sentiment mirrored by others. IDK. And back to movies the thing is I feel like if the same people trying to write these kind of games had pursued movies instead then they would’ve ended up making well structured movies that avoided all of these pitfalls. WHAT IS IT WITH GAMES? Well we know what it is with games and we could spend all day discussing a million more reasons this is the way it is but no matter what I think we should just be super conscientious of these pitfalls when making narrative focused games and aspire to a greater level of intentionality that is absolutely possible . Build that muscle by really understanding the quality of storytelling long-present in other mediums.Well the other issue with indie devs is that everyone believes they are totally breaking new ground story wise that they don’t take a step back, humble themselves a bit, and cross-reference what they’re doing with the tons of other stories that have already achieved similar things But thats a conversation for another day .
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Making a part 2 to this post since people on twitter really didn't understand the post and I'm feeling petty
(I have to emphasise I am not saying you can't refer to earlier cOwen as maze Owen to explain cOwen at different periods of his life. I'm saying when we really look at it, maze Owen doesn't exist since they're the same person)
'maze' Owen doesn't exist bc it's a way that cOwen has come up with to justifying to himself how he could have cared for demons without shattering his ideals.
This is confused with cOwen have distinct personalities and missing how his character hasn't changed from the start with his idea of protecting everyone.
In his final moments he says a few important things to note. The first being "I was a tool. I was trained. Should I have... I should have." And then right after "I can't think in my head it's split in two"
It seems some takes this as 'maze' Owen coming back and fighting with cOwen on should he have killed cApo and the others. However rather than 'maze' Owen coming back it's this internal conflict he has with himself and his ideals.
Before he says this he's getting flashbacks to the early maze days where he showed kindness to demons. Something he would never let himself do in the past outside the maze. And something he would never do after remember it all.
Then he says to the voices "Is that who people trust? Old Owen" while those memories are playing. The voices respond saying they miss that Owen and he replies "Yes? That wasn't me" this is possibly where it further adds to the whole 'maze' Owen is a different person thing.
But what people miss is he's trying to seperate those memories as a different person. Rather than facing the fact his ideals fall apart as soon as he accepts that demons are not these creatures that betray and kill you at any moment.
His thinking comes from the manipulation and propaganda he's been feed. In his final episode we get these quotes which show just how much his thinking revolves around protection and also showing what years of training did to him.
He understands he was a tool that was used. He's well aware everything he is doing may not have a purpose and get he still plays this part. He can't break away from that thinking because if he lets himself he has to face the fact that his whole life had no true meaning and he was as he realised a tool. This is where we get these lines from him though.
"I did what I had to do I served my country and this is the thanks I get"
"I don't understand I was meant to..."
"I can't think... They trusted him but not me"
They're such interesting lines from him because he still feels like he has this duty to protect everyone. And then he can't understand why they would trust the Owen that was so easily fooled and trusted than himself right now who is still trying to protect them and has seen the dangers as what they really are.
While he has this internal conflict with himself the main reason we have this 'maze' Owen thing is from the scene when cMagic comes to see him.
And I think when you have this much context it doesn't make sense that this is a seperate persona? Identity? He has.
Right before it we are shown how conflicted he feels about a part of himself he'd rather seperate than accept is him. So he tells cMagic "I hurt my best friends please" and "it wasn't me I'm sorry"
He's still seperating his own actions to two people because he can only accept he did these things if it wasn't him. The idea that has to be a different Owen who cared for a demon because it really does make him face everything he's done.
So when people seperate cOwen into these two parts it's just falling for the lies he tells himself because this maze owen never existed.
Who he is after the reunion is still the same person as before. But what changes is this dramatic shift in those ideals we've seen from him since the start. Because now demons are not included and since the beginning of the series cOwen has been close to a lot demons, it triggers memories and he enjoys their company. So when he starts killing the people closest to him automatically we believe he has changed a lot. And yes he has! But you can't miss that he does these things to protect everyone else in the clearing.
When he remembers everything in his mind he doesn't need to protect demons. Since they are a threat. There are moments people try to argue where 'maze' Owen peaks through such as his hesitation before chasing after cApo in the reunion. But it's really cOwen understanding his hatred towards demons may have been nothing. Was he really going to throw away everything for the past? And so he doesn't change. He continues this path he can never return from.
Everything he has worked for doesn't matter anymore. And cOwen cannot accept that so he once again he plays the role to exterminate them. But by doing so he has to seperate his old self so it doesn't conflict with what he desperately wants to be true.
Which is his whole life had a purpose.
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