For my research post I choose prepping for 3D printing. I choose this because as soon as I knew this was an option I’ve wanted to try 3D printing some of my own sculptures. I’m excited about this topic and can’t wait to try it out; I’ve watch tutorials and read documents to find out the ways that you prep your model for 3D printing, so let’s begin!
The first thing one must do is to prepare your sculpture design for the printing by making sure the model is free of holes, the wall thickness is the right thickness for the material you’ll be printing with, and if you have any layers make sure they are baked by going to Layers- Bake All.
As well as making sure all your subtools are merged down into one mesh, then, use Dynamesh at a high resolution to make sure they are joined and one solid piece.
Next you will use the Decimation Master to lower the poly count before sending your model to the 3D printer. Decimation Master lowers the poly count without destroying the details of your sculpt.
You’ll go to Zplugin – Decimation Master- Pre-Process Current – then after that has had time to process you hit Decimate Current.
Finally you will be exporting your design as a 3D printable compatible file.
To do that go to Zplugin – 3d Print Exporter (though on 4R8 it’s called 3D Hub) and then you will what size you want the print to be and choose then file type .STL.
Hey guys, look I’m still alive! I finally got a free day and got to draw! So I drew some Pokemon! I plan on drawing all 151 originals but we’ll see how that goes! I also want to color these with my copics, I’ve missed using those!