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#Advanced Dungeons And Dragons
you-idle-boy · 1 month
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They may tell you that they deleted Advanced Dungeons and Dragons because of Chang's blackface, but don't listen to their lies. It's really about Abed-saying-Troy-has-a-big-dick erasure.
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jolteonmchale · 4 months
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I take her by the hand and lead her to the stable. I light a candle and rip off a piece of my tunic, which I fashion into a blindfold. I place it gently over the elf maiden's eyes...
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str4wberryshortcak3 · 11 days
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guys my friend is discovering trobed
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gameraboy2 · 3 months
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Realms of Horror, illustration by Larry Elmore, 1987
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lennat2 · 8 months
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I found it!! I found my favorite price of Dungeons and Dragons art!!
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"Beauty is in the eye of--oh, skip it."
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Advanced Dungeons & Dragons #10
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oddseekers · 5 months
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ur-mentallyill-wench · 2 months
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deleted dungeons and dragons episode season 2 episode 14 community that was taken down for blackface
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AD&D - Cormyr Cover Art by Paul Jaquays
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latibulator · 5 months
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I've only watched community on Netflix, what episodes/scenes am i missing out on???
Oh there's a lot! If there's interest I can try to put together a full list but it's the middle of the night for me rn
The biggest ones for me are
(Pilot) The scene where Jeff is introducing himself to Britta is shorter in the Netflix version so it's missing some dialogue
(Pilot) The dean struggles setting up his stereo for his speech and I believe some lines are missing as well
The entire episode "Advanced dungeons and dragons" was removed from netflix
When I looked this up it seemed like it's only the pilot that's been changed but I swear some scenes are different later on in the show as well. I would like to make a full list of all the differences between the versions but that would take a while so we'll see
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vintagegeekculture · 1 year
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Clyde Caldwell
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omercifulheaves · 1 year
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Against The Cult of The Reptile God Art by Tim Truman
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jolteonmchale · 1 year
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cute anime girl anthropomorphization of AD&D 2nd Edition. THA-ko.
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dndhistory · 8 months
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46. TSR - Monster And Treasure Assortment Set Three: Levels Seven-Nine (1978)
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The third and last volume on the random Monster and Treasure generator, now for relatively high-levels, the first page of instructions has some good ideas on how to construct a dungeon, how many monsters should have treasure (20%) and warns you not to populate a dungeon solely in a random fashion, to have some Big Bads and use these lists for what we now call "trash" mainly. 
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As you'd expect there's not much that's new here, a couple of illustrations I'll add here in the post and that's it! You can see the two previous volumes in earlier posts.
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redacted-metallum · 1 year
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Image description: two scans from the 1980 edition of the TSR Advanced Dungeons and Dragons sourcebook Deities and Demigods.  The first is of the text accompanying the entry for Hastur, a full transcript of which is under a readmore link.  The second is a close-up of the illustration and depicts a lizard like creature covered in tentacles behind a castle.  It is considerably larger than the castle and there is a bolt of lightning in the background.  The upper right corner has a stylized signature of the letters E and O, indicating that Erol Otus is the illustrator of this particular image.
End image description.
My dad owns a copy of the Deities and Demigods book from before the copyright strike, and I haven’t seen any scans of Hastur from it around tumblr so.  Here it is!  The whole thing is very influenced by August Derleth’s interpretation of the Cthulhu Mythos, and I have Opinions about that, but this is specifically where the “don’t say Hastur’s name more than four times or he’ll come Get You” thing comes from, which I think is a very neat bit of history and trivia!
One other thing I find interesting is that there is no mention of The King in Yellow (the play) in this section.  There is also no mention of the Yellow Sign, Cassilda, or Camilla, though Lake Hali and Carcosa are mentioned as part of an “alien planet”.
The book is credited to James M. Ward and Robert J. Kuntz, and edited by Lawrence Schick.
The illustrations are credited to the following: Jeff Dee, Erol Otus, Eymoth, Darlene Pekul, Paul Jaquays, Jim Roslof, David S. LaForce, David C. Sutherland III, Jeff Lanners, and D. A. Trampier.
Text transcript is as follows:
HASTUR THE UNSPEAKABLE (He Who Must Not Be Named) “Master of the Air” Greater God
ARMOR CLASS: -2 MOVE: 36″/36″ HIT POINTS: 400 NO. OF ATTACKS: 2 DAMAGE/ATTACK: 20-200/20-200 SPECIAL ATTACKS: See below SPECIAL DEFENSES: See below MAGIC RESISTANCE: 50% SIZE: L (600′ TALL) ALIGNMENT: Chaotic evil WORSHIPER’S ALIGN: Chaotic evil SYMBOL: Image of the god PLANE: Prime Material Plane (distant planet) CLERIC/DRUID: Nil FIGHTER: As 16+ HD monster MAGIC-USER/ILLUSIONIST: 23rd level in each THIEF/ASSASSIN: Nil MONK/BARD: Nil PSIONIC ABILITY: I S: 25 (+7. +14)  I: 22  W: 23  D: 21  C: 23  CH: -4
This god has a scaled, elongated body, a lizard’s head and maw, and taloned lizard claws.  It also has 200 tentacles projecting from its body that give it the ability to sense all things around it.  It is able to strike twice per round and also attack magically.
At will, it can teleport anywhere in the Prime Material Plane.  Hastur regenerates 5 hit points per melee round, and can summon 2-20 Byakhee to aid it in battle.  It cannot be magically controlled.  Creatures that are able to fly naturally will never attack Hastur, even if controlled.  Any being trying to attack the god must make a saving throw against fear.
Hastur is half-brother to Cthulhu, and like him Hastur has been imprisoned by the star-shaped Elder Sign.  He lies in a crypt at the bottom of Lake Hali near the alien city of Carcosa.  Hastur exists partly on the Prime Material Plane (and this part is imprisoned in the crypt) and partly on the Elemental Plane of Air (thus he is immune to cold and the vacuum of space).  Hastur is never more than partially on the Prime Material Plane and is therefore not completely solid.  This accounts for much of his great size.
Any time the name “Hastur” is spoken, there is a 25% chance that Hastur will here and send 1-4 Byakhee to slay the speaker.  If the Byakhee are defeated, there is a 25% chance that Hastur himself will appear to destroy the blasphemer.
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