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#Zero suit Samus from Metroid
saucyzoo · 1 month
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Elsa from frozen , Princess Peach from mario, Pricesess Daisy from Mario, Princess Rosalina from Mario, Bowsette from mario, Palutena from icarus uprising, Dark skin Shantae from shantae, Zero suit Samus from Metroid, (((Pale))) Wii fit trainer, Princess Zelda from Zelda, Pyra from xenoblade, Mythra from xenoblade, Lusamine the trainer from sun moon, Hex Maniac, Nurse joy, Lucina from fire emblem, Tharja from fire emblem, Corrin from fire emblem, Byleth from fire emblem, Camilla from fire emblem, Ada wong from resident evil, Jill Valentine from resident evil, Wonder Woman from dc comics, Supergirl from dc comics , (Green skin) Poison Ivy from dc comics , Zatanna from dc comics , Black canary from dc comics, Powergirl from dc comics, Emma frost from marvel comics, Blue skin yellow eyes red hair,Mystique from marvel comics,
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balis77 · 10 months
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Fun fact: Samus' zero suit is a bodysuit in more recent games instead of the tank-top she wore in older games because at this point, she's been spliced with so many species' DNA you really don't want to see what the rest of her skin looks like.
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truejekart · 11 months
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Lady Maria Samus of the Astral Clocktower
Bloodborne x Metroid
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xmrnothingx · 3 months
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Samus Aran from Metroid: Zebes Invasion Order (a Choose-Your-Own-Adventure book released exclusively in Japan in 1986)
Wanted to draw Samus from Metroid: Zebes Invasion Order again, because she's cute and there isn't enough fanart of her. A "canon" version of her with black hair is also pretty neat.
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stellarmothe · 5 months
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Zero mission, super, and fusion samus <3
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maecaart · 8 months
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Artober Day 19 - Samus
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corcd · 8 months
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Samus BRC Character Concept
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mhexart · 6 months
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Here’s the final print in my Metroid series for this year. Norfair vibes 🔥
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coldgoldlazarus · 3 months
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I firmly believe in a Futch Samus
But I think something that might help the discussion is that her presentation, and how she is presented, are two different questions. And this is where most of her official depictions (and to an ever greater extent, the deluge of so, so much Zero Suit fanart) fall short.
Especially when she's coming out of her powersut at the end of the games, is something that bugs me. Show her hair messy and matted as fuck from that helmet. If she is in fact wearing eyeliner like that one post suggested, it should be kinda smudged and leaky by this point. Give us defined abs, not just because she should be portrayed as way more muscular in general anyway, (though that definitely does apply too) but because she's just run five consecutive marathons and fought at least one new space horror and is dehydrated as fuck. (On that note, in more casual scenes like the ZM endcards, show her with a little healthy pudge instead, let her be properly watered!) If she's fresh out of the Zero Suit, she'd probably even have some leg hair.
And just in general? Again, muscles for sure, I think this is one thing everyone is in agreement on. (Her Zero Suit model in Dread is definitely an appreciated step in the right direction.) Scars, too, especially in depictions chronologically placed after Corruption, where we know for sure that the Phazon had some severe effects. (Though other scars in addition would be interesting and evocative.) The extent of her mutations is something I do like being more up for interpretation, and there's been some fantastic different takes out there, but I do feel like at the bare minimum there should be at least something indicating her Chozo and later Metroid influences, even if it's subtle. (I like to go for a prominent beaklike nose for the former.) Age is another debatable one given the ambiguity of the timeline, but some kind of indication there might go a long way.
Samus can be feminine, Samus can be hot, but she shouldn't be Conventionally Attractive Supermodel style hot, with an hourglass waist and unblemished features. And honestly, with her usual portrayals thus far, the choice of presentation kinda fades into the background noise of Default Sexy Woman™, whereas it could be a lot more good and characterful if they paired it with a stronger character design, if she's buff and scarred and still chooses to pretty up afterward. And they could stand to even go further on that front, too, I've seen some great redesigns where she has more ornamentation and jewelry like the Chozo.
She shouldn't be supermodel hot; she should be the kind of hot that comes from and speaks to her power and experience.
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prokopetz · 11 months
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I have a pinned post for my games in development, but it doesn't really describe what they're about, and apparently this is something we're doing today, so:
My games in development, in rough order of priority:
(Note: all of these have public playtest drafts behind the links.)
Eat God
A game about weird little anarchist muppets with reality-warping powers themed after classic Looney Tunes gags wandering around a classic sword-and-sorcery fantasy setting stirring up trouble. Roughly 50% character creation rules by volume, with provisions for randomising every part of it; the linked draft, above, includes an online character generator if you want to play with it. The mechanics are a sort of elaborated spiritual successor to Costume Fairy Adventures, a game whose development I headed up about a decade ago.
Current status: actively writing, hopefully zeroing in on a feature-complete playtest draft within the next month or two.
Tiny Frog Wizards
One of my customarily literal titles, this is a game where you play as wizards who are tiny frogs. Features elaborate semi-freeform rules for casting spells, lots of big stupid random tables for when spells go off the rails, and absolutely no mechanics for anything that isn't casting a spell; it's a very focused sort of game. Narratively, it's a game about being an overpowered little twerp sticking your nose into other people's problems and offering solutions no-one asked for. Portions of the rules crib shamelessly from @jennamoran's Nobilis 3rd Edition, for which I offer acknowledgement but no apologies.
Current status: development of the text has been set aside for the moment to work on visual identity, with an eye toward crowdfunding an expanded hardcover edition later in the year.
Space Gerbils
A tactical mecha combat game with a very silly twist: the entirety of the tactical positioning occurs inside the mecha, because the game's premise is basically "what if instead of the Big Reveal at the end of Metroid (1986) being that Samus Aran is secretly a girl, Samus Aran was secretly 3–5 small gerbil-like creatures operating a person-size mech suit?" Players engage in positional jockeying and resource management to determine which stations they're crewing within the suit, which is boiled down to a single roll of the dice to determine what happens outside the suit. Includes papercraft minifigs.
Current status: essentially feature-complete, apart from some character creation options and a planned random mission generator; this will likely be the next game I crowdfund after Tiny Frog Wizards.
Indie RPG Prompt Generator [working title]
Essentially a joke that got out of hand, this is a big set of random tables of common indie RPG tropes that you can roll on to generate a description of a hypothetical game, complete with specific rules toys and setting beats. I probably could have finished this up already, but I decided to include examples of each rolled element, which turned into this big hairy research project I'm not able to give adequate attention to right now. If you've got a game of your own that you think would be a good fit for a presently unfilled example slot, please, let me know!
Current status: plugging away at it in bits and pieces as I'm able.
Three Raccoons in a Trenchcoat
This is an anthology consisting of three minigames: the eponymous Three Raccoons in a Trenchcoat, which is self-explanatory; Unfamiliar, in which you play as uncooperative wizards' familiars; and System Crash, in which you play as malfunctioning robots. More a series of formal experiments in character creation and group composition than proper full-featured games, all share the same core mechanics, with milieu-specific addons of varying practicality; for example, System Crash has specific rules for which senses each player is allowed to use when asking the GM for information, because it's completely possible to have a group in which only one of the robots can see. Large portions of Unfamiliar were later re-used in Eat God, above.
Current status: I have a list of notes as long as your arm on planned changes to integrate into the text, and I'm confident I'll get around to doing so one of these years.
Gone to Hell
Literally a Doom (2016) pastiche as a Belonging Outside Belonging game, which is just as silly an idea as it sounds; grown out of an earlier 24-hour RPG called Doomguy. The central conceit is that there's only a single player character, with players taking turns assuming the role of the Slayer, while everyone else takes ownership of the various hostile factions comprising the game's conspiratorial twelve-car pileup of a plot. Lots of pontificating about the implicit power structures of tabletop RPG groups. This one probably needs a full rewrite in order to lend a bit more formal structure to the "one player character, many GMs" conceit than out-of-the-box BOB offers.
Current status: I have not looked at this game in three years, which is actually a really long time for me.
Rotate Bird
Another of my "is this a formal experiment or a real game" titles, this one revolves around constructing characters out of abstract symbols, which are interpreted during play to retroactively define what your character is actually capable of doing. Even the title seen above is an interpretive approximation; strictly speaking, the game is called 🔄🐦. Possibly the most shitposty game I've ever written, which is saying something, but based on playtest feedback it seems functional.
Current status: the only reason this is listed as lower in priority than Gone to Hell is because I genuinely don't know what to do with it. It's probably publishable, with some cleanup editing and graphic design, but it feels like there's something missing. I'm open to suggestions!
Get in the Fucking Robot
A pamphlet-size, competitive, GMless title that's at least as much a board game as it is a tabletop RPG, this one is about a bunch of dysfunctional candidate mecha pilots competing to be the first to pilot the titular giant robot. The game is played under misère conditions: while each character's IC goal is to pilot the robot, each player's OOC goal is to avoid that fate, with the player whose character actually Gets in the Fucking Robot being accounted the loser.
Current status: playtesting suggests the current framework of play doesn't actually work – like, at all – so this one needs to go all the way back to the drawing board; I don't feel like doing that any time soon, which puts it squarely at the bottom of the list.
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sablegear0 · 8 months
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Metroid Series Suit Aesthetic Compass
Trawling through my archive and found this post along with a comment from @nachozmusic so I had to go do it. Please enjoy an aesthetic compass of Samus's suits from "Guy-Creature", and "Chunky-Smooth"
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Feel free to make your own version of this, I've hosted the .clip file here on GoogleDrive.
Some observations/comments under the cut
-Zero Suit included for sake of completeness, and judged on aesthetic only. I believe Samus herself is very creaturey, but it's more of a personality thing so it doesn't count. Given the resemblance of the Zero Suit to Chozo body markings, I could be persuaded it is more creaturey.
-As it turns out most designs fall into the "Chunky Guy" quadrant, to nobody's surprise.
-Re: the Fusion suits; I think the colour palette influences the creatureyness, so I have sorted them accordingly.
-Re: the Dread suits; as above, the colour palette influences the creatureyness, but also the changes in the shoulders influence the chunkiness.
-Re: the Prime suits; as above with the colour palettes, I think the the Gravity suit is slightly more "Guy" than the Varia, and the Phazon suit more "Creature", but both not by much. I tried not to overlap them too much so the chart was more readable.
-I consider the "retro"/2D versions of the Power and Gravity suits distinct variations, mainly because of difference in art style makes them more distinct than any 2D Varia.
-The Light Suit reads both very Creature and very Guy depending on what parts you're looking at (very sleek and minimal, but resembles a Luminoth), so it sits in the middle.
-The Dark Suit got pushed around a lot as I worked on that quadrant; each time I added a design I had to readjust where it was relative to the others. I think where it sits now is about right.
-SR Varia is the Chunkiest Guy, hands down. Metroid suit is an exceptionally Chunky Creature.
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kinda fucked up for you to see a gender non conforming woman (samsus) and automatically make them trans. you get what i mean about how thats just reinforcing gender stereotypes (that cis women are feminine and would never commit genocide even a little while transwomen would do masculine evil things like shoot gun (because they’ve kept their man vibes) or whatever
yeah
I can’t tell if this is like a shitpost or a really poorly worded commentary because I have no idea who you are. Frankly I would normally assume the worst block you, buuuuut since I like talking about it I’d love to explain why Samus Aran is extremely transgender.
Tbh I am still tempted to block you but the terrible grammar, spelling error, and nonsensical nature of the ask almost make it seem like a shitpost
First of all Samus being trans-coded was very core to her character from the very beginning. Regardless of the reasons they did it, the original Metroid was intentionally made and marketed to have people assume she was a man. This isn’t even just because people would see a person in a power suit and assume they were a man, the games manual explicitly refers to Samus with he/him pronouns. The immediate assumption that she’s a man because she’s tall, broad shouldered, badass, and wears a power suit that obscures her feminine features until the big reveal is inherently a trans theme. Taking that away makes her a less compelling character. It’s also continued in that Metroid media has continually joked that a lot of the Galaxy assumes that Samus Aran, the greatest bounty hunter in the Galaxy, is a man.
Secondly there was that one Metroid dev who said in an interview that Samus was transgender. The terminology used was outdated and it was explicitly a transphobic joke, but it’s too late she’s ours now.
Thirdly she is (was) built like one of us. That is, prior to the later zero suit designs trying way too hard to be sexy. Like seriously when I first found this image a few years ago I was the same height and weight as her. I miss the big buff broad shouldered Samus design so much and her later redesigns are honestly kinda pathetic by comparison
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Fourth, Samus was raised by the Chozo and trained to become a powerful warrior. Part of what they did to make her strong was body modification via Chozo DNA splicing to make her stronger and more agile than a normal human. This is a sci-fi setting where she was raised by an extremely advanced alien race who could change her very DNA, acting like she couldn’t look like she does and be a trans woman is simply not even an argument.
Now, of course, you could refute all this by saying “but Cordelia, we know what Samus looked like as a kid from Metroid Zero Mission and the manga and she was clearly a little girl not a boy.” Now even without addressing the fact that it’s very possible for people to realize they are transgender as children and that children don’t even really have secondary sex characteristics to make it easy to tell what their gender is, this what Samus actually looked as a child:
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The combination of all of this gives us trans women a lot of good reasons to believe she is transgender. But also, literally none of this is necessary for me to headcanon a character as trans. Trans women come in all shapes and sizes with all different stories and not a single thing in Metroid canon even remotely suggests that Samus Aran has to be cisgender. And if you try to say “but Samus has no bulge in canonical zero suit Samus depictions!” you’d have to be intentionally dense. Samus Aran is a chimera with a cocktail of human, Chozo, and Metroid DNA and, again, was raised by a race of super advanced aliens. Not only could they have easily given her bottom surgery, but they could’ve even changed her fucking sex chromosomes if she wanted them to. There is literally nothing in Metroid canon that even remotely gives me a reason not to insist that she’s transgender. To be honest, there is more evidence for her being trans than against.
To anyway anyone who actually read this far, I hope you understand the truth. Nintendo’s redesigns are too afraid to show us, but you and I both know that her cock is huge
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blazehedgehog · 7 months
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Do you have a preferred design for Samus outside of the power suit? Not in a "what's most attractive" sense (seems like a necessary qualifier,) but design-wise, if that clarification makes sense.
Like a lot of people, I really like that Super Metroid promo art.
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We see she's this big, strong, frankly pretty normal woman. Built more like a basketball player or a wrestler or something. Tall, a bit of muscle, and not overtly sexual. You can even imagine she's maybe a little awkward outside of the suit.
I think I've probably said it before, but it really bothered me that, as of Metroid Zero Mission, Nintendo realized that Samus could be a "hotted woman."
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I hate that this exists so much. They were trying so hard to crack the Metroid franchise in Japan that they turn her in to this JAV idol and make sure to focus on three different shots of her butt in the first six seconds. And since then, they never really let go of the idea that Samus has to be this hot anime babe in a shiny catsuit that accentuates all of her curves.
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Like I'm not asking for Samus to be ugly but Zero Suit Samus always feels like a bridge too far for me. They were originally trying to evoke the feeling of, like, Ripley at the end of the first Aliens where she's vulnerable and in her underwear, not as a sexual thing, but as a "nothing will protect her" thing.
And then they turned that one specific look into, I dunno, a super hot Playboy centerfold and that became her defacto depiction from now until the end of time. You know? It's weird.
Like if you search for, I dunno, statues of Ellen Ripley, you don't get a lot of her in her underwear outside of weirdos selling homespun STL files for 3D printers. But Nintendo will gladly sell you a $200 Zero Suit Samus statue.
I like it when Samus looks like a normal lady and not a supermodel with perfect hair and a Marilyn Monroe beauty mark.
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kdinjenzen · 4 months
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Do you think people recognise Samus outside of the armor? Or would it be a Tony Hawk situation where no one recognizes her without it?
For my version of Samus? They do recognize her, but only kind of.
Her suit is as much a part of her as the rest of her body is, so she’ll often just forget it’s on until people are like “Uh… we don’t allow… whatever kind of weapon that is in here.” Which takes her a minute to fully understand the what and why of their reaction before feeling guilty and going back to the ship to take it off.
I think, for the propaganda of it all, the Galactic Federation Army uses what Samus used to look like when she enlisted as a part of their “you should enlist” non-sense. Sort of a “you could be the next Samus Aran” and they use her old pictures for it. Because that’s exactly the kinda nonsense the Galactic Federation Army would do.
So people look at her and go “Wait… is that… Samus?” because most of them remember the posters and it’s been decades since the GFA started putting them up so she must have aged by now so that totally could be her.
The obvious factors would be that Samus likely doesn’t have a lot of regular or “blending in” clothes so her Power Armor or Zero Suit are her “default” but when she tries to go incognito and not be that obvious her choice of fashion is so “wtf is that outfit?” she oddly stands out even more.
The other big thing would be “that’s obviously Samus’ ship, and that lady just walked right in without doing anything and didn’t look worried so that’s gotta be her.”
Even if Samus wanted to hide it, and she’d have tried for years - my headcanon is that her rapidly changing hair color from Metroid to Super Metroid is that he dyed in hopes that she wasn’t as recognizable, people will still can immediately tell who she is. So by the time Super Metroid happens she’s all but given up on trying not to “be Samus” when landing on peaceful planets.
The thing is that they see her and are like “whoa wtf happened to her? Did this just happen on her last mission or is that how she just looks?” They expect the Barbie Doll version of Samus that the GFA propaganda fed them and she is… not that.
She’s considerably taller than they imagined, she looks less “made up and bright” and a lot more “make up couldn’t hide these dark circles around my eyes even if I tried”, her body (and face) have scars and battle damage, and her hair is cut extremely short because maintaining long hair when you travel alone on a tiny spaceship isn’t easy not to mention when in the Power Armor it’s itchy as all hell.
Samus would likely get a lot of rude folks saying “wtf happened to YOU?” while pointing at a recruitment poster with her on it and she’d likely respond with a small sigh and a quiet, yet unneeded, apology before nodding to the person and leaving wherever store/establishment/are she’s at.
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xmrnothingx · 2 months
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Samus Aran from Metroid Fusion
Going back to formula: drawing casual Fusion Samus. This time I wanted to draw her in a tube top, then I added elbow gloves and the rest is history.
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limitiz-nk · 10 months
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[OC]Chozo [Vampire] Cloak
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This is a further version of Samus cloak from the previous two months. From the beginning I envisioned her cloak as a gift from Old Bird. For Samus, she would not be fond of such impeding garments, and if she would keep a cloak, then it must be precious to her. In such a case, only a gift from the Chozo would fit such a bill.
After infused with the Chozo's DNA, Samus's appearance is still basically human. As a result, she also had no feathers. In the eyes of Old Bird, it would always seem that she was a young bird that had yet to grow feathers. Even if she already had Zero Suit,Old bird still made such a robe for her.
  "Zero Suit is enough, wearing this robe is not at all suitable for me to go exercise"
  "Oh, you can wear it when you feel cold!"
  "I'm not afraid of the cold at all, and I'm a Chozo like youa"
  "Every chozo owns a cloak, especially the pretty little ones, and you'll wear it again when we go on our pilgrimage, you'll be the most dazzling of them all"
  "Really?"
  "Really."
Under Old Bird's cajoling she finally managed to take it, and in no time lost interest, only willing to put it on when it came to the festival. The cloak that Old Bird had made for her utilized some sort of ancient technology, and did provide a sizable amount of warmth for a human, and by the time she had gotten her Power Suit and learned how to use it, the cloak was better than nothing. By the time she had gone out into the universe, she had opted for some clothing that was closer to the outside world.
After Zebes' fall, she had picked up the robe again and draped it solemnly over her body, the warmth of the feathers reminding her of the Old Bird's embrace with Grey Voice, shedding the last of her fragile tears as a fledgling's plumage finally fleshed out.
With the Metroid gene, she now drapes it over her Zero Suit in her leisure time due to the instinct to gravitate towards warmth.The lone hunter nestles in the warmth of her family in this empty, cold galaxy.
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