DC X DP PROMPT #25
Amity Park is seen as a tourist trap, like the whole town. No one in Amity is aware of this. All tourists think the townees are just really into the act.
One (or multiple) super families have decided to go on a Classic American Road Trip™. Which means they simply must visit all the tourist traps they see!
While in Amity, on a guided bus tour, there is a ghost attack. While the other passengers are thrilled with the commitment to the bit, the superfamily starts to become suspicious.
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so sorry if this is too invasive of a question but did you ever start an antidepressant that didnt affect your ability to nut or did you just discontinue your meds entirely ? asking bc i started a new antidepressant recently and have been afflicted with the same condition but im like so embarrassed to bring it up to my doctor idk if theres even anything they can do or another medication that wont do this 😭
OH Man yeah okay, I haven't been Thoroughly cataloging my medication journey but like... first of all, I Did Not Tell my doctor about the nut curse. I just didn't. so you can definitely get around that if you don't want to bring it up as vehemently as I did.
but, after I went off lexy, I started on bupropion. which does not impede my ability to nut. in fact, ever since my dose on it got raised, it's doing the opposite of that.
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Hi! I hope you’re doing good in life.
What do you think of a phantom hourglass remake? Tbh I don’t know how they could remake it without basically remaking it from the ground-up. It would probably play more like windwaker, which I see as a both a good and bad thing. On the one hand, if it was more like windwaker a lot more people would probably play and it would be more popular since I know the touch controls were a turn off for most people for both Spirit Tracks and Phantom hourglass. But on the other hand, remaking it to be more like windwaker would make the game lose some of it’s previous identity. Like, Phantom hourglass was so unique because of the touch controls and the puzzles you can make and solve by having two screens and touch controls. And it was so nifty and handy to be able to write notes on your map. Idk, I still would like it to be remade in general even if it ends up a basically different game, but I wouldn’t change the story or the characters, especially Linebeck. The only other change I would make is the music. Phantom hourglass had rather weak themes, mainly because they re-used the same theme for the islands and the dungeons. The only songs that were really good were the few orginal tracks made for the game, so Linebeck’s theme, Oshus’s theme, both Bellum boss battle themes and the and that music that plays when you first follow the Ghost Ship. But what would you want out of a phantom hourglass remake?
Hey, I’m doing good, and I hope you are too!
I’ve thought a bit about a possible Phantom Hourglass remake, but not too much recently. I don’t really know if I’d want one, since you’d lose a lot of what really makes it special, and you can still play it through other means. I’m personally fond of the graphics and the music- yes, even the dungeon theme has grown on me- so I don’t really want a remake too badly, especially since I fear any additions/changes they might make with story or characters in a remake. The touch controls make it, and playing it on pc recreates that feeling decently well, but I don't think it'll be just the same if you had to control it with joysticks or anything.
Not to mention, there's so much emphasis on having the two screens, too, not just for map stuff, but almost every single boss had a mechanic related to the top screen! I have no fucking clue how you'd replicate that very well on something like the switch without just fucking with the mechanics altogether.
I would kill to hear some of Phantom Hourglasses tracks be orchestrated or otherwise rearranged in a higher quality. I wouldn't want any of the more notable themes altered in any way, no adding or removing of melodies and only very very small changes to the instrumentation, but I think it'd be neat to see what could be done with dungeon themes. I think a while back I had a fleeting desire to write some short tracks for each dungeon, with some ideas like mostly using instruments heard in Bellum's themes for the dungeons while each individual one gets a leading instrument unique to and reflective of the dungeon, while the Ghost Ship maybe gets a song that's a bit of a expanded version of the fog theme, while the Temple of the Ocean King could have slightly different themes the further in you got, starting with instruments more common to Oshus's theme or the great sea theme, while the further in you got the more instruments from Bellum's theme would be heard, plus some harpsichord thrown in for the hell of it.
Leave the original dungeon theme for stuff like the minor pyramids and some larger cave areas, idk. It's grown on me.
I think the only story rearranging I'd want is mayyyyybe unfridging Tetra? You could very easily shuffle some things around with her and just not damsel her for the whole game and honestly it'd still go off perfectly without a hitch. But you'd still have to deal with the World of the Ocean King being a whole other world, so either bring her and her crew in and have them as wandering ship npcs (the better idea) or just leave them out (not a good idea) but either way it's better than what they actually did. I just don't think I'd want it to switch to Tetra being a major reoccurring character tbh, the main character dynamics in PH are good as they are.
I think I like Phantom Hourglass too much as it is to really want a remake at all. I'd rather we get something like an anime adaptation. That's what I think about more. Give me animated Phantom Hourglass with some fun takes on the dungeons and fights and some fun slice of life stuff with the group between the islands what I want is a Phantom Hourglass anime
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hmm. had an actual conversation with nightmare coworker today that seemed mutually productive. she apologized for saying some bullshit that hurt my feelings and i clarified that my intentions are to help not to undermine her, and we both agreed that there's no competition against each other and that it's the lack of growth in our role that's the problem. it was...productive.
and further cementing for me that it is time to begin making my Exit. i will be sending out my resume to a few places this weekend.
i'm still processing the conversation, and am struggling to place myself in where i am responsible to better my behavior. because i genuinely don't want to be an ass, even though i really don't like this lady and will jump for joy the day i never have to see her again. she stated that she knows my intentions aren't to hurt her, and that she thinks i'm very kind. i apologized for if my behavior came off as undermining her, and said that my intentions are only to better my own growth—and that i know she's trying to succeed too. i validated her feelings, and complemented the effort she is putting in.
where i'm struggling with is: am i in the wrong/causing harm and needing to change if the issue is that her feelings are incongruent with what she knows of my intentions? her feelings are her responsibility (WOW i almost typed "her feelings are my responsibility". i feel like that's a freudian slip) and she states that she knows i don't mean to hurt her. i'm going to try to be more clear in wording my intentions with her (she feels like me trying to take work off her plate is to undermine her. when really, i'm caught up and see her getting overwhelmed, and i want to help and also have something to do since i'm bored).
but i'm really struggling to look at my role in this and pass judgement on myself. i can and want to do better, and i don't think i did anything wrong, but i'm always so hesitant to say it's not my fault or i didn't do something bad. like i can't trust my judgement on that. my intentions were good, her bad feelings are ones caused by her insecurities, which she more or less has expressed to be aware that they are not true—the hurtful thing she said to me, she acknowledged was said out of hurt and not what she actually thinks. so, is it fair to say i'm not the bad guy? i'm not in the wrong? i know good intentions that still result in harm don't absolve anyone, but when the things that are clashing are insufficient communication and reactive insecurities... i'm not a monster, am i?
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god but watching all the ascension stuff w/ramza last night has me so insane about xarrastarion. because like the thing is he never really Stops wanting to manipulate them up until the ritual happens (there is some nuance to what’s happening After that if i get into now i’ll get nothing done at work today at all lol) but just instead of “how can i keep myself safe” it’s “how can i keep them mine” and it’s not about possessiveness (deeply not a thing for the two of them) it’s about well. that one fucking line after you ascend him. “he will always see you as degrading yourself if you continue to be with him.” and it’s not about being insecure or whatever like idk it would be very easy to woobify him here and to be like “poor baby is insecure and sad etc etc etc” and yeah there’s an element here of like. feeling unworthy or whatever. but he’s not really wallowing in that? it’s not the tear filled “why would you ever love someone like me :((((((“ conversations i think people want to see with characters like this it’s very much like. i’m going to do everything i can to Make you love me. i know you said you care for me but the clock is ticking and eventually my burdens will be too much to bear and i have to make the value proposition of my being in your life sound appealing despite all that. he feels that way regardless, but once you get to the ritual the difference between ascended and spawn endings is that for ascended it’s “maybe you like degrading yourself” and spawn recognizes that they don’t see it as degrading at all.
and i think with xarrai specifically like. he believes they care for him. he believes they intend to help him kill cazador come hell or high water. but he also believes them to be someone who is calculating and always aware of the cost and benefit of keeping people around (whether he’s 100% right about that is a different story tho) and so he feels like. idk. the stakes feel high no matter how honestly they try to show him they care for him and need and want nothing else from him. i feel like that line after the spawn ambush that’s like “i’m doing this for you too, you know. to make sure we’re both safe.” is exactly the heart of it - it’s a very valid interpretation to say that’s more manipulation and is entirely a lie but i think there’s something compelling in seeing it as true. manipulative to an extent, but true. xarrai could tell him honestly and plainly that they absolutely want nothing more than his companionship and he would Still be trying to find a way to keep them his because i think the idea of losing what they have, of losing whatever “something real” means is like. unthinkable. and drives him to consider ascension the only option because it would allow him to keep hold of the things he wants and loves; power, sunlight, and them.
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yessssss we have arrived at the night before the count's duel with albert! mercédès is here! she's calling him edmond! she's begging him to spare her son's life!! she's saying shit like "avenge yourself, edmond! but avenge yourself on the guilty; avenge yourself on fernand, avenge yourself on me, but don't avenge yourself on my son!" and he's roaring in despair and seizing handfuls of his hair and AGREEING TO IT even though it means HE will have to die instead (because albert threw a glove in his face in full view of everyone at the opera a couple hours ago and men are such babies about that) and he will be dying without having achieved his vengeance, which in his mind is akin to god making all of creation and then on the seventh day "extinguishing the sun and pushing the world back into eternal night" (this is literally how he talks btw) and she's thanking him and telling him she still loves him and two little tears are coming to his eyes (but they disappear because, and i quote, "no doubt god had sent an angel to collect them") and then she's leaving and he's sitting there head in hands ("as if his brow alone could no longer support the weight of his thoughts") saying to himself "i was mad not to tear out my heart the day i swore revenge"! YES! YES! YESSSSSSSSS!!!!
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