Murderer POLY 141 🔪 x Oblivious Female Reader
NSFW/MDNI (sexual activities and sexual themes)
Instead of military.. Why not just a bunch of fucking murders.
To you, it seemed so odd that they would show up at the most convenient of times. Nonetheless, you were mighty grateful for the help. For the quick fix-up on your car. The multitude of groceries you had. The short-lived stalker you never heard from again. The drunken who suddenly approached you late at dusk, but also got taken care of quite swiftly. The fruitful amount of cash that was hidden under piles of junk in the drawer. They were a bit tinted with red… Chalking that up to “Oh I must have put that there” even though you had no recollection.
But to them, it was all fun and games. Who'd be first caught or who'd be the last one standing?
Gaz was just so kind, inviting you to every opportunity for tea or snack breaks. You’re surprised when he tells you he lives at the complete opposite side of town.
“Thats an hour away Gaz! Isn't it exhausting?”
“Not at all, I have work here.”
He lies theough his teeth but hey? Isn't it all lies around here. As long as your adorable mind doesn't realize.. It won't hurt. Just like the many times he takes you to where he resides, eyes staring at the two of you.
Course you’re scared, but he promises it's because they’re not too keen with visitors. Not realizing the multitude of people don't seem to be glaring at you. But at him.
You don't ask questions and go along with it. Letting him lead you to his apartment that seemed to be barely lived in.. But it doesn't matter after he Fucks those pretty thoughts out of your mind. Making you see stars as he finishes inside of you for the third time.
But Price isn't that open. He keeps the conversation entertaining but reveals absolutely nothing about himself as he listens to you talk.
He loves the expressions you make, your lips pouting when you talk about the scary days you had over the week because of some weird stalker.
“I promise! There is someone following me!”
“Then why don’t you let me take you home”
He walks you home every night the two of you go out. The one day he doesn't, you swear you could hear an extra pair of footsteps. Looking around deliriously you opt for a run instead, going through alleyways and shortcuts. Until you accidentally bump into someone, causing you to trip over your feet.
“Gah! Sorry!”
You look up to see Price! He looked shocked at first but soon composed himself, taking your hand in his.
“Dont be sorry”
He smiles gently, kissing the top of your forehead while you burst into soft sobs. You swear you saw something.. Or someone else behind him. On the floor? Maybe it was your imagination..
He takes you home but you beg him to stay the night.
“Can you stay?..”
He holds you tight, pressing his fingers deeper into your hips. This only leads to an excuse to fuck you on his cock as an “apology” for scaring you. He whispers sweet nothings to you as he overstimulates your dripping cunt, making you cockwarm him even after cumming.
But after meeting Ghost and Soap, the perfect self-proclajmed duo, you couldn’t help but find yourself attracted. They were a mix of dark humor and wholesome dad jokes.
They invite you for a quick drink as friends. Friends that sit too close to each other.. Ghost insisting you sit in the middle as Soap drapes an arm around your waist, pouring you more and more Alcohol you didn’t want to drink.
Sooner or later the “fun” was coming to an end as you try to stand up, toppling over Ghost’s lap. They chuckle at your vulnerable state, taking it up as a reason to carry you back home. Of course this attracting other drunken dudes to come up to them asking them where they think they’re going.
“Cmoonnnn, We can all have a piece of that”
Soap smirks.. He was damn happy they even asked.
“Why not gentlemen”
But you didn't see what happened after as Ghost drove you back to his place with Soap after the quick charade. Soap smelled a bit.. Odd.. His hands covered in a.. Red substance.
“Just wine luv”
A few minutes later you sobered up quite quickly, surprised even though you drank so much. But hey no hangover!
And as a thank you they happily ate you out. Getting Fucked by both of them at once felt.. Ruthless. Your clit brimmed with overstimulation as Simon rubbed circles over it and your mouth forced wide open as Soap shoved his shaft deeper and deeper.
You sobbed quietly into the pillow as Soap rammed his Dick into your sopping cunt, relieved for the pounding to stop until Ghost took his time teasing your entrance. Making you gasp..
“Fu..ck.. Wai-wait”
Begging? Uselsss.
He didn't mind you screaming for him to stop. Overestimation turned into torture for your pussy. Brutilized after just one night, you’d had to come back to them for more right?
But it wasn't much of your choice to come back.
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thinking about c!dream earlier on in the server just makes me sad man. like, c!dream has never been a perfect character. he's always been flawed, always been a bit of an asshole, always had control issues. but also he knew that. he tried to work on that. he and tommy were friends, despite being flawed people with their own issues that would bump into conflicts because of the ways that they differed. c!dream tried, god, he tried; he wasn't even on the server, when the drug van happened, and walked into a place with someone who was practically a stranger to him building a wall and calling for war and having turned half the people dream knew against him, apparently, for no reason that he could've known at the time, and he had looked straight at tommy and tubbo and asked if that was what they really wanted when wilbur told them that there was no such thing as dual citizenship. he tells tommy when he has to sell a disc for spirit's leather even though tommy had surrendered the discs to him at the end of the revolution because he knows it'll matter to him. he and tommy truce, multiple times, and c!dream gets tangled into conflicts that literally don't involve him repeatedly and gets targeted Because He's Dream repeatedly and he plays along with that trivia contest and he gives gifts to fundy and tommy after terrorizing them a little for fun and he plays along with the dreamon thing and he keeps getting pulled into fights that weren't his but tries to make them a little more fair when they get him involved. he fucks around with tommy and they have fun, they're friends, and when he and wilbur look like they're in danger dream is one of the first to find them and lend them real, practical, valuable aid. he calls himself "Big D" in that book and he tells the man that wrote him as a tyrant that he doesn't want to be a villain in the story anymore. he asks tommy if he's okay, and watches that kid's back when he walks alone and unarmed into manberg, and fights with him at the battle of the lake and all of that is thrown back in his face as being a lie. half the intial community structures that exist were built by him; the community house, the nether portal and hub, the prime path. during a time where every other piece of leverage got burned or killed (rip the casualties of the pet war), dream was kind of known for being one that could be fairly traded with, that would minimize permanent damage. the kills in the final control room were originally to strip lmanburg of their gear, which he had kept in a chest so it could be returned to them after the war.
like no c!dream isn't perfect at the beginning of the server. yes he's kind of a jerk sometimes, kind of an asshole sometimes, kind of neurotic most of the time. but god dammit like c!dream does try to mitigate the worst of his control issues, when they flare up early on; the initial disc war ends with tommy getting his discs back as well as a stack of diamonds, in exchange for a netherite chestplate. he's a flawed character and he's still someone pretty friendly on the whole to most of the server, he's also kind of just known for being a little weird. he gives gifts randomly. he fixed creeper holes, and houses, and went along with bits. like whatever im a c!drolo c!dream woobifier and i admit it lol but for as much evil as he ends up doing, pretty damn consistently early on, he's . friendly? kind? funny? helpful? their neighbor. their friend. c!dream isn't just some stranger that flew off the handle; he's someone they knew and lived with who had his actions taken in bad faith because the goddamn story said so and kept fucking trying anyway until he believed the lie too. like he was just a guy!! a guy they knew and lived with!!! like my god
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YOUR CELESTIAL MAJESTY • SAGAU
(part 0 here)
was listening to TruE on loop while writing the last part of this, it's genuinely such a good song ugwvdya
also can you spot the contradiction ;D it's plot relevant i promise
not proofread, dont bully me ill write a thesis on why youre a meanie
—
you had long deleted genshin, since you had other things to do. you had wanted to go back to the game for a while now, now that you were less busy, but there was just one little problem.
it was now taking up nearly triple the amount of space that it was when you uninstalled it. around 300 whole gigabytes.
jesus christ, what phone can even handle this???
your phone, apparently. because as you opened the game to see if maybe a miracle would happen and that if maybe they would just, like, remove half of the things in the game, it just… kinda loaded?
no installing new files, no checking for anything, no nothing…. just an immediate pan to the gates of celestia.
you decided to check if it was the right genshin since this was just way too weird, but countering your judgement, every link you found led you to the same game, leading you to believe it not to be a bootleg or an illegal version.
guess i’ll trust it then.
you clicked on the gates which opened smoothly, and your screen turned white. then, the symbols of the seven elements appeared in gray.
and then the game just… opened. no loading time, once again. no getting stuck on the geo symbol, nothing. nada. just a smooth entrance into what you had to assume to be teyvat — but your surroundings didn't really support that claim.
the grass was brown and just looked off, the sky was gray. a darker shade than, say, mond’s walls, but it was like one of those game crashes.
well, except you could still move around.
you moved your current character around (the traveller? since when were they the only one in your team?) and decided to open the map after not figuring out where you could possibly be.
hold on, this is springvale? since when?
eveything looked dead, like it had been rotting for a century. you tried to ignore it though, and teleported to the inside of mondstadt. surely this was just some glitch, right? one that would fix itself if you teleported?
maybe the world loaded incorrectly, maybe the fact that nothing took time to load meant that it couldn't load, maybe this or that, maybe…
maybe this really was how the game looked normally. you hadn't done any quests though, so you wondered if it could be restored.
you took a screenshot of the your surroundings — the stone, worn down and dirty. the houses which looked to be in a horrible state, and… the npcs, all sickly and pale, like they were starving.
you went to reddit (yes, reddit), and posted the screenshot, asking if it was normal.
you closed the game and decided to take a nap, too tired to really deal with this shit any further.
while you slumbered, people replied to your post.
╰┈➤ lol me too anon, me too
╰┈➤ isn't the game closed or wtv? how'd you get this wtf
╰┈➤ they're trolling
╰┈➤ o makes sense oops
╰┈➤ So we’re all still mourning huh
╰┈➤ jokes aside that's a super impressive edit ngl
you remained unaware of the truth, but you'd find out soon enough.
actually, you'd find out now, apparently…
what the fuck?? why is my bed so hard now?
you groaned and forced your eyes open, seeing a dark, nearly black sky.
the only light was a single star, lingering right above you.
“since when was i outside...?"
a voice spoke to you, answering your question.
“you always have been, have you not? but would you like to head inside, my lord?”
... huh? i recognize that voice...
—
p.s. place your bets on who it is, i’m thinking of one specific character but if there's a fan fav i'll make it them instead since i haven't written anything beyond this point (・_・;)
p.s.s. don't expect updates to this series too quickly, i wish i could write as quick as i think of ideas but sadly that's not the case orz
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i fired up civ 5 recently bc i wanted to see how it compared to my memory of it, and if anything it's actually much, much worse.
one unit per tile just... does not work with the idiom of the civilization series! units are not like armies in a GSG, they're like units in an RTS game: grist for the meatgrinder. you build them and throw them at your enemy and if they lose combat, they die. they don't retreat and recover morale, you don't get a chance to reposition and try again, they just go poof. but now in addition to that, you can only fit one unit of a type on a given tile, which means combat is forcibly spread out over a huge space. it's slow, slowed down further by the fact that it now takes a couple turns to fully resolve a fight--i guess the idea is that you can have your injured units fall back, except because of the way units get blocked in now, no you can't!--but you still need tons of units to take cities.
which means they didn't get rid of doomstacks. doomstacks are still logistically necessary to win wars! they just made them really fucking annoying to move around the map.
and on top of that, because OUPT applies to all units, it means you are also constantly having your scouts and workers and other civilian units being blocked in by your own units of the same type, or other players' units of the same type, meaning if you sign an open borders treaty with the AI you are frequently signing up to having your own units' movement being jammed up in the worst way by computer players. and on top of all THAT the units cancel their movement orders if the destination tile is blocked, even if the destination tile is on the other side of the map and you can't see it--which means, basically, any long-distance movement order is liable to be randomly canceled if an AI unit ends its turn on your destination tile.
it feels janky at every single level. the worst possible fix to something that wasn't even really a problem--and if they really wanted to they could have implemented some kind of very basic attrition mechanic. or some other kind of soft cap.
and and and on top of all that, it makes roads and railroads substantially less useful, bc frequently you cannot actually fit all your guys on one road or railroad--but you can't just carpet your territory in roads now like you used to do, because roads cost maintenance per turn. just. ugh. fractally bad decisionmaking! like different people were working at different ends of the design doc and not communicating at all!
the global happiness system means expansion is soft capped early in the game, which makes it feel less like an empire management game than a game of managing four to five cities. since very many units are now hard capped by resource availability now, and expansion is limited, AFAICT in most normal games this means you get like.. two swordsmen? ever? mainly it's strong attack units that are capped in this way, but their defensive counters are uncapped, which means actually playing strategically with your army composition is more annoyance than it's worth. in practice, what this incentives is just building the best trash unit you can afford en masse and throwing them at the enemy, but, of course, see the problems with OUPT.
they took out civics and replaced them with Social Policy trees. but everybody has the same set of social policy trees. and there's a bit of a tradeoff here in which trees you choose to fill out first, but you never then switch those old trees out for new ones like civics. they're just permanent bonuses. so there's no sense of, like, choosing your government type.
and then in BNW i guess they realized people missed that, and created Ideologies, which are just a bonus extra-big social policy tree where you get to pick between liberal democracy, communism, and fascism. but of course there's only three. and this isn't unlocked until the late game.
what they really should have done is added more civics and rather than just having you progress from early game civics to late game civics made all civics contextually useful. and maybe given you some extra civics that were unlocked early in the game so you could strategize around them.
as a part of this change culture is now more load-bearing, but cultural victory is just... weird and stupidly complicated. you have to build tourism, and do archeology, and build wonders that provide slots for great works that your three different kinds of great artist create, and all this other crap. versus domination, where you just conquer the other guys. or science, where you just build your spaceship. it's dumb and bad and awkward.
there's no conquest victory now. only domination. but because of the way domination works, it's now not possible to move your capital manually. this is awful and i hate it! let me move my capital, damn it!
buildings no longer go obsolete, which means that if i am founding a city in the year 1973, i still need to build a City Walls in it before i can build a Military Base. this feels ridiculous. and the series already kinda has this problem where it feels like late game it takes forever to get a city really up and running--don't make it even worse by making me build shit from classical antiquity before i can build modern facilities!
the AI is not very bright. they don't expand very much. on big maps, most of the map will remain empty most of the game, at least up through mid-level difficulties i usually play at (that are supposed to be "standard", so I assume the game is balanced around them)
diplomacy is irritatingly primitive. there are few ongoing agreements. declarations of friendship all last a fixed amount of time. the AI is constantly interrupting you to tell you it doesn't like you or it does like you or you and another AI player all like each other. just expose an opinion modifier and be done with it! harun al-rashid and i don't need to pass notes like it's grade school!
they nerfed the range of air units and especially nukes. which feels really weird. the 20th century saw the invention of strategic bombers that had a range of thousands of miles. why can mine only reach cities right next to my own? why do my nuclear missiles have a pathetic range? sure, sub-launched nukes are a thing, but they're only one part of a proper nuclear triad. there's no MAD anymore!
especially because the world congress can order you to stop building nukes and there's nothing you can do about it. you can't defy world congress bans and suffer a penalty. international law has some kind of magical force that even if you are the undisputed hegemon you cannot help but obey. this is very stupid! especially because they could not think of anything interesting for the world congress to do, so it's all shit like banning random luxury goods.
all the stuff i do like--the city-states, the hex grid, the core idea of the trade route system--is swallowed by annoying bullshit. to take the trade route example: you can make money by setting up trade routes. it can be quite lucrative! and you have to protect your trade routes from bandits and shit. but the menu for issuing trade route orders is a mess--way too much scrolling, you can't sort by lucrativeness of destinations, you have to constantly re-issue trade route orders, and the last trade route a unit was on isn't highlighted, or sorted to the top or anything like that. so it's lots of scrolling around, it's very annoying, and it's repetitive as hell.
the real stick in the eye is that this game was not only reviewed well, it was reviewed glowingly when it came out. which is bizarre to me! yes, it looks nice. the art is good and the music is pretty. but it feels awful to play! it is on almost every single metric less fun than civ 4! civ 3 is more fun, and civ 3 was terrible. i hope to god firaxis was bribing people left and right for good reviews because the only alternative explanation i can think of is that everybody who was reviewing strategy games in 2010 was also in the grip of a brutal glue-sniffing habit.
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Well. Bearded dragon ended up coming home with Jack last night due to work shift making it easy to just get him then.
Sometimes I hate being right. I'd been getting increasingly certain that this kiddo was gonna be in bad shape from the info and pictures we kept getting. Well. Let me introduce you to Ed.
Yeah. Poor bub has moderate to severe MBD. He can't even lift himself off the ground really, and he moves by shuffling along on his belly, pulling himself with his front legs. His legs feel like undercooked noodles.
They dumped crickets in the 20g with him, so we moved him over to the 40g last night. Weird makeshift set up bc we didn't even have a lid yet, getting one today. Used the heat and (unused??) Uvb light they had for right now, getting proper stuff ASAP. He's got cloth puppy pads for the floor right now, which seems to work well. Soft, but stay put so he can move.
Joel is getting greens this morning, Jack is getting the lid and some slate & bricks for a better basking spot. May have to do just the slate if he can't even get up a ramp right now, but hoping he can so it can double as a hide. He's dehydrated as well, so that's adding to his current struggle. We decided against trying to syringe him some water last night, to avoid stressing him more than he already was.
Jack's going to work on hydration today, and also calling the vet so we can get him in next week. We're expecting at least bloodwork, probably x-rays, and then we'll see what the vet thinks about the chances of improving his state. Honestly, euthanasia is on the table, but we're still hoping to avoid that. We'd really like to at least see how he responds to a proper set up & food, and if there's any improvement with some treatment time.
And I guess I'm eating my words, bc if we don't euthanize this bub, he's probably fucking staying now! He's going to be disabled to some degree for the rest of his life, and I suppose we could still likely find someone willing to take him, but it does add further complication.
My boys know me well though. Apparently they were already taking bets on how likely we were to keep him. 🤦 I chose my life partners well, I think.
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btw in absolutely unsurprising news I fucked up the exam of that class I'm taking for the third time badly again.
in very surprising news, apparently Something happened, idk if the dean said something to the professor or I looked like a distressed broken down wet rat enough or he just doesn't want to see me in his class again or idk, maybe it's not good for him if someone fails his class three times, but he actually offered that I could do a written exam on friday instead? which. is extremely surprising. good, because it gives me another afternoon to study and I can draw and go back to questions on a written exam, even if I have to shuffle around the other exams and papers now, just. very surprising.
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anon, I am so sorry, I tried to publish this but tumblr ate the post AND the ask 🙃 so I hope you see this!
okay okay so. I tried to answer this ask so many times but I kept getting stuck because my brain wouldn't work unless it was part of An AU. so obviously I drafted in @lu-sn to help, assume anything good or fun or clever in this response was her doing
Here's what we got: post-canon, the outbreak starts slow. Infections are just freak accidents at first, but eventually there's so many it starts to cause panic. The compound is well protected and well-stocked with both resources and weapons, so they hide out for as long as they can, essentially locking down the place, but not before consolidating their assets: Vegas, Pete and Macau are brought in for their own protection.
Eventually, it becomes clear that the situation is only getting worse, and the only viable option is to get out of Bangkok while they still can. Korn, the pragmatic forward thinker, already has an Escape The City plan in place, which he triggers just as zombies are breaching the walls. He calls helicopters in to get everyone to safety, and during the chaos of the evacuation ends up killed. If anyone saw Namphueng push him into the horde, they don't mention it.
They're deposited somewhere far from the city, presumably a safehouse with a lot of land around it, and have to try and figure out how to survive not only the zombies, but living with each other for the foreseeable future. The priorities are self-sufficiency and protection, and not killing each other before the zombies do.
Kinn and Vegas make a surprisingly good team on the logistics side of things, Kinn has the loyalty of his men and a good head for large scale organisation, whereas Vegas has much more experience working on the ground level of business, making sure everything is running smoothly and efficiently. There's definitely a learning curve, and a lot of this survivalist stuff is very much out of their sphere of knowledge, so-
Porsche and Pete are invaluable when it comes to the day-to-day. Coming from lower income backgrounds, they have so much more to offer in terms of practical knowledge, how to make food stretch longer, mend clothes, get enough nutrients from limited supplies etc. We saw in episode 6 that Porsche has some legitimate survival skills, so I think those are essential things he can bring to the table and teach to others.
Basically everyone is a good shot and can play their part in protecting their little commune, but it's frequently Porsche, Pete and Kim who leave in search of resources, information and survivors. There's much less hierarchy between family and guards now, there can't be when everyone needs to work together to have a hope of survival, but Kinn is still the de facto leader and Vegas is still recovering from his injuries, so these three end up as the primary scout team.
Kim needs to learn to rely on other people most of all. At the beginning he would disappear for days at a time, take too many risks, and although his kill count was ten times anyone else's he would come back to a hysterical Tankhun, disappointed Kinn and quiet, withdrawn Chay. After that he stopped going out alone.
Lu came up with the galaxy brain take that Tankhun might cope surprisingly well with the apocalypse, the violence of mindless creatures being much easier to conceive of than the deliberate, cruel violence of humans. It's freeing, in a way, to know there's no malice behind the ongoing threat. Despite being the least suited to this kind of life he takes Chay and Macau under his wing, and the levity he brings is as valuable as his perceptive wisdom.
Okay uh this got away from me a bit and has sort of become a fic premise/outline but I hope it still answered your question?!
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So I saw a post about tumblr wanting to try this 'communities' thing, and I just gotta vent/say my piece. (the tl;dr is 'fuck that shit')
1. I really hate the current trend of fracturing and fragmenting things down into little pieces so they can be categorised into boxes. That's not natural. (Also, discord pushing threads, which I already detest for 1) making me feel like I'm gonna hurl from the violently dissonant, ugly layout, 2) the severely narrow topic problem, and 3) how neurodiverse-hostile they are.)
Like, naturally conversations meander. If you're only allowed to discuss one topic, it's gonna be stifling. You WILL run out of things to say. Making another little box isn't going to fix it, it'll just add to the clutter
2. Quite importantly, honestly, just stop fucking changing shit. It's unnecessary
3. It's not going to be neurodiverse-friendly. As if fandom hasn't changed enough to become increasingly unfriendly to people who are just here to enjoy their hyperfixation and/or special interest. I don't need another thing to learn to navigate. I don't need another place with different rules to carefully traverse. Yes, I'm fandom old and salty. I'm AuDHD and a spoonie with about half a spoon to spend on a good day. I do not have the energy to do all this switching about and jumping from thing to thing. It's exhausting. I want everything where I can find it, and where I can be passionate without having to perform tasks like it's some customer service job, or job interview
4. FOMO shit is toxic. This whole 'be a part of the thing!' necessity if you want to 'engage' or see the conversations and 'content'. Why? I guess it's a social media model that drives engagement, but the stress of it is going to fuck people up. What if you don't have the time, energy, health, spoons, social skills, etc? I have no idea how much interacting will be expected with other people in the 'community' but I can see it becoming a twitter-like circlejerk, and if you're not one of the 'in' crowd doing your required interaction/reblogging/commenting then you might as well not exist to that fandom/group
5. From the description, it looks like these things will be ripe for drama, toxicity, clique shit, becoming echo chambers, etc. because 'semi public' means you gotta opt in/join in some way and whatever's said isn't visible to any old user
Like, who is going to create and mod these things? Who decides what the rules are? What if your fave is 'problematic', or your kink is 'gross' (if nsfw is allowed at all), your take doesn't fit with fanon, or you are just a bit weird and people shun or turn on you for that?
I hope I'm wrong and either these things never happen or they're not as bad as I fear, but fuck sakes I have the above worries because it's shit I've seen happen time and time again, and I don't want to see given a place here
Also, genuinely, what the fuck is tumblr going to be like if you can't/don't want interact with these community things?
Quickly, 6. it creates an 'us' (in crowd) vs. 'them' (not part of our gang)
And then 7. who is going to be dominant in these 'communities'?
Yes, I'm upset right now, because tumblr was just fine (well, fine enough) until this point. I mean:
We have the ability to make sideblogs! (My Star Wars sideblog from... well a decade ago oops... is still out there, I don't touch it any more but I left it up for people to go through). Tumblr even made it so we can reply with sideblogs, which was a very neat update.
Tags!! I don't think it's as usual these days for people to go through tags to find new content, but that's how I do it, how I've always done it, and how I always intend to do it. I'm not following everyone who makes an SAS:RH post. I love you guys, but no. My dash would cause me to have a panic attack. It's already too much for me most days.
EFFORT!!!! I can be here every day full-time doing Stuff if I want! Or I can zone out for weeks if I want/need, materialise and contribute a silly meme, then drift off into the sunset again. If I 'miss' anything, I can go back through the tags, or scroll someone's blog. But honestly, who notices/cares on here if someone lurks or goes afk for a bit. It's super low pressure, because I'm doing what I can/want when I can/want
I want to opt in/out on my own time and terms. The thought of having to be part of a 'community' so I can see/not miss Content TM is freaking me out. I don't want there to be an 'appropriate' time window to interact with things like there is on other social media sites.
So, idk how the shit will look, but I don't agree with making things harder for people to access/find. I won't be posting stuff 'semi-privately'.
And you know what's super upsetting? The thought that I won't be able to see conversations and creations for things I love, because they're hidden away behind some complex new social thing I can't navigate. (Which is already an off-putting, ostracising problem on discord.) That's not how fandom communities should be.
The thought of there being less stuff 'out there' because it's in some 'community' somewhere... really not the direction I'd ever hope this site wold go in
I'm fuckin exhausted. Just lemme do my fandom whateverness without having to perform to some arbritary social interaction standard/requirements that I neither understand nor can do
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You can stop capitalism and the attention economy from sucking the joy out of art for you right now*
*at the small price of, perhaps, your hopes and dreams.
Commodification and competition only suck the joy out of art when you buy into them. If you want to make art for fun and not worry about attention economies and algorithms then literally just stop worrying about them, and accept the consequences of that.
What are the consequences? There are artists who have successfully risen to a living wage off posting their art online, and in the shadow of these prominent but rare figures it is difficult not to dream of having even a sliver of their luck. And this is to say nothing about the social and emotional fulfillment of sharing art with others, but I'll be focusing on the economics here.
It's luck. Commercially successful artists who seem to have "gamed the algorithm" are prone to survivorship bias--it's impossible to know how many artists have tried the same tactics only to get nowhere. And most will attest that every step of these attention-economy-appeasing rituals is demoralizing and exhausting. Many--even those who succeed--give up or take a step back.
But if these rituals are so awful, why perform them? To potentially increase the meager chances of economic success as an internet artist? To see your engagement numbers go up?
I don't want to tell people to give up on this dream because I believe it is impossible. Instead, it is possible, which is the trap. And when the entire economy and job market are so dire, it's difficult not to dream of that lottery ticket.
I do believe we can live in a world where we can survive and make the art that brings us joy--Through significant effort and numerous systemic changes at every level of culture and society. And in the meantime, there is a huge grey area of economic sustainability--if you make even a little money off your art, that's more in your pocket.
But hobbyist artists have been making and continue to make art out of joy and curiosity regardless of how popular or commercially viable it is, it's just harder to find them on common online platforms. They're in your neighborhood, at work, in your family and probably among your friends, sitting at the library leafing through a "How to Draw" book or signing up for an adult beginner's class, if they have the money. And when we promote the idea that art is fun for everyone, we make more space for people to enjoy it.
We have a finite amount of time and energy every day. Our capitalist economy saps us of both such that we have very little left to devote to our passions. But we fail to realize how much more we lose investing in an arbitrary and fickle economy that is, in fact, entirely optional. If you work a day job with clearly defined hours, you may spend several hours miserably--and that is a problem that needs addressing--but your day ends. Meanwhile, the work of a professional internet artist is never done--You are always on the clock.
I feel heartbroken when I see artists lamenting how joyless, soul-sucking, and uninspiring art has become for them in the midst of our current circumstances. I think they are correct in identifying that the attention economy saps them of this joy--But they are not seeing the forest for the trees.
It is the difference between the expectation of success and the reality of disappointment, rather than the disappointment itself, that leads to such a depressing state of affairs. Let go of the idea that sufficient effort scales with reward in a system as arbitrary as ours. Save your energy. The best way to win is not to play.
Art is as beautiful and life-affirming as it ever was. Realize what it has to offer you, and realize what you need from elsewhere. We still need food and a roof over our heads. We still need friends and community. If we want art to occupy a joyful space in our lives, we need to rely on other parts of ourselves to get through the sometimes boring, tedious, and depressing work of living our daily lives.
Our capitalist system and its associated attention economy deserve every criticism they can get, but if we fail to question their fundamental assumptions, we will never truly move past them. We have the autonomy to untangle capital from our artistic lives, if not completely, at least to a more manageable state.
So, believe that art can be fun again. The things you want to see in the world are waiting for you to make them.
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it's so fun when the people who took everything from you claim to be the real victims. like, y'all want to dump a years-long friendship in a dumpster fire just cause you're in a romantic relationship and that's the only thing that matters to you, go fucking ahead. but don't pretend to be the victim when you were the one who destroyed it.
you don't get to take literally everything from me and claim that you were the real victim when the only thing you didn't take was the skin off my bones.
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i feel like i'm an incredibly annoying person to have over at a house because if there is a pet in the house i will be paying way too much attention to them every time they are in the same room as me. i am unable to be normal about animals existing in the same space as me.
if you have a pet and i know about it, there will be at least 20% of my brain dedicated to thinking about how theres an animal on the property the entire time I am there.
if a cat walks in, i WILL look over at it for a few seconds and not pay any attention to a single thing anyone is saying. if a dog walks in, i WILL be trying to figure out if i can make friends with it in a way that doesn't make everyone roll their eyes at me.
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what's the theme you're fucking going for here voliiii!!! what are you fucking getting at!!! what are you trying to say, what's the point??
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Therapists have two genders:
Professional Asshole and
Well-meaning Incompetent
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trying not to start #discourse over here BUT it needs to be said that i am fascinated by the depths of the average tumblr user's addiction to suffering. go into the notes of any semi-viral positivity/mental health post and it's literally crawling with people going "nice sentiment but it's meaningless against capitalism/trauma/disability/systemic cruelty/the Horrors so fuck you for peddling this delusional bullshit". like yeah bitch the Horrors *are* inescapable! why does that mean you have to be miserable 24/7 about it though??
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i think the problem (?) is that the only kind of (fictional?) love that interests me is the kind of love that changes the world. the kind of love that derails the narrative, the kind of love that changes everything -- not necessarily by how special or unique the love is but by the very mundanity of it. the love that grows, not in spite of the barren lovelessness of Before, but out of it. i think that's why I'm always so invested in ships that are two people diametrically opposed to each other, or enemies-to-friends-to-lovers, or two people on separate sides of the morality issue coin, because i love it when love... not that it changes a person but it allows the person to Become. the space, the grace, to change. to love the monster, to love the unlovable and the intolerable, is to make it something other than a monster, than unlovable, than intolerable. i love it when being loved at your worst, ugliest, most horrible self is what makes you want to be someone worth loving. like is this ANYTHING to anyone or
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