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#based on my experience so far
fishyfishyfishtimes · 3 months
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🐟 Fishuary 2024 Day Two: Salmonid 🐟
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The humble (and hungry) rainbow trout, Oncorhynchus mykiss! I wanted to draw one as I will be conducting research on rainbow trout during this year, no doubt I will get very familiar with them :]
I also have a version without the thick outline. I don't usually do it (because usually I draw linelessly), which way looks better?
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@fish-daily
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llatimeria · 3 months
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Tarantula sling behaviors
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prettyflyshyguy · 1 month
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............................................. I'm regretfully writing a fanfic.
It's not gonna be big, but dialogue has been running in my head 24/7 and if I don't write it down I'll explode. Writing is a fun break from drawing besides and I genuinely feel like slowly dissecting other characters is helping me revisit my original stories, and dissect my own characters and bring more continuity and subtlety into them.
#FUCK ALL OF YOU YOU ENABLED ME#i'm kidding i genuinely love you all#but GOD FUCKING DAMNIT#these two just have far too much fun dialogue and since i've been casually watching while i draw its given me more of a character basis to#work off of#and this is like junk food for my soul#the more I write garbage the better I get at writing my own stuff#but the fandom still scares the shit out of me#given I also have a younger brother its fun to examine their relationship and see some parrallels to my own experience#and how family differs from friendships in the dynamic#you get way more baggage from their shared experience growing up#and where they diverge from each other's mindset and approach and how its shaped from the difference in their Older sibling Younger sibling#experiences which is a critical component when they have fights#anyway Dean being the huge “I'M COOL FUCK THE SYSTEM I DO MY OWN THING” then immediately shifting to “yessir three bags full sir”#in 0.5 secconds never gets old#and Sam's perpetual frustration at this hypocrasy sends me#given Sam's entire existense is based around him genuinely wanting to do his own Thing VS Dean tricking himself into going down his own pat#but they both still have that childhood need to be fullfilled by their parents and IF THAT AINT RELATABLE#but they both tackle it so differently due to circumstance#anyway tldr: sibling dynamics fun as hell you go from seamlessly working with each other#to having a massive squabble so fast its very entertaining
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politemagic · 11 days
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hey gang if you're in the market for some new ambient, "naturey" metal music, might i suggest checking out the band til fauna?
they're a small band & they've only got 3 songs out now but they're working on a full album! i'm really digging their music so far and i'm excited to see what else they release!! breathe is my fav right now, but honestly all of the songs are good. (also i followed them on instagram and they messaged me to thank me for listening and gang i went 🥺 i think they're really good please listen to them🖤)
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Guess the fuck who started their morning with a panic attack
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girlbob-boypants · 6 months
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"I think ff14 and eso have better new player experiences than gw2"
Taking hallucinogens before playing gw2 doesn't give you an accurate experience of the game??
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freakystinky · 3 months
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the way tumblr talks about medicine makes me wonder how many of us here actually have critical thinking skills
#stop trying to explain shit you know nothing about so you can frame it negatively for clout!!!! literally knock it off!!!#there are so many valid opinions but i don’t understand this and therefore it’s bad “ is NOT one of them actually#fuck it’s far from perfect but seeing people talk about people I work with every day as if they’re monsters is honestly so tiring#it’s just all over my dash#if you read something and it confuses you and that makes you angry#the solution is NOT to make a tumblr post flaming it with all of your misinformation and undereducated opinions#“it is batshit to base dx criteria on statistics “ NO IT IS NOT NO IT IS NOT NO IT IS NOT ARE YOU STUPID???????#THIS IS STEM LITERALLY EVERYTHING IS MATH WHAT THE HELL DO YOU M E A N ?????#literally like!!! 90% of dx criteria involves statistical probability!!!! doctors prescribe statins because you are statistically likely#to develop heart disease or endure a major cardiac event#like they calculate your disease risk based on averages and so so so much data and math and shit THAT YOU KNOW NOTHING ABOUT!!!!#so why are you complaining about it as if you do!!!!!!!!#sorry. I know it’s in good faith for the most part but. it feels like straight entitlement to constantly complain and dog on doctors#I’m a victim of medical malpractice!!! i still show respect and understand that they’re individuals. people. human beings.#who are largely trying to help others#regardless of my personal experience with others in their field#sorry this is just a vent now#i love research I love science I love medicine please stop hating on every aspect of it and my community ty#delete later#not fandom#stinky speaks
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godofsmallthings · 8 months
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oh i girlbossed wayyy too close to the sun with this pattern
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imreszekeres · 1 year
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first round of OC memes is out! this is my latest little project!! :))) The votes for who yall wanna see/like more were pretty even (evidently nobody likes Moth. sad violin as I throw him into the shadow realm forever. oh well Amber could do better anyway /J) so Im just going to draw EVERYONE LOL!!! :D
Vanessa (she/her) belongs 2 meeeee >:)
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mikkokomori · 3 months
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I'm debating on making one of my Omori AUs into a fanfic at long last, but idk if I'll have the motivation to finish it, but I still want to get it out there? Any thoughts and advice you might have? - Repressed!AU Anon
Ahh, I'm a fairly bad person to go to for advice on fics specifically because of the fact I tend to immediately drop it and delete it ^^'
But!!!! I will say that there is a small method I believe could work since I've been testing it out for a little, and it's been doing okay for me! That is, try to write only one chapter.
It doesn't have to have an ending, nor does it have to be the longest one chapter fic in existence. Just one chapter with the basic gist of the concept you want to work on. After that, if you want you can post it up on any writing website and mark is as complete and see how well it goes with readers, or! You can continue to privately write and not post it until you believe you've reached the end of the fic and then post it up online.
I use the former, and it works better for me than it does the latter. I'll often leave it up and then wait for readers to check it out and see how their reaction to it fairs-- often times, it gives me opportunity to see if they like it and figure out what exactly it is that caught their attention and expand on that. While I do believe this could work better with oneshot series, it's still the better option if you're as impatient as I am when it comes to writing stories (as well as being able to give you a confidence boost and motivation at the same time!)
On the other hand, I have seen some people (I do believe even an anon has popped in saying this) that will write the whole fic down first and then later on upload it, either all of chapters in one go or scheduling when to update them. If you're a patient enough person to write everything down, then you should take this approach, especially if it's supposed to be an AU or original scenario for post-endings that you want to do that have no base to work off on. Though it really depends on how focused and dedicated you are to the fic to be able to finish it all (especially knowing some people have a hard time getting motivated in the middle of it and can put it off for months at a time!).
Of course, this is just entirely based off of my own experiences throughout the years I've been a small fic writer! While most of my fics I have deleted (mostly out of sheer embarrassment lol), I do think that there really is no one way to go about writing a story, and sometimes writing on the go, while the most likely to be left unfinished, is often the best way to go! Considering you can get a lot of feedback from readers, and it is often how writers are able to go far with their stories because of it!
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waywardsalt · 1 year
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my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
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wayward-sherlock · 10 months
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Karen Wheeler was one of the many people that Joyce Byers helped during her days working as a domestic dispute center volunteer (Mike was often brought along and got introduced to Will, Joyce’s shy son)
years later, after the sudden death of Joyce (due to a super-villain related attack), Karen and Mike show up at her funeral. Karen tells Will that Joyce changed her life and got her out of a toxic marriage and saved the family that she wanted.
Mike sits in silence with Will as they both mourn the amazing woman that Joyce was. they’ve stayed connected throughout the years, if only virtually, but Will still feels like Mike knows him better than anyone (except for the fact that he’s spiderman). it’s why he lets Mike comfort him at the gravestone of his mom.
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thedevotionaltour · 1 month
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marvel should hire me to write bc i'd pull the funniest thing on earth where i am wiping his catholic slate CLEAN and i would explcitily have him go ehhhh i've never really been religious me and my dad went some easters and christmases and attended a few services outside of that but that stopped by the time i was around 10 and my dad just kinda gave up on it because he didn't particularly want to go by that point either. and even then we hadn't gone every year for easter and christmas in that time frame. and then we never bring that shit up again in the story. he is only catholic in the sense he went a few times and it's the only church experience he knew and his dad probably grew up going to church more in his youth being dragged in by his family but he never felt particularly compelled to go back to it once he moved out on his own. catholic only in the fact that his family was irish catholic but his dad is a lapsed catholic who did not give a fuuuuuck
#based off my own father's filipino catholic experiences. and my own religious experiences in general. bc my mom's protestant but still didnt#raise me religiously. i've been to church a handful of times and it was never bad but it never ever stuck. i just kinda remember some stuff#and what i do know it's more from the general cultural osmosis of american christianity than anything#plus i grew up in a known for its religiosity suburb. but again. that still didnt really rub off on me.#in my mind jack is a guy who when entering a church will still dip his fingers in the holy water and cross with it#and matt watches and maybe mimics but he doesnt really get it still bc their service attendance has been so extremely infrequent.#so i imagine it's far more like that for matt than the insane bs they've been pullin the last few years. given the you know.#50 somethings years of established only really culturally casually catholic matt. bc well. why wouldnt he be new york irish catholic.#i imagine is the thought process. but i will never be a fan of how it's a big deal now. bc it just never has been. ever#and that's not to say a character cannot become religious or be religious or have it become more of a thing in their life!#very much it can be done. but i think it's been done piss poor. from all i've seen and what i've read of recent stuff. so it's just bad.#like it isnt done in a meaningfully way or sensical to my understanding. it's like. pure show pandering fanon appeal.#so it's utterly meaningless as a whole with no point or purpose aside from it#can we go back to just using it for cool art visuals bc i think we can all appreciate a cool splash page of a church fight and stuff#but please. dont try to make it more than that if you arent going to do it well#SORRY I KNOW EVERYONE ON PLANET DD HAS MADE THIS POST BUT I REMEMBER AND GET SOOOOO IRRITATED!!!!! IT'S SO STUPID POINTLESS DUMB I HATE ITT#static.soundz
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modwyr · 6 months
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awake and still thinking about tyranny but i love how hard it is to be a good person not just mechanically but there are so many choices and factors that seem like they're there to make you trip, all while giving you enough room that you can insist to yourself that you're being good even as you assist the conquest, then that room gets smaller and smaller until you realise you're not being a good guy
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kurokoros · 1 year
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imagine blatantly mocking people for being 25+ in fandom spaces, then going on to say you aren’t ageist while in the same breath declaring that it’s okay to be wary of people over 25 because they’re older than most people in fandom spaces, as if fandom isn’t known for being started by 30+ year old women writing kirk/spock fanfiction
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twitter and tumblr started out pale, both ended up with vacillating pitch-pale crushes on reddit somewhere down the line and are now pitch for each other. the quadrant dynamics are mapped out in my brain
dude. yes exactly
reddit criticizes everyone but is also cring in his own way so idk if anybody would wanna be in a quadrant w them now
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