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#bts ship game 2.0
ratherbefangirling · 2 years
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Hello! I want to participate in the game please!
About me:-
🍁My nickname is Diya. I'm an introverted person I don't like to talk to strangers unnecessarily but if I have to and there is a reason then I can. I don't like public speaking.
🍁MBTI type- INTJ, I'm a Virgo, height- 5'5 weight- 50 Kg. Chinese zodiac sign- snake. Moles are significant on my face (under my lip and on the cheek)
🍁I'm a reserved kind of person but have never shy away from what I want to say, I'm opinionated. Direct in my speech. When I met someone for the first time, they think of me as someone who is arrogant, cold, mysterious and sometimes intimidating but I'm a soft-spoken person most of the time. But can show their place if I find something inappropriate with only using my words. I'm a very calm and expression-less most of the time. I'm a loyal person, I don't trust easily but when I do, I REALLY DO.
🍁I look younger than my age but have a mature mind. Also I'm a very open minded person, I like to talk about absurd theories, how this universe works and I focus on what is POSSIBLE rather than what is already present here which means I like to focus on the future.
🍁I don't have a specific type TBH but who'll help me to grow and improve myself and expand my knowledge and will always support me and loyal and devoted to me till the very end AND WILL ACCEPT ME AS ME.
🍁I'm currently studying management but in future I want to be a successful chess player. Also want to make songs and music and maybe some collaboration with other artists.
🍁I love to play chess and like to play other video/phone games! Like to read books, sing, paint and I can cook too. I LOVE TO WATCH ANIME.
🍁I have a habit of lifting one eyebrow up unintentionally while taking to someone.
🍁I love dogs and would love to adopt some but I don't have any pets right now.
🍁TBH I don't have a bias or bias wrecker. I don't get the concept of this. Don't mind me and I found it unreasonable (it's my opinion)
🍁I like BTS as a group and like to listen to their songs. But if I have to say whom I found attractive as a person it would be JUNGKOOK and I have reasons.
🍁First, his voice. I personally find his voice very soothing and calm. And then his passion for music, He is a talented artist and also smart! Remember when he said to the staff about the merchandise, the floating moon shaped lamp with a attached charger or which doesn't need to be charged something like that and no one gets him. After hearing that out I actually do some research on that and also found something very similar to that. And it fascinates me!
🍁And other time when he asked RM about Koalas that why they did not die after eating eucalyptus leaves even though it's poisonous? After heard that, I did a full reaserach on that and come up with a right answer to that! Again it really fascinated me. It helps me to expand my knowledge, I get to know about new things.
🍁He ask really interesting questions, his ideas are unique and he thinks out of the box and I really like that about him.
🍁And he never failed to make me laugh and I appreciate it.
🍁I'm okay with any trope but please ignore the hybrid and because I don't understand that. (preferable: idol AU)
🍁Regular ship type please.
Thank you!
Ship Post
The person I ship you with is Yoongi.
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"Hyung, why don't you ask her out?" Jimin tells Yoongi who has been staring at you for the past half an hour that is ever since you entered the studio.
Jungkook had brought you around when you had shown interest in learning music.
You were also heavily engrossed in a discussion about how ok was it to name a star after your girlfriend and boyfriend.
The conversation went back and forth between the two of you somewhat like this.
Should you do it because you loved them or was it just the guilt of neglecting them assuming that you discovered the star or what if you broke up then everyone would know and how could you save face infront of others but like why would you name it after someone.
Jimin who happened to overhear commented.
"People who find stars don't have the time you date."
To which you both nodded and decided to get some ramen.
"Wait." Yoongi interrupted. " Let's all go to eat."
"Let's go eat lamb skewers."
"Have some manners and ask our guest..What do you want to eat, Diya?" Yoongi asked.
Jungkook was confused Yoongi wasn't exactly a manners kind of guy not that he didn't have any it's just Jin who was always focused on that kind of thing.
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It was then you would realise that drunk Yoongi was loud.
You were introduced to a side of Yoongi you had never seen before the out there excited, knowingly acting cute side. Which caused Jimin to fall of his chair laughing and Jungkook you might have heard him swear under his breadth.
As the drinks kept going in his system his excitement kept rising. Finally the group decides to separate. You called everyone Taxis since you hadn't drunk much.
"This isn't even anything Diya ssi you should come to my house. I will cook you the best lamb skewers you would have ever tasted. Its min kitty secret recipe." Yoongi says squatting on the sidewalk as you wait for the taxi.
"Then give me the recipe." You suggest.
"Nope.no.. no.. can not do... how will you come visit me if you have the recipe." He says mostly murmuring.
I might visit anyway. You want to say.
"I will be sad then." you say fake pouting.
He thinks for a while.
"Come close." He says.
You bend down.
And don't be surprised if a drunk Yoongi confesses his feelings for you.
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Hope you like it !!
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entertainmentsoftgo · 2 years
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Bytecc usb to ide adapter
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Reading that entry where you mention the "surprise vlive", I'm glad that I'm not the only one who noticed how SUS and tense everything was. Especially how Ta/e kept trying to bring up the pepero and I absolutely LOVED the calm and collected way which JM would look back to where he was pointing and then back at him like "Okay, and?" and by the final time the pepero gets mentioned Jimin goes "Have you ever been hit by one?" lol That's something I would say to a bestie who keeps bringing up something/topic that adds nothing to the conv like "Gurl you got a trauma or what?". And also! You mean to tell me... that BTS, World Wide SUPER STARS, who have previously and openly expressed resentment towards their years in Rookie King for all the shit they made them do and say (lets not forget all the times they were forced to hug/kiss one another or had to ALLOW the hosts to touch or kiss them on the cheek when they clearly didn't like it. )
The same BTS who once mentioned "not liking the engagement of fanservice, because of how genuine they are.", are suddenly okay with playing a game that relies heavily on FS by having two parties eat from the opposite side of the pepero until their lips nearly touch. A game where in other Idol groups we've seen members being forced to engage in said game even to the point of having other members shove their heads together until they "accidentally" kiss all "for the fans"/"because the fans will love it."
Now BTS are okay with that? On Vlive? Infront of thousands of viewers? In a foreign country?? LMAO I feel bad for the fans who still think the company has no influence over what they do, including the vlives.
Yes, jimin flips on his hyung mode in apt times .
Sorry for answering this too late. I didn't want to indulge my thoughts again revolving around the group or anything that's not jikook .
But the recent robotic ape and nft discussions made me loop back into a train of thoughts . BTS who dodged the paper-passing-over-each-mouths game ( they were fine with giving cheek kisses ) in their early 20s are surprisingly now eager to play those Fanservice games in near 30s.
Why? Is it because they know they get easy money + increasing audience by these 5 minutes content filming and not having to break sweat , move a muscle in back to back music shows, performances? Could this what BTS in near future be - just do modelling , posing for photoshoots , buy melodies from some white person +slap some words call them lyrics+ do some baby steps to it from tiktok no need to spend all day rehearsing in dancepractice room , while new content gets released for the fandom to indulge everyday , fanfics of favourite ships in Wattpad, games for those who like BTS sims.
Why ? Is it because lenzo , scooter and those other fat men in their round-table conference sat and discussed how the western industry wasted Larries and how the 2.0 version of much bigger breed is with them in their hands , could be manipulated more and pushed to a deeper beleif such that when they release NFTs of the sunbunit , no one even hesitates to throw money in.
What if the song was indeed planned for next year and the 'postponed' excuse is just like what they did with the mixtape for over 2 years - just hyping and preparing the fans while contents are being fed continuosly. The group sees fans as consumers too so there's no surprise they'd agree for nft business . Hybe needs a group who's lost all capabilities of thinking and will buy their nft before starting to invest on it. Now they can stage anything for one year to make an agenda boom and sell those nft song contents.
This is some illuminati level of shit we are dealing with unknowingly. We won't even know we are being manipulated . Unless someone leaves the company and be the Messiah we need
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droneseco · 3 years
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Can the Bomaker Polaris 4K Laser Projector Deliver the Best Home Theater Experience?
Bomaker Polaris 4K Laser TV
9.50 / 10
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Shop Now
The Bomaker Polaris 4K Laser projector lets you ditch that typical TV while providing an immersive home theater experience for all your needs. If you're ready to transition to larger screen sizes, you can enjoy beautiful content playback with only a few small quirks to deal with.
Key Features
Specifications
Brand: Bomaker
Native Resolution: 4K UHD (3840x2160)
ANSI Lumens: 2500
Projection Technology: Tri-color laser with Texas Instruments XPR pixel-shifting
Connectivity: 2 x HDMI2.0 (one with ARC), Ethernet, Optical S/PDIF, USB3.0, USB2.0, mini AV port, Bluetooth 4.0, Wi-Fi
Throw Ratio: ~0.1:1 (Ultra-short throw)
HDR: Yes, HDR10
Audio: Dolby, DTS supported from unspecified built-in speaker
OS: Android 6.0
Lamp Life: 30,000 hours
Noise Level : 25dB
Pros
Multiple visual presets for easy adjustment
Impressive sound
Smooth playback at max resolution
Displays well even in daylight
Runs incredibly quietly
Frees up space
Cons
Overly sensitive eye care setting
No app store natively
Remote Dependent
Android 6.0
Buy This Product
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For those looking to start a 4K home theater or in need of a break from clunky big TVs, the Polaris 4K Laser Projector provides a chance to re-invent your home set-up. With a plethora of supporting features, it wants to be your home cinema's centerpiece.
However, with so much competition amongst displays, is it worth considering? We'll break down our answer below as well as give you a chance to win your own Polaris 4k Laser projector.
Disclaimer: This is an IndieGogo campaign, and as such, there is always an inherent risk of either delayed shipping, or worse, that nothing is delivered at all and you have no recourse to funds. The early bird pricing is $2300, compared to expected retail price of $2900, so you could potentially save 20% by backing the project now. Buyers in the EU should beware though, you will likely need to pay import duty and VAT, of at 20-40%. Delivery is slated to begin in mid-December, and the prototype we received appears to be the finished product. Bomaker is not a start-up, and is a subsidiary of the large Substanbo, so we believe the risk of non-delivery to be minimal.  
What's in the Box?
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Alongside the Polaris 4K projector, the following is included:
Remote Control
Roku Stick
AV Cable
HDMI Cable
Power Cable
While relatively simple, it's enough to get you started pairing your devices while also offering you a 4K option with the Roku stick.
Setting Up the Polaris 4K Laser TV
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Like with any projector, the first detail to figure out is where you'll be displaying to. While I was excited about the 200-inch maximum, I simply didn't have the wall space to test it to the limits. Instead, I went with the achievable option of a 100-inch TV projection.
Most of my home's walls measured in the 100-inch range, so I opted for two testing approaches. I chose to section off a dedicated space for a projector screen, while also testing the projector display against a pure white wall.
Regardless of which you opt for, setting up the laser projector boils down to two details. You'll want to make sure to adjust the projector's leg height and then its placement from the wall. Weighing over 20lbs (9.2kgs), and measuring 20 x 13 x 6 (520 x 330 x 152 mm), you'll need something sturdy and substantial to place it on.
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As an ultra-short-throw projector, the projector was able to display its target 100-inches when placed just 10-inches from the wall. Thanks to the close distance that you can place it to the wall, you also don't have to worry about shadows from obstructions. Mounting to the ceiling is theoretically possible, but not necessary.
Following this, it's a relatively easy process to get started. The projector itself only possesses a power button, so your direct interaction is limited when not using the remote. Instead, it's mostly about connecting everything that you'd normally want to display.
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There are numerous ways to connect to the Polaris. You can take advantage of the USB ports (one USB 2.0, one USB 3.0), Bluetooth 4.0, Wi-Fi, HDMI, AV, S/PDIF, or RJ45 connection options.
Note that the HDMI port is 2.0, not 2.1. While this is fine for 4K @ 60 Hz and 8-bit color, it may be a limiting factor in a few years from now.
Flexible Settings: Getting Your Best Picture Experience
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It might seem odd to jump into a discussion on settings before touching on how it feels to use or how the projector looks. However, when considering a projector, I want to know what I can control about the visuals.
From the start, one of the facets that I appreciated about the Polaris 4K projector immediately was the balance struck between presets and customization. The major concern for me was always if the Bomaker Polaris could deliver even with ambient light. As such, learning how I could take advantage of the 2500 ANSI lumens came first.
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Thanks to the heavy amount of presets under both image and light source settings, it's easy to make adjustments. If you're the type to worry about messing up a setting, presets make it easy to see differences as well as provide a baseline.
For instance, when ambient light would creep in, it was simple enough to choose between the light mode presets. Jumping between bright, standard, soft, high dynamic, and low dynamic allowed me to see the corresponding number between one to ten. From there, if nothing works perfectly, you can tweak the number to where you need it by choosing the User preset.
You still won't want to project in direct sunlight, but you can handle some indirect light in the area.
In cases where you want to want absolute control, important settings such as brightness, contrast, saturation, sharpness, and color tone can also be tweaked via the user option. Since you can also break it down to individual color correction, you can adjust incredibly individualistically as well.
We should note that like most 4K projectors, the Polaris uses pixel-shifting technology, specifically Texas Instruments XPR. The Polaris also supposedly provides 107% of the BT.2020 color gamut, 193% of NTSC, and 151% of DCI-P3, though we lack the technical equipment to verify this.
Using the Polaris Laser 4K
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When testing the Polaris 4K, I broke it down into direct file playback, 4K streaming, and gaming. I started with playback of 4K video content via a USB storage device to check for any playback issues such as lack of codec support. No errors occurred, so I was able to consistently playback content.
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These were used as my baseline for testing individual image presets as well as a way to view settings such as pure motion in action. Downsides that occurred were relatively minor such as blacks not being as rich as I hoped for. However, the overall 4K visuals themselves were memorizing in quality.
Since this version of the Polaris 4K doesn't come with any app store, a lot of streaming content was locked behind the Roku stick included with the device. You can still utilize the installed Firefox browser and YouTube, but if you're streaming you'll need to use a Roku or a similar device for playback. The Roku was also unable to control the projector's speakers properly through HDMI-CEC, so I continued to control volume via the projector's controller.
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If you're the type that doesn't want to give up one of your HDMI slots for streaming or you want it all on one remote, these are more legitimate complaints centered around the customized Android 6.0 that's on the device.
Still, streaming content at 4K looked great overall. I did have to disable the pure motion frame interpolation setting when playing back content such as animated shows. It would create wonky and noticeable effects. Movie purists will want to disable that immediately anyway.
The only other notable downside was the overly sensitive eye-care protection feature. When passing by the Polaris from the doorway several feet away, or otherwise standing off several inches from it, the protection screen would still pop up, interrupting viewing.
For those with more space where the Polaris can be relatively left to itself within a room, this isn't an issue. It's easy enough to disable the setting, however, so I opted to keep it off unless needing to get up close to change out a connection.
Can You Game on It?
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With any projector, concerns crop out when it comes to gaming. Whether it's input lag, refresh rate, or response time, there's a variety of factors to consider. Unfortunately, I don't have a strong enough PC gaming rig to output 4K, nor was I able to test out a next-gen console.
Instead, I tried a selection of Nintendo Switch titles to check for any noticeable amount of input lag or refresh rate issues that would impact casual gaming. If there was any inherent lag with the system, it would have shown while gaming at a lower resolution too. Thankfully there was none.
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Another exciting facet of the Polaris 4K projector is the ability to mirror your phone via the EShare app. With gaming phones becoming increasingly popular, the ability to take it to the big screen shouldn't be overlooked.
While the EShare app would occasionally crash or glitch on my own phone, the mirroring process was otherwise perfect. I was able to consistently mirror a variety of popular mobile games. Some looked better than others, but you might expect as such when stretching some of these between 100 to 200 inches.
Should You Buy the Bomaker Polaris 4K Laser Projector?
When it comes down to it, whether you buy Bomarker's Polaris 4K depends on what you're after. If you're looking to create an immersive home theater and enjoy a variety of 4K content cozily, I would seriously consider it. It's a great option for anyone that wants more space and freedom.
With that said, you're going to be paying for that up to 200 inches even if you can't utilize it fully. The Bomaker Polaris 4K offers a lot of value in one package, but you need to consider whether you're able to maximize its potential. Still, it's a great device with a minimal footprint on your home theater space.
Can the Bomaker Polaris 4K Laser Projector Deliver the Best Home Theater Experience? published first on http://droneseco.tumblr.com/
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omegadrop · 4 years
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New Product has been published on https://hardware.omegadrop.com.ng/product/bts-2-4g-wireless-mouse-optical-6-buttons-mouse-gamer-usb-receiver-1600dpi-10m-wireless-mouse-gaming-mouse-for-laptop-computer
Bts 2.4G Wireless mouse Optical 6 Buttons mouse gamer USB Receiver 1600DPI 10M wireless Mouse gaming mouse For Laptop computer
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Bts 2.4G Wireless mouse Optical  6 Buttons mouse gamer USB Receiver 1600DPI 10M wireless Mouse  gaming mouse For Laptop computer
  Features:
1. Wireless mouse is connected through the USB receiver.
2. Equipped with 2 AAA batteries, low power consumption. (Batteries are not included.)
3. With 2.4GHz wireless transmission, the operating distance is up to 10 meters / 32.81 ft.
4. With automatic frequency hopping and rated work.
5. With ergonomic design, comfortable grip and use.
6. With high quality, decent and modern design.
7. Compact and lightweight, USB receiver can be placed in the back of the mouse, easy to carry.
8. The ideal companion for laptops for home and office to use.
    Specification:
  1. Range: 0-10M / 0-32.81 ft
2. Operating system: Windows98se / WindowsME / Windows2000 / WindowsXP / Windows2003 / Mac version
3. Operating current: 1.5V ,15mA
4. USB: USB 2.0
5. Power supply: 2 AAA batteries (not included)
6. Material: ABS
7. Color: Black,Red,Gray,Blue,Gold
8.  Connection: Wireless
9.  Wireless transmission frequency: 2.4GHz
10.  Number of keys: 6
11.  Photoelectric resolution:1600 (dpi)
12.  Weight: about 55 g
13.  Size: about 112 * 70* 40 mm
      Packing list:
1 * 2.4G wireless mouse
1 * USB receiver
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0 notes
1095 · 6 years
Note
tbh I 100% believe Bighit is only debuting a group so they can have Gotbangtan 2.0, since Bang was all no boy group for the next few years I wanna focus on BTS, but then the moment JYP is like Stray Kids is debuting as 9 next year Bang is like yes new boy group next year. Like Bighit and JYP ship their male idol groups, like I swear they do, like Day6 doesn't have a ship but they are a band not an idol group so it's different.
LISTEN!! I want a pure sunbaenim/hoobae friendship that eventually transitions to a soft hyung/dongsaeng relationship. I want those indirect shoutouts, those back stage group selcas, thE GROUP INTERVIEWS AND VARIETY GAMES. All the softness pla
9 notes · View notes
ratherbefangirling · 2 years
Note
Hello again! Here are the informations you asked for, to make the scenario. And I want to genuinely thank you for patienly listened to me and put your time and effort in this. I really appreciate it♥
A. What inspires you or what are you passionate about?
Ans.
Well, making future plans and goals and how to accomplish them by thoroughly planning on that. I'm a person who knows what I want and like to go after that. And I like challenges/ healthy competition, when I compete with someone, that pushes me to do better every time.
I'm passionate about chess and music.
B. What do your friends or those close to you think about you?
Ans.
From one of my close one who knows me very well:- they find me as an Interesting person who is smart and intelligent. They also find me kind and soft spoken but definitely someone people don't wanna mess with. Someone who is very introverted person, a first learner, good listner, good at analysis, honest/straight forward, loyal. They also think I'm not someone who express their feelings. They think I have an amazing singning voice and very good at painting over all they think I'm creative. They think I'm a clean freak (I don't think I'm) they also add that I kinda give vibes like Ayanokoji from classroom of the elite + Near from death note (both are anime characters) , I have dark sense of humor.
One of my friend says:- I'm a very reserved person, usually I don't express myself that easily until and unless it is necessary, sensitive, introvert but friendly. I give off a really nice vibe once we are friends. Calm and kind hearted. They also find me very funny.
C. which is your favourite trope or classic or fairytale or a bts ship?
Ans.
Well, actually I don't have much knowledge on this so I searched it and come up with some which I like to read-
I really like friends/best friends to lovers trope
Stuck together trope
Sometimes strangers to lovers
Sometimes love triangle
Sometimes soul mate trope
Gazing in each others eye/looking away blushing(idk if it's a trope or not?)
There is only one bed (is this also a trope? I'm not sure)
Oh and I also enjoy vampire AU.
No, I don't like any BTS ships.
D. If it was the last day on earth and you had the freedom to do anything what would you do?
Ans.
It's kinda tricky question. I never thought about this and don't think I have a proper answer to give you. I don't know the reason why it's my last day on earth but I would definitely try to survive till my last breath.
And if I have the freedom to do anything then I will most likely develop a system which will improve this world, this society for the better future and unfold all the mysteries which is yet to discover and do the things which is needed to be done.
Thank you and take care! ♡
Hello Diya,
Thanks for cooperating with me, I'm glad I asked these questions because one they have really given me a better insight to your personality because who others think we are and what we think about ourselves may be very different. And second you seem to like learning things so I guess this is a chance. You have probably not been a fiction reader that long so welcome to the world of infinite possibilities.
Usually I would not do a very specific request but you've been very active so as to say like you reblog without me having to tell you and you took the initiative to ask about my reasoning which I really admire so I'm going to do this for you.
Hope you like it.
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You met Jungkook at your cousins wedding. The affair was a high end invite only affair.
Apparently your cousin was marrying his older brother. When it's time to take photos, you try your best not to look his way in an effort to not make him uncomfortable because in that suit he had every bit of the appeal you'd expect from a superstar.
When your eyes do meet as you shuffle around according to the photographers instruction he smiles and you pass a polite one.
As the night wears on you both find yourselves in a corner food on your plates from the buffet. While you didn't eat a lot the food here was high quality and the perfect excuse to run away from all nosy relatives.
A look of understanding passes between you and Jungkook and as the night deepens so does your conversation.
Ultimately you have to leave so you don't think k much of it.
He had been going through a slump when he first met you but when his brother announced a baby shower he knew at least he wouldn't be alone alone but really he was just happy to meet you again. You just made his creative juices flow.
So you met and laughed and talked and even exchanged numbers because he needed to find his phone he thought he lost. It was in the coat that had been discarded since the very beginning in favor of karaoke.
The very next day you get a meme and its funny and then there is Jungkook who had thought of you when he saw it.
Even though later you learn sending him a text through his games might be more effective.
And then you're dating which starts very fancy very thrilling but ends up being with movies at one of your houses real quick.
Somehow not only does Jungkook confess before leaving for military but also hands you his house key
"What if I steal stuff?" You ask
"You already have stolen my hear I wonder what you'll find in there worth stealing."
But when you do see the state of his apartment, you begin to understand why he wasn't bothered except that he really trusts you.
Its a very disgruntled apartment.
With a variety of homeless objects. I say homeless because he has them stacked in the corner of his living room.
Paintings bought with joon. Cutlery set by jin. Mixing equipment gifted by yoongi. Colorful clothes by hobi and some from old sets. Jewellery made with Jimin. Plushie he won from beating Taehyung at an amusement park.
And not to mention mattresses everywhere.
He is slightly abashed and rubs the back of his neck.
"The lighting is soothing." You complement.
"It helps me relax." He replies.
You nod and then he orders takeout. Eating your fill and marveling how many calories Jungkook could consume and still maintain that waist.
You both lie down on the mattress. After he is done cleaning up.
"I love you." He confesses
And you might want to hold back the reply because of how uncertain the future seems. But you look into his bright eyes and the teasing smile and maybe at the lip piercing.
"I love you too."
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dropswisdom · 4 years
Text
Mele PCG03 Plus review unit was sent to me courtesy of Mele, so many thanks and especially to Isaac, for the kindness and support!
This review unit was sent to me courtesy of Mele, so many thanks and especially to Isaac, for the kindness and support!
Mele has been around since 2004, and have a nice range of Android, Windows and other Media TV boxes/Mini PCs and Streamers.
The PCG03 Plus, or “StarCloud”, is the newest iteration of Mini PC by Mele. It is a second generation to the previous PCG03, with some updated hardware.
What’s in the box?
PCG03 Plus, or “StarCloud” is Mele’s first Cherry Trail based Mini-PC/Intel Kodi box. So what do we get? The Mini-PC, a power adapter, multiple power plug adapters, a Quick guide, and… that’s it!. No HDMI cable included. Mele did everything it could to walk the delicate balance between an all out Mini PC system (which ideally would include said HDMI cable, and maybe a Air mouse, or even a wireless mouse/keyboard combo), and a bone basic PC box.. well, actually it is pretty much a bone basic box.
Looks
PCG03 Plus does show an elegant facade. constructed inside a box that’s half Matte and half reflective, with “Intel Atom” sticker, printed name logo on top, and model name in front. Inside, there is a fully working Windows 10 PC.
It runs off a brand new 14 nm Intel Atom based chipset, just like the latest crop of Mini PCs (same as Tronsmart’s Ara X5/Plus). The pre-installed operating system is Microsoft Windows 10 Home, and it runs quite smoothly as long as you don’t burden it with too much crap.
The system arrives completely clean. Kodi had to be installed from scratch.
No remote, mouse, or any other control device is included with the package. As mentioned before, it’s meant for keeping the cost down. However, you can use various windows-android remote control programs that rely on a server part installed on the device, and a client part installed on your smartphone or tablet. Those use WiFi or Bluetooth communication in order to allow mouse/keyboard interaction with the device.
Specifications
CPU Intel Atom x5-Z8300 “Bay Trail” quad core processor @ 1.44 GHz (Burst up to: 1.84 GHz) GPU Intel HD Gen8 graphics Memory / Storage 2 GB DDR3L / 32 GB eMMC Wireless Connectivity 802.11 b/g/n Wi-Fi, Bluetooth 4.0 OS Windows 10 Home (activated) Video Output HDMI 1.4, and VGA Audio Output HDMI, 3.5mm earphone jack Power DC 12V/1A Peripheral Interface
1  x RJ-45 Ethernet Port (10/100Mbps)
2 x USB 2.0 Ports
1 x USB 3.0 Host Port
1 x SD/SDHC Card Reader (Up to 512 GB)
1 x HDMI 1.4 Port
1 x VGA Port
1 x 3.5 mm headphone jack
1 x Kensington security lock
Packing Included
Mele PCG03 Plus
DC Power Adapter
Four (4) plug adapters (GS,UK,SAA,UL)
Quick Guide
Dimensions / Weight 150 mm * 120 mm * 40 mm / 360 grams
Benchmarks and Testing
All benchmarks have been repeated 3 times and results have been averaged to give a more accurate reading:
Novabench
Novabench offers a marinade of tests ranging between CPU and memory to GPU abilities.The rating PCG03 Plus gets is lower than that of the cheaper Tronsmart Ara X5 (especially in regard to RAM speed), but I suspect this is due to usage of slower RAM chips or memory controller.
PC Mark 8
PC Mark 8 Basic tests go for 20-45 minutes in GPU-accelerated or standard mode and they test regular office tasks as well as memory and video performance. Again, the performance is similar but slower than that of the Tronsmart Ara X5 which is based on the same CPU.
3D Mark
3D Mark does what the name says – it tests a device’s ability to handle 3d animation and simulation. As the PCG03 Plus is based on the same GPU as the one in the Tronsmart Ara X5 the similar performance is to be expected.
Video Playback testing (Using KODI)
Resolution Video Format Local Playback Network (Wi-Fi/LAN) Playback 720p (1280*720) AVC ([email protected]) Playing correctly Playing correctly 1080P (1920*1080) AVC (High@L4) Playing correctly Playing correctly 4K/UHD (4096*2304) AVC ([email protected]) Playing correctly Playing correctly (mixed results) 2160P (3840*2160) HEVC (H.265) Playing correctly Playing correctly 4K TS HEVC files HEVC (H.265) 10Bit Artifacts & stutter Artifacts & stutter
System arrived with a clean installation of Windows 10. Tests were conducted after installing Kodi 16 RC1 from Kodi website, and later repeated with the (more) standard Kodi 15.2.
The issue mentioned before makes the box unpredictable. Video playback may stop after 10-30 minutes and seem to pause forever (no audio or video, but subtitles keep running. The only way to resume is to manually stop playback, wait a while till Kodi returns to the playlist, and resume playback. Again and again.
Local (SD card) Playback: Most of the files played correctly locally.
Local Network Playback: As can be seen on both tables, the results are mixed. Performance is inconsistent on wireless connection, 10 bit TS files do not play correctly and push the CPU cores to their max (100%). Most of the playback issues in the tests (aside from the TS files) came due to bandwidth bottleneck, as videos encoded in higher than 30 mb/s begun stuttering when their cache ran out too fast. In any case, it is recommended to use a wired connection when available.
Issues and bugs
The first and most disturbing issue I noticed with PCG03 Plus was that in many videos (not all), after 10-25 minutes of playback, the video and audio would stop as if “pause” was pressed, but pressing pause and play again would make no difference (although subtitles, if any were present continue to roll as usual). Only stopping the video playback completely and resuming it would continue proper video/audio playback. This happened both in Kodi 16 RC1 and Kodi 15.2, and been reported to the manufacturer for repair.
In the games Asphalt 8 Airborne and World of Tanks Blitz, Arrows (Minix A2 Lite air mouse directional buttons, or unified remote control keyboard arrows) do not respond.
TS files (10 Bit) do not play correctly. Artifacts and stutter abound.
Device goes to sleep when screen (TV) is turned off, unless Kodi is left on. When turning back on, can be accessed only by clicking the power button first to wake it up.
WiFi disconnects when PC goes to sleep. Takes a while to reconnect when awoken.
Flickering noticed in 4K video.
Network performance
Network performance has been tested using Speedtest.net Internet speed measuring website, in WiFi and in Wired mode. My Internet connection is 200 Mbit Symmetric Fibre connection. Performance is average-low for WiFi (only N standard is supported), but quite good for Wired connection:
WiFi 2.4GHz
Wired over power lines
Gaming performance
Two games were tested:
Asphalt 8 Airborne – Run mostly fine, but control via arrows just would not work. I had to switch to mouse control which is quite uncomfortable. Performance-wise, The game run smoothly in a window, but less so in full screen (FullHD resolution).
World of Tanks Blitz – Aside from not responding to arrow movements (it did acknowledge that the directional ASDW keys were pressed, but did not move the tank), the game run quite smoothly.. as much as that helps if you cannot play the game.
In conclusion, unless you play mouse only (or mostly) games, you’ll find this PC problematic. However, I did not try a physical keyboard, only a wireless Air Mouse/Keyboard Minix A2 Lite, and a android based remote client-server combo. It may work properly with a wired USB keyboard.
PCG03 Plus Conclusions
Did I like it? Not especially. I find it quite buggy for the time being – In Kodi. On the bright side, an issue encountered with another (Tronsmart Ara X5) Atom Z8300 based box did not manifest in this one – no problems installing apps/games from the Store. (the same issue has been resolved in the Tronsmart Ara X5 by reinstalling the OS and drivers from scratch)
Would I recommend it? Not at the moment..
So you’d like to buy this box? Currently, it is only available at Aliexpress, for 148.57 USD (including free shipping): AliExpress.com Product – Fanless Intel Mini PC StarCloud PCG03 Plus Windows 10 Quad Core Cherry Trail Atom Z8300 2GB DDR3 32GB eMMC HDMI VGA LAN WiFi BT
Let shareasale.com find sales leads for you. Only pay when it works!
Review | Mele PCG03 Plus Mini PC Mele PCG03 Plus review unit was sent to me courtesy of Mele, so many thanks and especially to Isaac, for the kindness and support!
0 notes
reneeacaseyfl · 5 years
Text
Sony Xperia 1 review: Minor triumph at a massive price
Sony might not be a smartphone hitmaker like rivals Samsung, Google, or LG (at least in the U.S.), but it’s nothing if not persistent. The company’s latest attempt to nab a market foothold is the Xperia 1, which was announced in February at Mobile World Congress in Barcelona. Among its spotlight features are an ultrawide screen designed to highlight movies and TV shows shot in anthromorphic widescreen and a triple rear camera setup paired with a powerful camera app that borrows tech from Sony’s CineAlta group.
So, what’s the verdict?
Design
The Xperia 1 is the tallest phone I’ve laid eyes on in years, and that’s saying something. It’s 167mm in length and 72mm wide, and it measures 8.2mm thick — only a hair pudgier than the Galaxy S10 (7.8mm) but thinner than the iPhone XR (8.3mm).
Minimalism is Sony’s aesthetic du jour, and the Xperia 1 falls right in line. Its front and back glass run parallel, curving at the edges toward the lip of the phone’s frame, and noticeable (but not inordinately large) bezels buffer the display’s top and bottom, flanking narrower borders to the left and right.
The Xperia 1’s left side houses the volume rocker and power button, which sandwich the fingerprint sensor. The trio sits up from a dedicated shutter key that doubles as a shortcut to the camera app, a layout that was a constant source of frustration in my testing. Sony’s decision not to pair the fingerprint sensor with the power button (like the Samsung Galaxy S10e) is to the Xperia 1’s detriment — it’s far too easy to nudge either with a wayward thumb.
You won’t find a 3.5mm audio jack in the Xperia 1, which is par for the course — neither the Xperia XZ3 nor the Xperia XZ2 had analog ports onboard. Fortunately, there’s a USB-C-to-3.5mm adapter in the box.
Display
The Xperia 1’s 6.57-inch screen bears the distinction of being the world’s first 4K HDR OLED on a phone — one with an ultra-wide 21:9 aspect ratio, the same designed to show films shot in CinemaScope and the modern anamorphic format 2.29:1. As with Xperia displays before it, the 1644 x 3840 resolution (643 pixels per inch) display draws on Sony’s Bravia TV technologies for “improved” contrast, color, and clarity and support for the DCI-P3, IT-R BT.2020, and Illuminant D65 color spaces.
It’s plenty bright indoors but tough to make out in direct sunlight or at an angle, where distortion rears its ugly head. Perhaps more disappointingly, only compatible content displays in 4K — the Xperia 1’s user interface is at 420 pixels per inch by default.
Above: Here’s how 21:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
Above: Here’s how 16:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
So what’s the big deal with 21:9? Well, Sony Mobile says it’s collaborating with Sony Pictures Entertainment to bring films and TV shows shot in native 2.29:1 to the Xperia 1 without letterboxing (the black bars that fill out content that’s been squeezed into a 16:9 screen). Moreover, the company says it’s in talks with game developers such as Epic Games, Gameloft, and Tencent to optimize titles like Fortnite, Asphalt 9, and Arena Valor for the added real estate.
Trouble is, the gain is largely hypothetical. You’re currently on your own where content discovery is concerned. It’s by no means difficult to find 2.29:1 movies and shows — a cursory search of YouTube and Netflix yields plenty — but given that one of the Xperia 1’s selling points is its ultrawide aspect ratio, the dearth of curation is more than a little surprising.
Cameras
The Xperia 1’s other headliners are the cameras, without a doubt. Sony is finally jumping on the three-sensor bandwagon, following in the footsteps of Huawei, LG, Samsung, and others.
A wide-angle 12-megapixel ½.3-inch Exmor RS for mobile sensor (behind a f/1.6 aperture, 26-millimeter lens) with optical image stabilization, electronic image stabilization, and dual photo diode tech handles the bulk of picture-snapping, while a 12-megapixel 1/3.4-inch sensor (behind an f/2.4 aperture, 52-millimeter lens) featuring 2x optical zoom with optical image stabilization captures subjects’ finer details from a distance. The last in the trifecta — a super-wide-angle 12-megapixel 1/3.4-inch sensor (with a 1.55 μm behind an f/2.4 aperture and 16 mm 135-degree lens) — squeezes image periphery into the frame.
They produce good — and sometimes great — photos in bright and low light in spite of the default settings’ skew toward warmer hues. Colors are rarely oversaturated, shadows retain both details and sharpness, and the camera app’s intelligent auto mode (which leverages AI to tune its output to scenes) cuts down on noise that would otherwise creep into closeups.
The same can’t be said of the ¼-inch 8-megapixel sensor (with an f/2.0 lens) front-facing camera, which snaps average selfies at best. Particularly disappointing are the overzealous “beautification” sliders in portrait selfie mode, which turn skin into a pasty mess.
Features
There’s an abundance of tools of varying usefulness on tap in the Xperia 1’s camera app. In addition to the aforementioned portrait selfie mode, which has adjustable sliders that slim your cheeks and enlarge your eyes, you’ll find a bokeh option that uses computer vision to approximate depth of field. They complement object tracking and an auto capturing feature that snaps a pic when it detects a smile, plus filters like Mirror and Old Film and an augmented reality stickers mode akin to Google’s AR Stickers.
Of note is Eye AF, which leverages machine learning to lock onto a subject’s eyes and “remember” them so it can relock focus when they briefly move out of the frame or are occluded by an object. Sony is also touting Cinema Pro, a highly customizable capture mode designed in collaboration with the company’s CineAlta division. Both work as advertised, but it would be nice if Cinema Pro didn’t disable optical image stabilization.
Performance
At the heart of the Xperia 1 is the system-on-chip (SoC) inside the Samsung Galaxy S10 series: Qualcomm’s Snapdragon 855. It’s a substantial step up from the Xperia XZ3’s Snapdragon 845, and Sony’s flagship makes the most of it.
The 7-nanometer eight-core chip is upwards of 45% faster, thanks to a 64-bit Arm Cortex design based on Qualcomm’s in-house Kryo 485 processor, and it’s paired here with an Adreno 640 graphics chip, 6GB of RAM, and 64GB or 128GB of storage (expandable by up to 512GB of storage via microSD).
The Xperia 1 impresses qualitatively with zippy transitions and stutter-free multitasking, and it’s no more a slouch in synthetic benchmark tests. It achieves a 10,846 multi-core score in Geekbench 4, putting it on par with the Galaxy S10 (10,559), just behind the OnePlus 7 Pro (11,012) and far ahead of long-in-the-tooth handsets like the LG V40, Vivo Nex S, Galaxy S9, Galaxy Note9, and LG G7.
But what about the battery? While the Xperia 1 might be deficient on paper compared with titleholders like the Vivo Nex or the Motorola G8 Plus, raw capacity numbers belie its stamina. The phone’s 3,330mAh pack easily lasts morning to night with light usage, which in my case involves a mix of web browsing, Google Maps navigation, Gmail, and YouTube.
Audio
As with previous handsets in the Sony’s Xperia family, audio is front and center on the Xperia 1. It boasts stereo speakers driven by a “smart” amplifier (the earpiece doubles as a second channel), and support for both Dolby’s Atmos 3D simulated surround sound technology and Hi-Res audio (recordings with over a 44.1 kHz sample rate and a 16-linear bit depth).
I wish the speakers were something to write home about, but they sadly aren’t. There’s a substantial step down in quality from the bottom-firing speaker to the earpiece, which exhibits the unpleasant clipping characteristic of a blowout.
Bassheads might find consolation in the Xperia 1’s Dynamic Vibration feature, which analyzes sound spectrograms and translates them into haptic motor whirs. But while it’s nifty in theory, the implementation is clunkier than you’d expect, considering Dynamic Vibration debuted a year ago on the Xperia XZ2. The effect is surprisingly weak even on the maximum setting and it’s concentrated around the bottom-firing speaker (where the vibration motor’s embedded beneath the display).
Software
The Xperia 1 ships with Android 9.0 Pie onboard, but it’s hardly a vanilla experience. Sony’s Xperia UI sits atop it and brings with it a custom home screen with an iOS-like horizontal app drawer, along with other nips and tucks.
Side Sense, a carryover Xperia XZ3, surfaces a menu containing shortcuts to commonly used apps and settings with a double-tap of the Xperia 1’s right or left bezel. According to Sony, Side Sense’s shortcuts are informed by AI that learns which apps you’re likely to use based on your location, the time of day and day of the week, and other signals. It’s nifty when it works but frustrating when it doesn’t activate right away despite repeated taps, a common occurrence.
With respect to gaming, there’s Game Enhancer, a Sony-designed software suite debuting with the Xperia 1. It “optimizes” the performance of supported games, Sony says, and provides one-tap access to gameplay recording features, online tip guides, and more via a menu overlaid atop those games.
Conclusion
The Xperia 1 isn’t a bad phone — in fact, it’s something of a triumph for Sony, whose handsets rarely surpass overall expectations. The screen’s aspect ratio might be a bit of a gimmick, but its vibrancy isn’t, and the triple-sensor cameras capture better-than-expected snaps indoors and out.
It’s the price point that kills this device dead.
$950 is a decent chunk of change no matter how you slice it. It’s $100 more than the exceptional 128GB Samsung Galaxy S10 and the LG G8 ThinQ and a whopping $250 more than the concededly older Google Pixel 3. Sony points to the anamorphic screen and CineAlta enhancements as justification for the premium, but it’s hard to reconcile knowing that smartphones just as capable undercut it by a substantial margin.
Perhaps if the Xperia 1 arrived with a catalog of compelling ultrawide content, things would be different — that would at least set it apart from the crowd. But as it stands now, you’re paying out the wazoo for a little more screen real estate, which doesn’t sound like a great deal to me.
Credit: Source link
The post Sony Xperia 1 review: Minor triumph at a massive price appeared first on WeeklyReviewer.
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velmaemyers88 · 5 years
Text
Sony Xperia 1 review: Minor triumph at a massive price
Sony might not be a smartphone hitmaker like rivals Samsung, Google, or LG (at least in the U.S.), but it’s nothing if not persistent. The company’s latest attempt to nab a market foothold is the Xperia 1, which was announced in February at Mobile World Congress in Barcelona. Among its spotlight features are an ultrawide screen designed to highlight movies and TV shows shot in anthromorphic widescreen and a triple rear camera setup paired with a powerful camera app that borrows tech from Sony’s CineAlta group.
So, what’s the verdict?
Design
The Xperia 1 is the tallest phone I’ve laid eyes on in years, and that’s saying something. It’s 167mm in length and 72mm wide, and it measures 8.2mm thick — only a hair pudgier than the Galaxy S10 (7.8mm) but thinner than the iPhone XR (8.3mm).
Minimalism is Sony’s aesthetic du jour, and the Xperia 1 falls right in line. Its front and back glass run parallel, curving at the edges toward the lip of the phone’s frame, and noticeable (but not inordinately large) bezels buffer the display’s top and bottom, flanking narrower borders to the left and right.
The Xperia 1’s left side houses the volume rocker and power button, which sandwich the fingerprint sensor. The trio sits up from a dedicated shutter key that doubles as a shortcut to the camera app, a layout that was a constant source of frustration in my testing. Sony’s decision not to pair the fingerprint sensor with the power button (like the Samsung Galaxy S10e) is to the Xperia 1’s detriment — it’s far too easy to nudge either with a wayward thumb.
You won’t find a 3.5mm audio jack in the Xperia 1, which is par for the course — neither the Xperia XZ3 nor the Xperia XZ2 had analog ports onboard. Fortunately, there’s a USB-C-to-3.5mm adapter in the box.
Display
The Xperia 1’s 6.57-inch screen bears the distinction of being the world’s first 4K HDR OLED on a phone — one with an ultra-wide 21:9 aspect ratio, the same designed to show films shot in CinemaScope and the modern anamorphic format 2.29:1. As with Xperia displays before it, the 1644 x 3840 resolution (643 pixels per inch) display draws on Sony’s Bravia TV technologies for “improved” contrast, color, and clarity and support for the DCI-P3, IT-R BT.2020, and Illuminant D65 color spaces.
It’s plenty bright indoors but tough to make out in direct sunlight or at an angle, where distortion rears its ugly head. Perhaps more disappointingly, only compatible content displays in 4K — the Xperia 1’s user interface is at 420 pixels per inch by default.
Above: Here’s how 21:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
Above: Here’s how 16:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
So what’s the big deal with 21:9? Well, Sony Mobile says it’s collaborating with Sony Pictures Entertainment to bring films and TV shows shot in native 2.29:1 to the Xperia 1 without letterboxing (the black bars that fill out content that’s been squeezed into a 16:9 screen). Moreover, the company says it’s in talks with game developers such as Epic Games, Gameloft, and Tencent to optimize titles like Fortnite, Asphalt 9, and Arena Valor for the added real estate.
Trouble is, the gain is largely hypothetical. You’re currently on your own where content discovery is concerned. It’s by no means difficult to find 2.29:1 movies and shows — a cursory search of YouTube and Netflix yields plenty — but given that one of the Xperia 1’s selling points is its ultrawide aspect ratio, the dearth of curation is more than a little surprising.
Cameras
The Xperia 1’s other headliners are the cameras, without a doubt. Sony is finally jumping on the three-sensor bandwagon, following in the footsteps of Huawei, LG, Samsung, and others.
A wide-angle 12-megapixel ½.3-inch Exmor RS for mobile sensor (behind a f/1.6 aperture, 26-millimeter lens) with optical image stabilization, electronic image stabilization, and dual photo diode tech handles the bulk of picture-snapping, while a 12-megapixel 1/3.4-inch sensor (behind an f/2.4 aperture, 52-millimeter lens) featuring 2x optical zoom with optical image stabilization captures subjects’ finer details from a distance. The last in the trifecta — a super-wide-angle 12-megapixel 1/3.4-inch sensor (with a 1.55 μm behind an f/2.4 aperture and 16 mm 135-degree lens) — squeezes image periphery into the frame.
They produce good — and sometimes great — photos in bright and low light in spite of the default settings’ skew toward warmer hues. Colors are rarely oversaturated, shadows retain both details and sharpness, and the camera app’s intelligent auto mode (which leverages AI to tune its output to scenes) cuts down on noise that would otherwise creep into closeups.
The same can’t be said of the ¼-inch 8-megapixel sensor (with an f/2.0 lens) front-facing camera, which snaps average selfies at best. Particularly disappointing are the overzealous “beautification” sliders in portrait selfie mode, which turn skin into a pasty mess.
Features
There’s an abundance of tools of varying usefulness on tap in the Xperia 1’s camera app. In addition to the aforementioned portrait selfie mode, which has adjustable sliders that slim your cheeks and enlarge your eyes, you’ll find a bokeh option that uses computer vision to approximate depth of field. They complement object tracking and an auto capturing feature that snaps a pic when it detects a smile, plus filters like Mirror and Old Film and an augmented reality stickers mode akin to Google’s AR Stickers.
Of note is Eye AF, which leverages machine learning to lock onto a subject’s eyes and “remember” them so it can relock focus when they briefly move out of the frame or are occluded by an object. Sony is also touting Cinema Pro, a highly customizable capture mode designed in collaboration with the company’s CineAlta division. Both work as advertised, but it would be nice if Cinema Pro didn’t disable optical image stabilization.
Performance
At the heart of the Xperia 1 is the system-on-chip (SoC) inside the Samsung Galaxy S10 series: Qualcomm’s Snapdragon 855. It’s a substantial step up from the Xperia XZ3’s Snapdragon 845, and Sony’s flagship makes the most of it.
The 7-nanometer eight-core chip is upwards of 45% faster, thanks to a 64-bit Arm Cortex design based on Qualcomm’s in-house Kryo 485 processor, and it’s paired here with an Adreno 640 graphics chip, 6GB of RAM, and 64GB or 128GB of storage (expandable by up to 512GB of storage via microSD).
The Xperia 1 impresses qualitatively with zippy transitions and stutter-free multitasking, and it’s no more a slouch in synthetic benchmark tests. It achieves a 10,846 multi-core score in Geekbench 4, putting it on par with the Galaxy S10 (10,559), just behind the OnePlus 7 Pro (11,012) and far ahead of long-in-the-tooth handsets like the LG V40, Vivo Nex S, Galaxy S9, Galaxy Note9, and LG G7.
But what about the battery? While the Xperia 1 might be deficient on paper compared with titleholders like the Vivo Nex or the Motorola G8 Plus, raw capacity numbers belie its stamina. The phone’s 3,330mAh pack easily lasts morning to night with light usage, which in my case involves a mix of web browsing, Google Maps navigation, Gmail, and YouTube.
Audio
As with previous handsets in the Sony’s Xperia family, audio is front and center on the Xperia 1. It boasts stereo speakers driven by a “smart” amplifier (the earpiece doubles as a second channel), and support for both Dolby’s Atmos 3D simulated surround sound technology and Hi-Res audio (recordings with over a 44.1 kHz sample rate and a 16-linear bit depth).
I wish the speakers were something to write home about, but they sadly aren’t. There’s a substantial step down in quality from the bottom-firing speaker to the earpiece, which exhibits the unpleasant clipping characteristic of a blowout.
Bassheads might find consolation in the Xperia 1’s Dynamic Vibration feature, which analyzes sound spectrograms and translates them into haptic motor whirs. But while it’s nifty in theory, the implementation is clunkier than you’d expect, considering Dynamic Vibration debuted a year ago on the Xperia XZ2. The effect is surprisingly weak even on the maximum setting and it’s concentrated around the bottom-firing speaker (where the vibration motor’s embedded beneath the display).
Software
The Xperia 1 ships with Android 9.0 Pie onboard, but it’s hardly a vanilla experience. Sony’s Xperia UI sits atop it and brings with it a custom home screen with an iOS-like horizontal app drawer, along with other nips and tucks.
Side Sense, a carryover Xperia XZ3, surfaces a menu containing shortcuts to commonly used apps and settings with a double-tap of the Xperia 1’s right or left bezel. According to Sony, Side Sense’s shortcuts are informed by AI that learns which apps you’re likely to use based on your location, the time of day and day of the week, and other signals. It’s nifty when it works but frustrating when it doesn’t activate right away despite repeated taps, a common occurrence.
With respect to gaming, there’s Game Enhancer, a Sony-designed software suite debuting with the Xperia 1. It “optimizes” the performance of supported games, Sony says, and provides one-tap access to gameplay recording features, online tip guides, and more via a menu overlaid atop those games.
Conclusion
The Xperia 1 isn’t a bad phone — in fact, it’s something of a triumph for Sony, whose handsets rarely surpass overall expectations. The screen’s aspect ratio might be a bit of a gimmick, but its vibrancy isn’t, and the triple-sensor cameras capture better-than-expected snaps indoors and out.
It’s the price point that kills this device dead.
$950 is a decent chunk of change no matter how you slice it. It’s $100 more than the exceptional 128GB Samsung Galaxy S10 and the LG G8 ThinQ and a whopping $250 more than the concededly older Google Pixel 3. Sony points to the anamorphic screen and CineAlta enhancements as justification for the premium, but it’s hard to reconcile knowing that smartphones just as capable undercut it by a substantial margin.
Perhaps if the Xperia 1 arrived with a catalog of compelling ultrawide content, things would be different — that would at least set it apart from the crowd. But as it stands now, you’re paying out the wazoo for a little more screen real estate, which doesn’t sound like a great deal to me.
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The post Sony Xperia 1 review: Minor triumph at a massive price appeared first on WeeklyReviewer.
from WeeklyReviewer https://weeklyreviewer.com/sony-xperia-1-review-minor-triumph-at-a-massive-price/?utm_source=rss&utm_medium=rss&utm_campaign=sony-xperia-1-review-minor-triumph-at-a-massive-price from WeeklyReviewer https://weeklyreviewer.tumblr.com/post/186416271457
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weeklyreviewer · 5 years
Text
Sony Xperia 1 review: Minor triumph at a massive price
Sony might not be a smartphone hitmaker like rivals Samsung, Google, or LG (at least in the U.S.), but it’s nothing if not persistent. The company’s latest attempt to nab a market foothold is the Xperia 1, which was announced in February at Mobile World Congress in Barcelona. Among its spotlight features are an ultrawide screen designed to highlight movies and TV shows shot in anthromorphic widescreen and a triple rear camera setup paired with a powerful camera app that borrows tech from Sony’s CineAlta group.
So, what’s the verdict?
Design
The Xperia 1 is the tallest phone I’ve laid eyes on in years, and that’s saying something. It’s 167mm in length and 72mm wide, and it measures 8.2mm thick — only a hair pudgier than the Galaxy S10 (7.8mm) but thinner than the iPhone XR (8.3mm).
Minimalism is Sony’s aesthetic du jour, and the Xperia 1 falls right in line. Its front and back glass run parallel, curving at the edges toward the lip of the phone’s frame, and noticeable (but not inordinately large) bezels buffer the display’s top and bottom, flanking narrower borders to the left and right.
The Xperia 1’s left side houses the volume rocker and power button, which sandwich the fingerprint sensor. The trio sits up from a dedicated shutter key that doubles as a shortcut to the camera app, a layout that was a constant source of frustration in my testing. Sony’s decision not to pair the fingerprint sensor with the power button (like the Samsung Galaxy S10e) is to the Xperia 1’s detriment — it’s far too easy to nudge either with a wayward thumb.
You won’t find a 3.5mm audio jack in the Xperia 1, which is par for the course — neither the Xperia XZ3 nor the Xperia XZ2 had analog ports onboard. Fortunately, there’s a USB-C-to-3.5mm adapter in the box.
Display
The Xperia 1’s 6.57-inch screen bears the distinction of being the world’s first 4K HDR OLED on a phone — one with an ultra-wide 21:9 aspect ratio, the same designed to show films shot in CinemaScope and the modern anamorphic format 2.29:1. As with Xperia displays before it, the 1644 x 3840 resolution (643 pixels per inch) display draws on Sony’s Bravia TV technologies for “improved” contrast, color, and clarity and support for the DCI-P3, IT-R BT.2020, and Illuminant D65 color spaces.
It’s plenty bright indoors but tough to make out in direct sunlight or at an angle, where distortion rears its ugly head. Perhaps more disappointingly, only compatible content displays in 4K — the Xperia 1’s user interface is at 420 pixels per inch by default.
Above: Here’s how 21:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
Above: Here’s how 16:9 content looks on the Xperia 1’s display.
Image Credit: Kyle Wiggers / VentureBeat
So what’s the big deal with 21:9? Well, Sony Mobile says it’s collaborating with Sony Pictures Entertainment to bring films and TV shows shot in native 2.29:1 to the Xperia 1 without letterboxing (the black bars that fill out content that’s been squeezed into a 16:9 screen). Moreover, the company says it’s in talks with game developers such as Epic Games, Gameloft, and Tencent to optimize titles like Fortnite, Asphalt 9, and Arena Valor for the added real estate.
Trouble is, the gain is largely hypothetical. You’re currently on your own where content discovery is concerned. It’s by no means difficult to find 2.29:1 movies and shows — a cursory search of YouTube and Netflix yields plenty — but given that one of the Xperia 1’s selling points is its ultrawide aspect ratio, the dearth of curation is more than a little surprising.
Cameras
The Xperia 1’s other headliners are the cameras, without a doubt. Sony is finally jumping on the three-sensor bandwagon, following in the footsteps of Huawei, LG, Samsung, and others.
A wide-angle 12-megapixel 1/2.3-inch Exmor RS for mobile sensor (behind a f/1.6 aperture, 26-millimeter lens) with optical image stabilization, electronic image stabilization, and dual photo diode tech handles the bulk of picture-snapping, while a 12-megapixel 1/3.4-inch sensor (behind an f/2.4 aperture, 52-millimeter lens) featuring 2x optical zoom with optical image stabilization captures subjects’ finer details from a distance. The last in the trifecta — a super-wide-angle 12-megapixel 1/3.4-inch sensor (with a 1.55 μm behind an f/2.4 aperture and 16 mm 135-degree lens) — squeezes image periphery into the frame.
They produce good — and sometimes great — photos in bright and low light in spite of the default settings’ skew toward warmer hues. Colors are rarely oversaturated, shadows retain both details and sharpness, and the camera app’s intelligent auto mode (which leverages AI to tune its output to scenes) cuts down on noise that would otherwise creep into closeups.
The same can’t be said of the 1/4-inch 8-megapixel sensor (with an f/2.0 lens) front-facing camera, which snaps average selfies at best. Particularly disappointing are the overzealous “beautification” sliders in portrait selfie mode, which turn skin into a pasty mess.
Features
There’s an abundance of tools of varying usefulness on tap in the Xperia 1’s camera app. In addition to the aforementioned portrait selfie mode, which has adjustable sliders that slim your cheeks and enlarge your eyes, you’ll find a bokeh option that uses computer vision to approximate depth of field. They complement object tracking and an auto capturing feature that snaps a pic when it detects a smile, plus filters like Mirror and Old Film and an augmented reality stickers mode akin to Google’s AR Stickers.
Of note is Eye AF, which leverages machine learning to lock onto a subject’s eyes and “remember” them so it can relock focus when they briefly move out of the frame or are occluded by an object. Sony is also touting Cinema Pro, a highly customizable capture mode designed in collaboration with the company’s CineAlta division. Both work as advertised, but it would be nice if Cinema Pro didn’t disable optical image stabilization.
Performance
At the heart of the Xperia 1 is the system-on-chip (SoC) inside the Samsung Galaxy S10 series: Qualcomm’s Snapdragon 855. It’s a substantial step up from the Xperia XZ3’s Snapdragon 845, and Sony’s flagship makes the most of it.
The 7-nanometer eight-core chip is upwards of 45% faster, thanks to a 64-bit Arm Cortex design based on Qualcomm’s in-house Kryo 485 processor, and it’s paired here with an Adreno 640 graphics chip, 6GB of RAM, and 64GB or 128GB of storage (expandable by up to 512GB of storage via microSD).
The Xperia 1 impresses qualitatively with zippy transitions and stutter-free multitasking, and it’s no more a slouch in synthetic benchmark tests. It achieves a 10,846 multi-core score in Geekbench 4, putting it on par with the Galaxy S10 (10,559), just behind the OnePlus 7 Pro (11,012) and far ahead of long-in-the-tooth handsets like the LG V40, Vivo Nex S, Galaxy S9, Galaxy Note9, and LG G7.
But what about the battery? While the Xperia 1 might be deficient on paper compared with titleholders like the Vivo Nex or the Motorola G8 Plus, raw capacity numbers belie its stamina. The phone’s 3,330mAh pack easily lasts morning to night with light usage, which in my case involves a mix of web browsing, Google Maps navigation, Gmail, and YouTube.
Audio
As with previous handsets in the Sony’s Xperia family, audio is front and center on the Xperia 1. It boasts stereo speakers driven by a “smart” amplifier (the earpiece doubles as a second channel), and support for both Dolby’s Atmos 3D simulated surround sound technology and Hi-Res audio (recordings with over a 44.1 kHz sample rate and a 16-linear bit depth).
I wish the speakers were something to write home about, but they sadly aren’t. There’s a substantial step down in quality from the bottom-firing speaker to the earpiece, which exhibits the unpleasant clipping characteristic of a blowout.
Bassheads might find consolation in the Xperia 1’s Dynamic Vibration feature, which analyzes sound spectrograms and translates them into haptic motor whirs. But while it’s nifty in theory, the implementation is clunkier than you’d expect, considering Dynamic Vibration debuted a year ago on the Xperia XZ2. The effect is surprisingly weak even on the maximum setting and it’s concentrated around the bottom-firing speaker (where the vibration motor’s embedded beneath the display).
Software
The Xperia 1 ships with Android 9.0 Pie onboard, but it’s hardly a vanilla experience. Sony’s Xperia UI sits atop it and brings with it a custom home screen with an iOS-like horizontal app drawer, along with other nips and tucks.
Side Sense, a carryover Xperia XZ3, surfaces a menu containing shortcuts to commonly used apps and settings with a double-tap of the Xperia 1’s right or left bezel. According to Sony, Side Sense’s shortcuts are informed by AI that learns which apps you’re likely to use based on your location, the time of day and day of the week, and other signals. It’s nifty when it works but frustrating when it doesn’t activate right away despite repeated taps, a common occurrence.
With respect to gaming, there’s Game Enhancer, a Sony-designed software suite debuting with the Xperia 1. It “optimizes” the performance of supported games, Sony says, and provides one-tap access to gameplay recording features, online tip guides, and more via a menu overlaid atop those games.
Conclusion
The Xperia 1 isn’t a bad phone — in fact, it’s something of a triumph for Sony, whose handsets rarely surpass overall expectations. The screen’s aspect ratio might be a bit of a gimmick, but its vibrancy isn’t, and the triple-sensor cameras capture better-than-expected snaps indoors and out.
It’s the price point that kills this device dead.
$950 is a decent chunk of change no matter how you slice it. It’s $100 more than the exceptional 128GB Samsung Galaxy S10 and the LG G8 ThinQ and a whopping $250 more than the concededly older Google Pixel 3. Sony points to the anamorphic screen and CineAlta enhancements as justification for the premium, but it’s hard to reconcile knowing that smartphones just as capable undercut it by a substantial margin.
Perhaps if the Xperia 1 arrived with a catalog of compelling ultrawide content, things would be different — that would at least set it apart from the crowd. But as it stands now, you’re paying out the wazoo for a little more screen real estate, which doesn’t sound like a great deal to me.
Credit: Source link
The post Sony Xperia 1 review: Minor triumph at a massive price appeared first on WeeklyReviewer.
from WeeklyReviewer https://weeklyreviewer.com/sony-xperia-1-review-minor-triumph-at-a-massive-price/?utm_source=rss&utm_medium=rss&utm_campaign=sony-xperia-1-review-minor-triumph-at-a-massive-price
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Sony Xperia 1 With A 6.5 Inch 21:9 Display Listed By UK Retailer Will Alleged Pricing Revealed
The Sony Xperia 1 debuted on the MWC 2019 and features an ultra-high HDR-capable 21:9 CinemaWide display. Sony also installed a triple rear camera device on the Xperia 1, which uses Eye AF technology to support continuous shooting up to 10 fps. At the official announcement, Sony failed to share the exact availability or pricing details, but now the phone has been booked by British retailer Clove, showing the Xperia 1 price tag.
According to product list, the Sony Xperia 1 retails at £707.50 (approximately 64,800 rupees), excluding VAT, and the UK's £849 (approximately £77,800) includes VAT. The phone is pre-sold and is expected to ship at the end of May. Since this pricing comes from third-party retailers, please be patient. This list was first discovered by XperiaBlog.
It has been speculated that the price of Xperia 1 will start at 799 euros (about 74,200 rupees), and it will be available in the US in black and purple later in the spring. This new phone will be available in black, grey, purple and white for the international market.
Sony Xperia 1 Specifications, Features
The Sony Xperia 1 runs Android 9.0 Pie with a 6.5-inch 4K HDR (1644x3840 pixels) OLED Cinema Wide display and 21:9 aspect ratio and Corning Gorilla Glass 6 protection. The display panel supports a 10-bit tonal gradient with a wide color space ITU-R BT.2020 and DCI-P3 with Illuminant D65.
Under the hood, the Xperia 1 is equipped with an eight-core Qualcomm Snapdragon 855 SoC and 6GB of RAM. This new chipset delivers 25% higher CPU performance and 40% GPU performance than the previous generation. In addition, Snapdragon Elite Gaming can handle specific processor-intensive applications and games.
For photos and videos, the Xperia 1 has a triple rear camera on the back. The camera is equipped with a 12 megapixel main Exmor RS for motion sensors with f / 1.6, 78 degree lens. In addition, there is a 12 megapixel auxiliary sensor with f / 2.4, 135 degree wide-angle lens and 12 million pixel three-level sensor, with f / 2.4, 45 degree telephoto lens, can provide 2x optical zoom. This setup also features OIS photos and OIS / EIS video stabilization support. There is also an 8 megapixel sensor for self-timer and video chat as well as f/2.0, 84-degree wide-angle lens.
The Sony Xperia 1 has 128GB of onboard storage and can be expanded with a microSD card (up to 512GB). Connectivity options include 4G, Wi-Fi 802.11ac, Bluetooth v5.0, GPS / A-GPS, NFC and USB Type-C. The phone is equipped with a 3,300mAh battery, supports Xperia adaptive charging, and is equipped with Smart Stamina and Stamina Mode.
Sony Xperia 1 Summary
The Sony Xperia 1 smartphone was launched in February 2019. The phone is equipped with a 6.50-inch touch screen with a resolution of 1644x3840 pixels and an aspect ratio of 21:9.
 The Sony Xperia 1 features an eight-core Qualcomm Snapdragon 855 processor. It comes with 6GB of RAM.
The Sony Xperia 1 runs Android 9.0 and is powered by a 3,300mAh battery. The Sony Xperia 1 supports wireless charging and a proprietary fast charging feature.
As far as the camera is concerned, the rear Sony Xperia 1 is equipped with a 12 megapixel main camera with f / 1.6 aperture and 1.4 micron pixel size; the second 12 megapixel camera with f / 2.4 aperture and pixel size of 1 Micron, the third 12-megapixel camera, f / 2.4 aperture, pixel size of 1 micron. The rear camera setting has an auto focus function. It uses a front-facing 8 megapixel camera for self-portraits, f / 2.0 aperture, and a pixel size of 1.12 microns.
The Sony Xperia 1 is based on Android 9.0 and supports storage expansion via microSD card (up to 512GB). The Sony Xperia 1 is a dual-card (GSM and GSM) smartphone that accepts Nano-SIM and Nano-SIM cards.
Sony Xperia 1 connectivity options include Wi-Fi 802.11 a / b / g / n / ac, GPS, Bluetooth v5.00, NFC, USB Type-C, 3G and 4G (Band 40 for some LTE) There are active 4G networks on the SIM card. Sensors on mobile phones include accelerometers, ambient light sensors, barometers, compass/magnetometers, gyroscopes, proximity sensors and fingerprint sensors.
The Sony Xperia 1 measures 167.00 x 72.00 x 8.20mm (height x width x thickness). It is available in black, grey, purple, white and color. The dustproof and waterproof level reaches IP68 protection level.
 Are you looking for a Sony Xperia Z3 screen replacement services in the UK? Then SonyRepairer, is the best place you can check out.
For more details, visit Sonyrepairer.co.uk
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New Post has been published on Best tv receiver shop
New Post has been published on http://besttvreceiver.kolonel.info/products/original-zidoo-x9s-tv-box-android-6-0-openwrtnas-realtek-rtd1295-2g16g-set-top-tv-box-802-11ac-media-player/
Original ZIDOO X9s TV BOX Android 6.0 + OpenWRT(NAS) Realtek RTD1295 2G/16G Set top tv box 802.11ac Media Player
Shipping out within 24 hours after fund confirmed [Genuine] ZIDOO X9S TV BOX Android 6.0 +OpenWRT(NAS) Highlights
– RTD1295
1. The ZIDOO X9S features a RTD1295 processor, fully supporting Premium 4K UHD contents with a powerful 64bit CPU and Mali-T820 GPU combination in place to handle 4K graphics and offers strikingly realistic pictures.
2. It supports a wider color spectrum (BT.2020) and a 10-bit color, amounting to 1.06 billion colors, instead of the 16 million offered by older 8-bit color technologies, therefore, the gradations between shades and different tones on onscreen content present a far greater degree of realism.
– ARM Mali -T820
The ARM Mali-T820, equivalent to an Octa-core Mali 450,provides the optimal blend of features and efficiency to deliver rich user interfaces and compelling content.
– RAM 2G+ROM 16G
2GB DDR3 RAM makes bigger games run smoothlyand the utilization of eMMC memory offers an array of benefits in terms of performance security and reliability,resulting in a richer end-user experience.
– HDMI 2.0a interface supporting HDR transmition
1. HDMI 2.0a added HDR(High-Dynamic Range) support based on HDMI 2.0.
2. HDR provided far more detail ofpicture and expands the dynamic range,to get a true vision effect.Additionally,
3. ZIDOO X9S supports both decoding and encoding of 4K@60P HEVC(h.265)10bit.
– Multi channels decoding and passthrough
Support Dolby Digital and DTS-HD passthrough and downmix . Play everything you want,Such as HTML5,MKV, MP4,BD ISO ,3D MVC(ISO and MKV),VP9, etc..
– Gigabit Ethernet, AC WIFI & Bluetooth
1. With the Gigabit Ethernet and 802.11ac dual band WIFI supporting 2.4G and 5G, 5dB Double antenna.
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– HDMI IN
1. Zidoo X9S supports HDMI-IN with the Picture in Picture(PIP) function,record function.stream to UDP function.
2. A RTC battery is inside, made it the best solution for Digital Signage.
– ZIUI
ZIUI is more than a launcher, it is a series of components developed by the ZIDOO staff over several years, which includes a file manager, a NAS kit, a feature-rich player with powerful subtitle supports and an OTA service based on the global CDN cloud.
– ADNROID 6.0
The ZIDOO X9S is based ADNROID 6.0, supporting built-in applications such as GOOGLE PLAY, YouTube, Netflix, Skype and many more.
A great box with fantastic compatibilities to meet the most demanding entertainment expectations!
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1. Comprehensive interfaces provide different levels of interactivity.
2. The ZIDOO X9S sports various interfaces, including SATA 3.0, USB 3.0, Gigabit Network, Optical SPDIF, Composite Audio, HDMI 2.0A, allowing limitless connectivity to external devices.
3. ZIDOO attaches great importance to its product excellence, using the highest quality electronic components and complying with environmental friendly standard all over the world. Quality is the Lifeblood of an Enterprise.
Item Pictures
Keyboard:
Backlight i8 keyboard ( English and Russian 2 versions — With battery )
Technical Data
Brand
ZIDOO
Model
X9S
Shell
Aviation Aluminum alloy case in smoke-colored
OS
Android 6.0 + OpenWRT(NAS) dual system run simultaneously
CPU
Realtek RTD1295 ARM Cortex-A53 Quad-Core with floating-point unit and NEON SIMD engine embedded
GPU
ARM T820 MP3(3-core)
Memory
2GB DDR3
Internal Storage
16GB eMMC
Wifi Connectivity
IEEE 802.11a/b/g/n, 802.11AC,4.900 GHz ~ 5.845 GHz (5.0 GHz ISM Band) RTK8821 dual-band WIFI
Ethernet
1*RJ-45 Ethernet Jack (10/100/1000Mbps)
Bluetooth
BT4.0
HDMI Out
HDMI2.0a output, Support 4K@60fps Support HD Audio(7.1CH), support 23.976 and 29.94
HDMI In
HDMI2.0 input, support PIP, HDMI IN stream recode and stream output via UDP etc…
Video decode
HDR, 10-bit HEVC/H.265 up to 4K @ 60fps, VP9 up to 4K @ 60 fps, H.264 up to 4K @ 24 fps, automatic frame rate switching
Audio decode
Support HD audio(7.1ch) decode and passthrough Redesigned Native player,Blu-ray better compatibility,Powerful subtitles ,Support MVC ISO,MVC MKV. Built in ZDMC(Base on kd 16.0)
USB
1 * USB3.0
2 * USB2.0
Power
12V/3A
other interface
1 * TF card reader SD card interface . Support 1GB/2GB/4GB/8GB/16GB/32GB
1 * IR receiver
1 * Composite video and audio port (Cvbs output)
1 * S/SPDIF (2CH, 5.1CH)
1 * SATA3.0
1 * VFD display
What’s in Box
– 1 x Zidoo X9s TV Box
– 1 x Remote Controller
– 1 x Power Adapter
– 1 x HDMI Cable
– 1 x SATA cable
– 1 x User Manual
Company Profile
Certificates
Service
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come with 3-month warranty.
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that you contact us immediately BEFORE you give us neutral or negative feedback, so that we can satisfactorily address your concerns.We
appreciate 5-star positive feedback, It’s good for our longterm business. We will also send the same feedback to you.
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ratherbefangirling · 2 years
Note
Hihi!
My name is Ozzie!
I am half Chinese/African American. We celebrate the normal American holiday such as Christmas, Halloween, and Easter. But the Chinese side celebrates the Chinese New Year. (Fun fact if you are born in January you are most likely the same animal as the previous year…. Most people don’t know that example you were born in 1998 you are a tiger unless you were born before the new year if you are born in 1999 January congrats your still a tiger) *just a fun fact not needed
Foods i like … Everything😅
Ideal partner type….
Someone who will not baby me but still will cuddle me. Loyal and will care🥰
Extrovert
Career… currently interior design
I tend to talk a lot and fast, I’m not afraid to ask questions, I do play instruments, and I love music with all my ♥️.
Hobi / Jimin idk there both just a mood and bring out the sunshine in my life. Though namjoon is bias wrecking EVERYTHING.
I am 5’8.5 or I think that 173
And I’m also around 78 kg or 172
I’ll leave the rest to you
Masterpost.
The person I ship you with is Taehyung.
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It was another day in your job as an interior designer. Recently you and your team had become involved in decorating sets of a movie.
It was their you first become acquainted with V.
When after the filming is over, Taehyung invites the staff to have dinner together at his favourite jazz club.
Pleased to find a good place you become a frequent patron to the establishment and it is on one of those many night you and him meet again. He invites you to dance with him under the dimmed lights and then later to dinner.. you have the time of your life talking about a lot of different and interesting things. You bond over your love for musical instruments.
And maybe it's the atmosphere or maybe the drinks that you dare to kiss his cheek because you think he is so cute.
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Hope you liked it.
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ratherbefangirling · 2 years
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BTS Ship Game 2.0
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*-* Be Y/n for a day ^-^
->Member I ship you with and theme song/story trope (either) for your relationship.
How to request
Things to consider including in your request while not necessary will help give me a better idea to find your perfect ship
Your name/ nickname
If you mention your nationality please include holidays you celebrate and foods you like
Introvert/Ambivert/Extrovert
Your ideal partner type
Career you want/like/have
Quirks/ personality traits/ habits unique to you/ hobbies
If you mention pets please let me know their names
Your bias and biaswrecker(s) [and why]
Basically make the request as personal as you want any random details may inspire me
Any trope you're uncomfortable with eg hybrid AU, Idol AU etc
Ship type: Regular or Yandere
Things to avoid
Your star sign
If you include your height or weight please use international units ie cm and kg
Enneagram
Request Rules
Use anon if you want it done anonymously * let me know your blog via dm
Like and reblog this post.
Amount of ships available: 4
Ship 1 (Taehyung)
Ship 2 (Seokjin)
Ship 3 (Hoseok)
Ship 4(Taehyung)
Ship 5(Seokjin)
Ship 6(Jungkook)
Ship 7 (Seokjin)
Ship 8 (Yoongi)
Ship 9 (requested Jungkook)
Ship 10 (Taehyung)
Ship 11 (Namjoon)
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Note : Feedback appreciated.
Check out the previous BTS Ship Game
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