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#experimenting with the multiply layer
shepards-folly · 9 months
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Like an angel crushed underneath god’s boot [+ wip images under the cut]
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#shep arts#content smp#csmp#arathain#mason arathain#tw eyestrain#cw gore#<- its very mild I’d say. i kinda just fucked up one of their arms... in my defense it was annoying to draw so I just didnt draw part of it#the eyestrain isnt too bad either in my opinion i just wanted to tag it just in case#honestly just tell me if this needs more tws I'm awful at knowing what I need to trigger warning and what I dont#okay uh art rambling time so i made him a bug for this one honestly just cause i thought it looked neat#this was a really fun for a drawing that took like an hour to sketch and a million years to finish#it's just an experiment in coloring a lil different and using layer styles other than multiply and add...#there are add and multiply layers in there if i remember correctly but its mainly color/linear burns and hard/soft light i think#fun fact there was supposed to be more paint but uhm I got lazy and it was already a pain trying to balance the values on this one#so yeah its just the pink splatter behind his head there. imagine that there's more pink paint there for me pretty please#I have a dozen versions of this with various overlay layers will probably end up adding those to this post in a rb or something#this post was supposed to go up earlier but yeah I was comparing overlays for like two hours...#honestly im surprised my procreate didnt crash in the middle of this since it crashes everytime I do anything with a lot of overlays#it did die immediately after I finished it though so then I had to wait several hours to just sign the damn thing :/
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skellyweb · 11 months
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I’m gonna request somethin cause wwhy not. Draw Jevil! They’re my comfort character, and whenever people draw them, they’re always ⏃ little different! Thank youuu! :]
i love jevil too. literally the silliest billy. ive kinda always sucked at drawing jevil though so i hope this is okay 👍
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spookystew · 1 year
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my favourite part of rats smp was when martyn said 'its ratting time' and ratted all over the place
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homoeroticvillain · 5 months
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sometimes you spend 3 hours drawing dottore i guess
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arolesbianism · 9 months
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Another quick drawing from last night
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hexcodesims · 6 months
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the number of times i've remade textures for this shirt is UNTENABLE...
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hraugur · 1 year
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color experiments ft dnd!kate (kelvyre duskhands)
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meowjf · 2 years
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I started working on this pic again and I’m really liking how it’s turning out 🥺
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splynter · 1 year
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Not my method of drawing completely changing once I joined the fandom of the scugs-
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datcravat · 22 days
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HI HELLO I love your art So much,,, do you have any tutorials on how you render your stuff? For example, the colors you use & how you pick them, how you get that pink tone around the Lineart (I think) (it's just rly cool). I would love to see stuff like that, cuz your art is Such visual candy (⁠◍⁠•⁠ᴗ⁠•⁠◍⁠)
Hey! Thank you so much, I'm glad you like my art, I worked hard to make it what it is!! Means a lot you appreciate it!!!!!!
I've had no professional art training, I seriously don't know what I'm doing and struggle making tutorials. But will try here!!
For me the colour work is really situational on the drawing! I find myself experimentally attempting to weaponize colour theory and there's a lot of instinct involved that I can't figure out how to verbalise yet. Here's an example of some thought process I have:
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My main advice is to play with sliders a lot and really experiment (that's what I do for every drawing)!
To get the pink glow around your lineart, copy your lineart layer, fill the copy in with a pink of your choice (sometimes I do a gradient), blur the layer (experiment with how much blur you'd like), put it directly below the lineart layer, and set the layer to multiply (or any mode you think looks pretty)!
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You may want to adjust your piece's brightness/colours after applying it and sharpen the image after exporting.
A lot of colour gradients are involved and on their own they can eventually compromise the gritty/punchy style, especially the ones that are between extreme and subtle. A good way to combat this is with screentones/haftones!! You can use them to diversify colours and imply shading/texture.
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I recommend going nuts and having a lot of fun with it to find what works for you!
I often add a lot of small lens flares as they satisfyingly cut through the piece, imply flash photography (which goes well with the strong black shading), add visual noise to areas you don't want to be your main point of focus, are a great way to show speculars, and idk man sparkles are just pretty haha.
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Go nuts with them and have fun!! When you get them to look good, think to yourself why that is.
I made a tutorial ~1 year ago on how I shade with black. This simple trick will really help it look good, 3D and rendered - it just requires a lot of knowledge about shadows to start with. I have a lot of experience rendering "normally" which helped me learn how to use black in an experimental way.
Minor correction that the shadows labelled "ambient occlusion" in the tutorial are actually just normal shadows, ambient occlusion is total lack of light.
I hope this is useful to you!! You have a knack for art, your work is very inspired. Please keep drawing!! I am still learning too, let's keep going baby.
-Cravat x
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orchidsangel · 4 months
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The holiday season with Jason would be the most comforting thing ever, no matter how you spend it. Thanksgiving through Christmas through New Year is basically you being reminded every day why you love him in the first place. He's so attentive and loving, always doing exactly what you need him to do without ever asking, including skipping out on the annual New Year's Wayne gala to spend the night in with you. It's not like he wanted to go anyway, but if you had, then he'd be rifling through his bedside drawer searching for cufflinks just as he had done many times before when you'd wanted to escape the mundaneness of regular civilian life. This year, however, you'd decided to ring in the new year at home, the illustrious and extravagant gala not seeming too appealing this time around. Now, you sit together on the couch, your legs thrown over his lap while he gently massages the muscle of your calf.
Remnants of dinner and dessert sit in empty bowls on the living room table, streaks of brown ganache on the back of a spoon you'd almost licked clean before Jason had pulled it out of your hand, a hearty laugh escaping the typically quiet man followed by a question of whether it was good or not; it was, he knew it was. They were just a couple of delicious experiments you'd helped him whip up as a last hoorah of sorts before settling down to watch the New Year's Eve performances. A star-studded brigade in sparkly costumes dances around your screen, the backing track of some Hot 100 hit playing loudly over the sound of people cheering, visible breaths appearing on the screen every time the camera pans to the audience. They must be freezing, you think, and pull your blanket over your shoulders at the thought of waiting for the ball to drop in this temperature. You feel Jason gently move your legs off of him, getting up to grab the bowls and plates off the table before putting them in the kitchen sink. The countdown on the TV catches your eye, twenty minutes till midnight, and you stand up from the couch, sliding your slippers on, and walking to the balcony door.
The squeaky sound of the sliding door is faint under the sound of the first fireworks going off. Dashes of gold and white paint the sky, the streams of hot light reflecting in your eyes as you watch night temporarily turn to day. You're not sure how much time passes, but pretty soon, the feeling of warmth surrounding you multiplies tenfold, and strong, muscular arms pull you flush against an equally strong and muscular body. Jason cages you in his arms, keeping you close to him as the last few minutes of the year pass, and his grip is tight, like he's scared he's going to lose you when the clock strikes twelve. The sound of crowds on the street counting down gets louder as the year comes to an end. You and Jason stand in silence, numbness settling into your fingers despite the layers of blanket and man wrapped around you. An eruption of screams breaks out, mixed in with some laughter and Happy New Year's, Jason's cue to turn you around by the waist and kiss you intently, swallowing your surprised gasp until it becomes a smile. New year, new me, they say, but you hoped to god Jason had picked a different resolution because the man in front of you was a man you never wanted to change.
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(more than) inspired by this ask, and ik it's not new years anymore but i hope you still enjoy it !! it's a little rushed at the end, and for that i'm sorry but i wanted to post it before it got too far away from jan 1. wishing you all the best this year, and thank you for 300 followers <3
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leucisticpuffin · 4 months
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Elrond and his new friend, to go with this week's chapter :-)
This was an experiment in shading on the multiply layer to get a more realistic watercolour effect.
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sprout-fics · 7 months
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Whumptober Day Five: Debris, Pinned Down, "It's Broken."
(John 'Soap' MacTavish x GN! Reader)
(Whumptober Masterlist TBA)
Rating: PG-13 Wordcount: 1.1k Tags: Blood/Injury, Whump, Near Death Experiences, Hurt/Comfort, Broken Bones, Trapped, Death all but certain scenario Warnings: Explicit Mention of Injury/Gore A/N: This is all I currently have written for Whumptober! I'll be unable to continue due to my schedule, but thank you for tuning in!
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The world is still roaring when you come back to your senses.
Curled up on your side, you lay against the rough ground, a scattering of debris sprinkled over your form from the explosion gone off much too soon. The building still creaks and shudders as it settles, layers of plaster and brick trembling into an unsteady dormancy that could shift at any moment. There’s brick dust caught in your lungs. You choke on it, splutter as you push yourself up onto your forearms, wave an arm to try and clear the haze of dust in order to spot your teammate.
Soap hadn’t pushed the trigger. You know that. It must have been an enemy that got too close to one of the packages, tripped the C4 and sent part of the building folding before you and Soap were clear. He’d never ever do this until you were both at a safe distance. You could tell that alone from the way he pushed you, just a few feet closer to the door, not clear yet, but in hopes it might give you just a few more feet to scramble to safety. 
“Soap!!” You call hoarsely, throat scraping with grit. You can hardly see anything through the settling dust, and as you sway to a stand there’s bits and pieces of debris that roll off your form. You’re coated in a thick layer of dust, but ultimately unharmed. Not injured, as far as you can tell, as you paw across your legs, arms, and kit. Maybe a few scrapes and some bruises. Nothing broken. Nothing bleeding. 
“Soap!!” You call again, louder now, worried at the silence of the Scot. It’s not like him to be this quiet, especially in a circumstance such as this, and the more you think on it the deeper the yawning pit of fear seems to open in your stomach. 
There’s a gasp, a groan then, somewhere into the dusty shadows of the building, and instantly your flashlight is in hand, sweeping through the beige cloud of smog in search of your partner. 
“H-here-” He wheezes, and something inside you trembles at that, at the fact his voice sounds so weak.
A few steps in and a form becomes apparent under the illumination of your torch, at the edge of a mound of rubble.
Trapped.
“Soap!!” You gasp, racing forward, falling to your knees beside him. He’s laying on his stomach, coated in dust and blinking under the beam of light. You can see a blooming bruise behind his ear, eyes squinting and chest straining with uneven breaths. His arms are free, but when your light sweeps across his legs you see one free…
…and the other pinned at a horrible, grotesque ankle under a mangled piece of stone. 
“I-I can’t-” He tries, gloved fingers clawing the gritty floor as he attempts to drag himself forward, only to succumb to a cry of pain. 
“Stop, stop, stop.” You babble, planting your torch on your kit so both your hands are free. “Don’t move. You’re caught.”
A body rolling shudder thrums through Soap, hunching his shoulders and ducking his head as the pain multiplies. 
“A-aye, it’s broken. I can feel it.” He groans, fingers curling into fists as he tries to breathe. “Shite…”
Your hands flutter over the debris, trying to gauge if you can move it, this rubble as large as you are. Maybe you can rock it just enough to get him free-
Yet when you push against it, try to lift it, Soap screams.
“I’m sorry, I’m sorry.” You pant, straining harder as you heave the thing up an inch, and Soap controls himself just enough to scoot forward and inch before your strength fails and the stone falls back into place. Soap screams again- a bellow of pain as the weight returns to his broken leg. 
“Stop, STOP!” He hollers, fist pounding the ground. “Dinnea touch it, might unsettle the whole building, bring it down on top o’ us.”
You return to his side, press on your radio and call for help, only to get static in return. Soap grasps one of your hands in a white-knuckle grip as he gasps and dry heaves into the dirt, face down, pinned.
“Stay with me, Soap. We’re going to get you free.” You tell him, petting at his mohawk, and he cranes his pale face at an angle to offer you an unsteady smile, eyes clouded with pain. 
“Could think of worse people to be stuck with.” He offers, words trembling as he swallows down the hurt radiating from his leg.
You return his smile, but it doesn’t reach your eyes. 
“Trying to sweet talk me, sergeant?”
“Maybe.” He attempts to shrug, eyes glancing from your hand to your eyes once more, a crooked smile on his lips. “...Is it working?”
You reach down and stroke a hand across his sweaty brow. Soap shivers, eyes fluttering. 
“Maybe.” You confess. “Try again when we’re both alive and out of here.”
Soap feigns a pouting little huff, but it’s eclipsed by a groan of pain. You feel your face fall, look once more to the rubble you can’t budge. There’s a garbled response on the radio telling you a team is on the way, and both you and Soap sigh in relief-
-Until you hear shouts and gunfire.
Soap processes it faster than you do, body broken but mind still sharp. He thumps you across your kit with his fist, brow drawn tight with seriousness. 
“Go.” He rasps. “They’re searching for us. They’ll kill us both like this.”
It takes you even longer to understand his words, frozen, holding his loosening hand. 
“I’m not leaving you.” You tell him numbly, eyes wide and body frozen in shock. Soap’s frown only deepens, and he makes a half hearted push at you to encourage you to go. 
“I’m not getting out. Not like this. Leave me. Go.”
Leave him, leave him to die a dishonorable death, killed as he’s prone so you can escape. Leave him after he pushed you to safety, after he saved your life. Leave him knowing he wants to go home.
“The hell you aren’t.” You snarl abruptly, leaning over him waspishly, shoulders rising in defense, anger pulsing lightning hot through your blood as the gunfire draws closer. You tear your hand from his, fumble and replace it with your sidearm, which Soap holds in a death grip. 
You reach for your weapon and move so you straddle the small of his spine, a knee raised to plant your aim. Unmoving, unbudgeable, a wall of defense as you crouch over him protectively. Snarling, biting, you refuse to leave his side even as you shut off your flashlight, throw yourselves to darkness and listen to the incoming footsteps. 
“We hold here.”
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zarla-s · 5 months
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If u dont mind me askin whaddya use to make your pixel animations?? Their really cool!!!
I use Aseprite! It's only 20 bucks and it's got so many great tools to help with pixel art. The most important one to me is the timeline with multiple layers!
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It was hard to find something that could do that that also worked well with pixel art, but aseprite does the job wonderfully. |D You can also make custom brushes to set up tiling if you don't want to draw or copy a pattern over and over again
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like these bricks, haha. And you can adjust the timing on individual frames, and you can use blending modes too like darken or multiply or lighten to do broader effects over a lot of the frames at once, and you can mess with transparency!
It takes a little while to get used to though, and I'm sure there are still some features in it I'm not aware of or haven't really gotten the hang of, but it's really made pixel art/animation a lot easier and more fun for me! Definitely worth 20 bucks, haha.
I did experiment some with Spriter back in the day which lets you set up a skeleton and bones to manipulate for motion which came out very smoothly!
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I don't know if you can still try it for free or anything like that or if they changed how it worked. But I'm using Aseprite now and am very happy with it. |D
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mochiiniko · 1 month
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follow up to this ask! this time im just gonna be talking about my coloring process (i also want to let you all know that im not an expert in color theory since im still learning, im quite literally just going random bullshit go on the blending modes 💀 lots of explanation under the cut)
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the three blending modes i mainly use are exclusion, hard light, and overlay. from the guide above you could see how the blending modes work on their own, and how they look like combined altogether. the cool thing about blending mode layers is that it really is all about experimentation and finding the best combination for a piece (also to any fellow inabakumori enjoyers GRAHH lagtrain pose jumpscare)
i went through a bunch of blending mode phases before i ended up with those main three, though it's funny how ive been using the same overlay color for about 4 years now (multiply used to be one of them, and i still use it from time to time, just not as much). im gonna be honest the whole reason why i know about blending modes being helpful was because one time i accidentally had the fill bucket on and had a certified eureka moment 😭
the best way i could explain these three modes is:
exclusion - honestly i still dont understand how it works either 💀 when i use a really saturated blue color and lower the opacity, it gives a cooler feeling to the palette. feels like a mix of multiply and overlay with how it adjusts the colors without making it darker
hard light - gives more saturation and color
overlay - gives off a glowy effect, especially if the lineart isnt completely solid (this is why it isnt clipped on the folder as shown in the example below, keeping it above the layers gets that glowy effect)
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i still use the same colors for exclusion and overlay (while i do alter them with hue saturation brightness from time to time, i just use the same blue and brown for most of my works) though hard light is what i use to make drawings lean towards a temperature
i tend to use warm colors a lot because i think theyre neat and also im biased sorry <3. as a warm palette example, i drew yinu and used this orange color on hard light and lowered the opacity
cold colors have a similar process, it's just the matter of adjusting the hard light layer. i wouldnt really say it's completely cold since i still add warm colors because im still biased </3. as a cold palette example, i drew sayu and used this purple-pink (??) color with the same settings
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when it comes to drawings that have characters with contrasting palettes, it does take a bit of trial and error but i most of the time i mix both warm and cold methods like the example above. this also helps for art with several characters in general, since the blending modes help make the colors go well together despite the variety
theres also instances where i dont always use the warm + cold combo, since sometimes drawings lean towards a specific temperature instead (like environments with set lighting/shading, so usually i follow that even with characters with different palettes)
tldr; there are lots of palette combos you could make, not necessarily with just the three blending modes i mention. random bullshit go genuinely helps with experimenting with colors!!
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elirastudio · 6 months
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I love your art style so much. 😅
Do you have any tips for coloring/shading or just tips to draw bodies (I can't do any without them being weird) ??
Have a nice day, :)
I’m glad sweetie
And of course I can give some tip I use!
I have to say I have many ways of shading and lighting so I will share my usual and then add some new one I have been experimenting
First: don’t do shadow on multiply ,that’s for later, shadows and lights are made on a mask layer and they are not just the darker shade of the colors, but a different color entirely
Same with lighting.
Some colors are easier than others for me tbh, like I love shading red and purple but blue not that much.
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I also usually put blue everywhere cuz it looks pretty but it’s on me honestly
(Obviously I decrease the opacity of some layers, there is not really a rule, I just go as I like)
If it’s a style choice I also do shadow in light blue multiply, but just if I am in a rush or working with flat colors
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Second: choose how you want to smooth your shading and light.
Over the years I picked up my own way to do it but lately I have been a little experimenting.
Anyway i always start of with defining shadows then get to smoothing, it’s tempting but I don’t advise the use of the airbrush, just use it for lighting maybe.
( I want to be clear. This is my style, other artist may say the contrary)
I am one of those artists that clears the shadows from the inside to the most exterior part
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Just how you can see here.
All the cleaning is made with a soft brush cuz it doesn’t have to be too definite.
In my latest comic tho the shooting was made the other way around with a water color brush to give this kind of 3d effect.
You essentially have to make some tests and find the one that you prefer.
Third: apply a layer of shadow in multiply to give more volume .
Usually when the work is done I add another layer of multiplied shadows that won’t be smoothed, just in the places that would cast a neat shadow, like a cape on the body, some fabric folds and some body shadows.
It really make things pop.
Four: don’t exaggerate, simpler is better, in both shadows and lighting, experiment , find your way but don’t rush , there is no need to exaggerate
Five: the subject of your drawing should be affected by the atmosphere.
For example if it’s night you can put a blue multiply layer over and erase where the soft light is, or don’t be afraid of adding some gradients of light is it’s a bright day outside, make the character be a part of the backgrounds
Six: you can color your lineart, it make the drawing very fine
That’s it mostly, I mostly go on the flow and I always test and try new stuff and you should try too to find you preferred way to do this stuff.
I want to say again that THIS is MY WAY of doing stuff, you can totally disagree and have your own way, I hope this way useful
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