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#im getting better at digital art look at me go!!!!
intotheelliwoods · 6 months
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DTIYS entry for my friend @bluesgras!!
Hehe, enjoy <3
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limewatt · 1 year
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hghghhh i did a bunch of shit today i’m tired. art stores are fun to look around in though
#i went to go get a physical then got bloodwork (dominant hand :[ gonna be a pain to do shit) then i went to two art stores#i finally used some art store gift cards i was given as gifts#buying stuff without using my money is great i love this and also i feel sick at making impulse purchases for shit i know i won’t use#i got some clay and some armature wire which i WILL use even if it kills me i want to dabble in sculpting#but instead of getting tools. which i need. i got a watercolour painting set. and i know in my heart i will not use it more than once#i thought ‘surely the other store i have a gift card for will have some sculpture tools right?’ and IT DIDNT#so i got a plastic skull cause thats a logical conclusion#i knowwwwwwww this is overall a W#i finally used this gift card i’ve had for a year and started using one i just got#and i only paid 1 single dollar of my own money. 98 cents i gave a loonie. one coin i spent. i could recoup that by looking under the couch#BUT NOW I HAVE MORE SHIT THAT WILL STARE AT ME AS I TRY TO SLEEP#IM SORRY ACRYLICS IM SORRY CANVASES IM SORRY BRAND NEW WATERCOLOUR KIT#IM A DIGITAL ARTIST I HATE WORKING IN PHYSICAL MEDIUMS BUT THEYRE SO ALLURING!!!!#the other day i got suddenly inspired#i finally used some shitty clay that i’ve had for years. and it was really extremely shitty to the point that i couldn’t work with it#and attempted to make a shitty figurine. but it’s shitty and the modeling materal is shitty and it sucks real bad#but making the armature with the too thick wire i had was fun and the idea of sculpting is fun so i want to give it a chance#so i got (hopefully) better clay that’s actually clay and wire#and i’ll learn how to actually make an armature#and try real hard#probably. hopefully.#aaaaaaaaaaaaa fuck it we ball fuck it we ball fuck it we ball#the least i can do is try!!!!!!
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bill-gates-hate-blog · 7 months
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sooo theoretically. how detailed would the description of the fursona have to be if I have no previous drawings bc I've never commissioned/requested anything before
so first i will add a disclaimer that i do not draw furry art very seriously/like how most furry artists do. i'm not really a furry/very knowledgeable about furry art conventions really at all. part of this little project is just to see how things look in my style and is not necessarily something someone would be happy with, hence why i am doing this for free and really only loosely at the sketch level
take for example, this jackalope an anon requested of me:
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anon really only requested a jackalope. no clothing preferences or even a gender or any kind of preferred coloration.
These things might be nice to add if you wish for some kind of specificity, otherwise i am going to do whatever I want.
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piplupod · 10 months
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why does Chase have a better grasp on anatomy than me what the fuck djdkdl why is he so much better at drawing poses with zero references🧍
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vetyr · 17 days
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hi, i ireally love your work and i don't know if you've answered this before but, what kinds of studies do you do or how did you learn color theory? i wanna get better at rendering and anatomy but im having trouble TT TT
Hi! Long answer alert. Once a chatterbox, always a chatterbox.
When I started actively learning how to draw about 10 1/2 years ago, I exclusively did graphite studies in sketchbooks. Here's a few examples—I mostly stuck to doing line drawings to drill basic shapes/contours and proportions into my brain. The more rendered sketches helped me practice edge control & basic values, and they were REALLY good for learning the actual 3D structure behind what I was drawing.
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I'd use reference images that I grabbed from fitness forums, Instagram, Tumblr, Pinterest, and some NSFW places, but you could find adequate ref material from figure drawing sites like Line of Action. LoA has refs for people (you can filter by clothed/unclothed, age, & gender), animals, expressions, hands/feet, and a few other useful things as well. Love them.
Learning how to render digitally was a similar story; it helped a lot that I had a pretty strong foundation for value/anatomy going in. I basically didn't touch color at all for ~2 years (except for a few attempts at bad digital or acrylic paint studies), which may not have been the best idea. I learned color from a lot of trial and error, honestly, and I'm pretty sure this process involved a lot of imitation—there were a number of digital/traditional painters whose styles I really wanted to emulate (notably their edge control, color choices, value distributions, and shape design), so I kiiind of did a mixture of that + my own experimentation.
For example, I really found Benjamin Björklund's style appealing, especially his softened/lost edges & vibrant pops of saturated color, so here's a study I did from some photograph that I'm *pretty* sure was painted with him in mind.
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Learning how to detail was definitely a slow process, and like all the aforementioned things (anatomy/color/edge control/values/etc.) I'm still figuring it out. Focusing on edge control first (that is, deciding on where to place hard/soft edges for emphasizing/de-emphasizing certain areas of the image) is super useful, because you can honestly fool a viewer into thinking there's more detail in a piece than there actually is if you're very economical about where you place your hard edges.
The most important part, to me, is probably just doing this stuff over and over again. You're likely not going to see improvement in a few weeks or even a few months, so don't fret about not getting the exact results you want and just keep studying + making art. I like to think about learning art as a process where you *need* to fail and make crappy art/studies—there's literally no way around it—so you might as well fail right now. See, by making bad art you're actually moving forward—isn't that a fun prospect!!
It's useful to have a folder with art you admire, especially if you can dissect the pieces and understand why you like them so much. You can study those aspects (like, you can redraw or repaint that person's work) and break down whether this is art that you just like to look at, or if it's the kind of art that you want to *make.* There's a LOT of art out there that I love looking at, probably tens of thousands of styles/mediums, but there's a very narrow range that I want to make myself.
I've mentioned it in some ask reply in the past, but I really do think looking at other artist's work is such a cheat code for improving your own skills—the other artist does the work to filter reality/ideas for you, and this sort of allows you to contact the subject matter more directly. I can think of so many examples where an artist I admired exaggerated, like, the way sunlight rested on a face and created that orange fringe around its edge, or the greys/dull blues in a wheat field, or the bright indigo in a cast shadow, or the red along the outside of a person's eye, and it just clicked for me that this was a very available & observable aspect of reality, which had up until that point gone completely unnoticed! If you're really perceptive about the art you look at, it's shocking how much it can teach you about how to see the world (in this particular case I mean this literally, in that the art I looked at fully changed the way I visually processed the world, but of course it has had a strong effect on my worldviews/relationships/beliefs).
Thanks so much for sending in a question (& for reading, if you got this far)! I read every single ask I receive, including the kind words & compliments, which I genuinely always appreciate. Best of luck with learning, my friend :)
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selora-florients · 1 year
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I also drew the process it takes for flowers to go underground. I take heavy inspiration from flowey undertale here.
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apothecareful · 2 years
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just reached the OUAGHHHH stage in the artistic process
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hellspawnmotel · 2 years
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I love your art!! I really admire your work and I love your deltarune fanart, especially how you draw noelle :) whenever I look at your art I always feel like you have such a firm grasp on anatomy and all your drawings feel like they really exist in 3d space, and i love how the characters in your drawings are shaped :0 do you have any tips for a learning artist?
well gosh, after you buttering me up like that, how can i refuse? (jk but in all serious, thank you so much this is SO sweet) anyway, let's see, tips..... (this ended up turning into a whole tutorial lmao)
so one thing you'll hear a lot of artists say is to start with a warm up first, but not a lot about what "warming up" actually means. some people take that to mean they have to start with a whole other drawing, personally i find that takes away too much energy and i end up spending way more time on it than i want to. i like doodling little cubes and cylinders, but if i have something to color sometimes i just do that to warm up. whatever works for you best, just anything to get your hand used to the motion of drawing.
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for starting the actual drawing it really is important to begin with a line of action. think of it as a basic guideline for how you want to pose a character. it will help the pose flow better, trust me. (im going to draw noelle bc obviously im pretty used to that)
some artists start with just the line, i like to do the guide for the head first and then the line, whatever
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you dont absolutely have to follow the line for your pose btw its just good to have an idea of what youre doing before you do it
after that is when you start worrying about shapes, usually. an important thing to remember when drawing is that absolutely everything is made of shapes, first and foremost. humans, animals, objects, drawing anything starts with shapes. circles squares and triangles. this goes for drawing from life too! it's why you want to start with a light pencil or a sketch layer cuz this is the stuff youre gonna erase later, but it's essentially the skeleton of your drawing
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btw, i give noelle a very basic "average thin teenage girl" figure but it's good to practice other body types too and learn what shapes work best for drawing those
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you mightve heard the advice to "draw the person nude first and then draw the clothes on top of them" and that's only partially true- it's good to know what the shape of the body is before you dive in with the clothes but you dont have to do like, a whole nude model first. you just need enough to understand how the fabric is going to fall on the body
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also, and this is sort of off-topic, but when it comes to clothes its good to understand how different fabric works and how it's going to react to a body underneath it. some fabric clings, some is very loose, some is thin and some is thick. basically what im saying is that you dont have to shrink-wrap the clothing to the body, especially when it comes to a character with breasts or anything else that sticks out. thats a mistake a lot of beginner artists make. in this case, noelle's robe is very loose but i still want it to conform to her body a little bit so the pose isn't totally lost
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aaaaand there ya go! after all that is when im ready to actually draw the dang thing. you can tell if you look close that i didnt totally follow the guidelines i made for myself, and that's okay. for example i tend to almost always draw the head too small and then have to enlarge it afterwards. one of the perks of being a digital artist is i can make mistakes and not have to re-do the whole drawing to fix them.
one other thing as to how to get better at actually drawing the body right in the first place- FIGURE DRAWING! as cliche as it might sound it really helps. it's best to draw from life, but if you can't get into a class for it there are plenty of websites out there with good photography of nude models. i also reference a lot of my poses from those websites, or sometimes from videos of figure skating or ballet if i think the situation calls for it.
this is a good website for figure drawing practice- it lets you set a timer so you can practice getting a pose down quickly or spend a lot of time on one model, your choice
also, yknow, always make sure you're having fun and dont stress out too much about whether what youre drawing looks good. the more you draw, the better, and don't think you have to post everything to social media if you dont want to. draw for yourself first and foremost and observe from life and artists you admire what you WANT to draw and want to get better at, and what looks like fun. that's the most important part
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xephia · 1 month
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Hi, i hope this question doesn't bothers you, do you have any videos of your process?, im currently starting to learn how to do digital art and have trouble knowing where to start and what to do (im always like, should i start drawing this part first?, is it better to do clean lineart or just paint over the sketch?, do i work on the lights first or the shadows?, etc)
I can probs make you a video on this at some point based on something I'm currently working on, although I have a few on my tiktok already (@ xephia) if that helps!
My process is a bit messier than many other artists - I alternate between stages of sketch and colour before I even think about ‘final colour’. I’ll start with a sketch like the ones below, then slap some rough colour on. This is because IMO colour is an important part of the composition so I want to see what works before I line. They’re not meant to be pretty or social media ready. This stage can look super messy or tidy depending on how I feel or how complicated it is. And they can look wildly different; here’s some examples:
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That stage also helps me decide if I want to finish the piece or if I should abandon it (I abandon a lot). Sometimes this stage takes 15min, sometimes 2 hours, it really depends on the piece. But for me personally, it’s crucial because otherwise I find it very hard to envision how it will look later, or forget what I was planning.
Then, I do at least one more layer of ‘sketch line art’, which is basically a first layer of line art to see what works and what needs changing. I colour the important bits relatively cleanly (usually character/s) and add might some subtle shadows/gradients and/or lighting to get a feel of what it will look like finished. Sometimes I repeat this process a couple of times if I’m not happy with how the first iteration looked. This stage usually looks a little like this character sheet I’m working on, and this slice from a Kiki delivery service sketch:
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It’s usually not until I’ve done all that, that I go over and do the final lineart, making it thicker, colouring the lines, redoing the flat colours, tidying it up, and adjusting where needed. Essentially I don’t start ‘finishing’ a piece until I’m happy with where everything sits and what colours I’ve picked. It’s only at this point I feel like the sketch is ready to line, and lining and final colouring can actually take less time for me than all those layers of planning somehow haha.
At this point I keep tidying, cleaning, lining, colouring, until the piece feels complete. Sometimes complete for one piece is tidier than complete for another, it really depends.
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I’ll also use Procreate’s push tool to adjust things as I go in all steps - it saves a lot of time and isn’t cheating.
Although as you can probably tell from my examples, I do change this procress up a lot depending on the piece! Sometimes I’ll even paint over parts of my final piece like I did in this magical girl street. I think find whatever works for you, everyone will work differently and things like mood, energy levels, how patient you feel, how stressed you are, if you have any hand pain or shaking, and how much free time you have that day to draw can all affect your process day to day, week to week.
Some days it will be easier and more comfortable to sketch messily, other days tidier. Some days you will draw well, other days not well at all. At least for me, I find consistency almost impossible.
So I think there's no right or wrong order to do things and it's great to switch it up and keep things interesting for yourself, and different processes work for different people. Hope this helps!
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unknownanomoly · 4 months
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Every single Rainworld artist, new or old, please read!
So while this is on my mind, I just thought I would say something at the moment. I have seen so many, so many, artists copy or very closely copy a design from another persons since they really like their style and hope that if their style looks like this famous artists then they will get the same attention. This is slightly annoying to me, now drawing other peoples art or practicing design by using someone else's design then somehow in anyway making it super original is perfectly fine by me, it's really good to do that! But when you copy someone's design so closely that is looks like your trying to rip off their designs, that's not ok. another problem i see is people hating their designs cause they are not "detailed" or "pretty" or "different" enough from others. Now this post is gonna be about how you can make your own character with existing characters WITHOUT using someone else's design and not making the character "look boring" to you and others. Now no character is boring, everyone's different styles are amazing, this is not suppose to be a bad thing, this is just suppose to help other artists think better with making canon characters look original. Im gonna use Hunter as an example since I was drawing him when i thought of this. So hunter, let's take this step by step: Step 1: Do NOT look at a canon photo unless it's necessary for like a certain iconic scar or eye color or color or anything else like that, but completely IGNORE that canon design. Step 2: Break up what the canon character looks like into words. EX: Hunter is a slugcat with his color being on the red scale. He is being infected with the rot and is NSH's messenger. Now with this description a thousand different ideas can be made, I mean on the red scale could be red, pink, or all the way to a brown even! Then infected by rot? He could be fully infected by rot or he could be partly or be halfway, maybe he was cured from rot. And NSG's messenger? He could have a weird marking resembling that, or always have a green neuron with him, or have green eyes or green clothing or green markings, really anything! Now wasn't that easy ^w^ Step 3: Sketch/Doodle Do NOT instantly make a design choice unless you have one in mind right away, start doodling first, either digital or on paper and see how you like the design first, and if you like it then there you go! Now you ofc can change your design later on but it's better to have a main idea instead of posting something right away then regretting it since you don't like it. EX: For my Rivulet I first had him being a little more like the true rivulet design since the lore for my AU was different then, but when I was finally drawing him I didn't like his design and so I started messing around with it and finally I came up with my water bat design for him. Step 4: Finally, you have made it this far into the steps, you may now draw it completely, make a ref sheet or don't, join in on character group drawings and yada yada, you have your own design and you like it and that's all that matters! Step 5: Have fun, you are not limited by the canon design. Design however you like, give them any lore that probably isn't canon if you want to, make them aroace or gay or lesbian, change their gender, mess around, make them siblings with random people that shouldn't be their siblings, mess around with families and personalities, do what YOU want, no what others want or like ^w^ Hope this helped anyone who needed it!
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draagu · 5 months
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Teach me the ways of the dragu art
yeah I'll use what I'm currently drawing for this hold on
really long tutorial on how I draw below
step one: sketch
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my sketches usually start with a circle for the head and I build from there! generally I just use the circle if I'm familiar with the character and the pose, but it is always good to use more shapes for the rest of the body!
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sketches are also a good phase to play around with proportions, the nice part of digital art is that it's really easy to erase or select and stretch/move parts that look funky. play around till it looks right, don't be afraid to use references
step 2: lineart
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linearts my worst enemy sometimes, so occasionally I just resort to cleaning up the switch or just making the lineart really sketchy and messy
here though I just follow the sketch to the best of my ability, i don't always do it but I shade in shadows sometimes
also on spots that are like folds or something, I make the lines gradually thinner the farther away from the edge they get. if that makes sense
step 3: color (which is incomplete rn my bad)
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I unno what to really say for this one uh
easy trick to coloring everything fast, and if your art program lets you, make a giant square that covers everything behind the lineart, erase or fill any openings in the lineart, select the outside part of the colored square with the wand tool or wtv, and erase/delete. then boom you got a filled color base to go off of, go you!
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otherwise if the wand tool doesn't exist, I just draw around the insides of the lineart and fill
step 4: shading
im not planning to shade this drawing so i have to scrounge up old stuff now ouh
shading ! is fun sometimes
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i start by picking a bright color that fits nicely with the rest of the art, n choose any spots that would be blocked from the light (i cannot explain this m sorry)
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then i put the blending setting on the layer to multiply, set the opacity down until it looks fine
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and congrats you've shaded
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sometimes i also add a slight blur or like every so slightly softening lines which i do not have an example of right now. i just do this on the ends of the shadows because i think it looks nice
the rest of the art is up to you, color the lines, add a gradient over everything, go crazy.
the best way to get 'better' is practice! doodle whenever ya can, i doodle on homework and notes all the time. find your own little strategies and tidbits to add to your art! just have fun with it in the end!
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also when in doubt: add more fluff /j
(my old nightcat design compared to the new)
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helioshellion · 3 months
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i just want to say. i really love your art so much .your art style is the kind of art style that id have to work really hard to divert from how i normally draw to achieve, and to think that the way u draw is just your natural way of drawing amazes me so much. the figures you draw have so much form to them. theyre not smooth they look like theres fat clinging to their muscles and skin over thatfat. i want to say that they are unattractive like they dont look polished and clean they look like regular people but that quality is what makes your art attractive to me so its a bit paradoxical.
its not just your art though youre a really good fucking creator overall. all of your projects are so well visualised and i love how much you pay attention to smaller details its really obvious that you have a talent for good writing and that youre smart and you have good stories and good ideas. your art is inspiring your games are inspiring. youre a really good creator and a good artist and everything you make is of such a high quality. theres a lot of nihilism with art online people think digital art is saturated butthat shit doesnt apply to you because you are completely one of a kind. youare so talented man and you are so cool if i wasnt poor id be paying you money just to be alive so youcan draw more
so thank you so much for the art you post it actively makes my day better everytime i see it. i hope you never stop drawing and creating because your art is some of the best ive ever seen and everyone is better off for having it in the world. and i hope things improive for you and stay good for ever. and um . oh fuck i cant attatch images. i draw a haruka of yours i thought u might like to see :) sorry for mucho texto i gots carried away
this was hard to think of an answer to. But i wanted to say thank you, genuinely thank you. This was extremely sweet and really uplifting to read. It was easy for me to sink into a really bad funk due to so much in my life going wrong, that I just stopped working on any of my projects. I'm trying to encourage myself back into creating what I used to really enjoy doing, and I think im slowly getting back to that. Messages like this help a lot. I never thought I'd be considered one of a kind, and that positive feedback is almost hard to accept right now, but I'm gonna try. You're an extremely kind person and I really needed a message like this, so thank you. And if you have any pictures you'd like to show me, I guess you can reblog this and attach it there. Thank you in advance for any art you've drawn of my concepts. it means a lot. Genuinely, it means so much.
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imytheghost · 4 months
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Last updated: TIME ISN’T REAL (april 6th 2024)
INTRO! YAY!
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FREE PALESTINE 🇵🇸 🍉 get off my page if you support Israel.
HI! Im Imy/basil! I like to draw and stuff! I am neurodivergent so please be patient with me! I use he/them pronouns!
My ask box is open! Please interact with me! Im open to requests!
Find my art using #my art
Alt blog (mostly reblogs) @imytheone
Fandoms im in!
• Omori
• Perrfect apawcalypse
• Cult of the lamb
• Animal crossing
• Undertale
• Welcome home
• Undertale yellow
• Will wood
• The amazing digital circus
• Rise of the teenage mutant ninja turtles
• Vocaliod
• Murder drones
• She-ra and the princesses of power
• Ok Ko Lets Be Heros
• The owl house
• Minecraft
•mlp
BOUNDARIES
• DO NOT SEXUALIZE MY CHARACTERS MOST OF MY CHARACTERS ARE MINORS AND SO AM I.
• DO NOT BE WEIRD PLEASE I AM A MINOR.
• CREDIT ME IF YOU USE MY ART!
DNI IF YOU ARE
• transphobic/homophobic
• Racist
•ableist
•a dream stan
•a proshipper
•pro Israel
Check out my palls! @bikelaned @purplexiasphinx @im-really-annoying
Go look at my siblings blog rn!!@kgmaes
Go support my beloved!!! @hunter-cherrybomb
Fun fact! I use my phone and finger to draw all my art! (Except for like physical art and art on my 2ds 💀
Here are some songs i like!
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elhnrt · 5 months
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So I’m kinda new to drawing people, and it’s just SO hard. Do you have advice for tips on getting better at drawing people quickly?
I know ppl always say just draw more but MY PEOPLE LOOK LIKE PORRIDGE AND IT MAKES ME SO SAD….
Do you ever draw something and it turns out badly? How do you deal with it (emotionally)?
this has been sitting in my inbox for a while i've been thinking about how to best advise it and essentially it narrows down to: sorry anon, you're going to have to draw a lot and it's going to fucking suck until it doesn't, get used to it. sounds harsh but it's true. there will always be an ugly wip stage no matter what you do. trudge through the mud, dig through the shit to get to your diamond. get used to wading in your metaphorical shit.
"getting better at drawing people quickly" so this part made me think cuz i was liek does anon mean get better fast or draw people with fast methods and in that i have to say 2 things
you can't force expertise i'm sorry you're going to have to draw over and over and over and over and ad nauseam until you get the hang of that technique and then do that for everything ever in art until YOU are satisfied (<- THIS IS THE KEY! do YOU like the end result)
if you want to draw fast like physically fast then i highly suggest learning back/shoulder/arm stretches and do gesture drawing with a timer. whenever im art blocked and in a culvert of shit art, which happens all the time, i like to use this site https://line-of-action.com/practice-tools/figure-drawing
people watching is my best advice. go learn from real life. you don't even have to bring a sketchbook just watch how like people... are. move, talk, interact, their clothes, their walks, their gestures, all that.
also, your last part stuck out to me most so this will be the more from the heart section as opposed to Le art poster Advice. i draw bad every single day of my life, and have done so since i was in the single digits. there's a reason why my art folders are several gigs worth of content mostly unpostable. i have a moving box larger than me of all my sketchbooks since elementary. drawing pisses me off all the fucking time and i've been doing it for nearly 20 years. but are you gonna let a couple bad sketches stop you? you like drawing, right? you're just gonna stop and not just erase/crumple it up/scroll over and move on? <- that's how i deal with it.
i love drawing. if i don't draw i will, inevitably, go to a very very bad place, or do something i can't say lest i be reported. i have drawn in a mental ward with broken crayons, i've drawn on sidewalks and brick walls, i've drawn in sand, i've drawn in dust on car hoods, i've picked up pens and pencils and markers on the floor and drawn on receipt papers and plastic bags and shirts and books. if my right arm is gone, i'll draw with my left. if my arms are gone, i'll draw with my feet. if my limbs are gone, i will draw with my mouth. i recognize my shortcomings, and hate that i have to reconcile with the fact that i'll never be perfect right off, but despite that, i know it is inherent to the process, because I LOVE DRAWING! I LOVE DRAWING SO MUCH!!!!!! why spend so much time if you don't love the method and madness! i love creating a vision so unique to ME, and if people like it in the process, well, then isn't that all the better.
the positives outweigh the negatives forever and ever and ever. GO DRAW RIGHT NOW and do it AGAIN and AGAIN even if you hate it you WILL LIKE IT!
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segasys · 3 months
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Me again >:3! I'm here to ask about what Headcanons you have with Hunter and Survivor (I'm not asking about monk because my boyfriend wants to ask about his baby so he left it to him when he dares xD) I'm really curious, and also what your inspirations were in Your designs are so beautiful! Have a nice day/night :3!
thank you!! raaagh ok surv and hunter teehee
i actually have a bit of candy cane in my AU, though it doesnt really go well.
hunter is an interesting character to me. in my AU im thinking of making the rot grow based on the natural urges the creature with the rot pursues. for hunter that is karma 1 [violence/anger]
hunter has a hard time controlling their anger, and it progressivly get worse as different events happen, some of those events being the two heartbreaks she endures, unrequited love by spearmaster, and a breakup with survivor [they were just not compatible in personalities]
artificer tries to help him out, and it kinda works, but hunter still lets karma 1 consume them until it becomes hll
this is as much as i got to say for them, im a bit tired, my brain has stopped working hehe, hope this is good
for designs, i recalled i got a tag on my hunter designs saying one looked like a nurse, and i thought that was so fitting and wanted to keep that vibe, i hope i was successful. i also just think the pink fits them alot, i like pink hunters. very valentines to me. if i could do digital art again, id totally try to do a valentines day art with them but i dont think thats going to happen. and of course i had to add some nsh in there with the green and the mark on the back of their neck. hunter is also kinda like a maned lioness, i tried to convey a more lion like look on her.
for monk, it was just a really pretty yellow combo and i think it was the best yellows i got. the purple goes well with it, and kinda matches surv's eyes too, though that could just be me.
surv i tried to keep more monochrome and dull, but i really liked the more warmer brighter colours, i think it gives more life to them. heres two things i did when comparing and seeing which colours looked best in contrast with monk.
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the colors i used definitely go better. i also really like albino survivors, but i wasnt successful with that, the only thing that could be albino would be the eyes.
heres what ive already shared of survivor and monk personality wise.
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bathroomtrapped · 6 months
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ur art is so, so amazing, is there anyway u could do a tutorial bc I wanna draw like u so badly
i can try but idrk how to explain myself or make tutorials lol
i think my style is just a product of my brush and what im trying to get out of my art, which is trying to portray the characters as accurately as possible. i rly just want it to look like it could be a stylized redraw of a deleted scene or something
my process is kinda everywhere bc i just move on to whatever step will probably make me hate the piece less when im done with it. i draw with a more square brush (blurring marker 1 on ibis) which i def recommend. its great for focusing on shapes in ur art and it helps me not overblend/forces me to think of more interesting lines/shapes. my sketch is a thicker size of the same pen, focusing on the major shapes and proportions and i just make as many additional layers overtop of it, lowering the size of the pen and adding details as i go
once im at the lineart i usually use a site that creates color palettes based off images (usually just steal some from old catholic art) and i steal my base colors from that. it doesnt matter how terrible ur base colors look as long as they make sense and r what ur generally going for.
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these were my original base, i use colored line art and shade the basic shadows using the line art mixed with the base color, highlights r whatever is the lightest color in the palette. after that i duplicate and throw it through this filter
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i play w the colors and use it as a color/hue/luminosity layer on top of the original version, lower opacity and render now that theres more colors on the canvas (the filter creates more contrast between the lame base colors i mix, then i can add bounce shadows and shit).
i use a shit ton of digital cheats. single color overlay layers at the end of a piece, pizza face overlay glow, using vignettes around the border to draw the eye towards the subjects at the center, filters, color palette generators, etc. they make things sm easier so u can worry abt experimenting with other things.
i dont rly know how to explain how i do clothes or hair other than focusing on the shadows and worrying abt lights later. this is honestly the best tutorial i can think of bc in my head im just drawing what i see as best as i can with the pen i use. use a fuck ton of reference, do actor face studies, and try to experiment with ur style everytime u draw. ur never gonna learn how to use ur programs or expand if ur bogged down by trying to achieve a specific look. sometimes that thing u were nervous abt bc thats not how ur style usually works is the best thing on the piece at the end.
actually draw only what u want to draw in that very moment and use that as an opportunity to experiment however u can. i just draw chainshipping and find ways to trick myself into learning 👍🏻 sorry this is so bad if u have any specific questions i can try to answer those better
edit: this is what i mean when i say just draw with whatever base colors and use the lineart to add value. i thoroughly hated this piece at this stage but once i adjusted the pallet it felt much more cohesive and i could continue on with the drawing. the best thing i can say is to have absolutely no process past the same few first steps and resign urself to a cycle of self hatred and throwing random bs at the wall to see what sticks
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