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#kei blackjack
pepsispook13 · 4 months
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I love this anime with all my fart
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tezuka-brainrot · 1 month
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Wow Mr Hazama you sure love romantically watching the sunset with other men by your side.
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I love both , ,,
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craniozito · 4 months
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Have some Black Jack Opening 2 gifs
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saanaitoo · 9 months
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background study with kei
wonder who is he looking at
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aroaceleovaldez · 1 year
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i know, in my brain, that Blackjack is just a regular all-black stallion, HOWEVER he is a blue roan to me. does this make sense.
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palavapeite · 1 year
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Listening to my wife playing an alleged farming simulator and I have to say
I have some doubts.
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pastryslutsupreme · 2 years
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little Black Jack animatic of him and Kei, bc i knew professor venomous reminded me of someone. I recently read 12 chapter fic of them living together and yk man im cringe but i am free; they should move in together or something now raise Tezuka from the dead!!!!!!!
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ploridafanthers · 8 months
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every time the state of florida does something distasteful i call upon the conch republic to secede again
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orreanintrepidness · 1 year
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Why does he have a sudden and overwhelming urge to play blackjack.
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yagodichjagodic · 1 year
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When the plant boutique about to be 🔥
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lightasthesun · 4 months
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Comprehensive Lexicon Guide for First-Time SW Fic Readers:
Flimsi/Flimsiplast = Paper
Flimsiwork/Datawork = Paperwork
Stylus = Pen
Datapad = Tablet
Comlink/Comm = Communication Device/Phone
Binders = Handcuffs
Chronometer = Clock
Spectacles = Eyeglasses
Chrono = Watch
Conservator = Refrigerator
Caf = Coffee
Nerfburger = Hamburger
Blue milk = Milk (literally blue)
Hubba chips = French Fries
Sweet roll = Doughnut
Flatcakes = Pancakes
Tabac = Tobacco
HoloNet = World Wide Web
Holovision/HoloTV = Television
Holodrama/Holovids = Movie/Videos
Holocamera/Holocam = Camera
Holomap = three-dimensional map
Holojournal = Newspaper
Holocube = Picture frame
Holotable = Projector
Holoscanner = X-ray machine
Holojournalist = Reporter
Flatholo/Holograph = Photograph
Sonic Damper = Active Noise Cancellation
Refresher/Fresher= Bathroom
Sonic Bath = Bath
Sanisteam/Sonic shower = Waterless Shower
Hydrospanner = Wrench
Hydro Flask = Water Bottle
Power Cell/Energy Cell = Batteries
Authorization Chip = Decryption key
Datatape = Disk
Datastick = Flash drive
(Personal) Com Code = Phone number
Datachip = SD Card
Synthflesh = Synthetic skin
Glowrod = Flashlight
Sparkstick = Match
Slugthrower = Gun
Slug = Bullet
Vibroblade = a blade that can vibrate at high frequencies, increasing its cutting power and penetrating ability (tactical knife)
Rangefinder = Rifle scope
Turbolaser = Cannon
Ion pike/Vibropike = Spear
Electro Staff = Stun baton
Blaster = Pistol/Rifle
Stun Blaster = similar to a Taser
Landspeeder/Airspeeder/Speeder = Car
Turbolift = Elevator
Slideramp = Escalator
Starfighter = Fighter jet
Rotorcraft = Helicopter
Hoverpack/Jetpack= Jet pack
Speeder Bike = Motorcycle
Skylane = Traffic lane
Railspeeder/Hovertrain = Train
Power Chair/Hoverchair= Wheelchair
Windscreen = Windshield
Podracing = Car racing
Dejarik = Chess
Sabacc = Poker and Blackjack combined
Galactic Rebels = Combat simulator
B'shingh = Dungeons and dragons
Jizz = Jazz music
Wailer = Singer (ie. Jizz Wailer)
Cantina = Bar or Pup
Para Sailing = Paragliding
Aurebesh = Alphabet
Credits = Money
Sleeping Pallet = Bedroll
Naming Day = Birthday
Youngling = Child
Galactic Basic Standard/ Basic = English
Medkit/Medpac = First aid kit
Hypo = Syringe
Medic/Healer = Doctor
Medcenter = Hospital
Bactapatch = Bandaid
Nanoweave = Fabric
Transparisteel = Glass
Plastifoam = Packing material
Durasteel = Steel
Plasteel = Plastic
Duracrete = Concrete
Slicer = Hacker (slicing = hacking)
Identikit = Passport
Minder = Therapist
Synthleather = Vinyl
Viewport = Window
Cooling Unit = Air-conditioning
Honeydarter = Bee
Slythmonger = Drugdealer
Spice = Drugs
Stimpill = Caffeine pill
Power Socket = Plug
Cutters = Scissors
Cycle = Day
Standard Cycle = 24h
Standard Week = 5 days
Standard Month = 35 standard days
Standard Year = approx. ten months
Tenday = literally ten days
Cigarras/Smokes = Cigarettes
Click = Kilometer or 'a moment'
Parsec = a unit of distance
Tweezers/Clanker/tin head/tinnie = Droid
Separatist = Seppie
Promise Ring = Wedding Ring
Body Glove = Jumpsuit
Slicksuit = Wet suit
Civvies = Civilian clothing
Carbonite = a metal alloy used to freeze a person in a state of hibernation
Hyperdrive = device that allows a starship to travel faster than lightspeed
Moisture vaporator = device that can extract water from the air, commonly used on tatooine
Glareshades = Sunglasses
Gasser = Gas Oven
Repulsorlift = technology that can create an anti-gravity field and is used for levitating heavy objects
Heating unit = Heater
Utility Droid = Roomba
Sunbonnet = a Clone trooper helmet
Bad Batcher = a defective Clone Trooper
Banthabrain = birdbrain/ a stupid person
Bantha fodder = waste of space/nonsense
Blast! = word of exclamation
Blasted! = s.o in anger or annoyance
Blaster-brained = dimwitted
Blaster fodder = cannon fodder
Blast off = Piss off
Brainless = Stupid
Bug/Bugger = used to refer to Geonosians
Forceforsaken = godforsaken
Full of Poodoo = full of shit
Poodoo = Shit
Kriff = Fuck
Jedi scum = derogatory term for jedi
Kark = derogatory expletive
Larty = LAAT/i gunship
Laserbrain = insult
Meat droid = derogatory term for Clone Troopers
Redrobes = Palpatines guard
Rookie/Shinie = newly recruited Trooper
Scum = insult to refer to bounty hunters/rebels
Sharpie = Sharp-witted
Sithspawn/Sithspit/Hellspawn! = expletive
Sleemo = Slimeball
Son of a bantha = insult
Wizard! = Cool
Spaced = dead
Hutt-spawn = Bastard
Karabast = exclamation of dismay
Stang = Crap
Buckethead/Bucketbrain = derogatory term for Stormtroopers
Bucket = Helmet
Nat-born = Natural Born
Roger Roger = affirmative/copy that
Droid poppers = EMP grenade
Sitrep = short for situation report
Backwater Planet = any planet that isn't part of the core system
Holocron = device that can project a three-dimensional image of a person/object and is used for communication or entertainment.
Kessel Run = a risky Operation. Commonly used as a metaphor in impossible situations.
Thermal Detonator= device that can create a powerful explosion like a grenade or bomb
Ray Shield/Energy Shield = creates a (protective) barrier
Rebreather = device that allows a person to breathe underwater or in toxic environments
Phrases:
Wild goose chase = wild bantha chase
That's bantha shit = that's bullshit
As slippery as a greased Dug = untrustworthy
Credit for your thoughts = penny for your thoughts
Cut the poodoo = cut the crap
to get your gills in a twist = get upset about something
Holy mother of meteors = holy mother of god
Oh my skies/ Oh my stars = exclamation of surprise
Stars' end! = exclamation of disbelief
What in the blue blazes = exclamation
When Geonosis freezes over/When it snows on tatooine = extremely unlikely
Who pissed in your power supply = who pissed you off
Blast it = damn it
By the maker = exclamation of surprise
Great karking Dragon = expression of disbelief
Lothcat got your tongue = equivalent of 'cat got your tongue?'
Sod it = expression of frustration
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tezuka-brainrot · 2 months
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""""""sister""""""
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I can feel his pain.
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"If it's a man it's okay!"
🏳️‍🌈🏳️‍🌈 I'm so glad Pinoko doesn't know about. The. Fact he's extremely gay.
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Fun fact! The B in BJ (BlackJack) actually stands for Bisexual Jack
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mysisters-bike · 7 months
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Eric Harris: Online
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We explore Eric's affinity for escapism and his behavior online. Super long post, tl;dr at end.
As a teenager, Eric grew more withdrawn. His interests began to take shape around computers and he was particularly fond of Doom II, a 90’s first-person shooter in which the main character (Doomguy) fights hoards of demons on Earth. Doom II included multiplayer, as did its predecessor, Doom. However, one large development that Eric especially enjoyed was the ability to create custom levels for Doom II. 
To this day, Eric’s Doom files (.wad) still roam the internet, somehow miraculously not lost to the sands of time. He seemed to particularly enjoy creating deathmatch levels and would encourage users reading the .readme files for his levels to email him and play with him. 
Creating these levels for Doom was a passion project for Eric. He would work carefully on his wads, even going as far to create his own monster death animations. While it’s very easy to create and distribute modifications for most games today, this was an impressive feat in the mid-late 1990s. Computers and access to the internet was still hitting the homefront, albeit in a massive boom. As technology flourished in the home, Eric found a means to channel his creativity. 
In the infamous “U.A.C. Labs” level, Eric created two fast-paced levels that incorporate jump-scares, plot-twists, and lots of action. He nearly overloaded one of the areas with a spawn of 150+ some monsters that is triggered by the player coming too close to a key that’s required to access the next area. Eric was very proud of this particular level, writing in the .readme: …This one took a damn long time to do, so send me some bloody credit man!...Authors may NOT use this level as a base to build additional levels. You may NOT change a damn thing with this WAD, if you do, I will blow you up. And it will be cool. 
See below: blueprints drawn by Eric in his journal detailing one of his wads. These can be found throughout his writings.
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Clearly, Eric was interested in protecting the level’s artistic integrity. This was work he took a great deal of pride in. Eric was described as being interested in pursuing a career in digital development by Brooks, who thought it was feasible he may end up as a videogame designer. 
What was it about Doom that Eric enjoyed so much? 
For starters, the game was paramount in its offering of gore, metal music, and gameplay. Doom was nonstop action with intriguing stories that could be followed along in both game and book. It is my theory that Eric enjoyed high-paced, high-action activities to stimulate a mind he was not entirely comfortable being alone with. This was also a world in which Eric could control – he could smite down the monsters in his path and he knew what lay around every corner. This may be considered a form of escapism, which is not necessarily new behavior in teenagers. Interestingly, however, there are multiple studies that have been conducted specifically observing the video game escapism phenomenon.
During periods of heightened psychological distress and escapism, the individual increases the amount of online activity, video game play-time, and gambling frequency (Jouhki, Savolainen, Sirola, & Oksanen, 2022). These three behaviors are specifically intriguing as they all provide forms of distraction.
Have you ever been to a casino? There are no windows, therefore, there is no sense of the passage of time. You are inundated by flashing lights, loud sounds, bright colors, and excitement. I once found myself with a drink in hand, sitting at a digital slot machine with interesting animations and upbeat music. It was a penny slot, but I won $20 on my first try. Next thing I knew, my friend and I had spent 5 fast hours playing slots, digital blackjack, and having the time of our lives. I ended up only losing $10 in the end. 
Casinos are intended to be a distracting environment that draws in the consumer and traps them for hours of endless stimulation. This is the same idea applied to video games, which are intended to provide hours of entertainment, something humans are constantly in search of. For example, small rodents do not require a television. While providing pet rodents with enrichment is undoubtedly very healthy for them, their enrichment simulates foraging, which is their biological purpose. Humans, now more than ever, rely on entertainment from every angle. It is especially difficult for those going through a psychological hardship to not stimulate their minds. Rather, it can be easier to avoid and escape the difficult and, often, intrusive thoughts. Psychological distress and a method to avoid dealing with such troubles creates the perfect storm within an emotionally unintelligent and unequipped teenage boy.
Eric spending hours building a new level in Doom was simply a way to ease the passage of time. Controlling and manipulating the environment may have provided a sense of control that was not otherwise found in everyday life. In addition to this, Eric understood Doom better than he was capable of understanding his emotions. 
To Eric, Doom symbolized something he was not: powerful, strong, and capable. In the basement tapes, Eric and Dylan explain their murderous motivations. Eric references his favorite game: “It’s gonna be like fucking Doom man; after the bombs explode.”
I often argue against the claim that video games were to blame for Eric’s violent behavior and plans despite this evidence. Longitudinal studies have proven that video games do not influence violent crime or behavior. After a 2-year study on Singapore youth, it was concluded that 27 hours of gameplay per day would be required to see any clinical effects or behavioral changes due to violent video games (Ferguson and Wang, 2019). In Eric’s own words, he was fighting himself to separate from his moral compass in order to follow through with the plan he and Dylan had been concocting. In order to do this, he began to think of their plan like it was another Doom level he was crafting. Video games may not be the direct cause of Eric’s violence, but I do believe he used them to justify his violence (to himself).
It was also during this time that the social internet was booming. WebChat Broadcasting System (WBS) and American Online (AOL) began the excitement of site hosting and chatrooms. Personal profiles encouraged a space for teenagers like Eric to freely share their thoughts and interests and connect with others on a scale that had not yet been seen before. Eric took an extremely strong liking to the new social sphere he’d discovered and created multiple AOL profiles and webpages.
Eric even created a webpage to host a series of “Jo Mamma” anti-jokes, crediting himself, Dylan, and Zack Heckler under their respective screen names Reb, VoDkA, and KiBBZ. One of the jokes on their site read: Jo mamma so fat she doesnt even look at the nutrition value tables on the food boxes she eats.....she just buys them and eats them.....cause shes fat...JJJEEYAAAAAA!!!!
Much like people today sharing private thoughts on Facebook or Twitter, Eric was sharing his private thoughts on his own websites. Ranging from “jo mamma” jokes to death threats, Eric didn’t hesitate over-sharing every thought he had on his personal blog. 
Online oversharing is an extremely new and modern communicative phenomenon. The scale at which humans are now able to communicate is unprecedented and, frankly, not something humans were ever equipped to be able to do. Eric’s internet presence feels like a primitive version of how a teenager today would dump their opinions and ideas onto Twitter.
On these blogs, Eric would share self-described “missions” in which he and Dylan would test homemade pipe bombs. He described lists of things he hated, desires to kill others, and people he hated. As we have already discussed, Eric would also make mention of Brooks Brown. 
Eric would also describe fantasizing breaking into Brooks’s home and urinating on him and his family members and would also, unprompted, share Brooks’s phone number in a “mission” post. Eric would share Brooks’s number online on multiple occasions:
…This mission was also liquor free as a result of this person named Brooks Brown (phone number) who tried to narc on us.
A reason he might have shared such tenacious things online was to seek the thrill of seeing what he could publicly get away with or attention from outsiders. Eric might have enjoyed attention from any angle, be it support for his ideals or shock. This attention, no matter where it came from, would still feed his ego. Eric wanted people to see and he didn’t care what they thought.
Studies have shown that individuals who post their own photos or private messages to personal blogs are attempting to construct their desired public identity (Jung, Song, & Vorderer, 2012). As Eric shared more and more deeply personal thoughts, he was further crafting the public Doom-esque image of himself he wanted others to see.
Eric also displayed a troubling tendency to overshare online. Have you ever scrolled on your social media timelines and found a post that was just unsettlingly personal and wondered, Why on Earth would anyone want to share that publicly? 
The tendency to overshare just stems from an overall need for attention. Social media provides a very easy way to continuously farm serotonin. Consistently sharing ideas and thoughts into a space where others can very easily validate them can almost serve as catharsis for a large amount of people. However, oversharing on social media has actually been discovered to have a direct association with anxiety issues, problematic social media use, and attention-seeking behaviors (Shabahang, Shim, Aruguete, & Zsila, 2022). 
I theorize that Eric was mainly searching for attention with each new entry he put forth onto the internet. This was a teenager who had been deprived of the right kinds of attention and would seek to push boundaries in order to get it. His posts were also indicative of his declining mental state. As his posts became darker and darker, it became clear that this was not only Eric’s outlet for gaining attention, but in some areas had evolved into his personal massacre planner. 
Read one of Eric's most troubling online posts here (pages 39 and 40)
What would prompt someone to write such horrible things? Why did Eric feel this way? Why did he claim to hate the world? What about his life left him and Dylan feeling like they “had no other choice?” I theorize that Eric projected his loneliness and lack of meaningful relationships onto the rest of the world. After all, how could any of this be his fault? In his mind, something must have been terribly wrong with him to be rejected by everyone.
Why was he so angry? Truly, we can see that Eric’s anger was displaced. I theorize that Eric blamed the world that felt like it had betrayed him so many times for his shortcomings. His self-esteem was incredibly low and he was poor at maintaining friendships. From time to time, he was targeted by bullies and felt like an outsider. Rejected children often react aggressively and underestimate how disliked they are by their peers. 
Numerous witness statements describe a distaste or distrust of Eric. One incident after another, people found Eric unapproachable. He kept mutual friends with Dylan, but it’s most likely he was more Dylan’s friend in the circle than he was anyone else’s.
TL;DR:
Playing Doom and creating .wads for the game was a form of escapism for Eric; he could create a world he was in control of
Escapism damages an individual's ability to solve emotional problems; it's not a relief, it's merely "putting off" the problem the individual must solve without teaching any healthy coping mechanisms
Eric was crafting an image of himself that he wanted others to perceive; someone who was strong, badass, in control, and took no names...all of which he did not truly think he was. Eric knew he was just an average teenage boy and he hated it
Eric needed attention from anyone he could find, whether or not those accolades be positive or negative. He was pushing his boundaries to see what he could get away with; to see what he could feel
I've been taking all of what I'm posting from a case study I wrote a while back. I keep forgetting to cite my sources since it's...you know...tumblr.
References:
Ferguson, C. J. & Wang, C. K. J. (2019). Aggressive video games are not a risk factor for future aggression in youth: A longitudinal stud. Journal of Youth and Adolescence, 48. https://link.springer.com/article/10.1007/s10964-019-01069-0
Jouhki, H., Savolainen, I., Sirola, A., & Oksanen, A. (2022). Escapism and Excessive Online Behaviors: A Three-Wave Longitudinal Study in Finland during the COVID-19 Pandemic. Int J Environ Res Public Health, 19(19). doi: 10.3390/ijerph191912491.
Jung, Y., Song, H., & Vorderer, P. (2012). Why do people post and read personal messages in public? The motivation of using persona blogs and its effects on user's loneliness, belonging, and well-being. Computers in Human Behavior, 28(5). pp 1626-1633. https://doi.org/10.1016/j.chb.2012.04.001
Shabahang, R., Shim, H., Aruguete, M. A., & Zsila, A. (2022). Oversharing on Social Media: Anxiety, Attention-Seeking, and Social Media Addiction Predict the Breadth and Depth of Sharing. Psychological Reports. https://doi.org/10.1177/00332941221122861
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squidhominid · 3 months
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Wow I mean did everyone else in this (Tezuka) fandom just... Ignore the pro colonialism theme of Kimba... or Kei from Blackjack having an incredibly transphobic backstory....
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I mean literally making transition out to be something done of shame or being forced...
(I haven't even touched on Two Shuchi's, another incredibly transphobic Blackjack chapter.)
Even as a Astro Boy fan I always am hesitant when I discover a new Tezuka work I didn't know about because it's either "This is gonna be really interesting and funny or incredibly awful."
If any of you guys see this ask just... Don't come after me and read some more Tezuka stuff it's really obvious. I don't really feel like hiding behind anon.
Appreciate the support. I'm just a weird robot who grew up with 2003 Astro Boy, read Metropolis as a teenager, and then got dragged through a group read of Atom: The Beginning, a few years later tripped over the Whaley hybrids paper while doing preliminary research on what to write my paper about, and went
'Wait, fuck. Wait. Fuck. WAIT. FUCK.'
Like, the realization that Metropolis has the same exact 'hybrids bad racial mixing bad gender mixing bad' themes hit me like a fucking bus.
Edit: A large blog reblogged this and made a response that makes it clear people are misinterpreting this post. Please consider the original context, and my response.
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